We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation, making the game a tug-of-war between humans and nature on an alien planet.
Nutzerreviews: Ausgeglichen (44 Reviews)
Veröffentlichung: 26. März 2014
Beliebte benutzerdefinierte Tags für dieses Produkt:

Melden Sie sich an, um dieses Spiel zu Ihrer Wunschliste hinzuzufügen oder als "Nicht interessiert" zu markieren

Early Access-Spiel

Erhalten Sie sofortigen Zugang und bringen Sie sich in die Entwicklung ein.

Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

“We launched the game on Early Access in March 2014 to help finance the game’s development and to involve players in the process. The time since then was spent on getting the core mechanics finished and stable, as well as giving better feedback to the player about what the simulation was doing. Basically improving usability and playability.

Now that we have this work mostly done, we will be able to bring many more interesting gameplay features in, and make sure that the game realizes its full potential.”

Wie lange wird dieses Spiel ungefähr den "Early Access"-Status haben?

“We plan on moving out of Early Access during 2015. After that we will sell the game as completed, however, we hope to continue improving and expanding the game long after that.”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

“The full version will be a well rounded game offering even deeper gameplay and replayability. The scenarios will be more finely tuned to provide a suitable challenge at any selected difficulty level.

Early Access: Planned features


During the Early access phase we wish to develop most of the following features. But our plans could change, depending on the feedback we get and the resources we have:

  • Modding support (maps, scenarios, game data)
  • Save game functionality -DEPLOYED!
  • Languages (community provided translations)
  • Many more scenarios
  • Creatures can feed on food items and carcasses -DEPLOYED!
  • Research
  • Diseases / treatment
  • More animations / effects
  • Interface graphics polished

There will be more and deeper gameplay features, for instance trade, research, health simulation and diplomacy. Construction options will include electrical power, more buildings as well as building improvements.

Possible features in the long term (after Early Access)


We would like to provide Mac / Linux support at some point.

See our website for a list of features that we might develop in the future:
http://unclaimedworld-game.com/the-game/features/

Was ist der derzeitige Stand der Early Access-Version?

“The game is fully playable: It has a functioning alien ecology system, a production economy and combat system. It has a tutorial scenario, 2 scenarios with unlimited gameplay under development as well as a save/load system in place.”

Wird das Spiel während und nach Early Access unterschiedlich viel kosten?

“Yes, the price of the full game will be higher and we will also raise the price during EA as more features are added. So jump in now!”

Wie werden Sie versuchen, die Community in den Entwicklungsprozess mit einzubeziehen?

“We regularly visit our forum to read and comment on feedback from players, and many times it influences the development path. Feedback is valuable for us when we discuss which road to take in the dev team.”
Weiterlesen

Unclaimed World kaufen

SONDERANGEBOT! Aktionsende in

-10%
$15.99
$14.39
 

Von Kuratoren empfohlen

"Showed at Gamescom 2014 - Colonizing planets never felt so good."
Lesen Sie hier das vollständige Review.

Kürzliche Updates Alle anzeigen (30)

25. November

0.1.0.0 Save/load and new tutorial!

We are pleased to announce the first major update for Unclaimed World since we launched on Early Access. To celebrate, we are offering a small discount for 3 days.
The update is available on both the test and the default branch.

TUTORIAL SCENARIO
The update contains a new tutorial scenario which will teach new players how to play. It tells a story of descendants of the interstellar pioneers - several generations after planetfall. The colony on the planet has now regressed, but there are some advanced artifacts that remain, and the characters in the scenario must learn to use them just like the new player will.

SAVE/LOAD
The long awaited save/load functionality is finally here. We are happy to deploy this essential functionality which we of course will continue to improve.

