If you have played an artifex mundi game before, by this point you know what to expect; a beautiful blend of puzzle solving, object hunting and hidden object finding (or domino playing instead), all bundled in a gripping adventure, full of mysteries, that slowly unfolds before your very eyes. If not, grab your mouse and relax: the ride is thrilling and wonderful.
There is usually some curse or supernatural element involved in their games and Abyss (the hidden object game version of Bioshock) is no exception. As you travel in a ruined underground city that aspired to be a beacon of freedom and enlightenment, you face and have to overcome mysterious adversaries that look like demon-eyed Wraiths in order to free your beloved (and also save the few free people that were left, some tired bloke pushing his forties and about three kids).
It turns out that the cause for all this is Cthulhu, or rather a strange statue found deep inside a mining shaft at the bottom of the ocean, depicting a humanoid body with the head of an octopus. Sounds familiar? I hope so.
At this point I am sure that Artifex Mundi have a Cthulhu and Cthulhu-mythos obsession and I love them for it (Cthulhu statue in Abyss, fishmen in nightmares from the deep: siren's call and the Necronomicon in 9 clues:the secret of serpent creek).
The avatars in this installment have really stepped up their game, the faces are life-like which is mostly due to the vivacity of the eyes and that is a delight to watch - although I also enjoy their painterly ones in other games.
The shock value of corpses showing up everywhere is also thrilling and adds to the unsettling atmosphere of Abyss, making it just the right amount of creepy.
TL;DR: *Cthulhu possesses underwater city people and tries to expand his empire.
*Corpses! Corpses everywhere!
*Save Cthulh---eeerrr the world!