We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation, making the game a tug-of-war between humans and nature on an alien planet.
User reviews: Mixed (42 reviews)
Release Date: Mar 26, 2014
Popular user-defined tags for this product:

Sign in to add this game to your wishlist or mark as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Hello! We've been working on this game for a long time and think that it's finally ready for you to start playing. We are putting it in Early Access now because we need funds to continue developing it, and, equally important, we need feedback from players to better decide what to focus on from now on, and, down the line, we would like to see player developed content such as mods and scenarios.

We plan to be in Early Access for some time, during which we want to finish features in Episode 1: The Lost Explorers. In this first part of the game, gameplay consists of organizing a group of humans that are stranded in the wilderness on the alien planet. Currently, we have the humans behaving in a rational way, we've got alien animals and an extensive crafting system up and running. See the feature list below for a detailed description of current and planned features.

When you buy the game, it’s a one-time purchase giving you access to all existing and coming features, expansions, patches and episodes.
By buying the game early and giving us feedback you greatly support the project.”
Read more

Buy Unclaimed World

 

Recommended By Curators

"Showed at Gamescom 2014."

Recent updates View all (28)

October 15

0.0.0.26 Bug fixes

A new version was just released on the test branch. It has the following changes:

- Solved an error that caused agents to freeze when trying to unload ammunition from a rifle.
- Solved a crash that was caused by the tooltips on the feedback of substances in the side menu.
- Improved the feedback on blocked gathering jobs, will now display the task icon as red if all gathering jobs in the zone is inaccessible.

0 comments Read more

October 13

0.0.0.25 Colony statistics

A new version was just released on the test branch. Here are some of the changes:

- Statistics are now available that will show your colony is going with respect to food and security. The data is displayed at the top of the screen
- Bush dragons are now mobile and will scout a territory (same way thunderchickens and binal rats do)
- Improved the side menu descriptions and tooltips about the Morale and mood of the characters
- Fixed problem that caused icons indicating broken structures not being displayed.
- Construction jobs can no longer be created if the required tools do not exist.
- Added feedback to the tasks panel when all tools for a task are in use or when the tools are missing.

2 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers.
Understanding the alien environment is crucial - the resources you discover will provide a number of production options making you able to adapt when food gets scarce and equipment breaks.

Your role
In this game you will not feel like a commander issuing orders, because the settlers have no command chain but rely on voting if they disagree. You will get the sense that you're part of the community, organizing your group’s decisions, not bossing them around. You do this by using the Pioneer Planning Unit, an instrument issued by the Tau Ceti Mission. You will feel like a member of the group, sharing their victories and failures.
We will keep polishing the A.I. to ensure that humans and animals act as realistically and independently as possible.

Setting
The game takes place in a realistic sci-fi setting, in a plausible future without Faster-than-Light travel.
The year is 2238 and Earth’s first and only interstellar colonization ship has reached the end goal of its 100 year journey – a terran planet in the Tau Ceti star system. 2100 humans will now make this planet their new home. There are no additional supplies or reinforcements coming in - they must make do with what they brought and what they can find.

----------------------------------------

Early Access: Current features


Episode 1: The Lost Explorers
When we first enter the world, we experience the aftermath of a landing operation gone desperately wrong. We follow a handful of scientists that are lost in the wilderness. They have narrowly escaped an alien swarm which attacked the landing area and scared off the colonists about to land. The scientists are now far away and forgotten by the newly settled and struggling colony, so chances of rescue are slim.

Narrative scenarios
In these scenarios, you guide the explorers to survive by scouting the surroundings, locate useful resources and make improvised tools, weapons and structures. For food, you can hunt the elusive “thunder chicken” or try to spear the fish that inhabit the waters. There will be attacks by pack predators such as the so-called “twinkler” which emerges from the caves littering the landscape. To repel them you can construct ranged weapons and build fences, but to permanently end the threat you must locate their nests and come up with a way to clear them out.
If your explorers manage to survive long enough, they get rescued and rejoin the other settlers. This ends the scenario. Depending on which scenario you choose, a game lasts 1 hour or more.

