RollerCoaster Tycoon World™ is the newest installment in the legendary RCT franchise. This next-generation theme park simulation and building game includes fan-favorite features along with incredible new advancements!
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Datum vydání: 16. lis. 2016

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10. února

Post-Release Update #4 – Valentine’s Day!

Hello Tycoons,

It’s time for a new production update! Love is in the air in this month’s patch, as we’ve added a number of romantic Valentine’s Day assets along with additional bug fixes. The full list of fixed issues is below.



To accompany this update we have a couple of announcements. First, we would like to welcome our newest volunteer admins, Peaches and Beaker86, who will be helping out in the forums. Make sure to say hi!

Also, we have started a series of ongoing Coaster Challenges. Visit our forums for additional details!



We’ll continue with more Coaster challenges in the coming weeks – be on the lookout for a special Valentine’s Day Challenge soon!

Thanks for playing RCTW!
Team RCTW

New Valentine’s Items:
  • Chocolate Wonders Restaurant
  • Romantic Fence
  • Romantic Fence End
  • Romantic Couple Statue
  • Lovely Heart Light
  • Romantic Light
  • Décor Birdhouse
  • Romantic Bench
  • Lovely Trash Can
  • Chocolate Box Trash Can
  • Swan Fountain
Bug Fixes
  • Blocker: Game gets stuck in an infinite loading when returning to Main Menu from Mission 1.1
  • Coaster Builder: Invisible Auto-Complete Node
  • Crash: Mission 1.1 – Game crashes when attaching a path from the exit of a ride to the main path.
  • Crash: Game hangs after deleting a medium or large path that clips through the limit fence, changing the path type and repeating the process.
  • General:: The screen briefly turns white the first time selecting a Heat Map filter.
  • General: Grammatical errors can be seen in the topiary scenery descriptions.
  • General: The info box for rotation does not show up when rotating PxP and coaster tracks.
  • General: All rides will show up as closed when loading a park.
  • Lighting: The first light you place does not have lighting.
  • Options: The option window will not be centered on a 4k monitor with 4k resolution.
  • Pathing: Paths and Queues can be created unrealistically low over other paths, in some cases causing terrain to overlap the underlying path.
  • Pathing: After modifying a path to a new texture, the path is no longer selected.
  • PXP: New Modern PxP Extras screenshots/thumbnail shows beneath the pieces, instead of the top.
  • Save/Load: Resuming Mission 1.2 when the Fame Event has started but the Influencer has not arrived will cause a hang on the loading screen.
  • Save/Load: Prevent forbidden characters from being used in filenames.
  • Scenery: Some scenery cannot be displayed as selected.
  • Scenery: The Wondrous Arch is labelled as global scenery while it should be adventure themed.
  • Terrain: The coasters supports levitate when the player selects to ‘Flatten’ the terrain.
  • UGC: Offline screen is missing.
  • UI: Broken rides do not always have a wrench UI icon.

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23. ledna

Post-Release Update #3 - Unity 5.4!

Hello Tycoons,

Happy 2017! Today, we are proud to announce our latest update which we know you have been eagerly awaiting.

Our latest update focuses on RCTW’s upgrade to Unity 5.4, bringing a host of upgrades and performance boosts that will benefit the game as a whole. Overall, Unity 5.4 should improve performance and user experience on lower-specced machines. Please note that specific results that you see will be dependent on your own PC setup.



After our internal testing with Unity 5.4, we’ve seen the following improvements:

  • GPU Instancing - With this fix, you’ll see performance improvements with parks that feature multiple instances of the same PxP assets. Previously mesh combine would store the combined mesh and uncombined state of the object in memory and subsequently reduce performance, but this GPU instancing will replace the mesh combine Speed improvements have been most noticeable on lower end machines.

  • Post Processing Stack - Unity 5.4 optimizes how the game creates and displays visual effects, resulting in increased frame rate performance. This should help parks for users that love FX Generators.

  • Optimization of Ride Cameras – Parks with lots of rides in them may see slight FPS increases from ride cam optimizations.

