ΑΡΧΙΚΗ
Παιχνίδια
ΛΟΓΙΣΜΙΚΟ Demo ΝΕΑ ΠΡΟΤΕΙΝΟΜΕΝΑ
The world’s first MOSA (Multiplayer Online Sports Arena) is now available on Steam Early Access!
Ημερομηνία κυκλοφορίας: 18 Αυγ 2014
Δημοφιλείς ετικέτες για αυτό το παιχνίδι:
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Παιχνίδι με Early Access

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

Τι λένε οι παραγωγοί:

Γιατί Early Access;

“We know that creating significant and meaningful on the eSport scene is no small task and this is why that we have involved the players community since the very beginning of the development (when there was no menu or options... Or texture )!
While there is still much to be done, we believe that our game is now ready to enter a new phase and we are ready to open our game to more through early access and use this opportunity to make it reach its full potential!”

Για πόσο καιρό αυτό το παιχνίδι θα είναι σε Early Access;

“Until we reach a level where we can confidently organize pro-caliber tournament!
We expect it to take somewhere between 6 months and 1 year.”

Πώς θα διαφέρει η πλήρης έκδοση από την έκδοση Early Access;

  • Less gameplay & connexion bugs
  • Better performance optimisation
  • Better lag management
  • Team system
  • Ranked mode
  • New characters
  • New implants
  • Improved spectator mode
  • Voice acting for characters
  • Dedicated servers
  • As well as other choices based on choice from the community playing the game!

Ποια είναι η τρέχουσα κατάσταση της έκδοσης Early Access;

“Core gameplay and meta-game are ALPHA. Fun is definitely there!
Still a lot of small bugs and visual polish to be done.
A few important features missing (team, rank, spectator mode).”

Θα κοστίζει διαφορετικά το παιχνίδι πριν και μετά το Early Access;

“No!
Arena: Cyber Evolution is FREE and will always remain so. :-)”

How are you planning on involving the Community in your development process?

“Community is already actively part of Arena: Cyber Evolution since the very beginning (even when the game was so early it looked like an atari 2600 game). Here are a few initiatives already in place to interact with our players:
  • Daily design meeting on our Twitch channel (7PM ET every week day)
  • Open discussion about the design and development on our Steam forum
  • Our design documents are open and available for the community to see
  • Our entire development now archived on Youtube
  • Many people of our community take active part in the project (community management, QA, event organization, design, etc)
  • Supporters will get to vote for the next features we develop!
Περισσότερα
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Παίξτε Arena : Cyber Evolution

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Πρόσφατες ενημερώσεις Προβολή όλων (23)

Production Update (Week 19)

8 Αυγούστου 2014



Hello Spearhead honorary members,

This is Simon speaking!

After 3 months of absence on a secret mysterious mission (that apparently took place all around the world - real and fictitious), I finally got back to the Spearhead HQ and I am ready to rock!

Honestly, I am really, really impressed by how the game has progressed in the last 3 months and I just LOVE the new art style and characters of the game :)



The next step will be a very important one: we are on the verge of really opening the game to everyone through Steam Early Access!

The Early Access launch will happen next Friday, on August 14th. It's coming up very soon!

We are getting ready for the big challenge we will soon be facing: getting the game to be known and played around the clock!

We are still figuring out the plan, but we can confirm it will involve the following topics:

  • Organizing tournaments
  • Figuring epic one-liners to describe our game
  • Creating viral marketing material
  • Harassing journalists
  • Trying to make friends who have lots of friends
  • Getting drunk (ok, this is not specific to the communication strategy, but it’ll help us to make new friends)
  • And much more!
Help us out and spread the word about Project Cyber on Facebook, Twitter, Twitch.tv, at the water cooler, etc. Propose your marketing ideas to the Steam forum.



We can already announce that Project Cyber will be presented at PAX Prime (August 29th to September 1st) and that we will hold daily tournaments! This will be a chaotic, hardcore and also super fun experience for all involved!

If you're around, please come by and say hi. You'll find us at Booth #6016.

WE NEED YOU!

