Galactic Command Echo Squad SE is a high-end and very challenging space/planetary combat game. It offers a thrilling campaign, instant action combat sessions as well as a sandbox mode allowing you to explore the game's universe while battling hostile Insurgent forces among others.
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10 mar 2014
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Acquista Galactic Command Echo Squad SE

 

Aggiornamenti recenti Mostra tutto (9)

23 dicembre 2017

BUILD 2.11.11 RELEASED

  • Minor tweaks and improvements
  • Adjusted gun laser power requirements, resulting in faster gun recharge rates. NOTE: The higher the laser level, the more damage to the target - at a sacrifice of longer recharge (between firing) rate. The gun laser has limited power. When firing, if the requested energy exceeds the current charge, the guns won't fire until fully recharged. The default laser level is 10 (0=off, 100=full), allowing faster recharge rate, more shots, less damage per shot. In addition, all craft have varying recharge rates, and per shot damage. Remember this before tinkering with these settings. The undocumented commands can be used to increase (') | decrease (;) the laser level by 10 with each tap.
  • Added target range to F10 target camera
  • Minor 3D spatial audio improvements
  • MOTHER will no longer warn about a missile target as if it were a ship
  • FIXED: Using cheats to spawn ships would sometimes cause a crash

See the full changelog for more details.
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3 dicembre 2017

BUILD 2.11.10 RELEASED

  • Simplified autopilot settings. <strong>ALT+A</strong> toggles on|off and CTRL+A toggles NAV|COMBAT ASSIST
  • FIXED: 3D audio settings weren't working correctly

See the full changelog for more details.
0 commenti Altre informazioni

Informazioni sul gioco

Galactic Command Echo Squad SE is a high-end and very challenging space/planetary combat game. It offers a thrilling campaign, instant action combat sessions as well as a sandbox mode allowing you to explore the game's universe while battling hostile Insurgent forces among others.

Missions take place in space and on the surface of planets and range from basic escort and recon missions, to highly engaging and dangerous tactical strike missions.

Many years have passed since the Gammulans invaded the sol system in full force and all but decimated the inhabitants of the planetary systems. cites were
completely devastated and entire continents wiped out.

In their wake, they left a splintered Galactic Command (GALCOM) alliance still engaged in a fierce battle with insurgents who oppose the alliance.

Stretched to the limit Galactic Command scientists developed a new space craft that is lighter, faster and more powerful than any before it. Episode One begins with this new Engstrom class carrier's first day in a live combat engagement.

Your Echo fighter squadron of fighters has been assigned to the WildStar battle fleet led by the GCV-Excalibur in operations against the Insurgent uprising.

As an Elite Force Pilot and leader of the Echo fighter wing assigned to IIS starstation in orbit around Titan, your fighter squad is tasked with leading a series of defensive and offensive missions against the Insurgents occupying Sol territories.

Unlike our other larger capital ship series (Battlecruiser, Universal Combat) Echo Squad SE takes place within the confines of the Terran Quadrant which spans the following star systems. So in sandbox mode, you are restricted to this quadrant.

SOL, ALPHA CENTAURI, BARNARD’S STAR, SIRIUS, OMICRON ERIDANI, TAU CETI, POLARIS, PROCYON

Echo Squad was first developed in 2007-2008 for Turner’s GameTap service. When that service was sold off (to Metaboli), the game rights reverted. A few months later we decided to update and improve the game. It was later released in early 2009 as Echo Squad SE. The game uses our legacy game engine first released in 2009 for the original Echo Squad SE. The much larger Universal Combat Collector’s Edition v2.0 game is also derived from this engine.

By popular demand, we decided to remaster and release an updated version of the game for the first time on Steam. More info available on the game's web page.

Requisiti di sistema

    Minimi:
    • Sistema operativo: Windows XP SP2
    • Processore: Dual Core
    • Memoria: 2 GB di RAM
    • Scheda video: DirectX compliant with 2GB memory
    • DirectX: Versione 9.0c
    • Memoria: 1 GB di spazio disponibile
    • Scheda audio: DirectX compliant
    Consigliati:
    • Sistema operativo: Windows 7 SP1
    • Processore: Quad Core
    • Memoria: 4 GB di RAM
    • Scheda video: DirectX compliant with 2GB memory
    • DirectX: Versione 9.0c
    • Rete: Connessione Internet a banda larga
    • Memoria: 1 GB di spazio disponibile
    • Scheda audio: DirectX compliant
    • Note aggiuntive: Joystick, XBox360 Controller For Windows or Analog gamepad
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