‘Between Me and The Night' is a surrealist action adventure game that walks the thin path between sanity and madness. Take on the role of a young boy and explore and interact with the mysterious house in which he lives.
User reviews:
Positive (38 reviews) - 86% of the 38 user reviews for this game are positive.
Release Date: Jan 22, 2016

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About This Game

‘Between Me and The Night' is a surrealist action adventure game that walks the thin path between sanity and madness. Take on the role of a young boy and explore and interact with the mysterious house in which he lives. Solve puzzles around the house to reveal new places, help you overcome the shadows of the night and discover the strange world beyond it's walls.

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: Intel Core i3 or faster
    • Memory: 2 GB RAM
    • Graphics: NVIDIA Geforce GT 640 or equivalent
    • DirectX: Version 10
    • Storage: 3 GB available space
    • Sound Card: DX9.0c compatible
    • OS: OSX 10.9 (Mavericks) or newer
    • Processor: Core 2 Duo or Better (2ghz or faster)
    • Memory: 2 GB RAM
    • Graphics: NVidia/ATI Dedicated Graphics card or Intel HD Graphics 4000
    • Storage: 3 GB available space
Customer reviews
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Positive (38 reviews)
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21 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
34 of 46 people (74%) found this review helpful
2 people found this review funny
6.8 hrs on record
Posted: February 15
** Key was provided by developer for review purposes **
*This review is of the 1.1 version of the game
I used a controller to play through this game

Between Me and The Night

Between Me and The Night is an indie game that focuses around interesting themes and has an beautiful art style. I will add a TL;DR at the end.


The game in itself is fairly simple and ends up dealing with some very heavy themes. In the game you wander across three different parts of the main character's life as you experience his own trip into a sense of madness and paranoia. In your inventory you can hold six items at once while you run around and try to do certain tasks to advance within the game. Sometimes the item could be right in front of you and you could be searching for a long time to find that one item to advance. The story showcases bullying, fear of the dark, and isolation as you explore with the main character. The only thing thing that helps seems to be his videogames, a way to escape his reality. The controls are fairly simple however with controller it would be nice to have the option to switch a button or two.


The artstyle of this game is unique and matches the game really well. Especially how the game is depicted when you are in the Otherworld (the video game). The different monsters and the shadows are interesting to say the least. The music in this game is greatly atmospheric adding to the game’s heavy themes to increase the sense of madness, isolation, and paranoia.



+ Artstyle is beautiful
+ Heavy themes portrayed perfectly to make you see the character’s struggles
+ Good music and sound effects
+ Good story


- Bad save system (saves every chapter, but without looking for help some are long and it is annoying if you have to quit and then restart again from a chapter. Once you figure out the level this is not really an issue. )
- Little replayability unless for achievements


These are my personal suggestions that I feel would improve the game.

- Checkpoint system within chapters
- Ability to change controls
- An option to enable an objective hint giver after being stuck for X amount of time (not to reveal where something is but maybe something like “Am I sure I checked the garage?”)

Final Thoughts

I was able to enjoy the game very much as I played through it. The art and music are both great and I enjoy games that try to encompass the ideas of madness, fear, isolation, and actually succeed. As much as I enjoy the game however, I don’t like the save system. The save system in my opinion is annoying, especially for someone like me who wants to know when something is saved or likes to always save frantically. The breaks between saves is annoying when I play with no guide, figure every little thing out, then have no option to save as I have to leave the game for the night. Overall I would say Between Me and The Night is a very wellmade and polished game with its story, themes, and visuals making it a good title.


Between Me and The Night has its bumps such as its save system, however the game is a well made title that is able to thoroughly deal with heavy subjects and the thin line of madness people walk. Overall Between Me and The Night has a good story, art, music and is an all around good title to play if you like this type of game or are interested in the themes prevalent within it.

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21 of 27 people (78%) found this review helpful
1 person found this review funny
1.1 hrs on record
Early Access Review
Posted: October 10, 2015
Between Me and The Night is too early to make a call on, simply put. It's like judging a child before they have had the chance to grow up and reach their full potential. The opportunities are there, the art design, tone, and gameplay are showing promise. On the other hand Between Me and The Night has some serious issues that need addressing. Mostly the game just lacks any content. You can blow through the content of the game in about 20 minutes. While those 20 minutes are filled with some neat ideas such as twisting the genre into a retro game one second and the next an action game. Glaring issues like lack of music, narrative, direction, and bugs really show the kinks in the titles armor. Of course this is all due to the game still being in-development. Taking a bite out of a barely baked cake is going to leave you with a wet mess, does that mean the cakes bad? No. It just needs more time in the oven. This is what Early Access is all about, developing your game with your community. That being said for whats available as of the posting this preview. The price doesn't reflect the gameplay. You are buying this to SUPPORT THE DEVELOPER. I can't underline that enough. I like what I see, I just want to see WAY more of it. I am the type of guy who can see the glass is half full but saying the opposite isn't exactly a lie either. I just hope and believe that the developers will pull this strange, mysterious, title together and mess with our minds just like those 20 minutes did.

