Julkaistu 28. toukokuu.
It sounds like such a simple question. "Do you recommend this game?" But every now and then a game comes along that makes you really have to think about that. This is one of those games.
It is a budget title. A game that is massively flawed, but functional. There are bugs, ranging from invisible walls in the middle of the map, floating grass, options such as reversing your mouse’s y-axis not saving when you exit the game, to the game not exiting properly, crashing, and not working on Windows 7 or higher without some tweaking. There are bugs. You will encounter them.
The game, originally Russian, has some problems in the translation. Voice acting for the main character is flat. He calls out things like “The roof is on fire!” when he spots enemies. There are several more non-sequiturs in the game. The story is fairly generic, limited. However, it does branch out, letting you choose different factions to support during the game.
The game is not polished. Your vehicle can climb mountains with ease, physics are described as ‘bouncy’. To explain why all the characters’ faces don’t move, the creators decreed that all the characters wear masks (and, yes, the graphics reflect that).
But the gameplay is there. You can drive around. You can enter combat, with a variety of weapons. Vehicles are done in a fairly strict upgrade process. One chassis is better than another, one cab is better in nearly all stats and slots than another, same with beds. Even with combat, some weapons are clearly better than nearly anything else in their slot (shotguns, particularly the medium shotgun, are fairly over powered compared to other available weapons).
You can raid, you can trade, haul cargo, complete quests. You can finish the game. It is not without flaws, but it is not without charm. There are problems with AI spawn rates, where enemies will attack in rapid succession outside of a town, leading you into a loop of defending yourself, looting the scraps, returning to sell and repair, and then being attacks again right away. Other times, you will not see an enemy for several maps if you run through them. Yet the game also contains some clever fights (and some generic ones).
The first map perfectly introduces you to how to play. The next string of maps seems to follow the trope of “they get worse as you go on, because fewer and fewer people will see them”, but began to improve again in time. You do eventually see different environments from what most of the early game looks like.
This is a game that doesn’t feel done, but does feel like the devs had a clear idea of what they were trying to achieve. And, gameplay wise, it is solid. And it is fun, if that’s what you want. So, in the end, do I recommend this game? Yes, I think I do, if that is the kind of game you’re looking for, and if you can look past its many flaws. But this game won’t appeal to everyone.