In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
User reviews:
Recent:
Very Positive (1,140 reviews) - 91% of the 1,140 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (19,641 reviews) - 95% of the 19,641 user reviews for this game are positive.
Release Date: Nov 14, 2014

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September 9

This War of Mine and The Little Ones discounted!


Steam Weekend Sale is here!

It's the perfect moment to grab both This War of Mine as well as The Little Ones DLC! It's a weekend deal! Offer ends 12 September.
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Also rememeber that $1 from each purchase of TLO DLC goes to War Child, a charity helping children in conflict-affected areas! Thank you for supporting the good cause!

More info about War Child charity: www.warchild.org.uk

23 comments Read more

August 30

Frostpunk announcement!



We are ready to announce our next big project: Frostpunk.


What is it about? What kind of game is it? Well, this is still a secret - but you can unveil a part of this mystery thanks to our first teaser of the game:
https://www.youtube.com/watch?v=dHxTtSatvQM
What society is capable of when pushed to the limits?
In a completely frozen world, people develop steam-powered technology to oppose the overwhelming cold. Society in its current form becomes ineffective and it has to change in order to survive.

What does this change mean? What is culture when morality stands in the way of existence? Think about how survival may, in the end, leave us different beings. Whether worse, better, stronger, weaker or, last but not least, more or less humane – that is debatable.

Pre-order will be available at http://frostpunk.gamesrepublic.com.

To stay up to date with Frostpunk, follow us on:
All we can say now is that all This War of Mine fans should be excited about Frostpunk. :)

More info soon!

35 comments Read more

Reviews

“This War of Mine is a gripping survival sim, and a great study of survival during wartime and civil collapse.”
8.4 – IGN UK

“This War of Mine shows the horrors of war in a way, that we rarely can experience in a game.”
9 – Giga Games

“Is this a game you want to play? No. Is it a game anyone with a beating heart should play? Yes. A million times yes. It's a longform exercise in empathy, a sobering piece of work that fills in the blanks left when all we see of war are the headshots. It's a much-needed course correct in the current shoot-first-ask-questions-never gaming landscape that supposes war is won because one supreme badguy caught a bullet through his brainstem. No: It's won when the people who lived under his boot get to go home.”
8 – Gamespot

About This Game

In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.

The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.

Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.

This War of Mine:

  • Inspired by real-life events
  • Control your survivors and manage your shelter
  • Craft weapons, alcohol, beds or stoves – anything that helps you survive
  • Make decisions - an often unforgiving and emotionally difficult experience
  • Randomized world and characters every time you start a new game
  • Charcoal-stylized aesthetics to complement the game's theme

Previews:

IGN

This War of Mine might be the war game we need.

Gamespot

I was intrigued by This War of Mine's attempts to portray the consequences of war in a way that games have largely ignored in the past. The fact that the psychological and emotional challenges of living under such horrifying conditions are something you have to consider as you struggle gives me added hope that it might treat its hefty and important subject matter with the gravity and complexity that it deserves.

Game Informer

11bit is blazing a new thematic trail amidst the currently popular survival genre, and so far the studio seems to have something special on its hand.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP3 (32 bit) / Vista
    • Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
    • DirectX: Version 9.0c
    • Sound Card: DirectX compatible
    Recommended:
    • OS: Windows 7/Windows 8
    • Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
    • DirectX: Version 9.0c
    • Sound Card: DirectX compatible
    Minimum:
    • OS: 10.6
    • Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
    • Sound Card: Integrated
    Recommended:
    • OS: 10.6
    • Processor: Processor:
    [/b]Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
  • Sound Card: Integrated
  • [/list]
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
    • Memory: 2 GB RAM
    • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: Intel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Very Positive (1,140 reviews)
Overall:
Overwhelmingly Positive (19,641 reviews)
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9,948 reviews match the filters above ( Very Positive)
Recently Posted
Mean Green Meme Machine
5.4 hrs
Posted: September 25
A great game that takes a unique turn on mordern day war games
Helpful? Yes No Funny
' R9D J0HN
24.0 hrs
Posted: September 25
Product received for free
this game is very good for the planet
Helpful? Yes No Funny
BluEaglEye
14.2 hrs
Posted: September 25
I never thought a 2D game would be this good (Especially the graphics and the atmosphere of the game)....If you want to try it, Don't hesitate to buy it.

