Pixel Puzzles: UndeadZ is a traditional style jigsaw puzzle game with top down shooter gameplay throw in to ruin your day and peaceful puzzling experience.
User reviews: Mostly Positive (110 reviews)
Release Date: Jun 6, 2014
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Recommended By Curators

"Solving jigsaw puzzles for some might sound dull, but solving them during a zombie apocalypse, surviving, multitasking, that is a new way of having fun."
Read the full review here.

Reviews

“If you are one of those people who think jigsaw puzzles are boring, this might just be the game to change your opinion. Pixel Puzzles: UndeadZ is every bit as addictive as the first game”
9/10 – GAMERamble

“A game to have, that not only maintains a good price but above all allows you to take a break from the usual repetitive survival”
8.5/10 – GameSource

“What delighted me most about Pixel Puzzles was the gentle reminder of how much I actually missed doing a jigsaw puzzle”
4/5 – CalmDownTom

About This Game

Pixel Puzzles: UndeadZ is a traditional style jigsaw puzzle game with top down shooter gameplay thrown in to ruin your day and peaceful puzzling experience. Dead things want to eat you whilst you puzzle. You'll have to keep the dead dudez at bay with a mixture of mines, barricades, bullets and nades.

You'll need to spend Zombucks on defences to help you keep back them shamblers. Barricade the roads, line the floor with mines, do anything you can to fortify the path before the hoards of reanimated reach you (an mess up all your pieces).

Features:

  • Traditional puzzle gameplay mixed in with some top down shooter action.
  • Intense gritty atmosphere.
  • 19 puzzles in a range of sizes from 60 to 350 pieces.
  • Multiple FREE DLC bonus puzzles.
  • 34 Steam Achievements.
  • Awesome fully hand-draw images.
  • Interactive play environment.
  • Horrible dead things to shoot at whilst you puzzle.
  • Perks & equipment.

System Requirements

    Minimum:
    • OS: Windows 7, Vista
    • Processor: Core 2 Duo
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0 Compatible
    • Hard Drive: 150 MB available space
    • Sound Card: Generic Sound Device
    Recommended:
    • OS: Windows 7, Vista
    • Processor: Quad Core
    • Memory: 2 GB RAM
    • Graphics: DirectX 9.0 Compatible
    • Hard Drive: 150 MB available space
    • Sound Card: Generic Sound Device
Helpful customer reviews
16 of 18 people (89%) found this review helpful
1 person found this review funny
10.6 hrs on record
Posted: December 21, 2014
The Jigsaw Puzzle part is similar to PixelPuzzles: Japan.
Because of the topic Zombies they incorporated some action elements like survive zombie waves in the below screen and build baricades. That is not nice. Another gimmick is the zombi survival game in the main menu which is quite nasty. Especially too kill 5k zombies in 100 min for an achievement.
I enjoyed more PixelPuzzles: Japan.
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14 of 15 people (93%) found this review helpful
4.2 hrs on record
Posted: October 29, 2014
Pixel Puzzles: UndeadZ (why the Z? ugh) is basically a jigsaw puzzle videogame. I'm not too familiar with the genre so I don't know where this title stands in the great pantheon, but it's a solid way to kill a few hours.

This game is basically divided into three modes. There's the jigsaw puzzles, there's survival jigsaw, and menu zombies. Survival Jigsaw adds an element of danger. While you're trying to put together the puzzle, you also have to fight off the occasional zombie. There's a clock and when time is up a minor horde will attack. You earn cash via completing pieces of the puzzle, which can be spent on defenses, or to view the full picture. You also control some guy who can shoot or throw grenades at the zombies. It's a cute idea I suppose, but I'd rather focus on the puzzle itself.

Menu Zombies is an overhead shooter, that takes place on the main menu. It's basically a gimmick-mode, since you can best it simply by standing still and throwing infinite grenades at everything. There are achievements for killing 5,000 menu-zombies and staying alive for an hour. I spent 15 minutes in this mode, which is still far far far too much time.

Like I said, I don't own any other videogame puzzle...games(?) so I can't judge the overall quality of this title compared to others. I do however love me some jigsaw puzzles, and the convenience of not cluttering up a coffee or dining room table is a nice bonus.