In addition, the update contains the following fixes and improvements:


MINOR:
-added mouse wheel scrolling on scrollbars
-big "Pause" icon now displayed when game is paused
-started implementing Trade panel
-fixed bug where protein deficiency would be listed as lack of micronutrients in the side menu
-changed color of the selection zone to yellow. This is to better indicate the difference between a selection zone and an action zone (selection zone contents are displayed in the side menu)
-fixed time panel so that correct year is displayed
-fixed a bug where scrollbar started in wrong position on event screens

11 Kommentare Weiterlesen

6. November

0.0.0.27 New graph panel

Version 0.0.0.27 was just released on the test branch. Here are the changes:

- Added new Graph Panel to monitor colony progress over time. Displays food and security data for now.
- Added new Event Archive: An interface to page through event screens and journal entries.
- Corrected an issue where ambient sounds had stopped working.
- Characters now walk more briskly.
- Fixed an issue where characters were unable to produce because they could not make room to pick up firewood.
- You can no longer order a construction job if you don’t have the required skills to perform it.
- Solved an error that stopped characters from picking up an ongoing salvage job after it had been interrupted.

2 Kommentare Weiterlesen
Alle Diskussionen anzeigen

In den Diskussionsforen können Sie Fehler melden und Feedback zum Spiel abgeben

Über dieses Spiel

We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers.
Understanding the alien environment is crucial - the resources you discover will provide a number of production options making you able to adapt when food gets scarce and equipment breaks.

Your role
In this game you will not feel like a commander issuing orders, because the settlers have no command chain but rely on voting if they disagree. You will get the sense that you're part of the community, organizing your group’s decisions, not bossing them around. You do this by using the Pioneer Planning Unit, an instrument issued by the Tau Ceti Mission. You will feel like a member of the group, sharing their victories and failures.
We will keep polishing the A.I. to ensure that humans and animals act as realistically and independently as possible.

Setting
The game takes place in a realistic sci-fi setting, in a plausible future without Faster-than-Light travel.
The year is 2238 and Earth’s first and only interstellar colonization ship has reached the end goal of its 100 year journey – a terran planet in the Tau Ceti star system. 2100 humans will now make this planet their new home. There are no additional supplies or reinforcements coming in - they must make do with what they brought and what they can find.

----------------------------------------

Narrative scenarios
In the Twinkler Island scenario, you guide the explorers to survive by scouting the surroundings, locate useful resources and make improvised tools, weapons and structures. For food, you can hunt the elusive “thunder chicken” or try to spear the fish that inhabit the waters. There will be attacks by pack predators such as the so-called “twinkler” which emerges from the caves littering the landscape. To repel them you can construct ranged weapons and build fences, but to permanently end the threat you must locate their nests and come up with a way to clear them out.

In the tutorial scenario Castaways, you guide a group of stranded sailors to make food, fight animals and build signal pyres.

In Muckroot Research Station, you join a group of scientists as they explore an unknown biome.

The scenarios we have now are hand-made but we have ways to randomize things such as starting location, number of resources, camp members, enemies etc.
We will keep developing new scenarios with different objectives and features.

Sandbox maps
If you want a free-form experience, you will soon be able to play sandbox maps with limited narrative and unlimited play time.

----------------------------------------

Known bugs/issues:
This is a management game with indirect control, which means that you're not supposed to directly command a character to carry out a task. But, if ordered tasks are not being carried out, (the characters are just standing around) and you don't know why, then it's either a bug or a feedback problem (the game should explain the reason to you). We take these issues very seriously and will work to address them whenever they show up.

-------------------------------------

Systemvoraussetzungen

    Minimum:
    • OS: Windows Vista, Windows 7, Windows 8
    • Graphics: DirectX 10 capable graphics card
    • DirectX: Version 10
    • Hard Drive: 280 MB available space
Hilfreiche Kundenreviews
1 von 1 Personen (100%) fanden dieses Review hilfreich
2.3 Std. insgesamt
Verfasst: 26. November
Early Access-Review
Shows promise, not feature full yet, but does have good vision and a steady updates (Albeit slow, probably smaller team) .

