It is the year 2938. The long wished-for encounter of the X Universe and the Earth holds both joy and sorrow for the people. Despite flourishing trade, the clash of the diverse races, cultures and life forms creates new tensions, mistrust and open conflict that need to be overcome!
User reviews:
Recent:
Mixed (26 reviews) - 65% of the 26 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,258 reviews) - 85% of the 1,258 user reviews for this game are positive.
Release Date: Oct 16, 2008

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Buy X3: Terran Conflict

Packages that include this game

Buy X3 Terran War Pack

Includes 2 items: X3: Albion Prelude, X3: Terran Conflict

Buy X3: GoldBox

Includes 3 items: X3: Albion Prelude, X3: Reunion, X3: Terran Conflict

Buy X-SuperBox

Includes 6 items: X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier

Buy Egosoft Collection

Includes 9 items: X Rebirth, X Rebirth: Home of Light, X Rebirth: The Teladi Outpost, X2: The Threat, X3: Albion Prelude, X3: Reunion, X3: Terran Conflict, X: Beyond the Frontier, X: Tension

 

Recent updates View all (3)

July 6

X3: Terran Conflict Update 3.2d Released

This is a small technical update for Windows only and does not contain any new gameplay features.

• Fixed selection of wrong graphics card on systems (particularly laptops) that have dual graphics.
• Fixed issue with menu performance on systems with particular AMD graphics hardware and driver combinations.

23 comments Read more

About This Game

It is the year 2938. The long wished-for encounter of the X Universe and the Earth holds both joy and sorrow for the people. Despite flourishing trade, the clash of the diverse races, cultures and life forms creates new tensions, mistrust and open conflict that need to be overcome!
Experience the brilliant climax of the legendary X-Trilogy , and take your place in the history of the X Universe.
  • Largest X Universe ever.
  • New faction: the Terrans – inhabitants of the Earth.
  • More jobs and non-linear missions than ever before.
  • More than 100 new spaceships, new ship classes and weapon systems.
  • Re-designed user interface for comfortable control by mouse, keyboard and joystick.
  • New group management tool.
  • Large battleships can be boarded by an outside team.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 10 / 8 / 7 / Vista SP1 / XP SP2
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256 MB 3D DirectX 9 Compatible video card (not onboard) with Pixel Shader 1.1 support
    • Hard Drive: 10GB of free space
    • Sound: Soundcard (Surround Sound support recommended)
    Recommended:
    • OS: Windows 10 / 8 / 7 / Vista SP1
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: 256 MB 3D DirectX 9 Compatible video card (not onboard) with Pixel Shader 3.0 support
    • Hard Drive: 10GB of free space
    • Sound: Soundcard (Surround Sound support recommended)
    Minimum:
    • OS: 10.7 (Lion)
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 2.0+ discrete NVIDIA/AMD card or Intel Core i7-2620M
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: 10.8 (Mountain Lion)
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: 512MB OpenGL 3.0+ discrete NVIDIA/AMD card
    • Hard Drive: 10GB of free space
    Minimum:
    • OS: Ubuntu 12.04 LTS
    • Processor: Pentium® IV or AMD® equivalent at 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 2.0+ discrete NVIDIA/AMD card (with proprietary driver) or Intel Core i7-2620M with Mesa 9.0
    • Hard Drive: 10GB of free space
    Recommended:
    • OS: Ubuntu 12.04 LTS
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: 512MB OpenGL 3.0+ discrete NVIDIA/AMD card (with proprietary driver)
    • Hard Drive: 10GB of free space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (26 reviews)
Overall:
Very Positive (1,258 reviews)
Recently Posted
Frustus
0.8 hrs
Posted: August 23
Decent game, just not for me.
Helpful? Yes No Funny
SA|Fallen Horizon
161.4 hrs
Posted: August 22
This is a great game IF you are willing to put the time in. The learning curve is insane, but once figured out this game turns into a gem that you will always compare other space sims to.