For a "throwaway" indie bundle title, this ain't bad.
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10 of 12 people (83%) found this review helpful
7.9 hrs on record
Posted: October 13, 2014
if you like jigsaw puzzles you will love this game, nothing revolutionary here.
i enjoyed both Pixel Puzzles games and i would really recommend them both to any jigsaw puzzle fan.
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8 of 9 people (89%) found this review helpful
8.3 hrs on record
Posted: November 10, 2014
Put virtual jigsaw puzzles together while blasting zombies. The artwork is nice and it gets pretty tough as the pieces get smaller. Also has a casual mode for a less intense experience.
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7 of 8 people (88%) found this review helpful
9.2 hrs on record
Posted: January 2
It's kind of hard to ruin a proven forumla like that of a jigsaw puzzle game, but some people manage to do it. The result is a mixture of half-baked ideas that could have been so much better.

Mixing an action minigame with the patience-driven puzzle game just doesn't work. It doesn't help that the Tower Defense-esque portion is mediocre at best. You have a single straight lane were a few Zombies at a time come out and you can either place barricades to slow them down, mines to kill them or shoot/throw grenades to kill them. One problem here is, that you get the money to buy this stuff not from killed zombies but at random for correctly places puzzle pieces another, that as soon as a timer runs out, more and more Zombies come down the lane and you don't have much time to concentrate on the actual puzzle anymore.
On the bright side, you don't have to play in this mode and can enjoy the puzzles taking all the time you want.
That would be nice, if the actual puzzle game would be good.

First the mechanics are totally off - it only checks the position of the tile against its right spot on the canvas and there's no possibility to connect tiles and move them around. Either you find the right spot and it gets locked or not. That's acceptable for minigames in larger games, but not for a standalone jigsaw game.
Finding the right tiles is made ridiculously hard with all of them floating and moving around the edge all overlapping each other and not respecting screen borders. The tiles are a fraction of their actual size and the elaborated shapes are barely visible. If you finally spot a piece you want, the game does its very best to make it as hard as humanly possible for you to actually grab it. Even if the cursor is right over it and it's not overlapped itself or overlapping you will most likely grab another, presumably warped in from the other side of the screen.
Apart from that the actual puzzles are too easy. The last one only has 350 pieces, the tiles can't be rotated and like mentioned before will just snap on get locked if they're in the right spot.

If you're on the brink of frustation due to chasing a tile for literally a minute, you will start to notice something else. The badly looped, too short single piece of background music, the clunky controls of the action mini game and the uninspired pictures themselves.

And then there is a third game within the game. The main menu is kind of a twin stick shooter zombies ... for whatever reason. But this comes with its own problems, like imbalances, weird hitboxes and a delay between triggering an action and the actual action, leading to you firing shots in whatever direction you're facing while it's performed and not the one where it it's supposed to go.
Oddly enough the developer honours that gimmick with a good portion of the achievements, one for surving 60min and one for killing 5000 zombies - in one life, in one sitting, without pause - which takes around 100min. The actual distinguishing feature of the game - the tower defense - meanwhile only gets a total of 3 achievements, one of them for failing. The elephant in the room: is this reflectory of their priorities for this game?

Anywho, if you enjoy jigsaw puzzles it might still be worth it for you. I spent around 6h on the 20 puzzles and did get some enjoyment out of it.
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5 of 6 people (83%) found this review helpful
16.4 hrs on record
Posted: October 13, 2014
A zombie puzzle completion game with a twist - putting the puzzle together under attack!

If you played PP: Japan then this one, you will be surprised, like I was. I appreciate the minigames within the puzzler, but admittedly prefer the zenlike PP:Japan game more. That said, they provide a non-survival option so you can just do the puzzles, but to get all the achievements, prepare to 'nade 'zoms in puzzles (a little bit) and in the minigame - ALOT (think - carpal tunnel if you are my age (40+))
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7 of 10 people (70%) found this review helpful
14.5 hrs on record
Posted: February 23
The programming is godawful (see "menu slowdown"), while the non-pausable zombie murder minigame with its related achievements should be called the Unjolly Carpal Tunnel Challenge.