The systems they have in place show some foresight, compared to other strategy sim games (Gnomaria, towns, etc) and I can see they had good systems from the start. It has been a while since early access started but it seems they have been adressing AI bugs and implementing systems over just raw content. I would wait for release or a sale if you like something feature complete, but if you are like me and just like to keep an eye on projects as they go grab it and suppourt them, as long as they don't abandon it like some other ones *cough spacebase cough* then it will prove to be a solid game
War dieses Review hilfreich? Ja Nein
9 von 18 Personen (50%) fanden dieses Review hilfreich
3.6 Std. insgesamt
Verfasst: 29. Oktober
Early Access-Review
Not worth a dime in its current state. Do not buy into the "early access" nonsense...you basically pay for nothing.
War dieses Review hilfreich? Ja Nein
4 von 9 Personen (44%) fanden dieses Review hilfreich
4.2 Std. insgesamt
Verfasst: 29. Oktober
Early Access-Review
very fun game fun not a lot to do in it now but its still fine
War dieses Review hilfreich? Ja Nein
32 von 43 Personen (74%) fanden dieses Review hilfreich
7.5 Std. insgesamt
Verfasst: 23. Juli
Early Access-Review
I do not recommend Unclaimed World.

First, the good: the game has a lot of charm. The soundtrack and graphics are very appealing, and the banter between your scientists really sets the mood for exploration of an unknown world, giving you a sense of possibility and adventure. You assign general tasks and priorities and your scientists go to work, constructing shelters and weapons, exploring their surroundings and gathering materials. The basic concept is fun and draws from fantastic games like Dwarf Fortress, and it shows a lot of potential.

However, the game is highly unfinished. The colonist AI is quite buggy despites multiple bugfixes and often they will stand there being slaughtered by enemies, refusing to attack, or fumbling with their hauling tasks. The UI is finicky. There is only one relatively small map and no sense of progression in terms of tech or anything of that sort.

And all of that would be forgivable if there was any sense that actual development was happening on the game, as it is in Early Access and is not a finished product. However, since its Early Access in March, there has been very little in the way of significant new gameplay features nor any communication from the developers as to the state of development. They have not updated their dev blog since release in March and a question asking about the state of development in their (very quiet) forum has gone unanswered for a week.

You could ask the question whether this game is abandoned. Don't buy expecting it to get better, because there is no reason to.
War dieses Review hilfreich? Ja Nein
9 von 9 Personen (100%) fanden dieses Review hilfreich
29.2 Std. insgesamt
Verfasst: 29. Juni
Early Access-Review
I've played this game so far for Hours and does crash from time to time which is to be expected with an early access game. I really like the concept of trying to survive in an unknown region then having the ability to control the outcome of each and every one of your people. Currently I own several early access games and Unclaimed World is deffinately at the top of my list. Patience is key with all early access games expect buggs. And talk about them. Creating games is a long process especially if the dev team is small. Overall the game has a great concept with unlimited possibilities and I like sim type games so I recommend this game. If any potential buyers of unclaimed world want more info please feel free to message me I will get back to you as soon as possible.
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
0.8 Std. insgesamt
Verfasst: 5. Oktober
Early Access-Review
The idea and concept are sound. The game has potential.
But unfortunately, I cannot recommend it, it was released for early access way way too early.
The UI is unusable, the game lacks content badly, and it's just not fun to play at it's current state.

