It is a misty evening in the year of our lord 1912. The Pattersons, a poor but proud aristocratic family of the British nobility, and some of their closest friends, arrive at the castle Malachi residence of a wealthy Romanian Count.
User reviews: Very Positive (1,198 reviews)
Release Date: Oct 21, 2003

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Buy Nosferatu: The Wrath of Malachi


Recommended By Curators

"Quite possibly the first FPS roguelite in existence, Nosferatu is a nice blend of survival horror and fast paced action with light randomization."
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About This Game

It is a misty evening in the year of our lord 1912. The Pattersons, a poor but proud aristocratic family of the British nobility, and some of their closest friends, arrive at the castle Malachi residence of a wealthy Romanian Count. It is only three days until the family's eldest daughter, Rebecca, is to be wed to the count's son, uniting the family with the rich heritage of the Malachi, hopefully restoring its glory.

The only person missing is you, the brother of the bride, who is on your way from Stockholm, where you have defended the Union Jack in the noble art of fencing in the Olympics. You are to arrive later during the evening.

Sir Patterson is disappointed when the Count himself doesn't greet the family at their arrival, but still he lets the servants show them all to their rooms, without complaining too loudly. It is not until later--when the doors are slammed shut and locked behind them, that he realizes his mistake that they have become prisoners and are at the Count's mercy...

  • Highly intense, first-person shooter, survival horror
  • Enemies appearing shock style from everywhere
  • A massive gothic castle with hundreds of rooms awaits your arrival
  • The random architecture generator changes the layout of the castle and location of the characters every time you play
  • Non-linear style game play, where different parts of the castle can be explored in whatever order you want
  • Pick up and bring your foes down with classic vampire slayers like holy water, crucifixes, and wooden stakes or old-fashioned firearms like flintlock guns and muskets
  • Some vampires can only be slain with specific weapons, which challenges the player's weapon tactics
  • Spine-chilling scores and sound effects seamlessly orchestrated to keep you on the edge of your seat
  • Eerie 3D-graphics with real-time lighting, grainy screens, fog, and mist to give you that classic horror feel

System Requirements

    • OS: Windows 98/2000/XP/7/8
    • Processor: Pentium III 733 MHz Processor
    • Memory: 128 MB RAM
Helpful customer reviews
111 of 147 people (76%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: March 22
>Walking down a hallway

>Hear something go "ROUADUDHHASUHUGUHUGUGU" at 3x the volume should be.

>Spazzes out, wasting all the bullets and missing the monster that made the initial sound.
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50 of 54 people (93%) found this review helpful
2 people found this review funny
2.5 hrs on record
Posted: January 2
Can you save your family from the clutches of evil?!
Nosferatu: The Wrath of Malachi is an intriguing game and story where you are James Patterson; The man who's sister is about to be married to the Count of a Romanian family and you happen to be arriving late. Surprise! The count and his entire family are made up of vampires and you and your family are on the dinner menu. There are several things about this game that may positively or negatively influence your opinion so it's good to be aware of what you're buying.

  • What works:
    +Music: Built to increase tension, Nosferatu's score consists of several ambient tracks and string arrangements that can easily keep you on your toes as you venture through the castle.
    +Ranged Combat: The gunplay is very satisfying and explosive. There is nothing quite like waiting for that one ghoul to pop around the corner just so you can flintlock him in the face.
    +Level Design: Imagine Castlevania type theming with all the exploratory rooms you could ask for. Oh and it's randomly generated.
    +Enemy Difficulty: While not overbearing or a slap on the wrist, nothing screams good mechanics like the feeling that it's all your fault when you lose health or die.

  • What doesn't quite work
    -Melee Combat: Chunky and reminiscent of games where they were just testing this kind of thing out. Like Daikatana.
    -Hilarious Physics Bugs: I suppose you've always wanted to walk into a chest, be subsequently tossed into the air and make a loud "umph" as you slap against the floor. No? Well okay too bad then.
    -AI From Hell: The AI characters really love getting stuck trying to follow you. This includes any obstacles or doors in your way. God forbid you have to escort more than one at any time.