10/10 would get depressed again
Helpful? Yes No Funny
Salamanderson
42.5 hrs
Posted: September 25
Not a fan of platformer games but after a 50% off sale and some convincing by my brother I decided to give it a go. I'm so glad I did. This War of Mine is a truly unique game that challenges you in every way possible and even makes you question the impact and morality of the choices you make. Kill an innocent person for their food and supplies and you'll be able to get by for a while, however in doing so you may just send one of your survivors into a deep, dark depression. Only scavenge from deserted areas and you won't have to worry about making tough decisions but you may not have enough to survive. Risk it big and try to scavenge from a dangerous area and you might come out with a huge supply of food and weapons, or you might not come out at all.. You can tell the developers put their heart and soul into this game and it really does shine through in the gameplay. Definitely worth the price.

10/10 would rob old people to survive again
Helpful? Yes No Funny
xLeGenDaRii
18.0 hrs
Posted: September 25
This game is really good. I dont know what it is about it but I have an appeal to these type of games and this is somewhat relaxing to play as well as enjoyable. I love the whole survivability and scavenging aspect of it. Havent gotten far in the game but so far the whole upgrading your shelter and building objects is on point.
Helpful? Yes No Funny
velocity
3.9 hrs
Posted: September 24
Reminds me of a grittier version of Bethesda's Fallout Shelter for mobile devices. I seem to like this game better though. Each character has a skill or ability to bring to the table, and there are unlimited ways for this game to play out. I recommend giving this game a try, its the most strategic and intuitive experience I have had in a while.
Helpful? Yes No Funny
Jew Exterminator©
4.1 hrs
Posted: September 24
loved it so much since its a survival game with some moral delemas
Helpful? Yes No Funny
GreenFuzzyApe
5.6 hrs
Posted: September 24
Beautiful game with amazing dynamics, I highly recommend this game, but just a warning that it's really sad once you get deep into it. It depends on the choices you make and probably has endless possibilities, just get it!
Helpful? Yes No Funny
Ewelina_L
7.6 hrs
Posted: September 24
Playing this game can be an emotional rollercoaster, but it's totally worth buying. Seeing things from other perspective is something new and oryginal, it shows the true face of war. The game is testing your conscience and I guarantee you, you can't remain indifferent during the gameplay (unless you're a heartless human being). It's a big yes from me.
Helpful? Yes No Funny
mumblefist
20.4 hrs
Posted: September 24
a simple game with complex themes. point and click control system is great, as is the soundtrack. touching and thought proviking
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
247 of 367 people (67%) found this review helpful
20 people found this review funny
Not Recommended
33.4 hrs on record
Posted: September 8
I've experienced a game-breaking bug, where I got stuck on Day 42 on my very first playthrough. No matter what i did (uninstall, re-install, turned off cloud-syncing etc), I cannot progress past Day42. I've asked the developers for help, but all they said is that it will be fixed in an upcoming patch. However, I've since discovered that this is a bug that the Steam version of the game suffered from since 2014, and the developers have obviously not found a solution yet. I'm sorry but the game is just too tedious and repetitive to plod through another partial playthrough. I therefore cannot recommend it until they fixed this bug.
Was this review helpful? Yes No Funny
33 of 37 people (89%) found this review helpful
Recommended
10.7 hrs on record
Posted: September 10
On the surface, This War of Mine is a survival strategy/simulation game. You rebuild and improve an abandoned house in the daytime, and at night you scavenge for supplies. The mechanics are simple – certain supplies are required for certain improvements. You need wood to build a bed, weapon parts to build a saw, water and meat to cook, and bait to set traps. At night, you sneak around different areas in varying states of destruction – a field hospital set up in the ruins of an old one, a flophouse for the lowest vagrants, the home of an old husband and wife just trying to hold on – sneaking around, avoiding conflict, and grabbing as many supplies as you can carry. The controls are simple. It’s quite literally point and click.

The gameplay, however, is almost unimportant, except that it forces you to make choices, hard, brutal choices. Food is always scarce, and when I played through the game, my characters were always starving. I saw them complaining every day about their empty stomachs. I could either let my characters starve, or rob an old couple blind. I took everything from them as they watched, helpless, begging for me to leave them something. It put a knot in the pit of my stomach. When I picked the game up again, my characters were horrified at what they had done.