This is a must buy for those that enjoy EVE and other games of the style.
Helpful? Yes No Funny
Vechernyaya
51.3 hrs
Pre-Release Review
Posted: August 20
Lots of possibility, but I hate flying in space boxes.
Helpful? Yes No Funny
Quails_in_the_mist
7.9 hrs
Posted: August 19
11/10 great space photography sim
Helpful? Yes No Funny
Winking Wizard
287.8 hrs
Posted: August 15
It's one of those game you install, play 20 min, uninstall.
A year later, install, play 20 min, uninstall.
A year later, install, play 20 min, uninstall.
Until one day you get past the learning stage. Then quit your job, say goodbye to your friends, X3 is your life now.

The keyword here is DEPTH.
If you wanna held your controller, flying from sector to sector, shoot stuff, hear explosion, action-packed, this is not for you. Because all you want is a fly n' shoot experience, in a space setting.
X3TC is a SANDBOX game, it gives you a universe, factions with characters, awesome ships, and dynamic economy. It can be VERY action-packed, but not in the sense of run n' gun.

What does dynamic economy mean?
That means money doesn't come from no where, NPC actually have to transport products and materials, that means you can compete with them, find a potential market that nobody's aware of, trade illegal goods, establish a monopoly.
Nearly everything can be automated.
How cool it is to set up traders to trade around the universe automatically for you?

"But I don't care about economy!"
Then you have ships, big f*cking ships, small swarming ships, all of them are personally flyable.
You can sit on your I-win ship and crusade from sector to sector, or you can zip around in your lighting fast M5 and watch your big destroyers throwing out energy balls. You can board other ships with your marines, force pilots to bail and claim their ships, and even own a large fleet.

All of those, build upon one of the most versatile engine I've ever seen.
The stuff you want to do is 99% doable, you just don't know how yet. Ask.
Helpful? Yes No Funny
DRUNK_CANADIAN
0.3 hrs
Pre-Release Review
Posted: August 14
X3: Terran Conflict is one of those games from a series that if "Space exploration is your thing" you may like, it is however an underwelming experience with minimal direction, time padding events (to make you think there is more content) and overall subpar space sim. I cannot recommend this game unless you are one of those people who wants to play every space sim out there....because frankly there are games that do it better, and won't devour all your time.
Helpful? Yes No Funny
<HF> ☠Shonem☠
4.9 hrs
Posted: August 12
"Mission timer, 12 minutes, rating: Easy"
Distance between each gate? 5 minutes, 3 gates to jump.
Mission, impossible.


This was every starting mission I found so far, everything is impossible to do just based on time needed to make the jumps.


"Mission timer, no time limit, rating: easy"
The ship I have to destroy blows me out of the sky and I didn't even dent it's shields.


"Mission timer, no time limit, rating: easy"
Escourt mission, goes well enough, lose 60% haul during it, but I make it to the end.
Both the big ships I'm escourting with dock, 2 more enemies spawn, they don't help me fight and the station wont let me dock, Get destroyed.

For having so much to do, this game sure does feel empty and slogging.

If you're not a space sim expert, stay away.

Played over 4 hours, 0 missions completed, every one either took too much time to complete and was failed, or it was rated easy and ended up being too hard to complete.


Just a note here as well.
This is obviously a niche game, so a lot of people of course will enjoy it and have fun.
I myself am a veteran EVE online player, so I really do like space sim type games.
I just feel like this one was improperly polished and lacks a lot of interface and functions that would of made it easier to get into for new players.

If you're an X series vet, you'll have a much different experience than someone new to it.
But if you are new to it, don't jump into it with this game unless you watch some tutorials.
Helpful? Yes No Funny
Lemmingbomb
0.6 hrs
Posted: August 1
Heard good things. Not very user friendly for beginners. This is meant to be a finished product.
Helpful? Yes No Funny
MageMatthew
173.5 hrs
Pre-Release Review
Posted: July 31
Good game.
Helpful? Yes No Funny
Jediknight
345.8 hrs
Posted: July 29
X3:TC is absolutely awesome!

If you ever looked up to the night sky in awe then you will appreciate the vast size and visual splendor of the X3 universe.