    Overall, I recommend Nosferatu: The Wrath of Malachi because it's still very enjoyable and easy to get into despite the silly glitches.

    7.5/10 Knock yourself out
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28 of 32 people (88%) found this review helpful
1 person found this review funny
2.4 hrs on record
Posted: March 31
Ill get the most important points out of the way quick.

Is this game older? Yes. 2003 to be precise.
Does its age show in graphics? Yes, despite being around the same time as games like Unreal Tournament 2003/4, its still a very old and barebones game, visually.
But is it fun? Quite so.

The very first time you go through this game, you will be slow, unsure and downright inefficient. Youll use your precious ammo in far too high a quantity on enemies that you could slap down with ease. Youll walk into easily avoidable traps... and.. oh yeah, some of the people you are there to save WILL DIE.

The very first time i went through this game, despite all the difficulties i had due to various members of the group dying (and hence i dont get the items they give you) it was one of the most enjoyable times of gaming.

I recently bought it when i saw it was on steam (it actually disappeared from most locations you could get it for a few years, basically requiring a torrent to acquire), and played through it again. Despite finishing it easily in less than a couple of hours, it still remained just as enjoyable from the very start to end.

You are given multiple weapons, with varying uses and effectiveness of each one. You start with just a cane sword and stakes to begin with, but then acquire the flintlock pistol (and a short time later the rifle too, but its basically just a slightly more powerful and ranged flintlock pistol). Then if you do well enough youll find the revolver, grail and machine gun.
But funnily enough, the pistol and rifle are actually powerful enough to get you through the majority of the game, so it still remains playable no matter how badly you are doing.

Now, the focus of this game is to save your family members and kill the big boss vampire and his minions. Typical story, but useful enough in this situation.
There are two ways your family members get killed in this:
1. You take too long to find them. Every few in game hours one of your family members dies off in order, assuming you havent saved that one already. Meaning if you take too long to find someone, they get killed and you cant open their suitcase to get their item (some of which are VERY useful).
2. They get killed when youre bringing them back to the entrance. THIS PROBABLY WILL HAPPEN. Just saying this right now. Theres a good chance that the unfortunately terrible AI that control your family will get them killed more than once. When enemies attack they immediately either fart themselves into a corner in panic, or run a short distance away like an idiot. And once youve gone forward and cleared the enemies, you have to go back and tell the morons to start following you again. The fun part is when theyve followed you, but you still have to stop and walk back to them every 20ft because theyve gotten stuck on a box, or wall, or door that closed in their face and they somehow lack the ability to open it now. And if youre lucky, the MIGHT not lose half their health as they sprint down stairs and take fall damage. (your own character can do this quite frequently too.).

Now, That might make the game sound frustrating at best, but as long as you save your game frequently its not the biggest issue.

Also, unfortunately due to the simplicity of this game, i cant really describe much more without giving out spoilers or ruining parts of the game, but lets just say that the map is quite brilliantly designed. It weaves in and around itself, giving you more shortcuts and back paths as you acquire more keys and access the doors between rooms and floors. There are many hidden caches of items that are sometimes a savior, and other times a nasty trap to lure you into rooms.
Unfortunately the whole "Enemy hiding above doorway" idea is overused to all hell and becomes trivial when you hear the audio cue upon opening a door. Or just looking up and seeing the extended lintel.

But anyway, This is a real gem of a game, and despite its flaws and pains its a enjoyable experience. Truly one of the games of the last many years which really grasped the idea of how to make progressive and atmostpheric gameplay. A game which truly didnt rely on its graphics to sell it.

Twilight Stress Relief Simulator/10. Recommended.
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27 of 35 people (77%) found this review helpful
2 people found this review funny
5.7 hrs on record
Posted: January 17
We need a HD remake of this game!

many scarejumps, scary sounds and everything.

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19 of 25 people (76%) found this review helpful
1 person found this review funny
10.1 hrs on record
Posted: February 25
Game reminds me of the the old school clive barker game. Your mission is about saving all of your family members before the die. You can save em or you could kill them. You fight dogs, vampires, and werewolves!
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