SuperPower 2 is the only global geopolitical simulation game which allows players to control entire countries. Players control countries in 3 major areas: political, economic and military, but this time, in a beautiful real-time 3D environment.
User reviews:
Recent:
Very Positive (36 reviews) - 88% of the 36 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (936 reviews) - 78% of the 936 user reviews for this game are positive.
Release Date: Oct 11, 2004

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Buy Nordic Games Classic Mix

Includes 14 items: AquaNox, AquaNox 2: Revelation, ArcaniA, Gothic® 3, Neighbours from Hell Compilation, Painkiller Hell & Damnation, Painkiller: Black Edition, Panzer Elite Action Gold Edition, Silent Storm Gold Edition, SpellForce - Platinum Edition, SpellForce 2: Gold Edition, SuperPower 2 Steam Edition, The Guild II, The Guild II - Pirates of the European Seas

 

Reviews

“Creating a superpower from Haiti isn’t an easy task but it sure was a fun run, I recommend SuperPower2 to people that like world simulations or to people that wish they could run any country on earth in anyway they see fit.”
81 % – Gamer's Hell

“The number of options, the good graphics for the globe and almost limitless gameplay adds up a game that is worthy of United Nations attention.”
76 % – GameZone

“The world is beautifully rendered and is capable of giving a wide variety of thematic maps and the capability to drill down into any region.”
85 % – Warcry

About This Game

RULE YOUR COUNTRY, CONQUER YOUR ENEMIES, DOMINATE THE WORLD!

The Story:

SuperPower 2 is the only global geopolitical simulation game which allows players to control entire countries. Players control countries in 3 major areas: political, economic and military, but this time, in a beautiful real-time 3D environment. Players build up their own countries and increase their influence in the broader world while competing against sophisticated A.I. Along the way, gamers make use of economic sanctions, political alliances, and military actions to wage their battles. SuperPower 2 offers the ability to fine-tune each country's performance, from creating or breaking treaties, to making tactical decisions in particular military conflicts.

Key Features:

  • 193 real countries all playable & equipped with realistic data drawn from the CIA World Factbook, the United Nations and U.S. Military databases.
  • Sophisticated A.I. designed to realistically simulate each country.
  • Real-life combat situations, with multiple forces joining and leaving battles as the balance of power shifts.
  • Real-time gameplay and Modular units building.
  • Solo scenarios and "sandbox mode", as well as full Multiplayer support for up to 32 players in a variety of styles, including world domination, economic master, and many others

SuperPower 2 Steam Edition Features:

  • 14 steam achievements
  • New internet matchmaking library, and modified the UI flow in the multiplayer menus
  • Updated the code to support new OS
  • Widescreen Resolution support
  • Editor and Full SDK included

Gameplay Changes:

  • Capital ships needed for invasions from the sea. They need to be within 750km of the region you're trying to invade.
  • Enemy fleets must be further than 1500km of your invasion fleet when trying to invade a region from the sea.
  • The AI will take diplomatic relations into account and will decide whether or not to annex regions under it's military control now.
  • Economy: GTM limited to 30%, sectortax at 70%.
  • Diplomacy: embargo treaties result in a drop in relations.
  • Combat Radius has been enlarged to make frontlines easier to make.
  • AI: allies will make more rational decisions when there is war. If you can handle it yourself, they won't help.
  • Peaceful Annexation: depending on population support in both nations, you now have more or less chance of peacefully annexation a nation.
  • 95 and the nations involved need at least one religion or language in common.

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.5 GHz CPU Processor
    • Memory: 256 MB RAM
    • Graphics: DirectX compatible graphic card with 64 MB
    • DirectX: Version 9.0
    Recommended:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 2 GHz CPU Processor
    • Memory: 512 MB RAM
    • Graphics: DirectX compatible graphic card with 128 MB
    • DirectX: Version 9.0
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (36 reviews)
Overall:
Mostly Positive (936 reviews)
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524 reviews match the filters above ( Mostly Positive)
Recently Posted
Count Vidian
1.5 hrs
Posted: September 21
Become an African warlord, conquer Africa, still get ♥♥♥♥ed over by China and the west.
Helpful? Yes No Funny
neville.ben1
6.6 hrs
Posted: September 19
DO NOT BUY WANT MY MONEY BACK
Helpful? Yes No Funny
exa
25.5 hrs
Posted: September 18
needs a sequel
Helpful? Yes No Funny
Killerjack911
117.9 hrs
Posted: September 16
s
Helpful? Yes No Funny
TrollolPenguin
12.8 hrs
Posted: September 16
For 2 bucks, you can cause a nuclear holocaust with no ill effect
Helpful? Yes No Funny
yusuf.alabay8
11.6 hrs
Posted: September 15
SUPERPOWER 2 OYNARKEN PANELLERİ SIĞDIRAMIYOM NE YAPMAM GEREK LÜTFEN YARDIM EDİN PLS
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
10 of 10 people (100%) found this review helpful
Recommended
17.1 hrs on record
Posted: September 15
A decent 2004 game if you can get past the frequent crashes (every hour) and you are willing to take the time to get the hang of the weird and flawed economy system. You basically have to abuse the economy system and abuse the design flaws to have a working economy.

