Unburied secrets burn like wild steam – nothing is what it appears!
User reviews: Very Positive (156 reviews)
Release Date: Aug 8, 2013

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"Very casual point and click with cool Steampunk setting and decent story. Not too challenging. Nice graphics. Fair voice acting. 50's sci-fi esque"
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December 19, 2014

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About This Game

Clockwork Tales: Of Glass and Ink is an adventure game in the steampunk genre. It is a detective drama featuring action elements such espionage, monster battles and even hang-gliding!
A continuing string of strange earthquakes are causing the world’s cities to crumble to ruin. Dr. Ambrose Ink—one of the foremost minds of the technological revolution—hopes to expose the underlying cause of this supernatural phenomenon.
His research leads him to Hochwald, a town nestled high in the mountains near the mysterious Barber family castle. Yet, shortly after arriving at the estate, Dr. Ink disappears.
It’s up to Dr. Ink’s longtime friend and confidante, Agent Evangeline Glass to save Dr. Ink and reveal what is causing the earthquakes. With only a mechanical raven to guide her, she must storm the well-secured castle and face the General Engineer of Gottland.
Agent Glass soon realizes that humans are not the only threat during these strange, revolutionary times…

Features

  • Sneak into Hochwald Castle as Dr. Ink, alongside his faithful companion Matthew
  • Rich, unique steampunk setting
  • Mechanical crow Matthew is player’s sidekick
  • 31 (38 in CE ) beautiful, hand-drawn locations
  • Thrilling detective story with action elements
  • Diverse adventure gameplay: flying on glider, impersonating a soldier, defeating mechanical creatures
  • 30+ hidden steambugs to find
  • 9 achievements to unlock
  • Additional materials: concept art, wallpapers and a stunning soundtrack
  • Bonus adventure (“Ink’s Story”) is a prequel to the main one

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • DirectX: Version 9.0
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: 10.6.8
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: 10.6.8
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 (32/64bit)
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Graphics: 128 MB VRAM
    • Hard Drive: 1 GB available space
    Recommended:
    • OS: Ubuntu 12.04 (32/64bit)
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB VRAM
    • Hard Drive: 1 GB available space
Helpful customer reviews
43 of 45 people (96%) found this review helpful
8.3 hrs on record
Posted: November 7, 2014
If you like the Artifex Mundi style, then you'll probably like Clockwork Tales: Of Glass and Ink. I have to admit, this developer has changed my opinion on hidden object games in general because their titles consistently manage to combine an engaging story with puzzles that are challenging but not taxing or tedious, quality artwork, and music and voice acting that suit the story well. Clockwork Tales delivers, and is probably one of my favorites in this genre.

I really like the Steampunk aesthetic, personally, so I thought it worked nicely into the format of a hidden object game. The bad guys here are militaristic fanatics with suspiciously German-sounding accents, so it's pretty obvious what imagery they were trying to evoke, but (pseudo-)Nazis blend well with the Steampunk style. I was amused by the effort to include a bit of a science/geology theme in some of the puzzles and in the story, and I also appreciated that (like several of the other AM games I have played) the protagonist of the story was female.

Clockwork Tales is not terribly difficult or long, and the game probably lacks much replay value, It's still pretty entertaining and I enjoyed the few hours I spent playing. The achievements can be won in just a few hours of casual gameplay, so if that's your thing, then this is your game. It's also a family-friendly game as most of the puzzles aren't too difficult and the theme isn't very scary.

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16 of 16 people (100%) found this review helpful
3.0 hrs on record
Posted: November 29, 2014
- Excellent art work.
- Great story line.
- Clever, unique puzzles.
- Very helpful walkthrough.
- Fast click through dialogue.
- 3 modes.
- Collectables.

I recommend this game!
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17 of 19 people (89%) found this review helpful
6.2 hrs on record
Posted: November 16, 2014
Simply put, this is the best hidden object game I've ever played. Consuming plot that totally sweeps you in. Moderate challenge even on the easy setting. Complete gold of the point an click genre.
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11 of 12 people (92%) found this review helpful
11.3 hrs on record
Posted: August 3, 2014
Clockwork Tales: Of Glass and Ink is a point-and-click puzzle game which pays homage to deceased Polish author Jan Brzechwa's series of stories surrounding Pan Kleks/Mr. Inkblot. Developed by Artifex Mundi, it was originally released in August of 2013, and put onto Steam in April of 2014, with achievements and trading cards. The game itself follows Evangeline Glass as she tries to help her mentor and friend, Dr. Ambrose Ink, investigate a series of increasingly violent tremors rocking the planet and seemingly originating in the nestled burg of Hochwald. After his abduction early on, it falls entirely to Evangeline to not only solve the mystery surrounding the quakes and save Hochwald, but rescue Ink from his captors.

