Challenging and fast-paced with a modern twist on old school RPG battle systems, QuestRun is unlike anything you have played before.
使用者評論: 褒貶不一 (149 篇評論)
發售日: 2014 年 04 月 18 日

登入好來將此遊戲加入您的願望清單或是標記為無興趣

購買 QuestRun

秋天特賣活動!特惠截止於 12 月 2 日

-70%
$8.99
$2.69
 

由多名鑑賞家所推薦

"Despite having some troubles with a touch support, it plays generally fine."

最近更新 檢視全部(2)

07 月 8 日

QuestRun trading cards !

QuestRun fans!

Just when you thought our artwork couldn't get any sexier....here come our trading cards..containing :
- 15 cards
- 5 backgrounds
- 5 emotes

To celebrate - we are running a 50% discount for the week. Happy trading!

2 則回應 繼續閱讀

評論

“QuestRun appears surprisingly solid and feature-complete”
IndieGameMag

“A fast paced frantic tactics game which puts you on the edge of your seat for hours”
GreenlitGaming

關於此遊戲

Challenging and fast-paced with a modern twist on old school RPG battle systems, QuestRun is unlike anything you have played before. A J-RPG inspired tactical game with rogue-like elements and deep engaging gameplay. You love RPGs but can go without in depth dialogues and scenario based text? QuestRun is for you - taking you to battle in various themed dungeons. Progress as far as you can with your chosen heroes, die in agony and try again! Apply new strategies, try new heroes, choose new perils and die anyway! Untimely, premature deaths await!

系統需求

Windows
Mac OS X
    Minimum:
    • OS: Windows XP
    • Processor: 1 GHz
    • Memory: 2048 MB RAM
    • Graphics: 512 MB
    • Hard Drive: 120 MB available space
    Minimum:
    • OS: OS X 10.5
    • Processor: 1 GHz
    • Memory: 2048 MB RAM
    • Graphics: 512 MB
    • Hard Drive: 120 MB available space
具參考價值的用戶評論
3 人之中有 3 人(100%)認為這篇評論有參考價值
4.4 記錄時數
張貼於:11 月 13 日
Good casual Flash game, nothing more. I don't recommend this game as a purchase, but if you can get it for free, it's definitely a challenge to play and has a decent presentation. The game offers very little permanent progression, but that adds to the challenge of seeing how far you can get into a quest with the default items or slightly upgraded items from the unlockable shop. You can also unlock a few extra character choices and a few bonus 'pets' which further enhance the gameplay with many strategy elements. I personally like the rogue character because he can get tons of items from the enemies. Keep the rogue at a low damage rating and get a shield character to protect him and you can rack up near endless items for leveling up your characters.

Now, there are some bad points to this game. The first you'll notice is the lack of an exit button. Of course, that's no big deal, because you can click the window's close button. That made me think about full-screen, but it turns out that the game does not allow full-screen mode. Beyond the technical flaws already mentioned, the gameplay elements aren't as explained as they should be. Some of the unlockables required a currency that I was not gaining from anything I did in the game, and I had to look up guides to figure out what was required to get that currency. I quit the game after several hours of repetitively killing the same monsters trying to get characters through the first dungeon and admittedly failing close to the end. I found it a little frustrating that there was no continue option to start with the same characters at the moment before the level they died on. It took a lot of experimentation to figure out a strategy to get through the bulk of the first level and I still could not keep my characters alive, so I decided to quit and play something that has more entertainment value rather than keep playing only to grind through the same level over and over again. That said, I found the game fun for maybe 2 hours, and I would play it again if I didn't have so many other games I want to play which could be a lot more fun.

If you can get this game for less than $2, it may be worth that price, but otherwise, I suggest you find something more worthwhile.
這篇評論有參考價值嗎?
1 人之中有 1 人(100%)認為這篇評論有參考價值
0.6 記錄時數
張貼於:11 月 15 日
A game with all the negatives of a f2p mobile app, except priced as a $9 purchase.

Gameplay is very basic. You can buy upgrades, but the prices are insanely high compared to the money that you make per stage. Random chance may be a strong factor; I honestly didn't play long enough to find out

The game just isn't interesting or engaging.
這篇評論有參考價值嗎?
3.2 記錄時數
張貼於:11 月 16 日
Luckily I bought this game on sale for very little money. The upgrades to your characters are temporary, giving you very little option to customise your characters to make them stronger. Basically your ability to win relies on RNG, which is just time consuming and makes for very boring, repetitive gameplay until you actually find yourself winning.
這篇評論有參考價值嗎?
7 人之中有 7 人(100%)認為這篇評論有參考價值
2.8 記錄時數
張貼於:07 月 4 日
This is cute, but ultimately unsatisfying to play.

In short, there are not enough player choices, and they don't matter as much as the whims of the Random Number Generator.