The scenarios we have now are hand-made but we will quickly develop options to randomize things such as starting location, number of resources, camp members, enemies etc.
We will keep developing new scenarios with different objectives and features.

Note: We currently do NOT have the possibility to SAVE and LOAD a game - this is on the list of things we want to develop (see below).

Sandbox maps
If you want a free-form experience, you will soon be able to play sandbox maps with limited narrative and unlimited play time.

----------------------------------------

Early Access: Planned features


During the Early access phase we wish to develop most of the following features. But our plans could change, depending on the feedback we get and the resources we have.

  • Modding support (maps, scenarios, game data)
  • Save game functionality (games cannot presently be saved/loaded)
  • Languages (community provided translations)
  • Many more scenarios
  • Creatures can feed on food items and carcasses
  • Research
  • Diseases / treatment
  • More animations / effects
  • Interface graphics polished


Known bugs/issues:
This is a management game with indirect control, which means that you're not supposed to directly command a character to carry out a task. But, if ordered tasks are not being carried out, (the characters are just standing around) and you don't know why, then it's either a bug or a feedback problem (the game should explain the reason to you). We take these issues very seriously and will work to address them whenever they show up.

-------------------------------------

Possible features in the long term (after Early Access)


We would like to provide Mac / Linux support at some point.

After finishing the first episode we want to build up the world with more gameplay features over a series of other episodes, each with a unifying theme. They will be in the form of either expansions or patches, but will be free of charge once you've bought the game:

Second episode: Agriculture
In the second episode we visit the early settlements. We meet the colonists who are starting to carve out a living on the planet from farming. Like the first, this episode will also deal with the relation between humans and nature but will present deeper ecosystemic dilemmas now that the front lines are being drawn up between Earth life and indigenous life.

Following episodes
We will see colonies produce goods and conduct mining operations. As the human society becomes more established, the settlers’ confidence grows. The colony can share knowledge with Earth (even though a message takes 10 years to travel between the planets) but what do they think of the way civilization on Earth has evolved? Maybe the settlers want to cut off communication, assert their independence and rename the planet.

See our website for a list of features that we might develop in the future:
http://unclaimedworld-game.com/the-game/features/

System Requirements

    Minimum:
    • OS: Windows Vista, Windows 7, Windows 8
    • Graphics: DirectX 10 capable graphics card
    • DirectX: Version 10
    • Hard Drive: 280 MB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
13.1 hrs on record
Posted: October 25
Early Access Review
Needs a lot of improvment, very basic... no real aim.
Was this review helpful? Yes No
2 of 2 people (100%) found this review helpful
3.6 hrs on record
Posted: October 29
Early Access Review
Not worth a dime in its current state. Do not buy into the "early access" nonsense...you basically pay for nothing.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
4.8 hrs on record
Posted: October 1
Early Access Review
I've been playing it for some hours and think this game definitely has a great potential.
I am enjoying its atmosphere and concept. It's kinda like Banished on another planet, a survival sci-fi game: you're definitely set to feel vulnerable, exposed, especially if you don't take the necessary precautions.
Once this game is finished I think it'll be an awesome and immersible game :)
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
3.8 hrs on record
Posted: October 29
Early Access Review
very fun game fun not a lot to do in it now but its still fine
Was this review helpful? Yes No
0.8 hrs on record
Posted: October 5
Early Access Review
The idea and concept are sound. The game has potential.
But unfortunately, I cannot recommend it, it was released for early access way way too early.
The UI is unusable, the game lacks content badly, and it's just not fun to play at it's current state.

I understand this is early access and it should not be perfect, but I expect paid early access games to be playable and fun, even if short or a bit buggy.
Was this review helpful? Yes No
27 of 36 people (75%) found this review helpful
7.5 hrs on record
Posted: July 23
Early Access Review
I do not recommend Unclaimed World.

First, the good: the game has a lot of charm. The soundtrack and graphics are very appealing, and the banter between your scientists really sets the mood for exploration of an unknown world, giving you a sense of possibility and adventure. You assign general tasks and priorities and your scientists go to work, constructing shelters and weapons, exploring their surroundings and gathering materials. The basic concept is fun and draws from fantastic games like Dwarf Fortress, and it shows a lot of potential.

