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Join the adventure! We're building a team based competitive game, and open the development to the community from the very early steps. Watch the game evolve, playtest, participate actively in the game's development!
Release Date: 2014
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Available: 2014

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A Message from the Original Spearhead (Games)

July 30th, 2014

If you haven’t heard the news, EA Seoul has been rebranded with the much catchier name, “Spearhead - An EA Company.” Of course, we at Spearhead Games are flattered and honored that EA likes our name so much that they decided to try it on for themselves.

So for the sake of avoiding confusion, here’s a quick compare and contrast between us, Spearhead Games, and them, Spearhead.

How Spearhead Games is similar to Spearhead:

  • We make video games (obviously).
  • “Continuous innovation” is a pillar of both companies.
  • We are passionate about pushing online sports gaming forward (with our Project Cyber, and their FIFA Online 3).

How Spearhead Games is different from Spearhead:

  • Spearhead Games is NOT an EA studio; we are an independent studio of 14 people.
  • Spearhead Games is located in the hockey-worshipping town of Montreal, Canada, not the horse-riding dance-district of Gangnam in Seoul, South Korea.
  • Spearhead Games is pushing game development forward via a communal development process. Our latest project, Project Cyber, is in pre-alpha and is free for anyone to play by registering at www.spearheadgames.ca/cyber. Players can lend their voice and shape the game through our daily 7:00 pm ET Twitch live-stream, Steam forum, or even by commenting directly in our public design documents.

So what’s next for Spearhead Games? On the game front, the Steam Early Access build of Project Cyber launches on August 14th, with a ton of new features including new playable champions, a robust character-progression system, and most importantly, redesigned gameplay with a better focus on cooperative play.

Also, we are looking forward to years of answering players’ emails about FIFA Online 3 and fielding online job requests for our brethren from across the globe. Apologies ahead of time to Spearhead for all the Steam key request emails and Tiny Brains fan art. We can send you guys locally-brewed beers if you want to send us some makgeolli!

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Production Update (Week 18)

July 24th, 2014

Hello Honorary Spearhead Members!

Only a few weeks left before the Early Access launch on Steam and yet still so much to do. The team preparing to switch to “ludicrous speed”.

FYI As always, you can preview all the changes mentioned in this email by switching over to the Twitch build. This is the build we playtest live every weekday at 7PM. Instructions on how to switch builds can be found here.

Prepare to be chemically augmented!

We now have a new implant category, the BioMods, which unlock after you reach certain levels. When activated, each BioMod will grant you a special ability that will work once per match. But to make things more interesting, each time your team gets scored against we recharge this implant. The 3 chemically-enhanced abilities available (so far) are:
  • A short teleportation ability (blink)
  • An ease at turning 180 degrees
  • An instant reset of your secondary power’s cooldown
As always, tell us what you think about these, and Project Cyber in general, in the Steam forums.


If you seek some team competition thrill and excitement, the pre-alpha tournament is the perfect place to find it. Register your team here on Challonge. Rules and conditions can be found here. The deadline to register your team is July 23rd. The finals and some matches of the competition will be broadcasted on our Twitch channel at http://www.twitch.tv/spearheadgames. This tournament’s prize is a copy of the awesome game Brothers - A Tale of Two Sons.

Good luck to all!

Vengeful Star is getting revamped

The Star has been remodeled from the ground up. She now sports brand new boots with rockets allowing her to hover over the terrain and a new pistol for her projectile freezes.

What do you think? Let us know in the Steam forums.

Improved cutscenes and ice event

More polish has been applied to all of the games intermissions and cutscenes. With more dynamical effects and the return of a crowd-favorite event, the ice event, we can’t wait to hear what you think.

Simon’s current location is Alor Setar and yes he still is on his bike.You can follow him on Facebook. By all means if you are on it's way stop him and say hi!

The Spearhead Community Team

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“The futuristic cyberpunk soccer game was the best new esport at PAX East”

“It could very well be the next big esport at competitions all across the globe”

“The communal aspect of Project Cyber is what revolutionizes this experience. Not only can you voice your opinion during the development process, you will also get the chance to change the match you’re watching by choosing an event”

About the Game

Join the adventure! We're building a team-based competitive game and opened the development to the community from the earliest stage. Watch the game evolve, playtest it, participate actively in the design and development of the game!

