Gang Beasts is a silly multiplayer party game with surly gelatinous characters, brutal mêlée fight sequences, and absurdly hazardous environments. Online multiplayer is supported in the 'unstable' Early Access builds on Steam but is not available in the default Steam Early Access game currently.
Рецензії користувачів:
Останні:
змішані (усього 2,395) - 55% з 2,395 рецензій за останні 30 дн. є позитивними.
Загалом:
переважно схвальні (усього 9,734) - 74% з 9,734 рецензій на цю гру є позитивними.
Дата виходу: 29 сер 2014

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Гра з дочасним доступом

Отримайте доступ і відразу почніть грати, беручи участь у процесі розробки.

Увага: ця гра з дочасним доступом не дороблена, і надалі може як істотно змінюватися, так і ні. Якщо вам не дуже кортить зіграти у неї в її поточному стані, то радше зачекайте, доки гра не прийме більш завершений вигляд. Дізнайтеся більше тут

Що бажають сказати розробники:

Чому дочасний доступ?

“We are making Gang Beasts available through Steam Early Access to fund development of the full game and build a community that is directly involved in informing and supporting the production of the game.”

Як довго гра буде у дочасному доступі?

“We have not set a release date for the full game as Gang Beasts is the first commercial game we have worked on and estimating the work necessary for specific content and features is difficult. We will post information on the full release date when the game systems, stages, character costumes, game modes, and other content has been extensively tested and made stable.”

Чим повна версія гри буде відрізнятися від версії для дочасного доступу?

“The full game will play similarly to the Early Access builds but with a full character customisation system, new stages and environments, additional character customisations, AI enemies, and other game mode to play.”

Який поточний стан версії для дочасного доступу?

“The current Early Access version of the game supports local and online multiplayer modes but has with limited support for solo play (without other local or online players), there are 16 playable stages in the current version with support for 2 - 8 player fights.”

Чи буде відрізнятися ціна гри протягом дочасного доступу та після його завершення?

“The Early Access price is the same price we plan for the full game (excluding discounts and promotions).”

Як ви плануєте залучати спільноту до розробки гри?

“We want the Early Access community to inform the development of the game, specifically we want to have ongoing dialogues with the community about the game to help us identify and prioritise the key features, content, and modifications that need to be added or made and to make sure Gang Beasts as fun as it can be.”
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Придбати Gang Beasts

 

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10 січня

Patch notes for the Gang Beasts 0.5.2 beta

Update Wednesday 11 January 2017

We have pushed a server fix for the glue hand issue and patched 0.5.2 build that addresses a keyboard mapping issue. Please tell us if you still have issue with the 0.5.2 build as we continue to identify and patch issues in preparation for the next build.

Patch notes for the Gang Beasts 0.5.2 beta

Since the 0.5.1 build was published on 30 December 2016 we have been working with Coatsink to standardise character movement, optimise and fix input issues, and to scale server capacity and stability as the Gang Beasts Early Access community has increased significantly since the 0.5.0 beta build was published (on the 23 December 2016).

Quick Join

The 0.5.2 beta build has had numerous modifications to improve the Quick Join implementation, specifically to optimise the management of server connections and make disconnections less frequent; if you have issues connecting to servers with Quick Join in the 0.5.2 beta build please test connecting to servers with low pings from the server browser.

Gang Beasts Server Tool

We are working on making a number of guides to give more instructive information on using and customising the Gang Beasts Server Tool and will be adding a specific sub-forum for the server tool (the previous Server Tool forum was made inaccessible when the tool was associated with Gang Beasts on Steam).