I understand this is early access and it should not be perfect, but I expect paid early access games to be playable and fun, even if short or a bit buggy.
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
3.8 Std. insgesamt
Verfasst: 17. Juni
Early Access-Review
As many before me have said, this game is still in production. It has some kinks to iron out. However, I did spend several hours exploring the landscape (over a couple of replays) and I am very impressed by the depth of this game thus far. It looks like it's going to be a very unique and exceptional builder. I would recommend it, so long as you understand that there are bugs and crashes and it's not a polished, finished product. If you're willing to pay into it then please don't complain about this, and remember that your funding at this time of development is almost definitely going toward making the end result bigger and better.
War dieses Review hilfreich? Ja Nein
3 von 3 Personen (100%) fanden dieses Review hilfreich
2.3 Std. insgesamt
Verfasst: 30. August
Early Access-Review
I was very sceptical at first seeing that this is an early access game, and I have considered for awhile now if I should buy it. The graphics didn’t seem to be worth a mention … I mean you’re playing with midgets 
Well two days ago I though what the heck, seeing as the devs are not going to drop the price I just get it over with and buy it. They’ll probably reduce the price now that I’ve bought the game (Murphy’s Law).
I have only 90 minutes on record with this game and I must admit, its 90 minutes that went by very quickly. The reason being that I started enjoying these midgets’ tasks to complete. They seem a bit lazy because they move very slow, but hey their going through a tough time right. And they seem reluctant to start working on tasks that are urgent, but that’s the rebellious nature of man. As mentioned the time spent on playing this game went buy very quickly and that is because I found it to be a very enjoyable experience. Its one of those games where you say “I just want them to build this before I quit”, and after that its one more thing and the process just keep on repeating itself until you see the night is gone and you need to get ready for school or work, or even worse you’re totally late for your date with the girl of your dreams. O well, you’re now learning how to survive, so you’ll probably get a new girl. Maybe not your dream girl but hey, if you play sports you have to live with the injuries.
I can appreciate the fact that the game is still in early access therefor a lot of work still needs to be done. So I think the end product should be very good. The idea of starting with nothing, salvaging, gathering and surviving is a very intriguing idea and I think there is a level of satisfaction to make these guys do stuff in order to survive.
So do I recommend buying Unclaimed World in its early access state? Yes I do.
War dieses Review hilfreich? Ja Nein
3 von 3 Personen (100%) fanden dieses Review hilfreich
4.8 Std. insgesamt
Verfasst: 1. Oktober
Early Access-Review
I've been playing it for some hours and think this game definitely has a great potential.
I am enjoying its atmosphere and concept. It's kinda like Banished on another planet, a survival sci-fi game: you're definitely set to feel vulnerable, exposed, especially if you don't take the necessary precautions.
Once this game is finished I think it'll be an awesome and immersible game :)
War dieses Review hilfreich? Ja Nein
7 von 11 Personen (64%) fanden dieses Review hilfreich
13.1 Std. insgesamt
Verfasst: 25. Oktober
Early Access-Review
Needs a lot of improvment, very basic... no real aim.
War dieses Review hilfreich? Ja Nein
3 von 5 Personen (60%) fanden dieses Review hilfreich
5.5 Std. insgesamt
Verfasst: 24. August
Early Access-Review
Note: This is a review of the Early Access version of the game as of Aug 24, 2014.


The game is virtually unplayable because of the incredibly frustrating, unintuitive, unfinished, and buggy interface.

I fought with the interface for at least half an hour, but anyone without a lot of patience and determination will probably give up on the game in a few minutes.

I'm not sorry I paid for this game, despite its unplayability, because I do think the game has a lot of potential and I want to give its developers a chance, but it's got a LONG way to go before it even becomes remotely playable, much less fun or interesting.

Right now it's nothing but an exercise in frustration. Did I mention the game was frustrating? Frustration, frustration, frustration. Nothing but frustration. Actually, that's not true. As you can see from the screenshots, the art is beautiful, and so is the music, and it's got an interesting concept... but it's all overshadowed by how awful the interface is.

