We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation, making the game a tug-of-war between humans and nature on an alien planet.
Gebruikersrecensies: Verdeeld (48 recensies)
Releasedatum: 26 mrt 2014
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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“We launched the game on Early Access in March 2014 to help finance the game’s development and to involve players in the process. The time since then was spent on getting the core mechanics finished and stable, as well as giving better feedback to the player about what the simulation was doing. Basically improving usability and playability.

Now that we have this work mostly done, we will be able to bring many more interesting gameplay features in, and make sure that the game realizes its full potential.”

Hoe lang blijft deze game ongeveer in vroegtijdige toegang?

“We plan on moving out of Early Access during 2015. After that we will sell the game as completed, however, we hope to continue improving and expanding the game long after that.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“The full version will be a well rounded game offering even deeper gameplay and replayability. The scenarios will be more finely tuned to provide a suitable challenge at any selected difficulty level.

Early Access: Planned features


During the Early access phase we wish to develop most of the following features. But our plans could change, depending on the feedback we get and the resources we have:

  • Modding support (maps, scenarios, game data)
  • Save game functionality -DEPLOYED!
  • Languages (community provided translations)
  • Many more scenarios
  • Creatures can feed on food items and carcasses -DEPLOYED!
  • Research
  • Diseases / treatment
  • More animations / effects
  • Interface graphics polished

There will be more and deeper gameplay features, for instance trade, research, health simulation and diplomacy. Construction options will include electrical power, more buildings as well as building improvements.

Possible features in the long term (after Early Access)


We would like to provide Mac / Linux support at some point.

See our website for a list of features that we might develop in the future:
http://unclaimedworld-game.com/the-game/features/

Wat is de huidige staat van de versie met vroegtijdige toegang?

“The game is fully playable: It has a functioning alien ecology system, a production economy and combat system. It has a tutorial scenario, 2 scenarios with unlimited gameplay under development as well as a save/load system in place.”

Zal de game anders geprijsd worden tijdens en na vroegtijdige toegang?

“Yes, the price of the full game will be higher and we will also raise the price during EA as more features are added. So jump in now!”

Hoe zijn jullie van plan de community te betrekken in het ontwikkelproces?

“We regularly visit our forum to read and comment on feedback from players, and many times it influences the development path. Feedback is valuable for us when we discuss which road to take in the dev team.”
Meer informatie

Unclaimed World kopen

FEESTDAGENUITVERKOOP! Aanbod eindigt op 2 januari

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$15.99
$14.39
 

Door curatoren aanbevolen

"Showed at Gamescom 2014 - Colonizing planets never felt so good."
Lees de volledige recensie hier.

Recente updates Alles weergeven (32)

11 december

0.1.1.0 UI improvements

A new version 0.1.1.0 was just released on the test branch. These are the changes:

-UI reshuffle: Moved windows such as Inventory and Task manager to the right side of the screen
-UI polish: updated several menus with new graphics.
-Fixed error that would cause characters to freeze due to them having their task canceled when it should not be.
-Fixed several errors that would crash the game if you saved the game several times in a row.
-Fixed several memory leaks.
-Fixed error that would cause the characters to duplicate harvesting tasks if the first one was inaccessible.
-Added instructional messages on the Save and Load windows.
-Tutorial: adjusted some event triggers and conditions to reduce risk of player getting confused
-Tutorial: updated some images in guides

3 opmerkingen Meer informatie

29 november

0.1.0.1 Comfort ratings and UI improvements

A new version 0.1.0.1 was just released on the test branch. These are the changes:

- Comfort rating added. For now, it only tracks the housing quality.
- Thicker line rendering in the graph panel, making plots easier to see.
- Improved layout on the task panel
- in the tutorial, added event #12c at completion of 3 spearheads
- in the tutorial, added wirerope graphic and some icons

0 opmerkingen Meer informatie
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Over dit spel

We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers.
Understanding the alien environment is crucial - the resources you discover will provide a number of production options making you able to adapt when food gets scarce and equipment breaks.

