Spoiler Alert is a video game that tests your platforming skills… in reverse. It’s a comedy platformer that you play backwards.
User reviews:
Mostly Positive (682 reviews) - 72% of the 682 user reviews for this game are positive.
Release Date: Jun 30, 2014

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About This Game

Spoiler Alert is a video game that tests your platforming skills… in reverse. It’s a comedy platformer that you play backwards.

When you pick this game up, it has already been beaten. The big bad boss is defeated, the coins are collected and the princess has been rescued. Why, oh why?
Unraveling this mystery takes you through the entire game, from the last level to the first. You must uncollect the coins, revive the enemies and avoid nasty time paradoxes. In other words, you must uncomplete the game by playing it backwards.

Everything in this game is so familiar, yet so different and new. You have played it a thousand times before, and at the same time, you have never tried anything like it.

  • 100 Levels in 4 worlds
  • SpeedRuner Mode
  • Start playing at the end and make your way back
  • Classic platformer gameplay mashed with simple controls
  • Beautiful handdrawn graphics
  • Original soundtrack by Roland La Goy
  • Epic boss fights, upgrades and many different and unique enemies

The Steam-exclusive Collector's Edition version includes

  • Level editor with Steam Workshop
  • The original soundtrack, including a new bonus track and deleted tracks
  • The original Game Jam version of Spoiler Alert - see how it all began
  • Exclusive hi-res desktop art and concept art
  • Screensavers, deleted graphics, and more!

System Requirements

Mac OS X
    • OS: Windows XP and up
    • Processor: A basic dual core
    • Memory: 1024 MB RAM
    • Graphics: Integrated
    • Storage: 27 MB available space
    • Additional Notes: Works with Xbox controllers
    • OS: Mavericks
    • Processor: Dual core
    • Memory: 1024 MB RAM
    • Graphics: Integrated
    • Additional Notes: Works fine on anything running Mavericks
Customer reviews
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Mostly Positive (682 reviews)
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384 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
2.6 hrs on record
Posted: October 15
Spoiler Alert was a quick and mildly entertaining game. I spent a little over an hour getting all of the achievements. The whole idea of playing a platforming game in reverse was interesting, but I felt it could have been executed better. The controls weren't amazing. It was cute, and I paied about 50 cents for it. Would I recommend you get it on sale? Maybe.
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1 of 2 people (50%) found this review helpful
1.0 hrs on record
Posted: October 16
Product received for free
I would recommend this game to you, its worth it.Its a completly different kind of a game, you dont always get stufff like this, its not your usual game. Also its has a level maker for more fun.

Basically you are playing a story thats already finished, obviously its no serious story, its just a really lame thing, like Captain Underpants! Your rewinding the story as you play, instead of playing the game, you are "emag eht gniyalp".

Graphics- Sketchy kind 3\5
Difficulty- Not easy not hard either 3\5
Character - I love donuts and chillies 5\5
Overall- 4\5
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4 of 12 people (33%) found this review helpful
Not Recommended
5.0 hrs on record
Posted: October 7
rigidly choreographed timed acting with horrible physics and broken achievements. there is NOTHING fun about this.
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1 of 6 people (17%) found this review helpful
Most Helpful Reviews  Overall
156 of 182 people (86%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: June 30, 2014
I have gotten perfect ratings on all 90 levels AND all the "bonus" mariachi levels, and have all the achievements, a feat which took probably less than an hour of total playing time. And it was... sort of fun. But the game is not good. The controls aren't tight, the hit detection is awful, and the level design makes NO sense as a "game in reverse" - if you were playing these levels "forward" they wouldn't work at all. It's just a platforming puzzle (and I use "puzzle" loosely) set up to be done backwards. And the level design is uninspired, to the point where even 90% of the way into the game they're still throwing in levels with only one or two jumps / obstacles in them, no tougher than the stuff at the very beginning.

There are some promising ideas in here. But I played all the way through it not because I was having a great time, but to see if there was anything better further in. There was not.
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97 of 119 people (82%) found this review helpful
1 person found this review funny
Not Recommended
0.7 hrs on record
Posted: July 1, 2014
This game is way too easy and way too short. After 44 minutes I have 100% achievement progress; I beat the game in just under half an hour. Watching the credits is the most time consuming achievement.

The longest level of the game takes about 12 seconds to complete, there are several levels where you just need to jump one or two times to complete it.

You get a gold medal if you beat the level first try, but you can easily reset the level via the escape menu, so every try counts as first try. Since there are no checkpoints, there is no difference except in hearing the first 20 seconds of the music over and over again.