Once a dungeon starts, your basic actions are limited to:
_ Choosing which hero goes in which lane: Combat system is an ATB variant where 1-to-1 fights happen in each lane, with a few exceptions (if the RNG blesses you with the rare ranged weapon drop, for one). So you can manipulate combat and EXP gains by pulling the ol' switcheroo.
_ Activate character specials: Very often you'll want to click that ASAP, so not much of a choice.
_ Use potions/equip new loot: Again, little actual freedom here. Pick the bigger number and heal when health is low.
_ Pick your Level Up bonus once in a while.

Compare/contrast with what the RNG determines:
_ The loot you get: Get nothing but 10 +1 swords in a row, fail dungeon. Retry with the same party and stats (and basically the same strategy, since there's little leeway for that), get proper weapons, shields and potions and breeze through the level.
_ The random events you get: You could get a real good weapon drop from the gnome! Or have to choose between losing 1/3 of your party or all your inventory. Five times in a row.
_ The stat increases you can pick, out of 3, at level-up time. Need more health, or a stronger special? Why not have more charisma instead, or maybe some magic attack for that knight guy!

So what you do, what you actually have influence on, matters way too little compared to sheer luck (not the stat, you, the player's luck -- well, maybe if you're into that Quantified Self thing you think of it as a stat) (which is pretty grating, FYI, you NERD).

UI's a bit clumsy too (for instance: only the highest charisma in the party matters, so you have to memorize who that is or pause when you have the option of a charisma increase), and it feels somewhat grind-heavy / free-to-play-ish (you can get pets/merchants to mitigate the RNG, but 1. it's not nearly enough and 2. they cost a looot, and heeey is that a second type of currency?).

Anyway, skip.
這篇評論有參考價值嗎?
7 人之中有 7 人(100%)認為這篇評論有參考價值
3.7 記錄時數
張貼於:07 月 4 日
It’s hard for me to give QuestRun a bad recommendation but it would be hard for me to give this a good recommendation as well. The mechanics are fun, but it’s a tiresome game if you have little to no patience. You have three heroes chosen at random and can switch their places. They take whacks at enemies and you chose when you activate their special powers. It sounds fun on paper, but this game is difficult. It takes a bit to get around the difficulty and strategy of this game. If you have patience and enjoy strategy games, then go for it, but if you lack patience then skip it. No dialogue, no storyline, just tosses you in to figure it out. Cute artwork, but as far as I can tell, no options to turn down the sound? Bummer. Have fun! 5/10
這篇評論有參考價值嗎?
5 人之中有 5 人(100%)認為這篇評論有參考價值
3.6 記錄時數
張貼於:09 月 9 日
There is no quest.
I didn't get to run.


Now, I know a game's title shouldn't necessarily be the best descriptor of a game, but if your name is this generic you expect it to be justified. It is not.

QuestRun is a good looking level-based turn based combat action game where you control up to 3 heroes as they fight through a series of waves of enemies. Combat is automatic except for unit positioning (there are 3 lanes, each lane can hold 1 hero and switching can be done at any time) and special abilities that charge up based on hits landed (1 per hero).
So far so good (or... So far so "I guess this is alright").

It starts falling apart when you realize that this is all there is.
There are 4 dungeons, which just boil down to a series of combat waves. No exploration of any kind in between.
Beyond that there are a number of optional quests that you use to unlock alternate forms of your heroes... which boil down to combat waves where your hero roster is predefined.

Successfully finishing a level awards you with gold, crowns and crystals (the last one only if it was a dungeon) which are used to buy things in the store, passively unlock dungeons and quests and buy special things in the store respectively.
If this sounds like a cash-store model that could support in-app purchases then you would be correct. Even though these features are (fortunately) not present in the Steam version the original Mobile app definitely had it.
Finishing a level also resets ALL character progress, which within a level takes the form of equipment and a simplistic experience system.

This means that, assuming you win, your hard work (levels can take well up to half an hour and allows no mid-level saving) will reward you with a measly bag of gold which will net you very little in the game shop.
To give an example, dungeon gold gain is 200-300 per victory and a new hero class can easily cost 5000 gold.
The currency rate appears to still be on "cash shop" mode, meaning what progress there is is very slow.

Other than the combat there is NOTHING there.
No semblance of a plot. No exploration. No backstory for the heroes, the world, the dungeon, the enemies, the quest.
I was sorely disappointed by this game and do not recommend it.
這篇評論有參考價值嗎?
3 人之中有 3 人(100%)認為這篇評論有參考價值
1.6 記錄時數
張貼於:10 月 8 日
Basics

QuestRun: a lite-RPG game with turn-based elements.

Featuring bright, colorful visuals with appropriate music, QuestRun boasts to be a "Challenging and fast-paced" game that "is unlike anything you have played before." Does it really deliver on that promise? Let's find out.