Your role
In this game you will not feel like a commander issuing orders, because the settlers have no command chain but rely on voting if they disagree. You will get the sense that you're part of the community, organizing your group’s decisions, not bossing them around. You do this by using the Pioneer Planning Unit, an instrument issued by the Tau Ceti Mission. You will feel like a member of the group, sharing their victories and failures.
We will keep polishing the A.I. to ensure that humans and animals act as realistically and independently as possible.

Setting
The game takes place in a realistic sci-fi setting, in a plausible future without Faster-than-Light travel.
The year is 2238 and Earth’s first and only interstellar colonization ship has reached the end goal of its 100 year journey – a terran planet in the Tau Ceti star system. 2100 humans will now make this planet their new home. There are no additional supplies or reinforcements coming in - they must make do with what they brought and what they can find.

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Narrative scenarios
In the Twinkler Island scenario, you guide the explorers to survive by scouting the surroundings, locate useful resources and make improvised tools, weapons and structures. For food, you can hunt the elusive “thunder chicken” or try to spear the fish that inhabit the waters. There will be attacks by pack predators such as the so-called “twinkler” which emerges from the caves littering the landscape. To repel them you can construct ranged weapons and build fences, but to permanently end the threat you must locate their nests and come up with a way to clear them out.

In the tutorial scenario Castaways, you guide a group of stranded sailors to make food, fight animals and build signal pyres.

In Muckroot Research Station, you join a group of scientists as they explore an unknown biome.

The scenarios we have now are hand-made but we have ways to randomize things such as starting location, number of resources, camp members, enemies etc.
We will keep developing new scenarios with different objectives and features.

Sandbox maps
If you want a free-form experience, you will soon be able to play sandbox maps with limited narrative and unlimited play time.

----------------------------------------

Known bugs/issues:
This is a management game with indirect control, which means that you're not supposed to directly command a character to carry out a task. But, if ordered tasks are not being carried out, (the characters are just standing around) and you don't know why, then it's either a bug or a feedback problem (the game should explain the reason to you). We take these issues very seriously and will work to address them whenever they show up.

-------------------------------------

Systeemeisen

    Minimum:
    • OS: Windows Vista, Windows 7, Windows 8
    • Graphics: DirectX 10 capable graphics card
    • DirectX: Version 10
    • Hard Drive: 280 MB available space
Nuttige klantrecensies
6 van de 7 mensen (86%) vonden deze recensie nuttig
2.3 uur in totaal
Geplaatst: 26 november
Recensie tijdens vroegtijdige toegang
Shows promise, not feature full yet, but does have good vision and a steady updates (Albeit slow, probably smaller team) .

The systems they have in place show some foresight, compared to other strategy sim games (Gnomaria, towns, etc) and I can see they had good systems from the start. It has been a while since early access started but it seems they have been adressing AI bugs and implementing systems over just raw content. I would wait for release or a sale if you like something feature complete, but if you are like me and just like to keep an eye on projects as they go grab it and suppourt them, as long as they don't abandon it like some other ones *cough spacebase cough* then it will prove to be a solid game
Was deze recensie nuttig? Ja Nee
1 van de 1 mensen (100%) vonden deze recensie nuttig
4.4 uur in totaal
Geplaatst: 17 december
Recensie tijdens vroegtijdige toegang
---------------------------
Fatal error 0.1.0.0
---------------------------
Whoops - fatal error. Press Ctrl-C to copy the contents of this dialog and paste the text into the forums:

Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.

