Are you afraid of the big bad Woolfe? Step into the boots of a vengeful Red Riding Hood in this twisted-fairytale platformer. Defeat deranged fairytale bosses with your trusty axe, explore a gorgeous fantasy universe and piece together the truth behind the mysterious passing of Red’s father.
User reviews:
Recent:
Mixed (22 reviews) - 50% of the 22 user reviews in the last 30 days are positive.
Overall:
Mixed (926 reviews) - 61% of the 926 user reviews for this game are positive.
Release Date: Mar 17, 2015

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About This Game

Woolfe – The Red Hood Diaries is a cinematic fable featuring a vengeful Red Riding Hood. All grown up, cried out and armed with an axe, our noble heroine embarks on an odyssey to avenge the death of her parents. Buckle up for a surprising take on the traditional Red Riding Hood tale, mixed with some good old-fashioned action platforming, fun combo-based hack ‘n slash combat and rewarding environment puzzles that explore the attractive fantasy universe.

“THIS IS NOT A FAIRYTALE, THERE’S NOTHING FAIR ABOUT IT”


KEY FEATURES


  • A twisted fairytale – This take on the Red Riding Hood legacy is not an ordinary bedtime story. Four years ago, Red Riding Hood’s father Joseph, lead engineer for Woolfe Industries, died in a work accident. At least, that’s what his family was told. All grown up, our heroine is ready to unveil the truth and present the bill for her tragic loss.
  • A rich, visual experience – Woolfe's atmospheric artwork immerses the player in a rich fantasy universe centred on a city paralyzed with fear, occupied by tin soldiers. Sneak through the slums, descend into the sewers, run through the harbour and escape the city into the evil forest, where all manner of creatures are out to get you.
  • 2.5D action-platforming – The tale’s 2.5D levels combine the simplicity of side-scrolling gameplay with three-dimensional puzzle-solving.
  • Fast axe-wielding combat – Armed with her trusty axe, Red will need to skilfully execute combos to strike at her foes' weaknesses.
  • Deranged fairytale enemies – On her journey, Red faces some bloody encounters with “familiar fairytale faces”, such as The Pied Piper, tin soldiers, big bad wolves, scary fairies and (of course) her arch-nemesis, B.B. Woolfe.

STORY


Red leaves her Granny and her safe place, the forest, and heads back to the city, which she finds paralyzed with fear and scarred by a plague of kidnappings. B.B. Woolfe, CEO of Woolfe Industries, rules with an iron fist and maintains a constant state of fear through his army of henchmen. Our fearless young protagonist sets out on a violent vendetta against the megalomaniac, whom she holds responsible for her father’s death. Level by level, she learns more about her father and what happened on that dreadful night – and, ultimately, about Woolfe’s hidden secrets, which are even darker than Red could ever have imagined.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel i5 2x 2.6 GHz, or AMD equivalent
    • Memory: 3 GB RAM
    • Graphics: Nvidia GT 640, AMD Radeon HD 6870/7750
    • DirectX: Version 9.0
    • Storage: 3 GB available space
    • Additional Notes: Don't use the highest settings on a lower-end machine.
    Recommended:
    • OS: Windows 7
    • Processor: Intel i5, 2x 3.2 GHz, or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GTX 660/750, AMD Radeon HD 6970/7850
    • DirectX: Version 9.0
    • Storage: 3 GB available space
Customer reviews
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Recent:
Mixed (22 reviews)
Overall:
Mixed (926 reviews)
Recently Posted
supesandbats
( 0.1 hrs on record )
Posted: July 24
Sneaking is painfully slow.
Helpful? Yes No Funny
Lothy
( 3.0 hrs on record )
Posted: July 19
In Woolfe, you take on the role of Red, as in Red Riding Hood, who is off to find the truth about the “accident” that led to her father’s early demise. I have to say I rather liked the idea of the story, the way it has a different take on a classic, expanding, and changing the world around the basic storyline; though the way it was delivered to us, with the rhyming and all was a bit… not quite to my taste.

Red Riding Hood is basically an action-y platformer in 2.5D, which means there’ll be lots of jumping, some puzzling, and some fighting.

Let me get this out there first: the keyboard controls SUCK. I was too lazy to try getting, plugging in, and configuring my controller, so I can’t comment on whether it’s better or not with it, but if you’re going to use the keyboard, don't even bother. The keys are all over the place, the controls are uncomfortable and clunky and don't respond too well.

Fighting in Woolfe is not really nicely dealt with either. Hit, run, hit, run. It’s boring and a bit bland, even though you gain skills as you progress through the story, it just doesn't cut it.

