As of March 2014, it’s been 1 year since Paper Dungeons has been on early access. It is longer than we planned, as we hoped to get all the promised features done by now.
During this time, we improved all game modes greatly, brought many new contents and the single player modes are very solid now. We also introduced many great features to improve the DIY (Do It Yourself) aspect of Paper Dungeons.
Although we still missed the multiplayer game modes, and in order to earn enough resources to keep developing our game, we released Paper Dungeons on mobile last month.
Unfortunately the game didn’t take off on mobile and sold very poorly. I’ve worked very hard these past 2 months to get the first multiplayer mode out on PC, but it’s taking too much time with only me as developer. I estimated that we need at least 4 to 6 more months to get the 3 multiplayer modes done.
Faced with this harsh reality (no income during 6 months), we have to admit that we cannot continue adding new game modes. Instead, we need to focus on finishing the game completely with the current features for a final release.
I understand that many will flame out this post and you have every right to do so. Paper Dungeons is our very first game and we handled poorly this early access opportunity. This is the last time that I release a game without all major features already implemented. This long development has also cost us our game momentum: many players who enjoyed the game from the beginning have already finished the main game modes and will surely not come back, even if we finish to implement new features. With this reduced player base, the multiplayer modes have already lost their main interest.
We plan to get Paper Dungeons out of early access within 2 weeks, with a reduced price of 10 USD to reflect the missing features. And I will dedicate my remaining development time on Paper Dungeons to eradicate the last bugs, implement achievements and bring you a brand new Campaign. The next built of the game will also run with the new Unity 5 engine for better performances.
We want to thank all players and their feedbacks, suggestions, encouragements! Thanks to you, we were able to produce a much better game. Again I am so sorry that I cannot deliver all the features I envisioned for this game.
Do not worry: beside that, we still fully support Paper Dungeons and will continue to patch it every time it’s needed.
“First off, if this game had been available either in my undergraduate or graduate time at university I would have failed - it's that addicting! (...) And do not let the cute graphics fool you. This game will kill you. :) This is simply a MUST buy.”
10 – VladVoivode
“A topdown turn based RPG that takes me back to my childhood days of playing Hero Quest with my friends. Fun graphical style and random dice mechanic make it enjoyable to play and a different experience every time. There is plenty of content to keep you occupied with game modes, classes, dice sets, and difficulty levels to unlock. 125+ basic levels and the ability to create and share your own dungeons with other players online.”
9 – dangergerbil
“Turned the game on this morning at 8am, what felt like 5 minutes later was actually 4 hours and 50 minutes, havent had that happen for a long time.”
You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam.
Enter up to 375 characters to add a description to your widget:
Copy and paste the HTML below into your website to make the above widget appear
Sign in to add your own tags to this product.