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Join the adventure! We're building a team based competitive game, and open the development to the community from the very early steps. Watch the game evolve, playtest, participate actively in the game's development!
Release Date: 2014
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Available: 2014

Recent updates View all (21)

Production Update (Week 18)

July 24th, 2014

Hello Honorary Spearhead Members!

Only a few weeks left before the Early Access launch on Steam and yet still so much to do. The team preparing to switch to “ludicrous speed”.

FYI As always, you can preview all the changes mentioned in this email by switching over to the Twitch build. This is the build we playtest live every weekday at 7PM. Instructions on how to switch builds can be found here.

Prepare to be chemically augmented!

We now have a new implant category, the BioMods, which unlock after you reach certain levels. When activated, each BioMod will grant you a special ability that will work once per match. But to make things more interesting, each time your team gets scored against we recharge this implant. The 3 chemically-enhanced abilities available (so far) are:
  • A short teleportation ability (blink)
  • An ease at turning 180 degrees
  • An instant reset of your secondary power’s cooldown
As always, tell us what you think about these, and Project Cyber in general, in the Steam forums.

Tournament!

If you seek some team competition thrill and excitement, the pre-alpha tournament is the perfect place to find it. Register your team here on Challonge. Rules and conditions can be found here. The deadline to register your team is July 23rd. The finals and some matches of the competition will be broadcasted on our Twitch channel at http://www.twitch.tv/spearheadgames. This tournament’s prize is a copy of the awesome game Brothers - A Tale of Two Sons.

Good luck to all!

Vengeful Star is getting revamped

The Star has been remodeled from the ground up. She now sports brand new boots with rockets allowing her to hover over the terrain and a new pistol for her projectile freezes.

What do you think? Let us know in the Steam forums.

Improved cutscenes and ice event

More polish has been applied to all of the games intermissions and cutscenes. With more dynamical effects and the return of a crowd-favorite event, the ice event, we can’t wait to hear what you think.



Simon’s current location is Alor Setar and yes he still is on his bike.You can follow him on Facebook. By all means if you are on it's way stop him and say hi!

The Spearhead Community Team

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Production Update (Week 17)

July 21st, 2014

Hello Honorary Spearhead Members!

As we approach our next milestone and prepare for our major public release, we are hunkering down and focusing on bug fixes and visual polish. But even though the dev team’s focus is no longer on new features, that doesn’t mean we aren’t making any!

FYI You can preview all the changes mentioned in this email by switching over to the Twitch build. This is the build we playtest live every weekday at 7PM. Instructions on how to switch builds can be found here.

She was already cold-hearted, now she is smoking cold. Keisha has been hard at work on the visual effects of the Queen. Warning: don’t look her in the eyes for too long! As always, tell us what you think about her, and Project Cyber in general, in the Steam forums.

If you seek some team competition thrill and excitement, the pre-alpha tournament is the perfect place to find it. Register your team here on Challonge. Rules and conditions can be found here. The deadline to register your team is July 23rd. The finals and some matches of the competition will be broadcasted on our Twitch channel at http://www.twitch.tv/spearheadgames. This tournament’s prize is a copy of the awesome game Brothers - A Tale of Two Sons.

Good luck to all!

Custom hats are back! Now not only can you win, but you can do it with style. Speaking of style, why not trade the Stalker’s cyborg look for a more comfortable friendly zombie look? That’s right, we are introducing Skins too!

Our engineers are hard at work to revamp the bot AI system. These changes will enable the gameplay team to teach you new concepts and bring you faster to that pro status you deserve.

Well, we finally caught up with Simon, one of our co-founder. It seems that he is coming back from Singapore by bike(!), you can follow his insane adventure on Facebook.

The Spearhead Community Team

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Reviews

“The futuristic cyberpunk soccer game was the best new esport at PAX East”
Dailydot

“It could very well be the next big esport at competitions all across the globe”
egmnow

“The communal aspect of Project Cyber is what revolutionizes this experience. Not only can you voice your opinion during the development process, you will also get the chance to change the match you’re watching by choosing an event”
spiderduck

About the Game

Join the adventure! We're building a team-based competitive game and opened the development to the community from the earliest stage. Watch the game evolve, playtest it, participate actively in the design and development of the game!