The most chilling moment was when I had a character kill a man. It was the first time I encountered another person, and I didn’t know how they would react. I didn’t want to lose, didn’t want my character to die. So before the vagrant I ran into could do anything, I beat him to death with a shovel. In the next room, there were even more vagrants who all simply ignored me. When I returned home, the character who killed the vagrant was depressed. She was wracked with guilt.

This is the success of This War of Mine. It puts you into the mind of the starving, the dispossessed and the desperate. It shows you that survival is not easy, that the truest victims of war are not fallen soldiers but the innocents left behind. This War of Mine isn’t just a reaction to the endless stream of war-glorifying shooters, it is a response to all war and anti-war art that focuses on combatants as the sole recipients of horror. Wilfred Owen, Kurt Vonnegut, Tim O’Brien, all hallowed names in the annals of war literature and criticism. Yet they all focused on the burdens borne by the soldiers and overlooked, as many do, the civilians stuck in the boot-churned mud. This War of Mine challenges literature’s view on war and in doing so become literature itself. It is so rare that games become art, but the sickening feeling in my stomach every time I see one virtual character mourn another tells me that this one is, in fact, a work of art.
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22 of 29 people (76%) found this review helpful
2 people found this review funny
Recommended
34.5 hrs on record
Posted: August 29
This was worth every penny spent even though the replay value is in my opinion almost non existent. Once the first story is finished, there really isn't much point in a second play through. Even still, the game is immersive and is very unique. It felt like a combination of Oregon Trail and something entirely more modern. You're faced with some very hard decisions and the wrong decisions become deadly very quickly.

Great game.
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22 of 30 people (73%) found this review helpful
3 people found this review funny
Recommended
49.0 hrs on record
Posted: August 31
A great game but it's quite dark and depressing, you need to be in the right mood to play. Very well designed and challenging. Once you're on a good run it's very satisfying, then it all starts to go wrong... Someone gets sick, someone breaks in to your shelter while you're out scavenging for supplies so you return to a home with injured friends and missing items, you risk scavenging in a derelict building but a gang who take shelter there turn their guns on you, you run, hide, stab one in the back and shoot two more before escaping with some medical supplies and food. Now your character suffers from depression from killing those guys, so he needs consoling.

There's often a lot to do to keep your team and home in good condition. It is tough, but a good game.
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171 of 302 people (57%) found this review helpful
7 people found this review funny
Not Recommended
10.0 hrs on record
Posted: September 6
On balance this really isn't a great game. It DOES hook you in and you find that you have devoted some hours to what is really just boring monotony and after you've invsted tons of hours you are liable o suddenly find your characters quickly all die with little you can do about it.

The graphics are basic, essentially you generally control 3+ cartoon like sprites and there is nothing else moving on screen, yet the game hogs CPU resources like you were playing Halo ! Just crazy.

The major thing I didn't like about the game is that it appears to deliberately make life difficult for you. Doesn't matter what decisions you make, the game will find a way to level you out. It's like games like Oblivion where, when you finnaly get a God like sword and look forward to carving through swathes of monsters, you find the game has levelled up all the monsters so it's no different. Cery unrewarding.

So hear, if you have lots of timber and components and need cogs to make something, when you go out and scavenge you'll find tons more timber and components and FA cogs.

If your party has bandages but no meds, sure enough the characters will become sick leaving you stranded. If you have meds but no bandages then sure enough, the house will be raided overnight and characters will be wounded and without bandages quickly deteriorate.

The moral aspects of the game are a horrible element imo. Just stupid. If the scavenger does anything remotely "bad" the whole party gets depressed. I mean you're surviving a war so stealing for example is highly likely to happen, but if you do it, expect the game to brutally punish you by dropping moral of the party. Characters go from Sad, to Depressed to Broken pretty quickly and trying to recover that position once the juggernaut has started rolling is very difficult. If you don't have books or armchairs or coffee, smokes etc then it's a quick decline. The most stupid aspect is Broken status. Your character won't do anything at all. Will just stand or sit there and is useless from that point on, may as well be dead.

In the final analysis it feels like you are just following the pre-programmed route for the game, you don't really have choices, though it creates the illusion that you do. You have to play the way the game wants you to or it stuffs you.

There are the basics of a good idea here, but as implemented it's just a time waster that deliberately skews the numbers against you to prolongue the play time. You win if the game wants you to win.
When you do finally win after all the hours and effort expended in monotnous repetitive actions, what do you get? A black screen with 2 words in white . . . "You Survived".