bei UWGame.SimSide.AI.Goals.CompositeGoal.RemoveLocksFromJob[T](T jobToUnlock, List`1 Tools, Dictionary`2 replenishActionsDictionary, List`1 replenishActionsList, Nullable`1 weapon)

bei UWGame.SimSide.AI.Goals.GoalFindPrey.ProcessWhileActive(GameTime elapsed)

bei UWGame.SimSide.AI.Goals.Goal.Process(GameTime elapsed)

bei UWGame.SimSide.AI.Goals.CompositeGoal.ProcessSubgoals(GameTime elapsed)

bei UWGame.SimSide.AI.Goals.GoalThink.ProcessThink(GameTime elapsed)

bei UWGame.SimSide.Entities.Intelligence.Update(GameTime time)

bei UWGame.SimSide.Entities.Entity.Update(GameTime time)

bei UWGame.SimSide.Overland.Site.Update(GameTime gameTime)

bei UWGame.SimSide.Overland.World.Update(GameTime gameTime)

bei UWGame.SimSide.Sim.Update(GameTime gameTime, Boolean otherScreenHasFocus, Boolean coveredByOtherScreen)

bei UWGame.Control.Controller.Update(GameTime gameTime)
---------------------------
OK
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crashes a lot but definetly worth to support.
Was deze recensie nuttig? Ja Nee
51 van de 72 mensen (71%) vonden deze recensie nuttig
7.5 uur in totaal
Geplaatst: 23 juli
Recensie tijdens vroegtijdige toegang
I do not recommend Unclaimed World.

First, the good: the game has a lot of charm. The soundtrack and graphics are very appealing, and the banter between your scientists really sets the mood for exploration of an unknown world, giving you a sense of possibility and adventure. You assign general tasks and priorities and your scientists go to work, constructing shelters and weapons, exploring their surroundings and gathering materials. The basic concept is fun and draws from fantastic games like Dwarf Fortress, and it shows a lot of potential.

However, the game is highly unfinished. The colonist AI is quite buggy despites multiple bugfixes and often they will stand there being slaughtered by enemies, refusing to attack, or fumbling with their hauling tasks. The UI is finicky. There is only one relatively small map and no sense of progression in terms of tech or anything of that sort.

And all of that would be forgivable if there was any sense that actual development was happening on the game, as it is in Early Access and is not a finished product. However, since its Early Access in March, there has been very little in the way of significant new gameplay features nor any communication from the developers as to the state of development. They have not updated their dev blog since release in March and a question asking about the state of development in their (very quiet) forum has gone unanswered for a week.

You could ask the question whether this game is abandoned. Don't buy expecting it to get better, because there is no reason to.
Was deze recensie nuttig? Ja Nee
12 van de 14 mensen (86%) vonden deze recensie nuttig
30.7 uur in totaal
Geplaatst: 29 juni
Recensie tijdens vroegtijdige toegang
I've played this game so far for Hours and does crash from time to time which is to be expected with an early access game. I really like the concept of trying to survive in an unknown region then having the ability to control the outcome of each and every one of your people. Currently I own several early access games and Unclaimed World is deffinately at the top of my list. Patience is key with all early access games expect buggs. And talk about them. Creating games is a long process especially if the dev team is small. Overall the game has a great concept with unlimited possibilities and I like sim type games so I recommend this game. If any potential buyers of unclaimed world want more info please feel free to message me I will get back to you as soon as possible.
Was deze recensie nuttig? Ja Nee
10 van de 17 mensen (59%) vonden deze recensie nuttig
1.8 uur in totaal
Geplaatst: 5 oktober
Recensie tijdens vroegtijdige toegang
The idea and concept are sound. The game has potential.
But unfortunately, I cannot recommend it, it was released for early access way way too early.
The UI is unusable, the game lacks content badly, and it's just not fun to play at it's current state.

I understand this is early access and it should not be perfect, but I expect paid early access games to be playable and fun, even if short or a bit buggy.
Was deze recensie nuttig? Ja Nee
4 van de 6 mensen (67%) vonden deze recensie nuttig
4.8 uur in totaal
Geplaatst: 1 oktober
Recensie tijdens vroegtijdige toegang
I've been playing it for some hours and think this game definitely has a great potential.
I am enjoying its atmosphere and concept. It's kinda like Banished on another planet, a survival sci-fi game: you're definitely set to feel vulnerable, exposed, especially if you don't take the necessary precautions.
Once this game is finished I think it'll be an awesome and immersible game :)
Was deze recensie nuttig? Ja Nee
8 van de 14 mensen (57%) vonden deze recensie nuttig
5.5 uur in totaal
Geplaatst: 24 augustus
Recensie tijdens vroegtijdige toegang
Note: This is a review of the Early Access version of the game as of Aug 24, 2014.