The music is nice, but it can get rather repetitive. The voice acting isn’t bad, but I didn’t find it to be great either. Speaking of which, the game is kind of “heavy”, not overly good in older or lower specs PCs as it can run kind of sluggish in parts. Most of the part where you're actively playing will work good, but the start and menu screens, as well as the cut-scenes were pretty choppy on my PC.

That said, I liked the art, it was nice and detailed, some of the areas were really beautiful, and although Red’s model wasn’t particularly cute, it offered a nice contrast with the usual "drawing" style of similar games. However, because of its 2.5D setting and the way it was handled and shaded, the art style made it hard to actually judge the depth in some areas - whether they were background or foreground. I’ve played other 2.5D games that managed to easily show you which was front and which was back, it wasn’t always quite so clear on Woolfe and sometimes I'd get stuck wondering why things weren't working when it was just because it was on another level. This was particularly bothersome as there are some stealthy parts to the game play which were fun to play, but annoying if you misjudged the 2.5D part...

Overall, it’s a pretty average game with rather awful controls.

Do I recommend it? Meh. If I were forced to choose, I'd give it a “Yes” for the story and general looks, but be prepared to deal with horrible controls.
Helpful? Yes No Funny
MagnaKnight
( 11.5 hrs on record )
Posted: July 13
Product received for free
PLS read this. I am a big fan of Alice madness returns, when i saw this game i told myself "I must have it" because the design and it feels similar to it. In a way it does. The only reason i gave it a thumbs up is because it feels
like an Alice Liddell game.
PROS:
1. The enemies are well made and amazing
2. The scenery is beautiful and amazing.
3. The story is good.
4. Red looks AWESOME.
5. Feminist can't complain about this game.
6. The ONLY game that will give you the feeling of Alice american McGee, (a little bit from Tim Burton).
7. Red speaks through the whole game making the game feel more full.

CONS:
1. The animation needs TONS of work.
2. Fighting is horrible since everything is incomplete.
3. You get some magical powers but it never explains why and how.
4. No fighting music.
5. Framerate drops (IDK why).
6. Little puzzles
7. Story is WAY to short
8. little to do
9. Game isnt finished
10. So much things must be done.


Helpful? Yes No Funny
dwxsy
( 3.3 hrs on record )
Posted: July 11
Beautiful scenery, soundtrack and rhymes!
The control (I use keyboard) is a little difficult for me, esp. the jumping and chasing part, but still a nice experience.
Hoping to see the next episode of the story~~
Helpful? Yes No Funny
Aibou
( 0.1 hrs on record )
Posted: July 10
Okay... so I played 8 minutes of.. whatever the ♥♥♥♥ this is, and had to turn it off. For many reasons. First of all.. I can't tell if the creator of this game was either trying to be creative and revamp the classic story of Red Riding Hood, or.. they just never picked up the ♥♥♥♥ing book in their life. The story is more or less explained, as soon as you start the game up. If you can even call this sad excuse of a brooding teenager's tale of martyrdom a 'story'. Nothing about it makes sense. Just listening to this.. white haired girl.. who has a voice of a 35 year old cougar (though riding hood was originally a child) sounding like she was coming up with the story about her past on the spot, just.. gave me the BIGGEST ♥♥♥♥ing migraine. I WANTED to like this. Even though it had mostly negative reviews, I WANTED this to be a good game. I thought it would be something akin to Alice Madness Returns, which in a somewhat awkward way, the art style DID have that feel, but I can't just sit here and pretend I like something I couldn't even last ten minutes playing. The story is terrible, the concept while it could of been interesting just wasn't executed well at ALL. Who and WHAT the ♥♥♥♥ is Woolfe and why the hell does he have ANY part in this story if her dad died of an accident. I could of BARED the fact it was mainly platformer if it wasn't for the fact that everything else was ♥♥♥♥ around it. No wonder it never got finished. Get your ♥♥♥♥ together, RHD. Get your ♥♥♥♥. Put it in a bag. I don't ♥♥♥♥ing care what you have to do with it. Sell it to a store, take it to a ♥♥♥♥ museum. Just get. your ♥♥♥♥. TOGETHER. GETYOUR♥♥♥♥♥OGETHER.

So yeah. If you could remove this atrocity from Steam and give me my dollar back from the steam sale, that would be great. 0/10 Never ♥♥♥♥ing playing again.
Helpful? Yes No Funny
DisturbedChihuahua
( 2.4 hrs on record )
Posted: July 10
"NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!"...don't buy it.

Woolfe is an episodic platformer with some action game elements into it developed by Belgian developer team GRIN.

THE GOOD:
+ Visuals: Anyone familiar with American McGee will be magnetized inmediately.
+ Plot: Very entertaining, similar (but not on par) to how Alice Madness Returns unfolds (fantasy characters in a dark and gritty world).