However, the game is highly unfinished. The colonist AI is quite buggy despites multiple bugfixes and often they will stand there being slaughtered by enemies, refusing to attack, or fumbling with their hauling tasks. The UI is finicky. There is only one relatively small map and no sense of progression in terms of tech or anything of that sort.

And all of that would be forgivable if there was any sense that actual development was happening on the game, as it is in Early Access and is not a finished product. However, since its Early Access in March, there has been very little in the way of significant new gameplay features nor any communication from the developers as to the state of development. They have not updated their dev blog since release in March and a question asking about the state of development in their (very quiet) forum has gone unanswered for a week.

You could ask the question whether this game is abandoned. Don't buy expecting it to get better, because there is no reason to.
Was this review helpful? Yes No
8 of 8 people (100%) found this review helpful
27.8 hrs on record
Posted: June 29
Early Access Review
I've played this game so far for Hours and does crash from time to time which is to be expected with an early access game. I really like the concept of trying to survive in an unknown region then having the ability to control the outcome of each and every one of your people. Currently I own several early access games and Unclaimed World is deffinately at the top of my list. Patience is key with all early access games expect buggs. And talk about them. Creating games is a long process especially if the dev team is small. Overall the game has a great concept with unlimited possibilities and I like sim type games so I recommend this game. If any potential buyers of unclaimed world want more info please feel free to message me I will get back to you as soon as possible.
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
3.8 hrs on record
Posted: June 17
Early Access Review
As many before me have said, this game is still in production. It has some kinks to iron out. However, I did spend several hours exploring the landscape (over a couple of replays) and I am very impressed by the depth of this game thus far. It looks like it's going to be a very unique and exceptional builder. I would recommend it, so long as you understand that there are bugs and crashes and it's not a polished, finished product. If you're willing to pay into it then please don't complain about this, and remember that your funding at this time of development is almost definitely going toward making the end result bigger and better.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
2.3 hrs on record
Posted: August 30
Early Access Review
I was very sceptical at first seeing that this is an early access game, and I have considered for awhile now if I should buy it. The graphics didn’t seem to be worth a mention … I mean you’re playing with midgets 
Well two days ago I though what the heck, seeing as the devs are not going to drop the price I just get it over with and buy it. They’ll probably reduce the price now that I’ve bought the game (Murphy’s Law).
I have only 90 minutes on record with this game and I must admit, its 90 minutes that went by very quickly. The reason being that I started enjoying these midgets’ tasks to complete. They seem a bit lazy because they move very slow, but hey their going through a tough time right. And they seem reluctant to start working on tasks that are urgent, but that’s the rebellious nature of man. As mentioned the time spent on playing this game went buy very quickly and that is because I found it to be a very enjoyable experience. Its one of those games where you say “I just want them to build this before I quit”, and after that its one more thing and the process just keep on repeating itself until you see the night is gone and you need to get ready for school or work, or even worse you’re totally late for your date with the girl of your dreams. O well, you’re now learning how to survive, so you’ll probably get a new girl. Maybe not your dream girl but hey, if you play sports you have to live with the injuries.
I can appreciate the fact that the game is still in early access therefor a lot of work still needs to be done. So I think the end product should be very good. The idea of starting with nothing, salvaging, gathering and surviving is a very intriguing idea and I think there is a level of satisfaction to make these guys do stuff in order to survive.
So do I recommend buying Unclaimed World in its early access state? Yes I do.
Was this review helpful? Yes No
5 of 9 people (56%) found this review helpful
6.3 hrs on record
Posted: June 4
Early Access Review
Awsome game in development, developers work hard and the concept seems reachable :D
Was this review helpful? Yes No
1 of 2 people (50%) found this review helpful
1.5 hrs on record
Posted: July 11
Early Access Review
What a nice little gem this game has turned out to be. Love the atmosphere. Seems to be lots to craft. Very Cool!
Was this review helpful? Yes No
1 of 3 people (33%) found this review helpful
5.5 hrs on record
Posted: August 24
Early Access Review
Note: This is a review of the Early Access version of the game as of Aug 24, 2014.


