Have you ever played a King's Bounty
This is the same thing, except simpler, shorter and everybody looks like Playmobil figures.
Braveland is a strategy game where you lead a band of fighters on a quest to stop the person that wrecked your village.
Battles take place on a hexagonal grid where a single cell can contain any number of units of a specific class. So if you have an active party of 76 farmers and 24 archers you'll see 2 units on the field. One for the farmers, one for the archers.
Units take turns based on their speed stat and will move up to and/or attack the enemy.
This all sounds quite nice, and tactical turn based combat was what drew me to this game in the first place.
However, the game is very limited in scope.
There are ~12 classes in the game, of which ~6 are recruitable. They're almost all human, and rather lacklustre. It doesn't help that the art style makes everybody look bland and uninterested/uninteresting, truly like Playmobil figurines.
Progression happens on a world map, where each node is an event or a battle, and these progress roughly linearly (there are short branches that lead to minor upgrades every now and then). Battles can not be replayed.
All in all the whole game seems to lack passion.
None of what it presented managed to surprise or engage me.
The plot went nowhere, the upgrades, spells and allies you gain don't really change the basic formula in any way.
There's nothing wrong
with the game, but I don't think you should play it.