Challenging and fast-paced with a modern twist on old school RPG battle systems, QuestRun is unlike anything you have played before.
Évaluations des utilisateurs : Variable (147 évaluation(s))
Date de parution: 18 avr 2014

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"Despite having some troubles with a touch support, it plays generally fine."

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8 juillet

QuestRun trading cards !

QuestRun fans!

Just when you thought our artwork couldn't get any sexier....here come our trading cards..containing :
- 15 cards
- 5 backgrounds
- 5 emotes

To celebrate - we are running a 50% discount for the week. Happy trading!

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Articles

“QuestRun appears surprisingly solid and feature-complete”
IndieGameMag

“A fast paced frantic tactics game which puts you on the edge of your seat for hours”
GreenlitGaming

À propos de ce jeu

Challenging and fast-paced with a modern twist on old school RPG battle systems, QuestRun is unlike anything you have played before. A J-RPG inspired tactical game with rogue-like elements and deep engaging gameplay. You love RPGs but can go without in depth dialogues and scenario based text? QuestRun is for you - taking you to battle in various themed dungeons. Progress as far as you can with your chosen heroes, die in agony and try again! Apply new strategies, try new heroes, choose new perils and die anyway! Untimely, premature deaths await!

Configuration requise

PC
Mac
    Minimum:
    • OS: Windows XP
    • Processor: 1 GHz
    • Memory: 2048 MB RAM
    • Graphics: 512 MB
    • Hard Drive: 120 MB available space
    Minimum:
    • OS: OS X 10.5
    • Processor: 1 GHz
    • Memory: 2048 MB RAM
    • Graphics: 512 MB
    • Hard Drive: 120 MB available space
Évaluations intéressantes des utilisateurs
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
5.1 heures en tout
Skating the edge of unfairly hard and well balanced. Making it through the main missions and side quests is a balance of getting lucky with level up effects, and making the most of hero powers. With some help from the guides, and a combo of assassin and blacksmith, I was able to make a little progress. After that it felt like there was a 'right' way to progress, which kind of made me lose interest. Bad, lazy reviewer.

Positives: interesting and simple mechanics - swap characters to balance damage, activate powers, and level up. Complete missions for bonus powers, and to buy characters and other advantages. The side quests are tightly balanced, so you won't succeed on the first try or ten, but by the skin of your teeth when you do.

Negatives: feels padded and a bit grindy, for those simple mechanisms. Not all characters and abilities are useful. Significant random element in leveling, and party make-up.
Posté le : 25 septembre
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
2.6 heures en tout
Auto-pilot combat feels boring and non-interactive. Along with the lack of meaningful progression and ability to choose your party (party is randomized for some reason) leads to a mediocre RPG. Overall, it's just not fun to play.
Posté le : 5 octobre
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1.6 heures en tout
Basics

QuestRun: a lite-RPG game with turn-based elements.

Featuring bright, colorful visuals with appropriate music, QuestRun boasts to be a "Challenging and fast-paced" game that "is unlike anything you have played before." Does it really deliver on that promise? Let's find out.

Gameplay is simple, offering only a small handful of attack types (Melee, Ranged, Magic). Both the Melee and Magic weapons attack the enemy directly in front of the user, with Ranged weapons allowing the character to assist an ally when no enemy is in front of them. A simple, but interesting mechanic.

Characters also get a Special ability which can directly affect combat via team Heals, charming enemies, cast fire spells, or other abilities. Most also get access to a combat Stance, which can toggled on and off to grant a variety of bonus stats (usually at the cost of others).

Little strategy is really needed due to the game's simple mechanics, with character placement generally being the most important choice you can make. Fortunately, slow combat allows plenty of time to make adjustments during a fight (with an option of 3x game speed for the bored).

There are a variety of stats that can be utilized to improve your combat experiance; primaries such as Health, Defense, Magic Defense, Attack - and others such as Luck, Speed, Special, and Charisma.

After bashing faces in, you can use that hard earned gold in the Meta Shop for stuff such as new characters, pets, and other features.