Gameplay is simple, offering only a small handful of attack types (Melee, Ranged, Magic). Both the Melee and Magic weapons attack the enemy directly in front of the user, with Ranged weapons allowing the character to assist an ally when no enemy is in front of them. A simple, but interesting mechanic.

Characters also get a Special ability which can directly affect combat via team Heals, charming enemies, cast fire spells, or other abilities. Most also get access to a combat Stance, which can toggled on and off to grant a variety of bonus stats (usually at the cost of others).

Little strategy is really needed due to the game's simple mechanics, with character placement generally being the most important choice you can make. Fortunately, slow combat allows plenty of time to make adjustments during a fight (with an option of 3x game speed for the bored).

There are a variety of stats that can be utilized to improve your combat experiance; primaries such as Health, Defense, Magic Defense, Attack - and others such as Luck, Speed, Special, and Charisma.

After bashing faces in, you can use that hard earned gold in the Meta Shop for stuff such as new characters, pets, and other features.


Done Well

  • Great Visuals - Clean, colorful graphics make this game visually appealing.
  • Gameplay - Simple, but fun and enjoyable.
  • Achievements - Uninspired kill X or do Y, but something realistic to work towards and easy to understand. Good for completionists.
  • Music - Nothing amazing, but it fits the game's atmosphere and repetative listening from playing the game won't get irritating. Always a plus for a game.
  • Cards - Despite the store page not being updated, QuestRun does support Steam Trading Cards. A nice addition for those that enjoy them.


Where it Went Wrong

Here is where the otherwise pleasent experience breaks down and ultimately sways the recommendation into a negative rating.

  • No Cloud Saves - QuestRun makes use of Steam Achievements and Trading Cards, but failed to include an important feature such as Cloud Saves, which becomes important when trying to play on multiple devices or preventing data loss.
  • Optionless - Complete lack of game options such as sound volume, game resolution, or even fullscreen/window modes (no fullscreen support). Missing such basic functionality makes QuestRun feel like it was ported from a mobile platform, which is surprisingly inaccurate since the game is NOT available on android or iOS.
  • Poor Performance - The game suffers from performance issues, often causing severe studdering, slowdowns, frequent freezes, and even memory leaks (that result in crashes)
  • MORE Bugs - A handful of other prevelent bugs exist: waves not progressing, characters not attacking, stats not saving, progress being lost, game not installing, game not launching, among others.


Bottomline

QuestRun is a simple, yet interesting game that suffers from a lot of game disruptive bugs which detract from an otherwise enjoyable experience.

Unless the plethora of problems get addressed, I recommend users avoid QuestRun.
這篇評論有參考價值嗎?
7 人之中有 5 人(71%)認為這篇評論有參考價值
16.3 記錄時數
張貼於:08 月 17 日
- Terrible graphics
- Uninteresting gameplay
- Massive data leakage, making the game run at 33%
- Auto-play, yes actually doing something is optional
- No options menu
- Full screen unavailable, and the in-game hints make fun of you for even requesting such a feature!
- Developer says game is fine, ignores bugs, no support.

Would buy again.
10/10
這篇評論有參考價值嗎?
2 人之中有 2 人(100%)認為這篇評論有參考價值
0.6 記錄時數
張貼於:09 月 10 日
I tried to get into this game but it just didn't have much to offer. I just didn't have much fun and I didn't think it was polished enough to tough it out to see if it got better down the line.
這篇評論有參考價值嗎?
2 人之中有 2 人(100%)認為這篇評論有參考價值
5.1 記錄時數
張貼於:09 月 25 日
Skating the edge of unfairly hard and well balanced. Making it through the main missions and side quests is a balance of getting lucky with level up effects, and making the most of hero powers. With some help from the guides, and a combo of assassin and blacksmith, I was able to make a little progress. After that it felt like there was a 'right' way to progress, which kind of made me lose interest. Bad, lazy reviewer.

Positives: interesting and simple mechanics - swap characters to balance damage, activate powers, and level up. Complete missions for bonus powers, and to buy characters and other advantages. The side quests are tightly balanced, so you won't succeed on the first try or ten, but by the skin of your teeth when you do.

Negatives: feels padded and a bit grindy, for those simple mechanisms. Not all characters and abilities are useful. Significant random element in leveling, and party make-up.
這篇評論有參考價值嗎?
2 人之中有 2 人(100%)認為這篇評論有參考價值
2.6 記錄時數
張貼於:10 月 5 日
Auto-pilot combat feels boring and non-interactive. Along with the lack of meaningful progression and ability to choose your party (party is randomized for some reason) leads to a mediocre RPG. Overall, it's just not fun to play.
這篇評論有參考價值嗎?
4 人之中有 3 人(75%)認為這篇評論有參考價值
4.4 記錄時數
張貼於:06 月 2 日
Eh...

