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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
Hi all, time for a new update - these are the fixes and improvements:
-AI improvements to prevent dropping of items
-Improved the attack zone and patrol behaviour to avoid job switching during combat.
-Fixed a crash that would sometimes happen when fading the music up or down
-Added code to retry fullscreen mode in case the video card is not ready or the window is out of focus.
-Improved the error dialog for incompatible save games with more detailed explanations and instructions.
Hi - a new (small) patch is now available. These are the fixes:
-Population cap added. This is intended to keep the colony size within the boundaries we are testing and optimizing for. (Later the cap can be changed by players when the data files become available).
-Strategy hint on tier policy. Hovering over the 'No majority' label will now list strategy suggestions and show how long it can expected to take to reach the majority for that policy.
-Improved the AI so characters will not give up (drop) their weapon or tool for another character if near threats, and the two characters are far apart.
-Corrected a bug where the reload tasks did not disappear after salvaging the sentry, or sometimes allowed the sentry part to be reloaded after it had been taken down.
-Corrected a UI bug where the slider was not reset when a modal dialog appeared.
-Increased bolt action defense rating from 0.4 to 0.55
-Increased coil rifle/sentry defense rating from 0.55 to 0.8
-Reduced advanced weapons prices with app. 50%
-Reduced price of barge transportation with 33%
-Increased barge speed with 33%
-Added more hints to the loading screen
“What I most like so far is that the survivors chat to each other, quipping or showing agitation...”
Rock, Paper, Shotgun
“I. Want. This!”
Rock, Paper, Shotgun
“...an interesting and novel game that aims to make you think and often succeeds.”
Unclaimed World is © 2012-16 Refactored Games OÜ, all rights reserved.
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