I hope this game gets better, I really do. But right now I can't help but recommend that you stay away unless you want to contribute some money to its development without expecting to get any gameplay out of it at all.
War dieses Review hilfreich? Ja Nein
5 von 9 Personen (56%) fanden dieses Review hilfreich
7.2 Std. insgesamt
Verfasst: 4. Juni
Early Access-Review
Awsome game in development, developers work hard and the concept seems reachable :D
War dieses Review hilfreich? Ja Nein
1 von 2 Personen (50%) fanden dieses Review hilfreich
1.5 Std. insgesamt
Verfasst: 11. Juli
Early Access-Review
What a nice little gem this game has turned out to be. Love the atmosphere. Seems to be lots to craft. Very Cool!
War dieses Review hilfreich? Ja Nein
2 von 7 Personen (29%) fanden dieses Review hilfreich
8.2 Std. insgesamt
Verfasst: 5. Juli
Early Access-Review
The game is a one screen game so far and last about 30 mins.It fun but its only 230 meg download which tell you alot.I hope they will add more soon but as it seem it most likey a very same group working on this.
War dieses Review hilfreich? Ja Nein
3.8 Std. insgesamt
Verfasst: 19. Juni
Early Access-Review
Interessantes Spiel, mal schauen wie es sich entwickelt
War dieses Review hilfreich? Ja Nein
11 von 12 Personen (92%) fanden dieses Review hilfreich
0.8 Std. insgesamt
Verfasst: 25. März
Early Access-Review
Das Spiel erinnert inhaltlich stark an Rim World. Man ist mit 4 Mann auf einem Planeten notgelandet und muss ums Überleben kämpfen. Dabei wird Futter gesammelt und Ressourcen zu Gebäuden/Items verarbeitet. Insgesamt hat es eine bessere Grafik als Rim World. Aber in der jetzigen Fassung ist die Steuerung etwas fummelig, da alles klein und in verschachtelten Fenstern kommt. Inhaltlich war auch noch nicht viel zu tun. Nach ca. 1-2 Stunden ist man gut durch. Was auch sein muss, da man derzeit noch nicht Speichern und Laden kann. Wer mehr sehen möchte kann ja gerne hier rein schauen:
https://www.youtube.com/watch?v=CfwtXlOHY8s
War dieses Review hilfreich? Ja Nein
32 von 37 Personen (86%) fanden dieses Review hilfreich
3.7 Std. insgesamt
Verfasst: 19. April
Early Access-Review
Still too early to buy, get a demo or wait for future developments.
The game is beautiful and is full of potential, definitely watchlist-worthy!
War dieses Review hilfreich? Ja Nein
31 von 48 Personen (65%) fanden dieses Review hilfreich
1.3 Std. insgesamt
Verfasst: 27. März
Early Access-Review
Unclaimed World has great potential. I've only played Early Access at this point am excited about the possibilities. It's short on some features at the moment, but as the game progresses, I expect big things. You can check out my first experience with the game here: https://www.youtube.com/watch?v=z-FKoY_6sFE
War dieses Review hilfreich? Ja Nein
17 von 25 Personen (68%) fanden dieses Review hilfreich
2.6 Std. insgesamt
Verfasst: 27. März
Early Access-Review
Shows a lot of potential, however, given that it is early access, it could still use a lot of work. I do wish the developer could have made a "Sandbox" mode of the first mission just so people could get a better feel of the game and what needs improved.

Really looking forward to updates, and I have a feeling this game will be pretty awesome after release! Lets hope this developer sticks with the game and lets it reach its full potential! Good work so far!
War dieses Review hilfreich? Ja Nein
63 von 120 Personen (53%) fanden dieses Review hilfreich
2.0 Std. insgesamt
Verfasst: 24. März
Early Access-Review
So as I sit here and play my 73rd hour I realize what a great game I stumbled onto forever ago.

Do you enjoy the idea of a colony that actually has a backstory? This is your game! Just be warned that this game is incredibly glitchy still and may crash from time to time if you're not careful. Other than that I stand by this game and say that it is worth the 12-13 dollars they are asking for! :)

Edit: Just realized I should clarify! I was a tester prior to Steam release so I've had quite a bit of time to play around with it!
War dieses Review hilfreich? Ja Nein