The premise is interesting, and to its credit, more involved than a lot of hidden object games, but not quite up to snuff for me. The characters are flat and lacking nuance, the plot as a whole is predictable, and while the environment and all the build up hints at a great backstory and lore that could have been explored and exposited, it all remains veiled in mystery. There's no elaboration about the world the characters live in, how its technology works, or even how our main ensemble got to where they are in their lives; everything is left entirely up to our own interpretation. While that can work well when you're at least given breadcrumbs to go off of, we aren't, and I feel the game suffers as a result. I can't really claim that the game is meant to be played with previous knowledge of the Pan Kleks stories, either, seeing as they aren't mentioned anywhere within the game as a source of inspiration — something that I can't dismiss as being a bit of an odd exclusion.

The goal is outlined fairly early on, and doesn't change at any point thereafter. The ending felt incredibly rushed, and didn't leave me satisfied that things had been finished at all. The dénouement as a whole was fairly lackluster — the final cinematic runs is an expository narrative about how things were all wrapped up off camera after doing the final few clicks, clocking in at less than two minutes long to do so. It came off more as a segue to more story than a resolution, or even a cliffhanger for a sequel.

Gameplay is, of course, looking around and clicking things. While primarily presented as a hidden object game, and indeed offering such as its main minigame challenge, the selection of puzzles is surprisingly diverse. Nonograms, jigsaws, sliding blocks, labyrinths, object interactions, trick locks and associated puzzle boxes… More than a few varieties make an appearance, and can pose a decent challenge depending on your familiarity with each. There are, however, skip options for every puzzle, allowing you to bypass them completely by simply idling for a bit.

Finishing the main story will likely only take you a few hours, with the bonus chapter taking much less. Due to the linear progression and lack of variance in how to move forward, the game has fairly little replayability, but the initial experience can be quite fun. Once you finish a mode, you must play through it again entirely if you want to return to a specific point, as each individual zone of the game is walled of from returning to the previous; the downside to this is that having to go through the game again, as in the event that you miss a Steambug, can be more of a chore than anything else. A post-finish stage selection option would have been quite appreciated for this.

Visually, the game has a virtual painterly aesthetic, with fade-between transitions for a majority of background animations. During cut scenes, speaking characters have their facial expressions smudged about to convey emotion and communication, while the rest of the scene remains static or animated using the fade-between method. Although the smudging effect is one of the more high quality examples I have seen, the lack of use on anything other than the characters' primary features can be a bit jarring, primarily at times when their heads should be moving as well. I would have liked to see the effect used on more areas of the game than it was, as it could have added to give the game a bit of individuality.

Musically, the soundtrack is quite enjoyable; I had no complaints. I particularly liked the track that plays during the nonogram puzzles, although it only makes a single appearance toward the end. Unfortunately, the tracks listed in the Extras menu are not the full selection, and checking the installation directory doesn't offer the raw files, forcing one to pursue other venues to listen to everything on the fly.

The voice work varies between decent and hilariously bad, usually landing somewhere in the middle. A few characters sound absolutely ridiculous, while others are very pleasing to the ears. You can disable voice acting entirely in the options menu, should you so desire.

I encountered no sequence breaking opportunities or unwinnable situations while playing, but I didn't attempt to induce them, either. I did experience a rather annoying issue where the Spy Master achievement didn't go through during my initial Expert run, despite having kept the game set to Expert throughout the entire session.

While the difficulty settings speak of some sort of penalty for misclicks in hidden object puzzles, I was still able to click about at random on both Advanced and Expert and not have it affect anything. I'm not entirely sure if I'm unique in that regard, or if it's simply an aspect that was never implemented. If you're hunting for achievements, and with this in mind, I'd set it to Expert right away so you can get the Spy Master achievement on your first playthrough. The game isn't hard enough nor punishing enough to truly make doing so pose much of an issue, especially if you're accustomed to games of this genre or are willing to utilize the skip function.