I made a video preview to show off some of the features and gameplay of this game!
I hope you enjoy!
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18 of 25 people (72%) found this review helpful
2 people found this review funny
5.5 hrs on record
Early Access Review
Posted: November 25, 2015
Like most games, Between Me and The Night begins with a tutorial to get the players acquainted with its standard controls in the means of a dream. Upon completion, the young, red-headed boy is then jarred awake by -- what I would assume to be -- the shrill sound of his mother’s voice beckoning him for breakfast. The game takes place in the life of this boy, whose love for video games seems to be the only escape from his menial living. His passion for games surpasses that of reality as the two intertwine, the boy’s story is being told through grotesque silhouettes of his family and friends through his vivid imagination.

Players interact with surrounding objects with some viewed as useless and taking up space, while others are objective items necessary in progressing through each chapter; even then, the protagonist is only allowed to carry six items at a time. The visuals are simplistic and daunting, painting a haunting depiction of the boy’s distressed life with few to almost no narrative text or sound. However, despite the easiness of the game, some may experience a variety of glitches throughout and may be due to the fact that Between Me and The Night is an Early Access game that still needs to go through some patches.

Sad to say, even though I’ve been playing the game for five hours, I could not beat it because of the glitches that kept surfacing for me. For instance, when I had no available space for a current objective item, I would drop an item key item on purpose or by accident and it would just disappear, rendering my playthrough pointless. At that point, countless restarts were necessary, starting back from the beginning of each chapter since there is no saving access points. Even with those issues, another one arises! It caused immense frustration. While exploring the protagonist’s high school life, the player comes across what resembles a Gameboy Color. Before playing it, you’re required to retrieve the charger and a game cartridge. After doing so, you engage in a mini-game resembling a dungeon, exploration platformer. Once the level is beaten, however, you’re met with the inevitable, “Stage Cleared!” No amount of button mashing will let me escape that screen and progress into his college year, which adds onto the underlying frustration from the glitching because it’s supposed to continue the story after this.

I really do not want to have to say “Don’t recommend” because the game definitely has a lot of potential! With its intriguing illustrations, fun exploration and mini-games, this was a game I really enjoyed but just became disappointed when I couldn't finish it because of all the glitches the ensued.

I will try again some time to see if any of the problems get resolved and hopefully change the content of this review. But for now, everything stands. Just let me know if you’ve had any similar problems. Below is a video preview of Between Me and The Night, the video had to be done abruptly because of the fact that I encountered one of the glitches again. So if you’re curious and would like to see for yourself, check it out! :)

Thank you!

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7 of 8 people (88%) found this review helpful
3.8 hrs on record
Posted: July 24
Product received for free
This game isn't terrible. It does have some flaws that very noticeable but I think the good out weighs the bad.

The Good

- Controller compatible (D pad didn't work)
- Level designs are small and nice. Smaller levels are for the better considering you spend most of your time running back and forth solving puzzles.
- "Graphics" look nice. Nothing stood out that really amazed me except for the levels where combat was involved.
- Nice art design. Not something I've seen used in many other games.
- Minor platforming/throwback to retro games
- Tutorial was short (Good!)
- Controls smooth
- Inventory Layout and combining of items mechanics simple and worked without any issues.
- Clever puzzle solving and item combining mechanics.
- Description and dialog for most items in the background was a nice detail.
- Interesting "story" and method of telling the story.
- Monster was creepy and unexpected.
- More then just "running away" when confronted with the monster. You can distract the monster by turning on lights to distract him/her.
- Unexpected combat.
- Puzzles not too hard but not too easy.
- Game broken down to different areas to express different challenges for your character.
- Boss fights (kind of).
- Combat system very simple and easy to learn.
- 3 hours of gameplay (Good).

The Bad

- At first it's hard to get the point of the game.
- *Glitch* Doors turned into black squares at one point.
- *Glitch* Couldn't turn lights on at certain points.
- Up and down stairs tedious (Having to hit up and down)(Personal annoyance).
- Changes the story abruptly (A few times) without fully explaining what was previously happening.
- *Glitch* Some long pauses of a black screen and flashes of white or logo.
- After beating the game, screen froze on what I think is the developers logo.
- Puzzles get repeatative.
- No replay value. Except for achievments.
- Price ($16.99 Canadian/$13.00 U.S?). Too much.
- Enemies were easy to avoid/were not very smart.
- Monster would disappear and reappear randomly. Will kill you randomly without warning.