THE BAD:
+ Constant framedrops: Idk if this happens only with W10, but I encountered this issue during all the game.
+ Frequent glitches: Falling through platforms (I'm lookin' at you A Forest Adrift level), hitting through enemies, laggy controls.
+ Edginess (personal nitpicking): I'll be honest, I'm a man who has more fun with a Syfy movie than a Woody Allen movie. That said, this game's plot gets shadowed by the fact that it tries hard to be dark and gruesome, but not like The Terminator, it's like the Shadow the Hedgehog game kind of dark, like a teenie boy dressed in Hot Topic clothes trying to impress by saying that he's demented and psycopathic in front of a convicted serial murderer...it's lame, it's pitiful, like a disturbed chihuahua biting a rottweiler's balls and it takes you away from whatever inmersion you could get from this game.

THE UGLIER:
+No updates, no fix (not soon at least): The dev team is no more, they disbanded shortly after the game's release.
+Episodic game with one episode: Because the dev team disbanded, this is now an incomplete game.

In conclusion, this game has some great potential to it, but without the dev team around to help and continue the game I can't recommend this to anyone, not even in bundles or discounts.
Helpful? Yes No Funny
omfg-cob
( 100.6 hrs on record )
Posted: July 8
Absolutely gorgeous artworks. Meh programming at best. Good story concept however the writing is, in my opinion, poorly done; the style of writing does not fit the timeline the game seems to be set in, I think too much modern language and terms are used. The game also tries to make use of rhymes which is done so poorly I can't even laugh at it. If nothing else I'm so happy that the devs didn't put in a million and one different collectibles.
I honestly both love and hate the game, but the hatred primarily steems from a ton of resets trying to speedrun the game.
Helpful? Yes No Funny
Dirtdiver1
( 2.0 hrs on record )
Posted: July 5
I wanted to like this game going in and I did like the style of the game but the controls were unresponsive and the camera would shake and flip me off the edge for no reason. Some of the death spikes in the forest level would kill me before I would touch them. And why do you have a health bar if most of the stuff is one hit kills. I did finish the game the story was ok and Granny Palpatine gave me the death paw special move, the last one, in the middle of the second of the only two boss battles in the game and it wasn't even that useful. Get this game if it's like fifty cents otherwise find something else.
Helpful? Yes No Funny
Rapxtor
( 1.0 hrs on record )
Posted: July 4
Nice 2,5D adds more varied exploration and puzzle solving possibilities.
Shame that GRIN desbanded and didnt finish part 2 wich leave the game in some kind of cliffhanger, but still a enjoyable plantformer with good graphics, voice acting and gameplay.
Helpful? Yes No Funny
Shanye
( 6.2 hrs on record )
Posted: July 3
First of all I want to mention the good things about this game:
I really liked the design of the characters and the world surrounding the player. It was a very enjoyable dark, dusty steampunk world. Reminded me a lot of Alice from American McGee and Tim Burton the same time.
The story was interesting, and I really liked the voice of Red.

But (big but sadly):
I didn't enjoy the gameplay. I would have found it better if the concentrated on one concept of game. Hack'n Slay or Jumpn' Run or Riddles. If it were a Jump'n Run with the same story with out the senseless fighting I think it would be much more enjoyable.

Especially in the woods I was more then confused and enraged, because the player wasn't able to see what he had to do. Sure dying a multiple times at a certain point isn't that bad, but it's annoying if it throws in to spawning enemies all of the sudden or you have to start far away from your death point.
Or the chase scene: It was way too fast to get your head through which path you have to follow.

Another thing is the not existing saving! Yeah, one could figure out when the game saves by itself, but then please insert a save sign / checkpoint so the player knows.

And the non existing damage points. Basically you don't know how much damage you make, how much you can endure. If you fall you're dead, sometimes you can touch gas and don't die, but another time you die immediatly without realizing what hit you nor what you should do about it.

So yeah, it was beautiful but I was really annoyed by the end and just wanted to finish it for the sake of the story.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 6 people (83%) found this review helpful
Not Recommended
6.2 hrs on record
Posted: July 3
First of all I want to mention the good things about this game:
I really liked the design of the characters and the world surrounding the player. It was a very enjoyable dark, dusty steampunk world. Reminded me a lot of Alice from American McGee and Tim Burton the same time.
The story was interesting, and I really liked the voice of Red.

But (big but sadly):
I didn't enjoy the gameplay. I would have found it better if the concentrated on one concept of game. Hack'n Slay or Jumpn' Run or Riddles. If it were a Jump'n Run with the same story with out the senseless fighting I think it would be much more enjoyable.

Especially in the woods I was more then confused and enraged, because the player wasn't able to see what he had to do. Sure dying a multiple times at a certain point isn't that bad, but it's annoying if it throws in to spawning enemies all of the sudden or you have to start far away from your death point.
Or the chase scene: It was way too fast to get your head through which path you have to follow.