I really want to like it but it just feels like I am making no real choices.

And then I mostly lose.

Pass.
這篇評論有參考價值嗎?
4 人之中有 3 人(75%)認為這篇評論有參考價值
2.5 記錄時數
張貼於:06 月 2 日
Broken in a lot of ways. 1) Automated actions kill the enjoyment of what's pretending to be a turn-based RPG. 2) the lack of an options screen is a sin to PC gaming itself, no matter fidelity, a user should have the option to control volume. 3) There is no real direction. Yeah there are pop-ups telling you what what different buttons do during the first level. However, all the while, the timer is ticking by, not leaving the player time to understand all that is being thrown at them. A failed attempt at conveyance if I' ever saw one.

This is a "game" in the loosest sense of the word, but it is definitely not worth your hard earned money. Rather than a game, this is an iPhone app a mom distracts her kid with while she drags them shopping.
這篇評論有參考價值嗎?
4 人之中有 3 人(75%)認為這篇評論有參考價值
2.8 記錄時數
張貼於:06 月 21 日
Don´t waste your money. The game is not worth even for 1 $. The battle system is really terrible like the whole game.
這篇評論有參考價值嗎?
4 人之中有 3 人(75%)認為這篇評論有參考價值
38.0 記錄時數
張貼於:07 月 15 日
어렵다. 더 무슨말이 必要韓地
這篇評論有參考價值嗎?
4 人之中有 3 人(75%)認為這篇評論有參考價值
10.2 記錄時數
張貼於:08 月 31 日
Ok so I have a really high threshold for bad games. My friends will say a game is terrible and i'll defend it, because I have bad taste.

With that said, this is a terrible game. I hate to be one of those "omg a mobile app game!!!" because I don't care. That's a dumb complaint and those are dumb threads, so stop posting them, but this is a game where if you made that thread, i'd agree with you.

It doesn't translate well on a computer at all because gameplay consists of switching spots occassionally with your three characters and waiting for them to ever so slowly kill the thing in their way (It's so bad that even the 3x Speed battles take minutes), only to do the same thing again.

And again.

And again.

If you got this game in a bundle, just idle for the cards and delete this game from your harddrive and never look back.

I play these types of games when I am trying to fall asleep since I have sleep issues, but this game is boring it's bad boring.. or maybe badoring. I may call Merriam-Webster to see if I can get that word into the next dictionary.

Anyway. Please don't buy this game. Donate the money to charity instead. Donate it to a Multiple Sclerosis charity... any charity. Just don't buy this game. Even if the Steam sale is 90% off. That money is better going to charity.
這篇評論有參考價值嗎?
6 人之中有 4 人(67%)認為這篇評論有參考價值
3.1 記錄時數
張貼於:06 月 3 日
Ouch. I can't add much to all of the other negative reviews, but just want to put another warning sign up in front of anyone thinking of paying for this thing. Choose something else. Please. I cannot deny that this is a game, but I also cannot deny that liverwurst is food. You may find a few people who like it, but mostly people find it to be a stinky mess with no redeeming qualities. At least half of the title of the game is accurate. Run. Run and don't look back.
這篇評論有參考價值嗎?
6 人之中有 4 人(67%)認為這篇評論有參考價值
10.2 記錄時數
張貼於:07 月 30 日
I had NO expectation of this game but I put the game in my: Test this Game Category
I was pleasant surprised.
I like the side quest: The Warrior, Protect the prince and the Princess, it let you think HOWTO actually complete the QuestRun
they have difference quest like that when I need to learn HOWTO Play with what I got!
I more or less not yet start the game only play the tutorials so far..

But far better than Knights of Pen and Paper +1 and I like that game
這篇評論有參考價值嗎?
1 人之中有 1 人(100%)認為這篇評論有參考價值
6.4 記錄時數
張貼於:06 月 22 日
Don't let the cutesy graphics and mobile-esque UI fool you. Quest Run has a ton of strategy and replayability in a very small package. It is the perfect game to scratch that RPG itch in 10-20 minutes!

Although the difficulty is relentless, think of it as the Dark Souls version of turn based RPGs.
這篇評論有參考價值嗎?
1 人之中有 1 人(100%)認為這篇評論有參考價值
4.6 記錄時數
張貼於:06 月 22 日
QuestRun is a strangely addictive game that runs on a pretty simple premise: 3 characters fight baddies at a high pace by utilizing random equipment, stances, powers, and auto-attacks. That yields a rather complex little bugger that you may end up pouring a lot of time into. As others have said, it does end up feeling more like a flash game than anything else, but that's not necessarily a bad thing. If the lack of plot and repetitive nature doesn't bother you, you'll end up playing for quite a while.

Do try to buy it on sale if at all, though. I feel it's base price is kinda steep for the content and it's related problems.
這篇評論有參考價值嗎?