I have plenty of other fitting names for this game and one of them would be "Unfair run". This game is not balanced well and in some runs you will die faster than you can yell "Where are the good upgrades?!". If you will have a good run is mostly dependant on luck, as some runs you just don't get upgrades that will help you survive until the very end. It gets tedious to be near the end and then have one monster literally oneshotting all your characters because none of them got any magical defense.
Still, as frustrating as it is, I have had fun with it. So if you don't like infuriating games due to bad mechanics, then I'd advice you to stay away from this game.
Good StuffColorful graphics
Even though the characters move as if they are stuck in a constant lag, I still liked the character design and artwork. It's cute with enough detail. Randomized fun
Games will hardly feel the same as there are different upgrades per run, making you either superpowerful or struggling to stay alive. It's rewarding when you're strong, and intense when you are on the weak side. There is also a random event where you migt get a bonus or you get something bad happening. This also adds to the game feeling fresh and different on each run.
Bad stuffFrustration overload
This game has wanted me to smash my keyboard more than a thousand times. It's infuriating when you're having a semi good run and BAM! All monsters oneshots you in three seconds and it's game over. There's no possible ways to win certain runs unless you get the exact upgrades you need. Wonky combat system
While hitting the monsters is automatically handled by the characters, you have to rearrange them on the field to make weak characters stay out of powerful enemies way and make casters be able to attack the correct monster. Even though you can slow down the combat to a certain point, it doesn't eliminate the fact that sometimes you have just a few seconds to swap out your characters before they're literally oneshotted by the enemy. Some characters can't survive well against certain monsters, so you literally have to move them within 2 seconds that the monster appears on the screen. Sometimes this happens at the very start of the game. There are so many times where my characters are taking massive hits because I am struggling to manage spellcasting and moving them to the right spot. I wish there had been a setting to turn off the automated system and let you select a choice without a time limit.
Most fights, I find myself constantly hitting the heal button and tossing potions around, because the characters are taking so massive amount of damage. Sometimes my characters are near death and I just barely manage to get them back up in health. Other times, I miss by half a second and they die. This is my least favorite part of the game.