  • Main Menu Optimization - Overall navigation and UI transitions are smoother.
Along with our upgrade to Unity 5.4, we’ve made a number of bug fixes. The full list of fixed issues is below.

Thanks so much for playing RCTW!
- The RCTW Team



BUG LIST
  • Camera: Following a Fame event peep out from the park will get the camera stuck outside the park.
  • Camera: Activating Free camera makes the game hang.
  • Camera: Peepcam doesn’t take Peep posture into consideration.
  • Credits: Credits have been updated.
  • General: Going to the park expansion crashes the game.
  • General: Game hangs when loading a Luminous Isle sandbox/mission.
  • General: Save/Load – Unable to load save due to NullRef about trash.
  • General: Peeps can be observed in a souvenir holding animation when sitting on a bench or picnic table.
  • Grid: When rotating a building, and activating the grid the building can snap back and be 1 degree off.
  • Grid: The local 1x1 Grid has a broken snapping during the Coaster Builder when at non-90 degrees angles.
  • Loading: Loading screen hangs for a few seconds on Atari splash screen during first launch.
  • Missions: On Mission 1.3 – Title crashes while mass deleting rocks on first play through.
  • Missions: Neglecting to hit [Show Me] for the Fame Event tutorial in Mission 1.2 will force the user to restart Mission if Fame Event completes.
  • Missions: Mission 1.5 – Test stats are not calculated when in ride cam while testing the roller coaster for first time. Missions: Fame events – Sensitive Sam fame event fails when the park is clean.
  • Objectives: Mission 1.7 – The first objective of ‘Think Big’ gets completed when clicking a peep.
  • Options: Camera – The ‘Auto zoom out camera if object too large’ has no functionality in gameplay.
  • Paths: Creating elevated paths has black flickering on the base pillar before placing it.
  • Polish: Operator Animations have been tweaked and adjusted
  • PxP: Grid overlay when raising a piece is no longer transparent.
  • PxP: The game crashes when placing a few PxP pieces down, using the trash can icon to delete those pieces and toggling the grid on and off.
  • PxP: Placing a PxP pieces with grid activated and selecting a tile piece and deactivating the grid will lower the tile 1m.
  • PxP: The grid flickers when placing any of the PxP premade except the western ones.
  • PxP: PxP walls flicker when placed in the middle of 2 other walls.
  • PxP: When player toggles grid on and off after placing a piece, it elevates to 4.2m.
  • PxP: Whimsy – Placing the “Minatare Maze” or the “Floating Tower” premade PxP building makes the grid rotate.
  • PxP: Individually selected pieces are rotated when toggling the grid on and off.
  • PxP: The 4m Barrier aligns with the middle of grid squares instead of the border.
  • PxP: Any extra PxP piece will flicker when placed on top of walls when overlapping.
  • PxP: Placing a premade/blueprint, then placing any scenery, will cause the game to use the PxP grid rather than the Standard grid.
  • PxP: The 4x4 Grid is broken in multiple situations.
  • PxP: Some pieces overlap instead of stacking when perfectly aligned.
  • Scenery: Peeps don’t sit on Whimsy-themed benches
  • Scenery: Certain plazas and 1 ride have black flickering textures.
  • Scenery: The snow globe Center pieces’ globe is textured black.
  • Scenery: The Lollipop flower scenery piece differs from the thumbnail picture.
  • Scenery: Colored Queues – Color applies on the path even if the ‘Rails’ UI is active under the ‘COLORS’ tab.
  • Terrain: Crash – Flattening terrain that has been lowered to the lowest level will crash the title.
  • Terrain: Modify Terrain – The coasters supports levitate when the player ‘Flattens’ the terrain.
  • UGC: Whimsy – Unable to select [Whimsy]m theme when creating UGC
  • UI/UX: Text strings in peeps thoughts tab are cut if park/ride name is too long.
  • UI/UX: Starting missions that have broken rides have up scaled repair icons.
  • UI/UX: [Spacebar] can be used to confirm menu selections which simultaneously pauses/resumes gameplay.

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Informace o hře

RollerCoaster Tycoon World™ is the newest installment in the legendary RCT franchise. This next-generation theme park simulation and building game includes fan-favorite features and incredible new advancements such as stunning 3D environments full of roller coaster thrills, exciting flat rides, eager guests, user-generated content, robust social features, and more – all in one massively fun game!