You are our very first core players and we will need your help for the coming push towards Early Access and afterwards! Join us on the daily Community Stream on Twitch (7PM Eastern) and invite your friends to watch as well.

Report any issues you see, which is as easy as pressing the Report Bug button in the pause menu on the Twitch build.

And as I mentioned before, if you have any ideas, contacts or advice on how to get the game better known, let us know on our Steam forum.

Cheers guys, see you on Twitch!

It's great to be back home. :-)

-Simon

4 σχόλια Περισσότερα

A Message from the Original Spearhead (Games)

30 Ιουλίου 2014

If you haven’t heard the news, EA Seoul has been rebranded with the much catchier name, “Spearhead - An EA Company.” Of course, we at Spearhead Games are flattered and honored that EA likes our name so much that they decided to try it on for themselves.

So for the sake of avoiding confusion, here’s a quick compare and contrast between us, Spearhead Games, and them, Spearhead.

How Spearhead Games is similar to Spearhead:

  • We make video games (obviously).
  • “Continuous innovation” is a pillar of both companies.
  • We are passionate about pushing online sports gaming forward (with our Project Cyber, and their FIFA Online 3).

How Spearhead Games is different from Spearhead:

  • Spearhead Games is NOT an EA studio; we are an independent studio of 14 people.
  • Spearhead Games is located in the hockey-worshipping town of Montreal, Canada, not the horse-riding dance-district of Gangnam in Seoul, South Korea.
  • Spearhead Games is pushing game development forward via a communal development process. Our latest project, Project Cyber, is in pre-alpha and is free for anyone to play by registering at www.spearheadgames.ca/cyber. Players can lend their voice and shape the game through our daily 7:00 pm ET Twitch live-stream, Steam forum, or even by commenting directly in our public design documents.

So what’s next for Spearhead Games? On the game front, the Steam Early Access build of Project Cyber launches on August 14th, with a ton of new features including new playable champions, a robust character-progression system, and most importantly, redesigned gameplay with a better focus on cooperative play.

Also, we are looking forward to years of answering players’ emails about FIFA Online 3 and fielding online job requests for our brethren from across the globe. Apologies ahead of time to Spearhead for all the Steam key request emails and Tiny Brains fan art. We can send you guys locally-brewed beers if you want to send us some makgeolli!

5 σχόλια Περισσότερα
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Κριτικές

“The futuristic cyberpunk soccer game was the best new esport at PAX East”
Dailydot

“It could very well be the next big esport at competitions all across the globe”
egmnow

“The communal aspect of Project Cyber is what revolutionizes this experience. Not only can you voice your opinion during the development process, you will also get the chance to change the match you’re watching by choosing an event”
spiderduck

Σχετικά με το παιχνίδι



At Spearhead Games, we believe that e-sports are the next step in international competition. We believe that this growing trend is on the verge of becoming mainstream globally and will play a significant role in defining the future of sports.

Arena: Cyber Evolution is the result of our passion for this phenomenon and what it can become.
We know that creating a game that is significant and meaningful on the e-sport scene is no small task and this is why that we have involved the player community since the very beginning of the development, when there were no menus, options, or even textures!


Arena: Cyber Evolution (ACE) is a futuristic physics-based sports game in which players confront each other in 3 vs 3 matches of wits and twitch reflexes.
By featuring a MOBA-like champion logic, ACE brings an unprecedented twist to the sports genre by allowing players to choose from a variety of super-powered heroes and what style of gameplay they prefer to build their own team strategies.

Designed from the ground up around the mouse & keyboard, ACE was not envisioned only as a sport game, but really as a new sport.



ACE’s ultra-precise control scheme allows players to analogically manipulate the disk using simple mouse gestures.

Just like in real sports, this gameplay allows for super intuitive gameplay while proposing nearly infinite depth & skill cap.



  • An unique blend of action games, sports games and MOBA.
  • The closest experience to playing a traditional sport in a video game.
  • Dynamic physics-based gameplay that is both deep and accessible.
  • Innovative mouse gesture control allows for fluid and natural actions (passes, shots, intercepts and jukes).
  • Having all human players makes positioning meaningful and allow for infinite team strategies.
  • Several characters each with unique powers and play styles
  • Unlock implants (to improve and customize your characters), team boosts, upgrades, and special abilities.
  • Very fun to watch as a spectator - even without prior knowledge of the game.
  • New characters, implants, custom arenas, events, challenges, and much more coming soon! New updates every month!