The game is virtually unplayable because of the incredibly frustrating, unintuitive, unfinished, and buggy interface.

I fought with the interface for at least half an hour, but anyone without a lot of patience and determination will probably give up on the game in a few minutes.

I'm not sorry I paid for this game, despite its unplayability, because I do think the game has a lot of potential and I want to give its developers a chance, but it's got a LONG way to go before it even becomes remotely playable, much less fun or interesting.

Right now it's nothing but an exercise in frustration. Did I mention the game was frustrating? Frustration, frustration, frustration. Nothing but frustration. Actually, that's not true. As you can see from the screenshots, the art is beautiful, and so is the music, and it's got an interesting concept... but it's all overshadowed by how awful the interface is.

I hope this game gets better, I really do. But right now I can't help but recommend that you stay away unless you want to contribute some money to its development without expecting to get any gameplay out of it at all.
Was this review helpful? Yes No
1 of 5 people (20%) found this review helpful
8.2 hrs on record
Posted: July 5
Early Access Review
The game is a one screen game so far and last about 30 mins.It fun but its only 230 meg download which tell you alot.I hope they will add more soon but as it seem it most likey a very same group working on this.
Was this review helpful? Yes No
32 of 37 people (86%) found this review helpful
3.7 hrs on record
Posted: April 19
Early Access Review
Still too early to buy, get a demo or wait for future developments.
The game is beautiful and is full of potential, definitely watchlist-worthy!
Was this review helpful? Yes No
31 of 48 people (65%) found this review helpful
1.3 hrs on record
Posted: March 27
Early Access Review
Unclaimed World has great potential. I've only played Early Access at this point am excited about the possibilities. It's short on some features at the moment, but as the game progresses, I expect big things. You can check out my first experience with the game here: https://www.youtube.com/watch?v=z-FKoY_6sFE
Was this review helpful? Yes No
17 of 25 people (68%) found this review helpful
2.2 hrs on record
Posted: March 27
Early Access Review
Shows a lot of potential, however, given that it is early access, it could still use a lot of work. I do wish the developer could have made a "Sandbox" mode of the first mission just so people could get a better feel of the game and what needs improved.

Really looking forward to updates, and I have a feeling this game will be pretty awesome after release! Lets hope this developer sticks with the game and lets it reach its full potential! Good work so far!
Was this review helpful? Yes No
63 of 120 people (53%) found this review helpful
2.0 hrs on record
Posted: March 24
Early Access Review
So as I sit here and play my 73rd hour I realize what a great game I stumbled onto forever ago.

Do you enjoy the idea of a colony that actually has a backstory? This is your game! Just be warned that this game is incredibly glitchy still and may crash from time to time if you're not careful. Other than that I stand by this game and say that it is worth the 12-13 dollars they are asking for! :)

Edit: Just realized I should clarify! I was a tester prior to Steam release so I've had quite a bit of time to play around with it!
Was this review helpful? Yes No
36 of 69 people (52%) found this review helpful
1.6 hrs on record
Posted: March 26
Early Access Review
One of the most beautiful games I've ever seen. Check out my thoughts on it: http://youtu.be/XMw65-hmA-4
Was this review helpful? Yes No
26 of 50 people (52%) found this review helpful
2.5 hrs on record
Posted: March 26
Early Access Review
About an hour worth of gameplay, and then the game abruptly ends without you being able to really explore and do anything. Not alot of direction in game. Sometimes it seemed like my colonists would pick up stone just to move it to a new location instead of doing the tasks assigned. Just not worth it in its current state. It has some promise but we'll see.

*Edit April 1, 2014*
The time limit seems to have been removed in the latest patch.
Was this review helpful? Yes No
1 of 1 people (100%) found this review helpful
1.0 hrs on record
Posted: April 10
Early Access Review
It is a great concept, and fun to play. It makes you think, instead of having the AI choose for you. I can't wait for the full game to launch.
Was this review helpful? Yes No