FEATURES


Powerful Building Tools:

  • Innovative 3D Coaster Editor: Easily create the coolest and wildest coasters imaginable with our best track editor ever! Using our spline-based editor, tracks can be fully manipulated in 3D for the first time, allowing you to create any shape you can dream up.
  • Expansive Selection of In-Game Objects: Entertain your park guests with tons of different coasters, flatrides, shops, scenery items and more!
  • Freeform Object Placement: Control and place every single in-game object anywhere on the map at any angle.
  • Curved Paths: Select your unique type of path from a variety of widths, styles, and shapes. You can make them straight, or for the first time in the franchise, curve them at almost any angle!
  • Fully Deformable Terrain with Water: Place amazing rides and change your park’s landscape in full 3D with completely deformable terrain and water.

Expansive Customization Support:

  • Piece-by-Piece Builder: Create custom buildings and scenery in-game with our expansive Piece-by-Piece tools. Four themes (Adventure, Sci-fi, Western and Generic) and over 260 premade, tiled pieces give players limitless creative freedom.
  • User-Generated Content Tools: For the first time, you will be able to create any item you want in any 3D editing program that works with Unity, and import it into the game for everyone to use! Our robust Steam Workshop integration lets you quickly and easily share your UGC creations with the entire RCTW community!
  • Multiple Maps and Themes: Choose from different environments – forest, deserts, tropical islands - and theme options (Western, Sci-fi and more!) to make each park unique.

Next-Generation Simulation:

  • Brand-New Progression Mode: Experience an exciting new way to play with our mission-based campaign system. This progression mode features dozens of engaging and increasingly tricky missions over 3 world maps, with multiple objectives and playstyle options. As you complete these missions, you’ll be granted Research Points, which can then be used to unlock over 100 new scenery items for use in your Sandbox Mode.
  • Detailed Park Management Tools: Run a successful theme park using a plethora of park management tools and trackers. From park finances to the thoughts of your guests, everything is at your fingertips including new features like heat maps!
  • Sandbox Mode: Build the park of your dreams with unlimited resources in our Sandbox mode. Items unlocked in the Progression Mode will be made available in your Sandbox, or at the touch of a button you can access the full breadth of RCTW coasters, flatrides, shops, and more. Build how you want!
  • Responsive Environments and Guests: Create themed zones in your park! Placing different themed objects near your rides will increase their attractiveness to certain peeps, changing game play dynamically.
  • Advanced Physics Calculations: The coasters in RCTW use a more complex physics simulation than any previous game in the franchise. This simulation allows for amazing designs and a lifelike riding experience. Build a coaster that stays perfectly on its tracks or teeters on the brink of disaster; just be careful or your coaster may jump the rails!
  • Ride Every Coaster: Hop into the front seat of a coaster and ride what you made yourself!
  • Innovative Services: Manage your park’s medical, janitorial, entertainment and mechanical needs with the re-designed, simple-yet-powerful services system.

Native Sharing and Social Features:

  • Social Media Integration: Share all your cool creations and designs with your friends straight from within the game!
  • Friend’s Lists and Stat Comparisons: See what your Steam and Social friends are up to in their games from within yours! It’s easy to see someone’s latest coaster or when they last edited their park.
  • Native Steam Workshop Support: Native Steam Workshop support is built right into RollerCoaster Tycoon World! The interface has been simplified and centralized to make it easy for anyone from the casual to hardcore user. Custom scenery, blueprinted coasters, parks and more can be easily and seamlessly shared from within the game. UGC has been designed to be accessible and easy to use for everyone.

    Systémové požadavky

      Minimální:
      • Operační systém: Windows 7 (64-bit)
      • Procesor: Intel 2.3 Ghz Core i5 or AMD equivalent
      • Paměť: 4 GB RAM
      • Grafická karta: GeForce GTX 460 or AMD equivalent
      • DirectX: Verze 11
      • Pevný disk: 10 GB volného místa
      • Dodatečné poznámky: Subject to Change

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