Done Well

  • Great Visuals - Clean, colorful graphics make this game visually appealing.
  • Gameplay - Simple, but fun and enjoyable.
  • Achievements - Uninspired kill X or do Y, but something realistic to work towards and easy to understand. Good for completionists.
  • Music - Nothing amazing, but it fits the game's atmosphere and repetative listening from playing the game won't get irritating. Always a plus for a game.
  • Cards - Despite the store page not being updated, QuestRun does support Steam Trading Cards. A nice addition for those that enjoy them.


Where it Went Wrong

Here is where the otherwise pleasent experience breaks down and ultimately sways the recommendation into a negative rating.

  • No Cloud Saves - QuestRun makes use of Steam Achievements and Trading Cards, but failed to include an important feature such as Cloud Saves, which becomes important when trying to play on multiple devices or preventing data loss.
  • Optionless - Complete lack of game options such as sound volume, game resolution, or even fullscreen/window modes (no fullscreen support). Missing such basic functionality makes QuestRun feel like it was ported from a mobile platform, which is surprisingly inaccurate since the game is NOT available on android or iOS.
  • Poor Performance - The game suffers from performance issues, often causing severe studdering, slowdowns, frequent freezes, and even memory leaks (that result in crashes)
  • MORE Bugs - A handful of other prevelent bugs exist: waves not progressing, characters not attacking, stats not saving, progress being lost, game not installing, game not launching, among others.


Bottomline

QuestRun is a simple, yet interesting game that suffers from a lot of game disruptive bugs which detract from an otherwise enjoyable experience.

Unless the plethora of problems get addressed, I recommend users avoid QuestRun.
Posté le : 8 octobre
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
3.4 heures en tout
Decent concept, but it's tuned too hard at the start for me to enjoy it. Try it if you enjoy hard-to-win scenarios.
Posté le : 25 septembre
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
12.5 heures en tout
I ran around doing quests, the started out simple, but got very long very fast... (they also got boring)
Posté le : 3 octobre
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
0.1 heures en tout
It's a glorified mobile app game on PC for $9. That equals to a waste of money.
Posté le : 18 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
4.5 heures en tout
bof, perte de temp
Posté le : 7 octobre
Cette évaluation vous a-t-elle été utile ? Oui Non
9 personne(s) sur 12 (75%) ont trouvé cette évaluation utile
8.3 heures en tout
"Vous êtes prévenus : si le jeu vous fait de l’œil parce qu’il est mignon visuellement (et il l’est malgré la très faible résolution et le fenêtré obligatoire pour ne pas voir tout ce beau monde baver en plein écran), attendez-vous tout de même à souffrir. Si vous êtes du genre à détester perdre à répétition, alors Quest Run n’est pas pour vous. Si par contre vous mangez du Dark Souls au petit déjeuner et voulez tenter un autre défi du même genre, le titre de Cuve va vous plaire. Mais tout de même, si dur, le jeu risque d’avoir beaucoup de mal à trouver son public…" GameSideStory.com http://www.gamesidestory.com/2014/05/03/gametest-questrun-pc/
Posté le : 9 mai
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1.1 heures en tout
Ce jeu m'a beaucoup plu par son côté original mais surtout par son graphisme tout mignon qui me fait penser à ce que l'on peut trouver sur certains jeux japonais.

Je vous préviens de suite, ce n'est pas un jeu de rôle mais plutôt un jeu de stratégie, voire de tactique et de combat.

Ce jeu est une production française et on a encore une fois de plus la preuve de la créativité française avec QuestRun.

Ce qui m'a plus, c'est la gestion des combats (et je vous rassure, ce ne sont que des combats) avec le positionnement des combattants en fonction des ennemis, l'utilisation au bon moment de leurs talents à tout moment et la répartition continuelle des objets reçus (armes, protections, potions, parchemins de magie) aux différents combattants à tout moment, aussi.

Par contre, je vous préviens de suite, attendez-vous à perdre très souvent. QuestRun est un jeu où il faut être persévérant.