Arena: Cyber Evolution is free to play and we want it to stay this way forever. We believe that it should be at the core of any sport to be accessible for everyone to play and practice no matter what.
As an independent game studio, we however need some money to keep developing the game and improving it.

This is why we integrated monetization features in the game with the possibility to buy skins, hats and other customizations with real money. For us, this is a simple way to allow players who really enjoy and believe in the game to support its continued development by ‘’donating’’ and receiving rewards for it.

All the money received this way will be used to fuel the game development. Based on how much we collect through monetization, we will develop the following features:



In addition to the items available in-game, the following great packages are available as DLC:

Supporters Pack DLC

Founders Pack DLC

Champions Pack DLC

Pillar Pack DLC

More

For more opportunities to support us, please visite our web page!

Απαιτήσεις συστήματος

    Minimum:
    • OS: Vista, 7, 8
    • Processor: P4 3 Ghz or Athlon 3400
    • Memory: 2 GB RAM
    • Graphics: 256 MB Video Memory with Shader Model 3.0 support; ATI Radeon X1600XT / NVIDEA GeForce 7800GS
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
Χρήσιμες κριτικές χρηστών
10 από 13 άτομα (77%) βρήκαν αυτή την κριτική χρήσιμη
589 προϊόντα στο λογαριασμό
89 κριτικές
0.4 ώρες στο μητρώο
Κριτική Early Access
Early Access

Pros:

Fun game
Basic control schemes and gameplay
Its for to play
It's a nice sport game
Very simple to learn so it all comes down with skills and precision regardless to what character you play as
Many characters to play as with different specials and skills
Plays better on gamepads

Cons:

Frame drop issues ingame and specially on the menu
few options
there's no control schemes for the gamepad even though it actually works

This game has potential to enter not only a solid multiplayer game but also on competitive mode or even career mode if the devs chooses to
Αναρτήθηκε: 19 Αυγούστου 2014
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4 από 6 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
50 προϊόντα στο λογαριασμό
11 κριτικές
1.0 ώρες στο μητρώο
Κριτική Early Access
gameplay Here>>>>

http://youtu.be/-neec_m6rZQ
Αναρτήθηκε: 19 Αυγούστου 2014
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
169 προϊόντα στο λογαριασμό
7 κριτικές
0.9 ώρες στο μητρώο
Κριτική Early Access
Not a bad game, but definately need to have a bot replace teammates when they rage quit or at least penalize them in some way. Kinda sucks when your goal tender bails & leaves your net open.
Αναρτήθηκε: 19 Αυγούστου 2014
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2 από 4 άτομα (50%) βρήκαν αυτή την κριτική χρήσιμη
32 προϊόντα στο λογαριασμό
2 κριτικές
7.8 ώρες στο μητρώο
Κριτική Early Access
After putting some hours into this I can definitely say LoL has got some competition.
Αναρτήθηκε: 18 Αυγούστου 2014
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1 από 2 άτομα (50%) βρήκαν αυτή την κριτική χρήσιμη
52 προϊόντα στο λογαριασμό
3 κριτικές
5.4 ώρες στο μητρώο
Κριτική Early Access
This is a great game, and has so much potential. I'm looking forward to seeing where this game will go.
Αναρτήθηκε: 19 Αυγούστου 2014
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79 από 111 άτομα (71%) βρήκαν αυτή την κριτική χρήσιμη
218 προϊόντα στο λογαριασμό
3 κριτικές
80.4 ώρες στο μητρώο
If you like to make stuff and be creative this project is for you! You get to test a new build of the game daily right from the start of the design process. The creators of Tiny Brains (a game based on teamwork) have opened up their team and dev process to community ideas. Twitch streaming weekdays at 7 EST at Spearhead Games — http://www.twitch.tv/spearheadgames
Αναρτήθηκε: 12 Μαρτίου 2014
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