The idea for the game is nice, but it is not enough. You are automatically running backwards and mostly just jump over obstacles. It's a very bad and very easy version of Bit Trip Runner. In the whole game (including bonus stages and everything) you just use the Up-Key to jump and in about 30 levels you use the Z-Key for "actions". The actions are NEVER challenging. The hardest parts of the game include about 3 pixel-perfect jumps, you have to master. But because the levels are so short and you can restart them as you want, you will get these jumps by luck or training within one minute.

For achievement hunters like me, this game might be quite acceptable, since it is an easy 100% in less than an hour (10 achievements total).

But if you want to play a game for fun and/or challenge, you should rather play Runner 2. And if you like the concept of playing a game "backwards", try out Braid. It's not exactly that, but it has many elements of what is on your mind.

To be constructive, what the game needs:
- More challenge (e.g. don't have one "action skill" at a time, but have them all, so you use more than just 2 keys)
- Better level design and longer levels
- Another concept for getting Gold medals (e.g. don't have a time paradoxon, but give Gold to those, who can undo every object of the level)
- I think, this would be nicer, if you did not auto-run; although you then had to rethink the whole concept of the game
- Make more things, that make the game "backwardsy", like: A very high jump move, with which you can reach high platforms (from which the character originally fell down), but if you don't reach a high platform with the jump, you have a paradoxon

All in all: Don't buy it for more than 1€ or $. It's not worth it.

PS: There might be Workshop-Userlevels, that are better than the games original levels, but I rated the game here and not usermade content. The game itself should be good enough for a play and the userlevels should be an extra.
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72 of 85 people (85%) found this review helpful
Not Recommended
2.7 hrs on record
Posted: November 20, 2014
This game isn't anything more than a single gimmick being exploited in a not very imaginative way. You play the entire game running backwards on a 2D-platform, and the only thing to do is jumping at the right moment (and once in a while catching some objects). Maybe the idea is slightly original, but the execution certainly is not: everything in this little platformer has been done lots of time before, and in a much better way. Most of the jumps are fairly easy, but some require split-second accuracy.

Games like this depend for their succes to a large extent on the quality of the level-design, and that's where Spoiler Alert fails miserably. Almost all of the levels are short to the extreme: most only last 10 (!!) seconds. Granted, there are a hundred of them in total, but the final feeling is one of complete desintegration.

Regrettably, graphics aren't great either: they have some retro-feeling, but not enough to make them cute; the repetitive music ennerved me a lot. All in all, this game is only there for gamers who want the trading cards (some of these tend to sell for above average prices), and the 10 achievements are fairly easy, so this one is recommended for those who want their 100% completed list being upped by one. Otherwise, I can't find any good reason to play this one.

Overall score: 4/10
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59 of 76 people (78%) found this review helpful
2 people found this review funny
Not Recommended
3.9 hrs on record
Posted: June 26, 2015
Spoiler Alert manages to cram more tedium and stress into 30 minutes than most games tens of times longer.

Looking over the concept it seems solid enough: beginning at the end, Spoiler Alert plays in reverse as you run backwards attempting to recreate your past movements as you go. It’s not all the different from what the excellent Retro/Grade was doing a few years ago, but where that game used time reversal as an interesting hook to wrap a rhythm game around, Spoiler Alert betrays its concept immediately and seems to really just want to watch you fail while wagging a metaphorical finger in your face.

It traps you into an auto running cage and then expects you to somehow predict when you need to jump (your only means of interactivity), which is easier said than done when your character moves like a blob of jello, your window of opportunity is seconds small, and hit boxes are all over the place. The simplicity of level designs and how they get more difficult the closer they are to the start of the game also helps to destroy the impression that you’re playing through a game backwards instead of just a really boring runner that decided to be edgy and go left. No game would ever design levels like this, but somehow Spoiler Alert seemed to forget its most fundamental concept in every way that actually matters.

I legitimately burst out laughing when I exited the game to find I had spent only half an hour clearing every level in the game, as I could have sworn I had been stuck in Spoiler Alert for days cursing its cheap kills and Casiotone Christmas themed mariachi soundtrack (which is every bit as horrifying as it sounds). If Spoiler Alert is a joke it’s one nobody is laughing at, not even the game itself. If anything it felt like Spoiler Alert had come preloaded with its own self contempt, begrudgingly going through the motions as quickly as possible so I’d leave it alone and we could both get on to better things.

You can read more of my writing on Kritiqal.
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41 of 51 people (80%) found this review helpful
1 person found this review funny
Not Recommended
4.2 hrs on record
Posted: January 4, 2015
Spoiler Alert is a one-trick pony that wears out its welcome long long long before you reach its very short conclusion (beginning?)