Pour lire mes impressions sur QuestRun.
Posté le : 21 juillet
Cette évaluation vous a-t-elle été utile ? Oui Non
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
3.7 heures en tout
It’s hard for me to give QuestRun a bad recommendation but it would be hard for me to give this a good recommendation as well. The mechanics are fun, but it’s a tiresome game if you have little to no patience. You have three heroes chosen at random and can switch their places. They take whacks at enemies and you chose when you activate their special powers. It sounds fun on paper, but this game is difficult. It takes a bit to get around the difficulty and strategy of this game. If you have patience and enjoy strategy games, then go for it, but if you lack patience then skip it. No dialogue, no storyline, just tosses you in to figure it out. Cute artwork, but as far as I can tell, no options to turn down the sound? Bummer. Have fun! 5/10
Posté le : 4 juillet
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
2.8 heures en tout
This is cute, but ultimately unsatisfying to play.

In short, there are not enough player choices, and they don't matter as much as the whims of the Random Number Generator.

Once a dungeon starts, your basic actions are limited to:
_ Choosing which hero goes in which lane: Combat system is an ATB variant where 1-to-1 fights happen in each lane, with a few exceptions (if the RNG blesses you with the rare ranged weapon drop, for one). So you can manipulate combat and EXP gains by pulling the ol' switcheroo.
_ Activate character specials: Very often you'll want to click that ASAP, so not much of a choice.
_ Use potions/equip new loot: Again, little actual freedom here. Pick the bigger number and heal when health is low.
_ Pick your Level Up bonus once in a while.

Compare/contrast with what the RNG determines:
_ The loot you get: Get nothing but 10 +1 swords in a row, fail dungeon. Retry with the same party and stats (and basically the same strategy, since there's little leeway for that), get proper weapons, shields and potions and breeze through the level.
_ The random events you get: You could get a real good weapon drop from the gnome! Or have to choose between losing 1/3 of your party or all your inventory. Five times in a row.
_ The stat increases you can pick, out of 3, at level-up time. Need more health, or a stronger special? Why not have more charisma instead, or maybe some magic attack for that knight guy!

So what you do, what you actually have influence on, matters way too little compared to sheer luck (not the stat, you, the player's luck -- well, maybe if you're into that Quantified Self thing you think of it as a stat) (which is pretty grating, FYI, you NERD).

UI's a bit clumsy too (for instance: only the highest charisma in the party matters, so you have to memorize who that is or pause when you have the option of a charisma increase), and it feels somewhat grind-heavy / free-to-play-ish (you can get pets/merchants to mitigate the RNG, but 1. it's not nearly enough and 2. they cost a looot, and heeey is that a second type of currency?).

Anyway, skip.
Posté le : 4 juillet
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
3.6 heures en tout
There is no quest.
I didn't get to run.


Now, I know a game's title shouldn't necessarily be the best descriptor of a game, but if your name is this generic you expect it to be justified. It is not.

QuestRun is a good looking level-based turn based combat action game where you control up to 3 heroes as they fight through a series of waves of enemies. Combat is automatic except for unit positioning (there are 3 lanes, each lane can hold 1 hero and switching can be done at any time) and special abilities that charge up based on hits landed (1 per hero).
So far so good (or... So far so "I guess this is alright").

It starts falling apart when you realize that this is all there is.
There are 4 dungeons, which just boil down to a series of combat waves. No exploration of any kind in between.
Beyond that there are a number of optional quests that you use to unlock alternate forms of your heroes... which boil down to combat waves where your hero roster is predefined.

Successfully finishing a level awards you with gold, crowns and crystals (the last one only if it was a dungeon) which are used to buy things in the store, passively unlock dungeons and quests and buy special things in the store respectively.
If this sounds like a cash-store model that could support in-app purchases then you would be correct. Even though these features are (fortunately) not present in the Steam version the original Mobile app definitely had it.
Finishing a level also resets ALL character progress, which within a level takes the form of equipment and a simplistic experience system.