What is Project Cyber

A game currently in pre-demo stage! That's even before pre-alpha!
Project Cyber is a team based competitive game. Two teams of 3 players battle on a futuristic Cyberpunk world inspired playing field.
In this world the game is everything and participants augment their bodies with implants that give them unique physics based powers.

Currently in-game:
  • Dynamic physics based intuitive gameplay
  • Innovative mouse gesture based controls allows for fluid and natural actions (passes, dribbles, shooting)
  • All human players makes positioning meaningful, and team strategic possibilities are endless.
  • Variety of characters, each with unique special powers.
  • Twitch integration for easy streaming (and watching!)

Coming soon:
  • As fun to play as it is to watch: Spectators of the game will not simply be passive. They will be able to vote for special events that happen during the games they're watching. They'll even gain in-game rewards in doing so!
  • Level ups, Missions and upgrades.

What to expect

You will see how games are developed...all of it, including:
  • Bugs, crashes and online issues like you've never seen before!
  • Features that stop working for no apparent reason!
  • Noodle soup.

But also:

  • A passionate team of developers facing fierce challenges and living an awesome journey together (on Twitch)!
  • A game constantly evolving and growing more awesome every day!
  • The opportunity to speak and interact directly with the developers to help shape the game's future


http://www.spearheadgames.ca/cyber to get your FREE Steam key!

Meet us every day at 7pm EST on Twitch

Like us on Facebook

Follow us on Twitter

Watch us on Youtube

System Requirements

    Minimum:
    • OS: Vista, 7, 8
    • Processor: P4 3 Ghz or Athlon 3400
    • Memory: 2 GB RAM
    • Graphics: 256 MB Video Memory with Shader Model 3.0 support; ATI Radeon X1600XT / NVIDEA GeForce 7800GS
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
Helpful customer reviews
1 of 1 people (100%) found this review helpful
77 products in account
1 review
6.9 hrs on record
I have to admit " Project Cyber " is a good game, especially for a game to be in Pre-Alpha at the moment. The game in my opinion is a MOBA Sport Game, (Multiplayer Online Battle Arena ), the game has a lot of potential just because the style of the game, the gameplay and more can lead up to something big. I know its only an indie game, but I think it will get big in the future.

Can't wait to see get more added to this game in the future!
Posted: July 29th, 2014
Was this review helpful? Yes No
92 products in account
7 reviews
0.7 hrs on record
much fun to play. could possibly be the next big esports game. who knows. The game is well designed and well balanced. All it needs is more players
Posted: July 29th, 2014
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63 of 89 people (71%) found this review helpful
219 products in account
3 reviews
66.7 hrs on record
If you like to make stuff and be creative this project is for you! You get to test a new build of the game daily right from the start of the design process. The creators of Tiny Brains (a game based on teamwork) have opened up their team and dev process to community ideas. Twitch streaming weekdays at 7 EST at Spearhead Games — http://www.twitch.tv/spearheadgames
Posted: March 12th, 2014
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19 of 25 people (76%) found this review helpful
244 products in account
18 reviews
1.2 hrs on record
The game has a lot of potential to turn into something great on the indie scene, the devs are taking ideas submitted by us the players and taking them onboard which is great, right now the game is very bare bones as you'd expect with an under development title in its early stages, it still needs some core basic features to get it going like sound and a way to communicate with team mates along with some A.I partners for when your unable to get into a match with players but the focus right now seems to be on stability of connecting to match servers so people can test the game which i would agree should be the primary focus to start off then add things like sound assets in to make it a more enjoyable experience.

I never had issues with frame drops or connecting during my 2 matches but i did see a few people chopping about the screen so i guess some peoples rigs are finding it hard to cope. I'll be following the development of the game to see how it progresses and will edit this accordingly to reflect the changes made!
Posted: March 15th, 2014
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9 of 12 people (75%) found this review helpful
2,274 products in account
402 reviews
0.6 hrs on record
A great awesome game. Its a competition to get the ball and put it in the opposing goal. This sounds easy enough till you add all the powers each player has to give them an advantage, Its great fun with friends and create competitive play I recommend getting this game when you can get the chance
Posted: March 21st, 2014
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