You can own and control as many ships as you like. Where each ship can be equipped with a variety of weapons(lasers, missiles), shields, remote software control commands and tuning(cargo bay extension, engine, rudder control). There is a ship for any and every task and mission that needs to be accomplished. From transporting wares or passengers between stations, to very large carrier ships with swarms of fighters docked and ready to launch in the presence of hostile enemies.

There are plenty of missions and hundreds of sectors to explore. Build a trade empire or an armada fleet of ships. And go conquer the universe.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
25 of 25 people (100%) found this review helpful
4 people found this review funny
Recommended
287.8 hrs on record
Posted: August 15
It's one of those game you install, play 20 min, uninstall.
A year later, install, play 20 min, uninstall.
A year later, install, play 20 min, uninstall.
Until one day you get past the learning stage. Then quit your job, say goodbye to your friends, X3 is your life now.

The keyword here is DEPTH.
If you wanna held your controller, flying from sector to sector, shoot stuff, hear explosion, action-packed, this is not for you. Because all you want is a fly n' shoot experience, in a space setting.
X3TC is a SANDBOX game, it gives you a universe, factions with characters, awesome ships, and dynamic economy. It can be VERY action-packed, but not in the sense of run n' gun.

What does dynamic economy mean?
That means money doesn't come from no where, NPC actually have to transport products and materials, that means you can compete with them, find a potential market that nobody's aware of, trade illegal goods, establish a monopoly.
Nearly everything can be automated.
How cool it is to set up traders to trade around the universe automatically for you?

"But I don't care about economy!"
Then you have ships, big f*cking ships, small swarming ships, all of them are personally flyable.
You can sit on your I-win ship and crusade from sector to sector, or you can zip around in your lighting fast M5 and watch your big destroyers throwing out energy balls. You can board other ships with your marines, force pilots to bail and claim their ships, and even own a large fleet.

All of those, build upon one of the most versatile engine I've ever seen.
The stuff you want to do is 99% doable, you just don't know how yet. Ask.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
161.4 hrs on record
Posted: August 22
This is a great game IF you are willing to put the time in. The learning curve is insane, but once figured out this game turns into a gem that you will always compare other space sims to.

This is a must buy for those that enjoy EVE and other games of the style.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
251 of 257 people (98%) found this review helpful
43 people found this review funny
Recommended
956.8 hrs on record
Posted: December 21, 2014
This is the final Space sim. The absolute, glorious space sim that only a PC can have. You can fly anything. You can buy anything. You won´t be able to even dock a ship at the beggining, you won´t be able to win a single fight at the start, your ship will be a piece of crap and you won´t be able to even dock at the majority of the stations. Random squads of pirate fighthers ten times more well-armed than you will be at the majority of sectors corners. Alien enemies with battleships the size of your city clogging entire sectors will mop the floor with your face for their amusement. Yet, you can trade, steal, find or loot weapons, ships, containers with goods or missiles that worth ten times the price of your little fighther in the shipyards. Find your way around. Get rich. get frindly with one of the races, buy super corvettes that can kick the ♥♥♥ of all the enemies that made fun of you, parade in carriers that effortlessly kill hordes of the same things that would vaporize you in the begginning, build your own stations, command remote armies of both honestly bought or captured vessels and conquer entire sectors by force to build factory complexes that put anything ever builded anywhere to shame.
Was this review helpful? Yes No Funny
130 of 135 people (96%) found this review helpful
1 person found this review funny
Recommended
169.6 hrs on record
Posted: December 15, 2013
There is simply no other single player space simulation out there that even comes close to the depth and complexity of X3 Terran Conflict. A series high point as many improvements to the older X games can be found here in X3TC. Improved interface and UI gives way to full keyboard and mouse control with a new and improved flight model. A much more polished sandbox experience provides a larger and more detailed universe complete with a fully dynamic supply and demand based economy that you can exploit, support, and or decimate on a small scale or faction wide.

Improved combat from small fighters and scouts to massive capital ships and carriers. Different variations in ship types with upgradable engines and thrusters. Travel by stargate or use Jump Drives to instantly travel large distances through space. Varied assortment of ship systems and upgrades for specific roles that can all be created by NPC and or players complete with logistics and supply lines. Jump Drives require fuel and larger fleets will require support ships and stations to rearm and refuel.