The game is virtually unplayable because of the incredibly frustrating, unintuitive, unfinished, and buggy interface.

I fought with the interface for at least half an hour, but anyone without a lot of patience and determination will probably give up on the game in a few minutes.

I'm not sorry I paid for this game, despite its unplayability, because I do think the game has a lot of potential and I want to give its developers a chance, but it's got a LONG way to go before it even becomes remotely playable, much less fun or interesting.

Right now it's nothing but an exercise in frustration. Did I mention the game was frustrating? Frustration, frustration, frustration. Nothing but frustration. Actually, that's not true. As you can see from the screenshots, the art is beautiful, and so is the music, and it's got an interesting concept... but it's all overshadowed by how awful the interface is.

I hope this game gets better, I really do. But right now I can't help but recommend that you stay away unless you want to contribute some money to its development without expecting to get any gameplay out of it at all.
Was deze recensie nuttig? Ja Nee
4 van de 7 mensen (57%) vonden deze recensie nuttig
2.3 uur in totaal
Geplaatst: 30 augustus
Recensie tijdens vroegtijdige toegang
I was very sceptical at first seeing that this is an early access game, and I have considered for awhile now if I should buy it. The graphics didn’t seem to be worth a mention … I mean you’re playing with midgets 
Well two days ago I though what the heck, seeing as the devs are not going to drop the price I just get it over with and buy it. They’ll probably reduce the price now that I’ve bought the game (Murphy’s Law).
I have only 90 minutes on record with this game and I must admit, its 90 minutes that went by very quickly. The reason being that I started enjoying these midgets’ tasks to complete. They seem a bit lazy because they move very slow, but hey their going through a tough time right. And they seem reluctant to start working on tasks that are urgent, but that’s the rebellious nature of man. As mentioned the time spent on playing this game went buy very quickly and that is because I found it to be a very enjoyable experience. Its one of those games where you say “I just want them to build this before I quit”, and after that its one more thing and the process just keep on repeating itself until you see the night is gone and you need to get ready for school or work, or even worse you’re totally late for your date with the girl of your dreams. O well, you’re now learning how to survive, so you’ll probably get a new girl. Maybe not your dream girl but hey, if you play sports you have to live with the injuries.
I can appreciate the fact that the game is still in early access therefor a lot of work still needs to be done. So I think the end product should be very good. The idea of starting with nothing, salvaging, gathering and surviving is a very intriguing idea and I think there is a level of satisfaction to make these guys do stuff in order to survive.
So do I recommend buying Unclaimed World in its early access state? Yes I do.
Was deze recensie nuttig? Ja Nee
10 van de 19 mensen (53%) vonden deze recensie nuttig
13.1 uur in totaal
Geplaatst: 25 oktober
Recensie tijdens vroegtijdige toegang
Needs a lot of improvment, very basic... no real aim.
Was deze recensie nuttig? Ja Nee
2 van de 4 mensen (50%) vonden deze recensie nuttig
1.5 uur in totaal
Geplaatst: 11 juli
Recensie tijdens vroegtijdige toegang
What a nice little gem this game has turned out to be. Love the atmosphere. Seems to be lots to craft. Very Cool!
Was deze recensie nuttig? Ja Nee
6 van de 12 mensen (50%) vonden deze recensie nuttig
4.2 uur in totaal
Geplaatst: 29 oktober
Recensie tijdens vroegtijdige toegang
very fun game fun not a lot to do in it now but its still fine
Was deze recensie nuttig? Ja Nee
34 van de 40 mensen (85%) vonden deze recensie nuttig
3.7 uur in totaal
Geplaatst: 19 april
Recensie tijdens vroegtijdige toegang
Still too early to buy, get a demo or wait for future developments.
The game is beautiful and is full of potential, definitely watchlist-worthy!
Was deze recensie nuttig? Ja Nee
32 van de 50 mensen (64%) vonden deze recensie nuttig
1.3 uur in totaal
Geplaatst: 27 maart
Recensie tijdens vroegtijdige toegang
Unclaimed World has great potential. I've only played Early Access at this point am excited about the possibilities. It's short on some features at the moment, but as the game progresses, I expect big things. You can check out my first experience with the game here: https://www.youtube.com/watch?v=z-FKoY_6sFE
Was deze recensie nuttig? Ja Nee
18 van de 27 mensen (67%) vonden deze recensie nuttig
2.6 uur in totaal
Geplaatst: 27 maart
Recensie tijdens vroegtijdige toegang
Shows a lot of potential, however, given that it is early access, it could still use a lot of work. I do wish the developer could have made a "Sandbox" mode of the first mission just so people could get a better feel of the game and what needs improved.