The list of modifications and fixes made in the 0.5.2 beta builds are:
  • added support for clearing custom input mappings for a single player (previous implementation only supported the clearing of all custom mapping)
  • fixed a an issue that truncated some server listings at the end of the server browser
  • fixed an issue where failures to connect to the master server showed the string “MENU_ONLINE_CONNECT_ERROR” and not the associated error message for the issue
  • fixed an issue with the default server filter settings that only populated the server browser with servers for the US West (N. California) and Asia Pacific (Sydney) geographies by default, the default filter now populates from “All” geographies to show all currently available servers
  • fixed an issue with the punch implementation that made the character punch when exiting a grab state in some contexts
  • fixed an issue with the quick join ping implementation
  • fixed support for mapping custom mouse inputs (for reference mouse inputs can only be mapped to a single player)
  • modified character lifting implementation (to make lifting objects and characters less erratic)
  • modified damage parameters (to make concussions less immediate)
  • modified drag parameters on characters to make character movement less erratic (this modification lowers the maximum potential length of throws *)
  • modified maximum angular velocity parameters for characters (to make character movement less erratic)
  • modified quick join implementation to make subsequent connection attempts if the current connection fails
  • modified quick join implementation to prioritise low ping, part-populated servers
  • modified the custom input mapping implementation to make input more stable
  • modified the ping implementation for server browser stored listings
  • modified the quick join implementation to give more instructive messaging
Information on switching to and from "stable" and “unstable” branches

To download the ‘unstable’ branch on Steam right-click on the ‘Gang Beasts’ game name on the Steam library page and select 'Properties' from the window that opens, from this window select the 'BETAS' tab and then the 'unstable' option from the dropdown menu (the menu labelled 'Select the beta you would like to opt into:’. To revert back to the last 'stable' branch select 'NONE- Opt out of all beta programs' from the same menu.

For reference switching between 'unstable' and 'stable' branches of the game forces the selected build to download to the Steam client (replacing the previously selected build).

Please note the 0.5.0 release replaced the previous default 0.3.4 and 0.4.4 "unstable" Steam Early Access builds, moving between the default and “unstable” builds on Steam will download the 0.5.2 stable build until the “unstable” build is updated to 0.5.3

Коментарів: 228 Читати далі

30 грудня 2016 р.

Patch notes for the Gang Beasts 0.5.1 beta and information on issues with the 0.5.0 beta build

A number of issues have impacted online multiplayer gameplay since the 0.5.0 beta release on 21 December some of which were patched in a recent server update, the key issues were that have compromised online and physics stability are:

Concurrent Players

There servers had a significant escalation in the volume of concurrent players (peaking at ~160% or 2.6 times more players than the previous record high), to address this we have added additional server capacity and will continue to monitor contention for servers and scale capacity if the number of online players continues to escalate.



Player Hosted Servers

A high number of player hosted servers registered (or attempted to register) with the master server in the days immediately following the release of the Gang Beasts server tool (on 23 December 2016), this negatively impacted on the performance of the Master Server. A significant percentage of player hosted servers that successfully registered with the master server (player hosted servers that were shown in the server browser list) did not have port forwarding configured or were otherwise inaccessible stopping other players from joining them.

To address these issues we have temporarily stopped player hosted servers from registering as public servers until the implementation can be modified (remote players can still connect to player hosted servers with the Direct Connection option in the online menu).



For discussion and support for the Gang Beasts Server Tool please use the forum at http://steamcommunity.com/app/497110/discussions/

Physics Instability

We have been testing to identify the source of the physics inconsistencies introduced in the 0.5.0 builds and have identified the issue is with frame rate independence (making the game physics fluctuate significantly when running on different hardware specifications). We have been testing a potential fix for this issue and are publishing this as the 0.5.1 beta build concurrently with this post.

The modifications to the characters physics (which are listed in the change log in the 0.5.0 posts are not the source of the issues with physics inconsistencies), the issue is with the game physics not calculating independently of frame rate which manifests as lower (weak) forces for systems with lower frame rates and compromises character stability for systems with exceptionally high frame rates.

Quick Join

We are working on the Quick Join implementation to improve the management of contention for server slots with less frequent disconnections; if you have frequent issues connecting to servers with Quick Join please connect with the Server List with geographical filters (to index servers in proximate geographies) until improvements to the Quick Join implementation are published.