Play to whatever style you favor the most at any time. From small scale skirmishes to large scale epic fleet battles. Traders, explorers, pirates, bounty hunters, mercenaries, haulers, miners, police, military, industrial, and civilian. Micro manage everything or automate it with RPG based NPC fleet and corporation controls. Industrial mining operations and station construction. Name your player, corporation, ships, and all of your assets. Fully simulated sandbox complete with a full array of terran and alien factions. Your actions will effect your reputation around the universe with each one. Play the story at your own pace with full 3D open world space flight where nothing is scripted and anything can happen, even full scale invasions.

The universe is alive with friendly, neutral, and hostile NPC's. Some will even offer you random jobs and trade. Fly any ship in the game in first or third person. Hire wingmen to fly your ships and protect your assets. Train soldiers for 3rd person boarding operations and defense. Deploy satelites to create a network for tactical and economic information in realtime. Explore the universe to find hidden stations and derelict ships. Perform spacewalks to claim and or repair ships. Keep track of your thoughts with the captains log as your experience unfolds. The only limitation is your imagination.
Was this review helpful? Yes No Funny
241 of 280 people (86%) found this review helpful
69 people found this review funny
Recommended
116.1 hrs on record
Posted: December 18, 2014
"Mount & Blade" in space.
Was this review helpful? Yes No Funny
320 of 401 people (80%) found this review helpful
38 people found this review funny
Recommended
43.2 hrs on record
Posted: May 10, 2014
A+

X3 IS A GOOD DAMN GAME IF YOU DON'T HAVE A JOB
AND HAVE A LOT OF TIME TO SPEND JUST DOING STUFF
AT YOUR COMPUTER.

IT IS A PRETTY SLOW PACED GAME
SO I WOULD SAY BUY IT IF YOU DON'T HAVE FRIENDS OR SOMETHING
BUT STAY AWAY IF YOU NEED TO SET ASIDE TIME TO DO STUFF LIKE
BREASTFEED YOUR CHILD.
Was this review helpful? Yes No Funny
82 of 89 people (92%) found this review helpful
2 people found this review funny
Recommended
127.0 hrs on record
Posted: November 4, 2014
X3 Terran Conflict, at first when I started this game I was lost on what I could do. Even when I found the script edit I was lost because of how big the game is. I then started to understand what I needed to do in the game. After a little while I found the game to be empty, not much was going on. No real wars or anything like that. I went through some really long missions and was starting to get sick of it already so I started to look for mods for the game. What I found was a rich list of really great mods which brings the game to life, I will add the link to the mods at the end of this review.

Wish the mods I give this game a 10/10. Without the mods I give the game a 6/10 or 7/10.

The graphics for the game are good and it is fun to fly around and build space stations. I just like war in space so I needed to have something more which the mods gave me.

Here is the link for the mods. http://forum.egosoft.com/search/index.html?template=default&style=default.css

I hope you have as much fun with this game as I do.
Was this review helpful? Yes No Funny
150 of 187 people (80%) found this review helpful
11 people found this review funny
Not Recommended
344.2 hrs on record
Posted: July 15, 2015
First, let me say that I really hate having to leave a negative review for this game. It actually has all the elements in place to make it truly great -- a huge, explorable universe, a complex economy, a huge variety of ships that each have their own use, a nice backstory, good graphics and music -- but it has some really critical flaws with playability that make the overall experience extremely tedious.

This is really three games in one: In the early game, it begins as a 3D space combat and flight simulator, and succeeds quite nicely at this. But in the later game, as you accumulate more resources and ships, it becomes more of a economy/trading simulator and fleet command style of game.