As for the main game, timed puzzle games are a bad idea to begin with, and this adds an additional awkward defensy aspect to it that solely forcefully distracts from the actual puzzling without being any fun.
Fortunately you can play the puzzle mode (complete with its curiously shaped pieces) without those distractions as well. That's about the only way to make a human being voluntarily play this for more than ten minutes.

It's so shoddy that after my initial few minutes of playing, I immediately uninstalled it, and only reinstalled it when asked by a friend if I could reproduce some of the many bugs they were plagued by.

(They don't even save any of your game options. Just none. It's that sad. Anybody can program better data retention in a few minutes.)
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2 of 2 people (100%) found this review helpful
1.0 hrs on record
Posted: March 7
It's a lot of fun, an interesting mix of zombies and puzzles.

The PP Japan game is also fun!
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2 of 2 people (100%) found this review helpful
1.6 hrs on record
Posted: March 18
+ fun gameplay
+ tactical
+ easy to get in
+ some nice artwork

- doing the same thing over and over
(set 1-3 puzzle pieaces-> shoot a couple of times -> set trapes and repeat.)
-zombies get sometimes stuck (mostly while using barricades) cause of that i had a round
where i could take as much time as i wanted and didnt need to use anything...

= its fun and puts puzzling\ top down shooters in a nice mechanic its fun for a while but after playing it
for a while (i wouldnt play it to the end) it doesnt worth to pick it up again maybe if you are in to it thought.

i give it a = zombies stuck and makes 70% of the gameplay redundant out of / 10.
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3 of 4 people (75%) found this review helpful
10.6 hrs on record
Posted: December 13, 2014
Barely recommended for the puzzle.
No recommendation for the action game.

The action game doesn't add anything to the puzzling, other than distract you every now and then. For me it takes away the "zen" experience of doing a puzzle and just adds some cheap action to it.

Also, the programmer seems to have never seen a timer. Seconds run from 60-1 and single digits don't have a leading 0. So you get times like 4:60 or 2:2. Not game breaking, of course, but looks stupid.

The puzzle game is not well done. Pieces on top won't be grabbed first. It almost seems random. You can't connect puzzles outside their final position. No bins to sort pieces into. Very basic.

Get it for cheap if you like some puzzling with comical zombie pictures.
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3 of 4 people (75%) found this review helpful
7.2 hrs on record
Posted: January 5
This is about putting a puzzle together while trying to survive a zombie attack barrier game. I can't tell which is the focus, and I have no clue how to play. All the tutorial shows me is how to solve the puzzle.
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1 of 1 people (100%) found this review helpful
14.0 hrs on record
Posted: March 6
This is a pretty solid extension on their Pixel Puzzles: Japan title, which is pretty zen at its core. This one aims to add time pressure with the additional mechanic of have to fight off ever-spawning zombies as you solve the puzzles. While you can turn this off if you just want the puzzles, you might as well play the first title if that's all you're after. The additional mechanic makes it harder and adds a bit of impetus to solving them more quickly, although it's usually pretty easy to stay ahead of the zombies, particularly with well placed grenades.

Achievements are all pretty straight-forward if you like them, the only one that is really just a grind is killing all the menu zombies, which needs to be done in one sitting rather than over multiple sessions.

Overall I liked it, although it feels like a fairly small increment over the previous title.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
10.5 hrs on record
Posted: March 8
Puzzle game about Undead - Nice pictures, nice idea with the menu action, nice music... and nice pictures (didn't I say it already?). Though I wouldn't let kids play it as some pics are really graphic.

If you need a break from killing Nazi zombies or Tanks or Necromorphs or demons or any pet from Horzine or people with headcrabs on the head or... well, you get the picture: that game is perfect (along with the other Pixel Puzzles).
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1 of 1 people (100%) found this review helpful
13.4 hrs on record
Posted: March 22
Its a zombie jigsaw puzzle game. To make it more challenging and interesting, there are zombies that you have to kill while trying to complete each puzzle. The puzzle pieces float around in a "stream" and at times it can be frustrating trying to pick up a certain puzzle piece. Its a fun game if you like puzzles. 8/10
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2 of 3 people (67%) found this review helpful
2 people found this review funny
0.6 hrs on record
Posted: March 2
I was running & gunning around for 10 minutes when I realized I'm still in the main menu and the real game hasn't started yet.
10/10
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2 of 3 people (67%) found this review helpful
0.2 hrs on record
Posted: February 3
Pixel Puzzles: Japan had it's issues, which were not addressed in this game. Namely the fact that all the pieces are floating in a pool, and if two or more pieces are floating around, the game seems to choose from a specific order which one you pick up. If your like me and you prefer to do the border of the puzzle first, this may help with the top border, but the lower half becomes a hassle due to this mechanic.