The store page is a bit deceptive. You have no control over the glider section, it happens entirely as a cut scene; there's no combat action to the game, as “monster battles” and “defeating mechanical creatures” implies (this action is done entirely via puzzle-solving, and only occurs once); and there are 16 achievements both in-game and on Steam, not 9. The game is very much of the go-at-your-leisure variety, with no timed puzzles or direct fighting involved. These are fairly minor discrepancies, but still a bit misleading as to what one can expect.

As a whole, I would recommend the game to fans of the genre, and those looking for an introduction to point-and-clicks without too extreme a difficulty. The standard asking prices in several currencies are $7.99 USD and AUD, 6.49€, 5.99£, R$ 13,99, and 189 RUB. By comparison as of August 2014, the game is cheapest in RUB. As is par for the course with Steam games, I would recommend getting it while on sale or in a bundle, unless you're a diehard fan of games like it.
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5 of 5 people (100%) found this review helpful
6.5 hrs on record
Posted: October 29, 2014
Hidden Object Game/ casual/ relaxing

Unless you're a big fan of HO-games I would only recommend 1 of the many Artifex Mundi-titles. I was in the mood for some steampunk chillness so chose this title (played an hour every couple of days with some hot coco before bedtime)
Anyway Artifex Mundi nailed the casual feeling of a HOG. Mildly challenging puzzles, good atmosphere, nice music and drawings. If i had anything bad to say it would be my dislike for the morphing rubber face technique they applied, just looks goofy and out of place.

A solid HOG game.
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5 of 5 people (100%) found this review helpful
8.9 hrs on record
Posted: December 14, 2014
This is another of a multitude of games that has become fairly standard bundle fare. That said, this one was still pretty good. It was on the very easy side as far as point and click adventures go, with only two puzzles that I can think of that really provided any challenge at all. That said, I think this was meant to be a more casual game, and so it succeeds in that regard. It's not a game that anybody is really going to get stumped with. It looked nice. The graphics were pretty and well done for the most part. The voice acting was not notable (neither good nor bad), and the story was decent. The Steampunk setting was pretty cool overall.

Overall, I give this game about 6.5 out of 10. not a must play, but the 4 hours or so it will take you to complete it wont be something you regret either.
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4 of 4 people (100%) found this review helpful
13.6 hrs on record
Posted: December 26, 2014
A good hidden object adventure game mixed with some good puzzles to solve. There's nothing extremely difficult about this game or its puzzles, it's a casual game through and through. However, the storyline is interesting and is fun to follow. The puzzles are also well embedded to compliment the storyline rather than taking you away from the reality that the story creates. Fun game.
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3 of 3 people (100%) found this review helpful
1.5 hrs on record
Posted: September 28, 2014
A typical Artifex Mundi game. A fun point-and-click adventure with an interesting story.
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2 of 2 people (100%) found this review helpful
5.6 hrs on record
Posted: January 4
A really good HOG game, good artwork and voice acting and a story that grows on you. Artifex Mundi once again prove that they have this style of gameplay mastered. If you are at all interested in this style of game then get this title. If nothing else it might encourage the devs to do second game set in this world. And trust me, we want that.
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2 of 2 people (100%) found this review helpful
9.2 hrs on record
Posted: December 26, 2014
A straightforward Steampunk puzzler, focusing more on puzzles than on hidden-objects games. While the story is simple, both the voice acting and artwork are top-notch. Unlike other Artifex Mundi games, the story only took about 2½ hrs to complete. Certainly worth buying while on sale if you are looking for a relaxing and modest puzzler.
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4 of 6 people (67%) found this review helpful
3.3 hrs on record
Posted: September 30, 2014
This game is so ♥♥♥♥ing metal.
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1 of 1 people (100%) found this review helpful
7.7 hrs on record
Posted: September 8, 2014
As far as Artifex Mundi's Hidden Object Games go, this one is better than Abyss, but still not as good as Alex Hunter. It's almost as though the developer wanted to make their own "Clockwork Man" game, but gave you a robot bird helper instead of a man. At least it utilizes its Steampunk theme way better than that series did. The bird has some useful talents that are actually required to retrieve certain objects, providing a neat twist on the genre. It feels like the actual Hidden Object scenes are getting fewer and farther between in these games, and have an art style not quite up to par with the rest of the game's beautiful scenery, but at least the puzzle-solving aspect is fairly involved, even though many of them are similar to puzzles in other HOGs. Although it's only in the bonus chapter, the sewer cap puzzle in this game is lifted *directly* from Abyss - it's literally the same puzzle and screens. I'm not sure whether to take that as a moment of homage, or as a sign that the developers are starting to rest on their laurels too much.