What is Project Cyber

A game currently in pre-demo stage! That's even before pre-alpha!
Project Cyber is a team based competitive game. Two teams of 3 players battle on a futuristic Cyberpunk world inspired playing field.
In this world the game is everything and participants augment their bodies with implants that give them unique physics based powers.

Currently in-game:
  • Dynamic physics based intuitive gameplay
  • Innovative mouse gesture based controls allows for fluid and natural actions (passes, dribbles, shooting)
  • All human players makes positioning meaningful, and team strategic possibilities are endless.
  • Variety of characters, each with unique special powers.
  • Twitch integration for easy streaming (and watching!)

Coming soon:
  • As fun to play as it is to watch: Spectators of the game will not simply be passive. They will be able to vote for special events that happen during the games they're watching. They'll even gain in-game rewards in doing so!
  • Level ups, Missions and upgrades.

What to expect

You will see how games are developed...all of it, including:
  • Bugs, crashes and online issues like you've never seen before!
  • Features that stop working for no apparent reason!
  • Noodle soup.

But also:

  • A passionate team of developers facing fierce challenges and living an awesome journey together (on Twitch)!
  • A game constantly evolving and growing more awesome every day!
  • The opportunity to speak and interact directly with the developers to help shape the game's future

http://www.spearheadgames.ca/cyber to get your FREE Steam key!

Meet us every day at 7pm EST on Twitch

Like us on Facebook

Follow us on Twitter

Watch us on Youtube

System Requirements

    • OS: Vista, 7, 8
    • Processor: P4 3 Ghz or Athlon 3400
    • Memory: 2 GB RAM
    • Graphics: 256 MB Video Memory with Shader Model 3.0 support; ATI Radeon X1600XT / NVIDEA GeForce 7800GS
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
Helpful customer reviews
1 of 2 people (50%) found this review helpful
22 products in account
1 review
1.9 hrs on record
The game itself is very fun and you never get bored if you play it with your friends. The graphichs aren't the best but it somehow fits the concept. There are bugs indeed, but it's still evolving so we shouldn't care much as it is still enjoyable
Posted: July 31st, 2014
Was this review helpful? Yes No
65 of 91 people (71%) found this review helpful
219 products in account
3 reviews
66.7 hrs on record
If you like to make stuff and be creative this project is for you! You get to test a new build of the game daily right from the start of the design process. The creators of Tiny Brains (a game based on teamwork) have opened up their team and dev process to community ideas. Twitch streaming weekdays at 7 EST at Spearhead Games — http://www.twitch.tv/spearheadgames
Posted: March 12th, 2014
Was this review helpful? Yes No
21 of 27 people (78%) found this review helpful
244 products in account
18 reviews
1.2 hrs on record
The game has a lot of potential to turn into something great on the indie scene, the devs are taking ideas submitted by us the players and taking them onboard which is great, right now the game is very bare bones as you'd expect with an under development title in its early stages, it still needs some core basic features to get it going like sound and a way to communicate with team mates along with some A.I partners for when your unable to get into a match with players but the focus right now seems to be on stability of connecting to match servers so people can test the game which i would agree should be the primary focus to start off then add things like sound assets in to make it a more enjoyable experience.

I never had issues with frame drops or connecting during my 2 matches but i did see a few people chopping about the screen so i guess some peoples rigs are finding it hard to cope. I'll be following the development of the game to see how it progresses and will edit this accordingly to reflect the changes made!
Posted: March 15th, 2014
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9 of 12 people (75%) found this review helpful
2,274 products in account
402 reviews
0.6 hrs on record
A great awesome game. Its a competition to get the ball and put it in the opposing goal. This sounds easy enough till you add all the powers each player has to give them an advantage, Its great fun with friends and create competitive play I recommend getting this game when you can get the chance
Posted: March 21st, 2014
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4 of 4 people (100%) found this review helpful
56 products in account
6 reviews
0.5 hrs on record
Wow. Just wow.... amazing art style, fun gameplay... And this was just from the tutorial!
Posted: July 15th, 2014
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