On top of this issue, they added zombies to make this game even more annoying. You can thankfully do puzzles without the zombies, but there is another issue. Some of these puzzles are just graphic, including one of what seems to be a female zombie giving birth to a baby zombie.

I can not recommend this game to anybody but a hardcore zombie fan, and somebody who likes doing puzzles as well.

And yes, I am fully aware that I've only done maybe 25 minutes of this game. That was enough for one puzzle, with zombies, and going through the extras to see all the pics used for puzzles.
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1 of 2 people (50%) found this review helpful
12.5 hrs on record
Posted: November 27, 2014
Pixel Puzzles: UndeadZ is a jigsaw puzzle game with the distraction of fending off zombies. Instead of explaining what the heck a jigsaw puzzle is, I'm going to say what you need to know if you intend to play it right.

Play it with a big screen, and with a little more brightness than you find necessary. If your screen is smaller than 19", you're going to have a hard time with the size of the puzzle pieces in the later puzzles. Also, a lot of puzzles are dark, which becomes a pain in the butt when you are matching various colors of darkness.

You can turn off the distracting zombies when solving puzzles. The button to do so is to the right of the "Go" button.

The menu mini game gives you infinite grenades, and can be thrown with the RMB. This is how you get those pain in the butt survival achievements.

To use power ups, such as the extra wall or the trip mine, you need to click and drag with the LMB to place them. If you don't place them, you still pay for them, even though they don't get used.

Expect each puzzle to take a long time (30min to +120min), and there is no 'save and quit' function to pause in the middle of a puzzle. You can pause the game with the ESC key, but make sure to plan your games in advance.

I do recommend it to those diehard puzzle game fans (like myself), but this game definitely isn't for everyone. If the game could be paused and saved for later, I would say it would be a casual game. Play it when you have a lot of time on your hands.
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1 of 2 people (50%) found this review helpful
2.1 hrs on record
Posted: January 25
This game is awesome! I love jigsaw puzzles and the zombies coming at you while doing them adds a nice twist!
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1 of 2 people (50%) found this review helpful
1.3 hrs on record
Posted: February 19
Definately would recommend if you are interested in jigsaw puzzle games and zombies. Has two modes to play. One is without zombies where you just do zombie themed jigsaw puzzles. The other you also do the puzzles, however it is more difficult as you shoot at zombie from a top down view while playing. Overall I really enjoyed it.
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27 of 30 people (90%) found this review helpful
8.9 hrs on record
Posted: June 11, 2014
I just finished the game. If you like doing puzzle games and are also a fan of zombies, I would recommend this game. The puzzles get progressivly challenging- with the hardest having 350 pieces. The pieces float around in a river which makes for a little challenge of grabbing the ones you need. I got a little frustrated clicking over and over and picking up the piece that was either overlapping or under the piece I wanted. Many pieces got away from me, but I eventually caught them. The puzzles are nicely drawn and one thing I really liked was that each puzzle had different shaped pieces. One had different suits as on each side- spades, hearts, clubs, and diamonds. Another puzzle with a rapper zombie had words like SWAG as the edges of the pieces which made it interesting.

The zombie shooter aspect of the game is fun, but I didn't find it as challenging as I expected it to be. The zombies come out one by one until the Z timer runs out. Then multiple zombies run out, but at a rather slower than desired pace. I was able to pick most of them off before they even reached my barricade. Most run in a straight line or at a slight slope.

It would be nice to be able to change the difficulty level to up the zombie factor, either with more zombies, special zombies (currently, all zombies take 3 shots to kill), or zombies that run in zigzagging directions making them harder targets. I know the game is fairly new, so I'm looking forward to seeing what will be added to it. I'd also be interested in purchasing DLC puzzles. Lastly, Steam achievements would be the icing on the cake for this game.
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