Oh, and there's a part that involves giving catnip to a cat. I guess that should count for something.
Rating: 3/5
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1 of 1 people (100%) found this review helpful
6.7 hrs on record
Posted: October 3, 2014
Picked up Clockwork Tales: Of Glass And Ink during a sale, right after completing Nightmares Of The Dark: Cursed Heart from the same game publisher.
You play a female secret agent investigating the disappearance of a steampunk scientist in a small mountain town. It quickly becomes clear he has stumbled upon a great danger for the entire world.
The main game is a point & click adventure, combined with some sub-games; mostly, which are usually not too difficult to solve. Second there are the hidden object games, where you need to find a list of objects in a single scene.
I still recommend this game as it is still quite entertaining, but this certainly isn't the best game in its genre. The main and bonus story can be completed in 3 hours or even less. Compared to Cursed Heart the story of Clockwork Tales wasn't very captivating either...

Score: 6/10

Pro:
+ nice graphics
+ additional bonus story

Contra:
- really too short
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1 of 1 people (100%) found this review helpful
7.1 hrs on record
Posted: November 25, 2014
Clockwork Tales: Of Glass And Ink is a an easy point and click adventure with hidden object and logic puzzles. I've personally cleared every puzzle without any assistance on the hardest difficulty level. I'm not trying to brag, but rather I'm the same guy who can hardly solve any puzzles in 7th Guest or 11th Hour. On the flip side, the puzzles aren't too absurd or abstract, so you're never in a position to randomly guess at a solution. As for the voice acting and the animated transitions, they are welcoming to break up the monotony of solving puzzle after puzzle. The overall story though is lacking in material. The game feels like a chunk of a bigger unwritten story. The prequel story only creates more questions than it answers. Overall, I had a great time, even if it was pretty short. If you like creative puzzles without being overwhelmed, give this a shot.
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1 of 1 people (100%) found this review helpful
6.3 hrs on record
Posted: November 8, 2014
An OK hidden-object game.

The "steampunk" setting is engaging, but far too cliché and underdeveloped. Don't expect much in terms of story or depth in the world.

Still, the gameplay is solid (IF you like the hidden-object genre) and fun.
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1 of 1 people (100%) found this review helpful
2.0 hrs on record
Posted: December 10, 2014
Very interesting game, you can click around and do different stuff.
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1 of 1 people (100%) found this review helpful
5.6 hrs on record
Posted: October 26, 2014
Hidden Object games do get a lot of flak, and I must admit to being one of their harshest critics. This is primarily because some companies who once made standard point and click adventures have instead jumped ship to these games. Focus Multimedia are an example taking the Art of Murder and Chronicles of Mystery series from point and click to Hidden Object games in their later instalments.

The trouble is that a lot of these games are made on a budget, one that is very tight and they often look it. The gameplay is often usually a few scenes and some random objects in a list. There are exceptions however in this genre and I'm please to say Clockwork Tales: Of Glass and Ink is one of these. DON'T go in expecting a point and click, it is still an HOG but at least it appears to be of decent quality and the game length isn't bad.

I got hold of this in a sale on Steam and it was worth the money.
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1 of 1 people (100%) found this review helpful
5.9 hrs on record
Posted: January 9
A very good HOA game, interesting storyline, challenging puzzles with all the steam punk clockworks you could ask for. When I say challenging puzzles I mean challenging enough not to bore me to death without making me run to a guide for everyone. Graphics are well done and atmospheric and the music is complementary and non-intrusive. If you liked this game you should try The Clockwork Man and vice versa.
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1 of 1 people (100%) found this review helpful
4.7 hrs on record
Posted: January 15
A really good Artifex Mundi game. However, I noticed that it was a bit shorter than the other ones. I finished it in approx. 4hrs but it it was really fun! Good graphics, story and original puzzles.
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1 of 1 people (100%) found this review helpful
2.0 hrs on record
Posted: January 3
I had a blast playing this game. Couldn't drop it until the end. It is both a hidden object and a point and click adventure game with beautiful graphics and storyline. I loved the music and the atmosphere, and I recommend it for all ages.
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