I bought it for 2 bucks, it's okay for that price.
Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
9 people found this review funny
Recommended
16.8 hrs on record
Posted: September 5
you can buy an army of abrams as liechtenstein and overwhelm austria's military in two battles

you can also ban condoms probably one of my favorite games of all time if it werent for the constant crashing
Was this review helpful? Yes No Funny
6 of 6 people (100%) found this review helpful
Recommended
133.0 hrs on record
Posted: September 16
MAKE SuperPower3!!
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
5.9 hrs on record
Posted: September 21
Me: Play's US.
Me: Raises incoming tax to 90%.
Me: Get's US out of 1.1$ Trillion Debt.
Me: Starts invasion of world.
Me: Canada, Central America, and South America were easy dominations.
Me: Starts invasion of Africa.
Me: This is going quite well.
Russia: "Nukes US"
Me: Sends retaliation strikes against Russia approximately 100 Missiles.
Me: Thinks it's a good idea to send entire military to invade Europe and Russia.
China: "Declares war and invades mainland United States."
Me: Brings remaining troops back to mainland United States.
Me: Looks at all of the territory the Chinese took.
Me: Asks China for peace.
China: "No."
Me: Watches rest of United States conqured by the Chinese.
Me: Gives up and tries again as South Africa.
10/10 Would definitely watch the entirety of the United States crumble before my eyes.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
114.1 hrs on record
Posted: September 11
Product received for free
This game is very fun to play if you are playing with a group and you're interested in geopolitics. The online community is pretty decent, but there are many bugs in the game that could be solved if the developers took the time to update the game. These bugs pretty much kill the idea of hosting a persistent server for online play if you're trying to do that. Hoping for a SP3 where these problems are fixed.
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3 of 4 people (75%) found this review helpful
Not Recommended
3.0 hrs on record
Posted: August 31
Would be awesome ... if it didn't crash so often!
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1 of 1 people (100%) found this review helpful
Not Recommended
0.9 hrs on record
Posted: September 16
This game seems very interesting but I cannot recommend it. I tried playing the game, but the selection for units and countries seems to be buggy and unreliable. Normally I would not give a game a negative review for something like this, but it seems like it was an issue the developers were already aware of and even released a beta-patch for which helped a bit but still did not solve the problem. They seem to have abandoned efforts to resolve this issue since then. In a game where you're going to be doing a lot of clicking on different countries and regions this is a really big deal.

As an aside I tried all the standard tricks including compatability mode, disabling scaling on high DPI settings, etc. Nothing worked. Shame - the game looks like incredible fun.
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Most Helpful Reviews  Overall
200 of 233 people (86%) found this review helpful
199 people found this review funny
Recommended
0.8 hrs on record
Posted: November 18, 2014
PLAYING AS UNITED STATES

1. Built large amounts of ground units and annexed most of Mexico.

2. Canada doesn't like it so they send some military to attack me.

3. Begin massive invasion of Canada.

4. United Kingdom joins forces with Canada and attacks me.

5. Launch small nuclear strike on Canada and order them to sign an annexation treaty.

6. United Kingdom nukes northeastern United States.

7. Launch rest of my nukes at United Kingdom. millions die. United Kingdom utterly destroyed.

8. Most of Europe begins to invade me. I get nuked by Germany and France. Have no missile defense systems or nukes with which to retaliate.

9. United States in absolute ruins. Invaded by conventional forces from all directions.

10. There is no more United States.

PLAYING AS INDIA

1. Build big army and place it on border to Pakistan.

2. Gain nuclear capability.

3. Nuke the ♥♥♥♥ out of Pakistan and send in my army to clean up the mess.

4. Pakistan also has nukes.

5. Pakistan and India both destroyed.


I'm thinking next I'm gonna play as China and invade Russia. See how that works out.
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97 of 101 people (96%) found this review helpful
6 people found this review funny
Recommended
566.8 hrs on record
Posted: November 25, 2015
This game is unique to the genre because it has an Evolutionary Human Emulator (EHE). This is the name given to the game's AI. Each country in the game has it's own unique AI system, which evolves the more you play the game. Each country has certain priorities and takes actions according to the perceived outcome of its actions. As you play, the EHE "learns" new behaviors, drawing connections between actions it didn't know existed and updates previous connections. This EHE makes for very thrilling and unique situations the more you play.

There is a dedicated community that has been keeping the game up to date for the last 12 years. Taking into account the community mods available: the game is set in 2015, practically every nation in the world has updated GDP, population, military values, treaties and diplomatic relations. Also with mods, you can now fight Hezbollah, Taliban, Daesh/Islamic State, etc. There's also mods that set the world in WW2 or the Cold War, all these are also turned into multiplayer sessions.

Play in multiplayer matches with your friends and conquer the world together. Or play peacefully and manipulate the world through proxy-wars, espionage, subterfuge, black market funding, economic exploitation and diplomatic cunning.