The critical problem is that the entire interface is designed around first-person navigation and combat, and controlling groups of other ships involves absolutely enormous amounts of navigating through menus for even the simplest task, like "move here". Secondly, ships move *very* slowly in this game, even with the built-in option to speed up time by 10X. Thirdly, trading ships, even the upgraded ones that are supposed to be self-sufficient, are stupid and require lots of hand-holding. The net result is that, once you have a large economy and fleet of ships, you will spend 30% of your time in menus, 69% of your time waiting for ships to move from point A to B, and 1% of your time actually doing whatever it is you intended to do in the first place. To build, equip, and move a medium-sized fleet into position to attack something is the work of several hours (not counting the time needed to get money for it), which is just absurd.

What this game *desperately* needs is a way to toggle between first-person cockpit style view and a third-person, RTS-style, "fleet commander" view to ease management of large numbers of ships.

Other minor criticisms are that the voice "acting" is generally terrible (major characters are often voiced by obvious computer-generated text-to-speech), and the quests are pretty simple "go here" or "deliver this to there". The different sectors start to all look the same after awhile. Also, there aren't many capital ship battles, a problem that was fixed in the expansion, X3: Albion Prelude. However, none of these are major problems in what is essentially an open-world game. The only critical problems are the interface and speed of doing anything, but these are enough to make the experience really frustrating.

All this said, if you have lot of patience and a lot of time to burn, I would actually recommend this game. For others, no.
Was this review helpful? Yes No Funny
62 of 63 people (98%) found this review helpful
2 people found this review funny
Recommended
176.9 hrs on record
Posted: December 27, 2014
Okay, two years after I had bought this game as a part of the X Superbox I feel obliged to write a few words about it. Simply because X3: Terran Conflict (and other X games) are some of the best games EVER made. I would actually hesitate whether to still call this a game. It will steal your life.

First things first. It's probably gonna be easy for veterans of previous X games to get into this one, few slight changes but the same mechanic in a nutshell. For the others though, be warned! This game has one of the steepest learning curves I've ever experienced in a game, yet it is also probably the most rewarding. You start out with one ship in a vastness of space and you can virtually build a galactic empire with hundreds of ships, factories, and resources at your disposal. It's not gonna be fast, it's not going to be easy, but it's going to be fun! And you can really do it! No MMO has ever come close to the level of freedom and complexity of all the mechanics in this game. No other sandbox game provides such a beautiful playground for making all your dreams of becoming an overlord come true. It's a gem, an absolute beast of a game, so patched and so loved that even when the developers provided little to no tutorial (very extensive manual however), you can get all the information you need to become great relatively easily.

It's difficult to recommend this game to just one group of players. You can get a lot of fighting experience in this one, which I personally enjoy very much, but it's not a simple grabba shipz and go pwn everybody rite nao. No... You have to work on your reputation with a faction, you then get to buy the ship of your dreams, then you have to take it and slap dozens of upgrades on it to make it really shine and then you go get yourself some kickass weapons. I love maintaining all these little details, you can change your weaponry on the fly and tear all kinds of enemies apart. There are limits of course, but lemme tell you... I did destroy a class M6 bomber with about 150 MJ shields with a little M5 ship that only has 1 MJ shield.... I did take out a Kha'ak corvette with my M3 Mamba thanks to an insane firepower provided by Mass Drivers and their non-existent energy consumption. This might not mean anything to you now, but trust me, when you get there and live it... you will remember ;)

Ooooor you can pretty much just ignore the whole shooting thing and become a filthy rich and successful trader and buy everyone :D The story isn't important, you write your own. The graphics are very good in my opinion. Music and sounds are more than adequate. Mostly you won't even notice the music, which makes those rare moments of entering a sector that's different than all the others that much more enjoyable.

This game is about options, freedom and passion for honing all your skills. And I love it.

Personal rating 10/10
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74 of 81 people (91%) found this review helpful
13 people found this review funny
Recommended
120.4 hrs on record
Posted: November 2, 2015
I've got 100hrs on this now, which is way more than most other games I've played. I think I can put forward an honest review, or opinion, on the game without sounding a like total *&6^ by jumping in guns blazing, yeee haaar!!!... which I've done. At this point I have a few decent ships, some credits in the bank, and the game makes sense. I've never played this type of game before.

THE BEST (excuse the capitals) free roaming space game I've played, and I've barely scatched the surface.