Really looking forward to updates, and I have a feeling this game will be pretty awesome after release! Lets hope this developer sticks with the game and lets it reach its full potential! Good work so far!
Was deze recensie nuttig? Ja Nee
6 van de 7 mensen (86%) vonden deze recensie nuttig
4.0 uur in totaal
Geplaatst: 17 juni
Recensie tijdens vroegtijdige toegang
As many before me have said, this game is still in production. It has some kinks to iron out. However, I did spend several hours exploring the landscape (over a couple of replays) and I am very impressed by the depth of this game thus far. It looks like it's going to be a very unique and exceptional builder. I would recommend it, so long as you understand that there are bugs and crashes and it's not a polished, finished product. If you're willing to pay into it then please don't complain about this, and remember that your funding at this time of development is almost definitely going toward making the end result bigger and better.
Was deze recensie nuttig? Ja Nee
64 van de 122 mensen (52%) vonden deze recensie nuttig
2.0 uur in totaal
Geplaatst: 24 maart
Recensie tijdens vroegtijdige toegang
So as I sit here and play my 73rd hour I realize what a great game I stumbled onto forever ago.

Do you enjoy the idea of a colony that actually has a backstory? This is your game! Just be warned that this game is incredibly glitchy still and may crash from time to time if you're not careful. Other than that I stand by this game and say that it is worth the 12-13 dollars they are asking for! :)

Edit: Just realized I should clarify! I was a tester prior to Steam release so I've had quite a bit of time to play around with it!
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
0.6 uur in totaal
Geplaatst: 17 april
Recensie tijdens vroegtijdige toegang
This game is really good, been looking forward to play it since I saw the first announcement of it.
It is obviously early now, but that does not make it bad in any way, people who buy early access games and then complain about lacking features should not have bought it to begin with.

I really enjoy this game, and the graphics is good, ambience is nice, over all a good game.
Looking forward to play it as it moves along in development.
Was deze recensie nuttig? Ja Nee
6 van de 10 mensen (60%) vonden deze recensie nuttig
7.2 uur in totaal
Geplaatst: 4 juni
Recensie tijdens vroegtijdige toegang
Awsome game in development, developers work hard and the concept seems reachable :D
Was deze recensie nuttig? Ja Nee
7 van de 12 mensen (58%) vonden deze recensie nuttig
4.9 uur in totaal
Geplaatst: 29 maart
Recensie tijdens vroegtijdige toegang
This game reminds me of the best RTS games from back in the days. The gameplay is not perfect yet, has a few bugs, when they are fixed this game will rock! The interaction between you explorers is very interesting and makes it not boring when you have to look for stuff or need to wait for day time. The way you need to think of everything makes this game so depth that it is just great. Just play it!
Was deze recensie nuttig? Ja Nee
37 van de 71 mensen (52%) vonden deze recensie nuttig
1.6 uur in totaal
Geplaatst: 26 maart
Recensie tijdens vroegtijdige toegang
One of the most beautiful games I've ever seen. Check out my thoughts on it: http://youtu.be/XMw65-hmA-4
Was deze recensie nuttig? Ja Nee