Play in multiplayer matches with 20+ other world leaders and roleplay an international community as you wage cold wars, forge alliances and strive to develop into superpowers. In multiplayer matches, it is common for the host to set "rules" for the lobby to abide by, which keeps order and stability to the game world. When you have a good server with a good host, this game rivals that of any strategy multiplayer experience. If you're into geography, history, politics or current events, you'll love this game.

Play in singleplayer sandbox mode: design your own military units, transform the economy of Malawi to have the largest share of fruits and vegetables in the world, become a monarchy and ally with the royal families of the Arab world, start a pan-African/Middle-East Alliance to counter the global North, create covert ops cells to steal military secrets from China, research nuclear weapons, deploy and launch your ballistic missile subs off the coast of India, declare war and conquer your neighbors, then trade conquered territory to your allies, give money to the poorest nations of the world and watch them develop into regional powers, build attack helicopters and put them up for sale, force Israel to annex the West Bank and then watch WW3 unfold.

In terms of gameplay, you can set your own game speed. The pace really depends on you. The game technically never ends. So you can choose to get to year 2100 in two hours, or you can play for hours and only get to year 2030.

The learning curve is not as hard as you might think. It's way easier to learn than Europa Universalis or Dominions, if you ask me. It's not nearly as buggy as it is made out to be. Judging by its low-scores on IGN and Gamespot, you'd think this game would be unplayable; it's a complete exaggeration. The game is very much alive through its Steam and Gog communities. It also has fantastic modular support that allows many new features, such as changing your country's name in-game.

This game is actually one of the most powerful pieces of educational software available. If you're an educator, I highly recommend this game to you. Supposedly, this game has been used by governmental agencies worldwide. If you're a parent, buy this game for your children. I know of countless people who grew up with Civilization I & II or approached the game later in life and learned so much about history from it. This game has a very similar effect on people. Don't know the population of Bangladesh? Not for long. When you play this game, you'll learn quickly where all of the most populous countries are, who produces all of the world's tobacco, as well as the difference between Bahrain and Brunei. It's worth more than its price on Steam for just the reference/educational value alone. It's like a digital encyclopedia.

The depth of this game is a bit difficult to explain:
There's 193 default countries,
each with up to ~30 territories/provinces,
each territory/province has a production value for 24 different resources,
each territory/province has a population that is divided into under 15, 15-65 and 65+,
each of these population categories contributes to the territories consumption of resources,
each of the resources is listed in the world market and traded with all of the other territories from all of the other countries in the world,
each of the resources have a tax rate that is adjusted by the player,
each of the countries have a dynamic economic ranking that id based upon them meeting their production/consumption ratio, political stability, human development level, etc. that determines their priority in the world trading list,
each territory/province also has its own infrastructure and telecommunications level that is influencable by the player, each country in the world has it's own budget sliders for ~12 different spending options (health care, military research, education, tourism, etc.)
each country has its own expenses based on debt, political corruption, imports, budget sliders, etc.
each country has its own inflation rating, interest level, GDP/per capita, personal income tax
....that's just economic

When it comes to politics:
Each of the 193 countries has its own approval, stability and corruption rating
Internal laws (illegal/legal freedom of speech, child labour, polygamy, abortion, etc.)
Government type (democracy, communist, theocracy, dictatorship, monarchy, etc.)
Capitol city (can be relocated)
Languages
Religions
Immigration and Emigration
Political parties
Treaties which are divided into ~15 types
Diplomatic relations with every other nation in the game (from -99 =biggest enemy, 99=best ally)
These diplomatic relations are influenced by the similarity between their religions, languages, government type and treaties.
These diplomatic relations determine everything from who the AI chooses to trade with, goes to war with, builds military units from, etc.

The military side of things are equally compelling...
~12 unit designs (infantry, bombers, tanks, fighter jets, artillery, etc.)
~12 stats for each unit (speed, stealth, missile damage, gun precision, armor, etc.)
~10 levels of military technology (i.e. stealth 1, stealth 2, stealth 3, stealth 4, etc.)
Each country has an infrastructure level that determines how many units it can build concurrently (infrastructure is determined on a territory/province basis and influencable by player decisions)
Each country is automatically ranked for its worldwide competitive compared to every other country in the world
Each type of unit can be named by the player
Each unit can be sold to the world market
Each unit can be trained up to three times
Each unit can be build domestically or outsourced (built by an ally)
Each unit can be merged into army stacks and moved anywhere on earth that you have military access to (regions you control or that of military allies)
Each army stack can be sent into a battle

I disagree that this game has a bad community, as other reviewers have said. I also disagree that the political, military and economic spheres lack depth.
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89 of 96 people (93%) found this review helpful
31 people found this review funny
Recommended
193.8 hrs on record
Posted: February 11, 2015
I love this game. The epitome of being simple yet complex featuring economic control, politics and a lot of military options. I think what makes it stand out from a lot of GeoSim games are the fact that you have so much freedom. From the tax rate, languages your people speak to how many kids they can have... it's up to you. Plus, ain't no country like my sweet, sweet Djibouti.
https://www.youtube.com/watch?v=I-o-7KYxi7Q
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