If your holding off on playing X3 because you've read or someone warned you of a learning curve then I'd ignore it, slap them in the face and throw and glass of water over your shoulder. There is a lot to learn, not doubting that, but if you just start and mess around then you travel along the curve, there's no need to understand and know about the entire game before you can access it. My experience went as follows;


started game as humble trader
started flight school
got bored of flight school
went wandering off
spend 20 minutes and 4 cups of tea travelling to other sectors
bought some meatsteak cahoonas
wandered off in another direction
tried to figure out what to do with meatsteak cahoonas
looked for an 'eat' or 'grill' button on dashboard
couldn't figure it out kept wandering
three hours pass
finally discovered SATA
bought some energy cells
sold meatsteak cahoonas
went for a sleep

**10/10 would travel again


-----------------More Info, Read On ----OR---- Look Away Now-----------------

The best thing you can do if you ask me (nobody did for the record) is buy and sell energy! cells, nearly everyone in most sectors uses them and it's an easy start to get some credits and explore the game while taking in what the &^&% is going on. I've never played a game that leaves you actually feeling like your inside the game, some do, but with this I actually do just dissapear into the X universe for like day, infact some days I prefer it being here. It's a good place to go if you need a break, take a holliday.

-----------User Interface---------------
(scuse me while I get teknical) It's pretty easy to navigate, and looks good, small text, lots of data, blue text on the cross hair centre bit isn't so clear against some backgrounds, i.e. your flying towards a structure looking to dock and you can't tell how far away you are. Once you get used to hotkeys and can ping menu's up and move around easily, some things you wish could be better like the sector maps on the universe view. ---That's all I've got

----------------Graphics----------------
Despite it being an older game, the graphics are good in my opinion. I mean in most sectors it just a background and then elements like the gate and some stations, so I think they look pretty sharp. Watch out for lag in the menu's if your cards underpowered.

-----------------Combat------------------
Some of the fights you can get into even early on are crazy, 'pew pew Whaaaaaaa!! barrel roll barrel roll barrel roll, 20 mins later *feel sick*, once you can afford slightly better than standard ships (OTAS) and fit some laser cannons it get's fun. I can't comment on later game fights with M1's and huge fleets, I'm not there yet, but I assume multiply fun by factor of 10 or so. It's really up to you how much you kit out a ship, you have to buy from stations things like shields and weapons. Also upgrades for things like acceleration, cargo space and turn speed. Plus, each ship contains a different conbination of all of these things so, combat itself depends on the choices you make plus your skill as a pilot, cool.

-----------------Trading------------------
You could play this game forever and never fire a laser, I think. Trading is a case of buying low and selling high, you find a station thats selling low and then you move around and sell it full price, repeat. Find out who needs what, stations depend on resources in order to produce, increase cargo hold size to make best use of your finance and make sales there and back. More advanced trading involved setting up ships using their onboard software (which you buy from stations) that do automatic trade runs, this I haven't done it. Basically trade within the game get's a lot better once you get your jump drive, before that it's tedious and slow, which will put people off, so, get a jump drive. Once you've travelled into a sector it appears on the map, so you can jump there using a couple energy cells make big sales, buy (*&^, jump somewhere else, bla bla. One annoyance in the game is a certain lack of a lot of stuff, like as in 'sorry we're sold out' signs everywhere, sometime this can be improved by supplying what they need for resources, other times apparently it's just the game.

-----------------Mods-------------------
The only mod's I've installed for this (there's tonns) some are too old and have broken links, but there's good UI mods that's make menu's etc prettier, less round and glossy, and also colour coding text makes it easier to differentiate between factions at a glance. Also real stars and planet backgrounds, that's a must.


---------------Conclusion-----------------
So yea, I don't know where I am with this now, just ranting really, if you like space (space! \0/) and games with a lot of freedom of movement, spreadsheets, data, tiny text, pew pew, then you'll no doubt enjoy X3. For the price that this sells at your getting a ridiculous amount of game for the money, despite it's age. I'll play this for another year or so yet, then look at the albion prelude expansion, then moving onto a newer X (bar the latest, I think).
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