Too much of the mechanics (resource management) doesn't make sense. You have the ability to build rat traps (with the appropriate resources) but once you've built 2, the GAME doesn't let you build more ! No reason why the characters couldn't or shouldn't, they have the resources, but no, the game just says no, 2 is it, I'm removing the option after that point.

So, as I said, the game doesn't let you get ahead. You don't really have choices. You DO have to build a stove, a heater, a water distiller, beds etc. No choice, you build them or die. You can't inventively do anything, you can't out-think the game, you can't therefore experiment how you might survive in such a war. You are merely playing numbers. X timbers + Y components = item. Item + something else = another item. etc etc. Always on the back foot, always fighting a game that won't let you get ahead. It presents options for stealing and killing people, but if you do, the game punishes you. Ultimately just silly.

It is in the end a glorified time waster that doesn't reward at any stage.
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10 of 13 people (77%) found this review helpful
Not Recommended
3.4 hrs on record
Posted: September 11
I paid £3.74 for this, as it was on sale. I find it difficult to recommend this game for the full £15.

My biggest gripe with the game is it's repetitive grinding and identical play throughs. Nothing is randomly generated in this game - it's just a set of about 20 different locations that you visit on all of your play throughs. The loot and enemy spawns do not vary, and you ultimately get bored quickly when you realise that the game is playing out exactly the same as it did the last time you played.

On top of that, an awkward control scheme of "left click only" results in some awkward deaths. With the exit to my right, and an army of thugs to my left, I choose the option "run to exit". In my case, my character decided to run upstairs, which got me lost in the building and ultimately ended up in my frustratingly awkward demise as I had to manually tell my character to run back down the stairs and past the shotgun wielding thugs.

But nevermind, I guess I could just load my save again, right? Nope.

There are no save games in this game either. If one of your characters dies, there is no turning back. After the second awkward death in as many hours, I decided to try my hand at surviving with my remaining two characters. This was near impossible - I could not balance their sleep/hunger/medicine enough to both guard my base, and also scavange for more supplies. Eventually this leads to one of the following:

a) I leave my base to scavenge: my supplies get looted.
b) I stay to defend, and never leave: I run out of supplies.

The magic number of three survivors allows you to Sleep / Guard / Scavenge all at one. Take one survivor out, and the cycle is shot to hell.

The awkward controls, poor pathfinding, cluttered UI of "interact" symbols, and the poor balancing between "difficult and fun" make this game a real displeasure to play. It's such a shame - I had been waiting to play this for so long, only to be let down by it's repeated insistance to rub dirt in my eye at every turn.
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5 of 5 people (100%) found this review helpful
Recommended
28.5 hrs on record
Posted: September 10
This game made me question who I am as a person. Aside from Spec Ops: The Line, not many games had the power to do that. It forces you into the perspectives of bystanders, civilians just trying to survive in a combat zone.

Is the game fun? No, but it is engaging as hell. You want to progress through it just to see what scenarios the game puts you in next. Are you willing to steal things, kill people for cans of food, a bag of sugar, a drop of water?

In essence, so long as you go into this game looking not for fun, but an experience that makes you question things, you will come out of it satisfied.
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6 of 7 people (86%) found this review helpful
5 people found this review funny
Recommended
10.2 hrs on record
Posted: September 12
Farmed seven days straigth for a dull knife, got shot by a random guy with shotgun over a pile of wood. Also when will the zombies come?
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34 of 61 people (56%) found this review helpful
3 people found this review funny
Not Recommended
13.6 hrs on record
Posted: September 8
I had a really hard time with replay value in this game, the first 2 times I played it, it was really fun, exhausting and frustrating true, but you had a sense of accomplishment regardless. However, I have since tried to play it other times, using different characters, and even some custom characters, but the game feels the same regardless of who you have. Even most of the locations are pretty similar.

I think what kills the game for me personally, is the amount of resources needed to just survive is high, and the amount of resources needed to upgrade things is nearly impossible to achieve on anything but easy difficulty. Its true that I only have 14 hours of gameplay, so im not an expert by any means, but I doubt i will be putting any more hours into this game.
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4 of 4 people (100%) found this review helpful
3 people found this review funny
Recommended
39.5 hrs on record
Posted: September 21
I made my character Marko sneak into other people's shelter, kill everyone then steal everything. we were doing pretty fine, secure shelter, lots of food and med. on day 11, he hung himself cuz apparently he had conscience. wtf Marko, i thought we were in this together.
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