The idea, short-burst reverse platformming, unfortunately is far more clever than the execution. Uninspiring levels with no room for player creativity leave players repeating 10-second chunks over and over to master the exact sequence of split-second moves the game intends.

It would have been slightly less annoying had the devs thought to include an option to turn the music off separately from the sound effects. After about 14 repetitive levels of frentic midi-accordion mariachi hell, I chose to play in silence.

The only reason to pick this game up (hopefully for free or very cheap) is to get the relatively fast achievements. Spoiler Alert is mercifully pretty short, I spent longer idling cards than playing.
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32 of 37 people (86%) found this review helpful
Not Recommended
1.8 hrs on record
Posted: November 2, 2014
The game's entire gimmick is that you play it entirely in reverse. You unkill enemies, uncollect coins, etc. It sounds interesting and novel but after 15-20 levels, it gets rather boring. The levels are VERY short (like less than 10 seconds short), and the hit detection is atrocious and inconsistent.

It plays like the original Super Mario Bros on NES (and that's a generous comparison), but a super lite version.

Your character moves on his own (backwards) at a set speed and the only control you really have is the up arrow to jump. The length of holding up doesn't appear to make a difference in your length of jump. On one level (out of 100), you can actually make him change directions... again, only on one level. On a handful of levels you have to catch a projectile with z (to unfire said projectile). Each level must be completed a specific way, so there is no experimenting, exploring, or even figuring something out. You cannot choose whether to collect a coin or not, or kill this enemy or not. Each level is essentially press up 2-5 times at the exact moment the game wants you to; Succeed and go to a new combination or fail and do it again until you don't fail.

A nitpick is that the levels actually get harder as you get closer to the beginning of the game, which makes sense in a progression sort of way, but doesn't in a I'm getting close to the very beginning of the game but either way this would be difficult to manage.

Bottom line: the game takes maybe an hour to 100% complete it, getting all of the achievements. It takes longer to get all the trading cards to drop than to complete the game. It does come with a level creator but I did not mess with it.

If it's under $1 and you want to add a perfect game to your achievement list then by all means get it, but I really cannot recommend it to anyone looking for fun. 0.5/10
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Recently Posted
Captain Pootie
0.7 hrs
Posted: September 17
***spoiler alert***
This game will force you to do a hard reset on your computer if you boot it up and beat it then try to exit (at least in under an hour). Tried exiting and all monitors went black...now my comp is having to scan and repair. Wtf!

And in terms of gameplay...aside from the hard reset its not terrible however by this games logic (since you play in reverse) the original game would have started hard and ended easy. Personally I think it would be better if you have to beat the game in reverse first then get to play the whole game forward as well in your own way.
Helpful? Yes No Funny
1.1 hrs
Posted: September 12
!sdrawkcab ti gniyalp fo aedi eht ekiL .trohs oot ,lla revo yalp ot nuf saw tub ,sdlrow hguone toN
Helpful? Yes No Funny
6.1 hrs
Posted: September 9
Too short. Has bugs.
Helpful? Yes No Funny
0.7 hrs
Posted: September 8
It's a great premise. The premise holds water for maybe the length of the first world (that you play).

Beyond that point the game becomes an increasingly aggravating series of mechanics and enemies with progressively tighter and tighter windows for you to jump on/over, and increasingly nonexistent telegraphs to prompt your jumps. One level requires an almost pixel-perfect jump over an enemy situated unnecessarily high up. Another requires you to jump the INSTANT you have control of your character or you'll fail the first jump of the level. One enemy type is introduced with a very tight movement pattern that it later defies entirely in the name of screwing you over in the dickiest way possible. And to cap it all off, the brilliant mechanic by which the game grades your performance is number of deaths since you entered the level -- which resets each time you back out to the menu. So if you care about your level grades, just waste a few seconds backing out to the menu after each death rather than attempting to run the level deathless twice in a row.

At no point did I feel like the rising difficulty was an entertaining challenge, nor did it feel satisfying to overcome it. It felt like hollow, petty revenge, as if I were punching an old school bully in the face.

This game is very successful at being a cautionary tale of why a time-reversed platformer doesn't ♥♥♥♥ing work, if nothing else.
Helpful? Yes No Funny
1.1 hrs
Posted: September 7
10/10 ur mom
Helpful? Yes No Funny
0.3 hrs
Posted: September 3
Not as fun as i thought. cant believe i wasted $3 on this game
Helpful? Yes No Funny