This means that, assuming you win, your hard work (levels can take well up to half an hour and allows no mid-level saving) will reward you with a measly bag of gold which will net you very little in the game shop.
To give an example, dungeon gold gain is 200-300 per victory and a new hero class can easily cost 5000 gold.
The currency rate appears to still be on "cash shop" mode, meaning what progress there is is very slow.

Other than the combat there is NOTHING there.
No semblance of a plot. No exploration. No backstory for the heroes, the world, the dungeon, the enemies, the quest.
I was sorely disappointed by this game and do not recommend it.
Posté le : 9 septembre
Cette évaluation vous a-t-elle été utile ? Oui Non
7 personne(s) sur 10 (70%) ont trouvé cette évaluation utile
3.7 heures en tout
This game is a "I dont have time to start a game but want to play a traditional rpg" it has no story and it has no real complexity. It should have been called battle challenge because you get a prefix set of characters and abilities and have to beat that level with them. A very short game fun to fix that i need traditional rpg. the art is cool. music is great. gameplay is good for a quick game but no real in depth no real story no real anything and you cant pause to pick things kind of annoying, this is more for like a phone thing than a sit down thing.
Posté le : 11 mai
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
16.3 heures en tout
- Terrible graphics
- Uninteresting gameplay
- Massive data leakage, making the game run at 33%
- Auto-play, yes actually doing something is optional
- No options menu
- Full screen unavailable, and the in-game hints make fun of you for even requesting such a feature!
- Developer says game is fine, ignores bugs, no support.

Would buy again.
10/10
Posté le : 17 août
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
0.6 heures en tout
I tried to get into this game but it just didn't have much to offer. I just didn't have much fun and I didn't think it was polished enough to tough it out to see if it got better down the line.
Posté le : 10 septembre
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
4.4 heures en tout
Eh...

I really want to like it but it just feels like I am making no real choices.

And then I mostly lose.

Pass.
Posté le : 2 juin
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
2.5 heures en tout
Broken in a lot of ways. 1) Automated actions kill the enjoyment of what's pretending to be a turn-based RPG. 2) the lack of an options screen is a sin to PC gaming itself, no matter fidelity, a user should have the option to control volume. 3) There is no real direction. Yeah there are pop-ups telling you what what different buttons do during the first level. However, all the while, the timer is ticking by, not leaving the player time to understand all that is being thrown at them. A failed attempt at conveyance if I' ever saw one.

This is a "game" in the loosest sense of the word, but it is definitely not worth your hard earned money. Rather than a game, this is an iPhone app a mom distracts her kid with while she drags them shopping.
Posté le : 2 juin
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
2.8 heures en tout
Don´t waste your money. The game is not worth even for 1 $. The battle system is really terrible like the whole game.
Posté le : 21 juin
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
38.0 heures en tout
어렵다. 더 무슨말이 必要韓地
Posté le : 15 juillet
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
10.2 heures en tout
Ok so I have a really high threshold for bad games. My friends will say a game is terrible and i'll defend it, because I have bad taste.

With that said, this is a terrible game. I hate to be one of those "omg a mobile app game!!!" because I don't care. That's a dumb complaint and those are dumb threads, so stop posting them, but this is a game where if you made that thread, i'd agree with you.

It doesn't translate well on a computer at all because gameplay consists of switching spots occassionally with your three characters and waiting for them to ever so slowly kill the thing in their way (It's so bad that even the 3x Speed battles take minutes), only to do the same thing again.

And again.

And again.

If you got this game in a bundle, just idle for the cards and delete this game from your harddrive and never look back.

I play these types of games when I am trying to fall asleep since I have sleep issues, but this game is boring it's bad boring.. or maybe badoring. I may call Merriam-Webster to see if I can get that word into the next dictionary.

Anyway. Please don't buy this game. Donate the money to charity instead. Donate it to a Multiple Sclerosis charity... any charity. Just don't buy this game. Even if the Steam sale is 90% off. That money is better going to charity.
Posté le : 31 août
Cette évaluation vous a-t-elle été utile ? Oui Non