The list of modifications and fixes made in the 0.5.1 beta builds are:
  • fixed an issue with the character system to make the character physics work independently of frame rate
  • fixed missing collider on subway
  • modified amplitude of RingDing SFX to lower volume by approx. half
  • modified amplitude of warp SFX sample to lower volume by approx. half
  • modified the master server to manage higher CCUs (Concurrent Users)
  • modified the master server to make the server list populate faster

Information on switching to / from "stable" and “unstable” branches

To download the ‘unstable’ branch on Steam right-click on the ‘Gang Beasts’ game name on the Steam library page and select 'Properties' from the window that opens, from this window select the 'BETAS' tab and then the 'unstable' option from the dropdown menu (the menu labelled 'Select the beta you would like to opt into:’. To revert back to the last 'stable' branch select 'NONE- Opt out of all beta programs' from the same menu.

For reference switching between 'unstable' and 'stable' branches of the game forces the selected build to download to the Steam client (replacing the previously selected build).

Please note the 0.5.0 release replaced the previous default 0.3.4 and 0.4.4 "unstable" Steam Early Access builds, moving between the default and “unstable” builds on Steam will download the 0.5.1 stable build until the “unstable” build is updated to 0.5.2

Коментарів: 170 Читати далі
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Рецензії

“I once had a persistent pugilist clutching my eyeball as she hung over the edge of a fatal drop, refusing to relinquish the ocular grip and admit defeat.”
Rock, Paper, Shotgun

“Gang Beasts is a brilliant, drunken multiplayer brawler.”
Eurogamer

“Gang Beasts – probably the funniest fighting game ever made”
Guardian Online

Про цю гру

Gang Beasts is a silly multiplayer party game with surly gelatinous characters, brutal mêlée fight sequences, and absurdly hazardous environments.

Watch in horror and amusement as gangs of gummy miscreants fight to grab, push, pull, and force their enemies from suspended window cleaning scaffolds, neglected funfair attractions, and commercial haulage trucks.

Gasp with shock and delight at the spectacle of farcically pugnacious thugs punching, kicking, and throwing their foes into unspecified hazardous machinery, flaming incinerator pits, and the path of moving trains.

Вимоги до системи

Windows
Mac OS X
SteamOS + Linux
    Мінімальні:
    • ОС: Windows Vista
    • Процесор: Core 2 Duo
    • Оперативна пам’ять: 3 GB ОП
    • Відеокарта: SM3 512MB VRAM
    • Місце на диску: 2 GB доступного місця
    Рекомендовані:
    • ОС: Windows 7
    • Процесор: Core i3
    • Оперативна пам’ять: 4 GB ОП
    • Відеокарта: SM4 1GB VRAM
    • Місце на диску: 2 GB доступного місця
    Мінімальні:
    • ОС: Snow Leopard
    • Процесор: Dual Core Intel
    • Оперативна пам’ять: 3 GB ОП
    • Відеокарта: SM3 512MB VRAM
    • Місце на диску: 2 GB доступного місця
    Рекомендовані:
    • ОС: Mountain Lion
    • Процесор: Core i3
    • Оперативна пам’ять: 4 GB ОП
    • Відеокарта: SM4 1GB VRAM
    • Місце на диску: 2 GB доступного місця
    Мінімальні:
    • ОС: Linux (Most Linux distributions should work)
    • Процесор: Core 2 Duo
    • Оперативна пам’ять: 3 GB ОП
    • Відеокарта: SM3 512MB VRAM
    • Місце на диску: 2 GB доступного місця
    Рекомендовані:
    • ОС: Ubuntu 14.04
    • Процесор: Core i3
    • Оперативна пам’ять: 4 GB ОП
    • Відеокарта: SM4 1GB VRAM
    • Місце на диску: 2 GB доступного місця

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