My recommendation for this game IS mixed but not based on whether or not it is a bad game. I would recommend Between Me and The Night simply because it was worth the experience. It's not your typical "jump in for fun" game, so if that's what you're looking for I'd look elsewhere. I'll have a video going up later today explaining my points with examples of the glitches and other topics mentioned.


Social Media

YouTube - https://www.youtube.com/channel/UCKWB_3tq1KGHNVSmG_n7Dwg
Twitter - https://twitter.com/FoulMouthPro?lang=en
Facebook - https://www.facebook.com/FoulMouthProductionz/
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7 of 10 people (70%) found this review helpful
3.4 hrs on record
Posted: July 24
A little clunky and buggy. But nonetheless a great little game experience. If you like games like Life Is Strange or Oxenfree, you would probably like this one too. I need to mention that this game has a message, not every gamer would like.
Great, short game that leave marks.
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8 of 12 people (67%) found this review helpful
1 person found this review funny
2.1 hrs on record
Posted: June 29
Short and sweet.

Genuinely an interesting game that prompts you to wonder what's happening within its world primarily through its style, imo.

Buggy but not disproportionately to its scale, and not so much that it's unplayable.

Honestly, I wasn't floored by the story overall, but I got the impression that it was very personal and found its charm in the parts that I identified with and understood, e.g. domestic and social turmoil, existential malaise and panic, and the idea that video games can sometimes reconcile these and other facets of growing up.
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13 of 22 people (59%) found this review helpful
2 people found this review funny
Not Recommended
0.6 hrs on record
Pre-Release Review
Posted: June 28
Product received for free
forgot i had this game, then i remembered why i forgot.
it's just poorly handled.
the pacing is bad, the clues to puzzles are not even remotely significant, so the gameplay boils down to clicking everythign you can click, and hoping somehting works, for whatever reason.

I liked the look, and the video game sequence was very neat, but a few tiny portions do not make up for the complete lack of focus and/or goals in this game.

pass on this one unless you liek to play by a guide, because you will need one, the games puzzles aren;t oprganic in any way , shape or form. Its all random hogwash.
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9 of 15 people (60%) found this review helpful
3 people found this review funny
0.6 hrs on record
Posted: January 22
Beautiful hand crafted graphics with a beautiful hand crafted story,

My respect for the makers of this game.
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18 of 33 people (55%) found this review helpful
2 people found this review funny
Not Recommended
0.8 hrs on record
Early Access Review
Posted: September 4, 2015
I completely love the style and setting for this game and I really want it to be the great game it can be but at the moment I found it to be slow, unresponsive and full of bugs. I know this is early access so I might change my recommendation to Yes after a while. The price is way too much at the moment for what I experienced and would encourage people to either be fully aware that the game needs a lot of work before buying. I left the game after almost 1 hour because of too many bugs and I couldn't even do anything at the end.

Please try and make the combat and movement more fluid/responsive and get rid of the bugs.

I created a gameplay video where you can see most of the bugs towards the end of it.

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2 of 2 people (100%) found this review helpful
3.9 hrs on record
Posted: September 14
A quite surreal point and click adventure with some parts of action gameplay.
Art, animatons, sounds and music are very well done and create a calm and somehow eery atmosphere.

The technique behind it isn't the best, but for the most pasrt it works as it should.
Puzzles mostly aren't hard to figure out, but are entertaining though.

So, it's a very small game, but overall very well done.
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Recently Posted
All Might
7.7 hrs
Posted: October 23
The game is in overall well polished. Loved it! :D
Helpful? Yes No Funny
1.4 hrs
Posted: October 9
I genuinely tried to play this game, but the overall gameplay doesnt seem worth to me. The "puzzles" are basically a loot for certain objects, and unfortunately the house is literally filled with any kind of things you can pick (and drop anywhere). Lack of voiced dialogues also doesnt make it as immersive as it could be. The puzzles themself at times are quite odd, which might be fine but also make for some frustration.
Helpful? Yes No Funny
0.2 hrs
Posted: October 1
really cool game
Helpful? Yes No Funny
3.3 hrs
Posted: September 1
Pontos negativos:
- as partes de lutas fáceis demais
- só tem um monstro por vez e este só anda para lá e para cá, nada mais, portanto não é tão assustador
- longo checkpoint um até o outro. Se morrer vai ter que começar muita coisa de novo.

Pontos positivos:
- história e drama bem planejadas
- diversas fases diferentes
- enigmas são desafiadores e legais de resolver
Helpful? Yes No Funny
dooBOOs ♤
4.9 hrs
Posted: July 25
Product received for free
i had to watch some videos to beat this glitchy game
Helpful? Yes No Funny
7.2 hrs
Posted: July 23
How long exactly is this game?
Helpful? Yes No Funny
0.4 hrs
Posted: July 16
Came for the art & sound, left because they controls are such convoluted nonsense that it slows everything down to a painful extent & it becomes a distraction from the game.
Helpful? Yes No Funny