Another thing is the not existing saving! Yeah, one could figure out when the game saves by itself, but then please insert a save sign / checkpoint so the player knows.

And the non existing damage points. Basically you don't know how much damage you make, how much you can endure. If you fall you're dead, sometimes you can touch gas and don't die, but another time you die immediatly without realizing what hit you nor what you should do about it.

So yeah, it was beautiful but I was really annoyed by the end and just wanted to finish it for the sake of the story.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
3.0 hrs on record
Posted: July 19
In Woolfe, you take on the role of Red, as in Red Riding Hood, who is off to find the truth about the “accident” that led to her father’s early demise. I have to say I rather liked the idea of the story, the way it has a different take on a classic, expanding, and changing the world around the basic storyline; though the way it was delivered to us, with the rhyming and all was a bit… not quite to my taste.

Red Riding Hood is basically an action-y platformer in 2.5D, which means there’ll be lots of jumping, some puzzling, and some fighting.

Let me get this out there first: the keyboard controls SUCK. I was too lazy to try getting, plugging in, and configuring my controller, so I can’t comment on whether it’s better or not with it, but if you’re going to use the keyboard, don't even bother. The keys are all over the place, the controls are uncomfortable and clunky and don't respond too well.

Fighting in Woolfe is not really nicely dealt with either. Hit, run, hit, run. It’s boring and a bit bland, even though you gain skills as you progress through the story, it just doesn't cut it.

The music is nice, but it can get rather repetitive. The voice acting isn’t bad, but I didn’t find it to be great either. Speaking of which, the game is kind of “heavy”, not overly good in older or lower specs PCs as it can run kind of sluggish in parts. Most of the part where you're actively playing will work good, but the start and menu screens, as well as the cut-scenes were pretty choppy on my PC.

That said, I liked the art, it was nice and detailed, some of the areas were really beautiful, and although Red’s model wasn’t particularly cute, it offered a nice contrast with the usual "drawing" style of similar games. However, because of its 2.5D setting and the way it was handled and shaded, the art style made it hard to actually judge the depth in some areas - whether they were background or foreground. I’ve played other 2.5D games that managed to easily show you which was front and which was back, it wasn’t always quite so clear on Woolfe and sometimes I'd get stuck wondering why things weren't working when it was just because it was on another level. This was particularly bothersome as there are some stealthy parts to the game play which were fun to play, but annoying if you misjudged the 2.5D part...

Overall, it’s a pretty average game with rather awful controls.

Do I recommend it? Meh. If I were forced to choose, I'd give it a “Yes” for the story and general looks, but be prepared to deal with horrible controls.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1 person found this review funny
Not Recommended
2.4 hrs on record
Posted: July 10
"NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!"...don't buy it.

Woolfe is an episodic platformer with some action game elements into it developed by Belgian developer team GRIN.

THE GOOD:
+ Visuals: Anyone familiar with American McGee will be magnetized inmediately.
+ Plot: Very entertaining, similar (but not on par) to how Alice Madness Returns unfolds (fantasy characters in a dark and gritty world).

THE BAD:
+ Constant framedrops: Idk if this happens only with W10, but I encountered this issue during all the game.
+ Frequent glitches: Falling through platforms (I'm lookin' at you A Forest Adrift level), hitting through enemies, laggy controls.
+ Edginess (personal nitpicking): I'll be honest, I'm a man who has more fun with a Syfy movie than a Woody Allen movie. That said, this game's plot gets shadowed by the fact that it tries hard to be dark and gruesome, but not like The Terminator, it's like the Shadow the Hedgehog game kind of dark, like a teenie boy dressed in Hot Topic clothes trying to impress by saying that he's demented and psycopathic in front of a convicted serial murderer...it's lame, it's pitiful, like a disturbed chihuahua biting a rottweiler's balls and it takes you away from whatever inmersion you could get from this game.

THE UGLIER:
+No updates, no fix (not soon at least): The dev team is no more, they disbanded shortly after the game's release.
+Episodic game with one episode: Because the dev team disbanded, this is now an incomplete game.

In conclusion, this game has some great potential to it, but without the dev team around to help and continue the game I can't recommend this to anyone, not even in bundles or discounts.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
176 of 183 people (96%) found this review helpful
1 person found this review funny
Recommended
29.0 hrs on record
Posted: October 13, 2015
Any time there's mixed reviews on a game I'm always hesitate on even trying a game out, but I'm glad I gave Red Hood Diaries a chance. The graphics are gorgeous, imho. They have a beautifully haunting atmosphere and this goes for the music as well. It kept me entertained and that made me happy. What more could I really ask for? The story held my interest long enough to keep playing to the end and unfortunately it's a to be continued story, but I gathered that before I began playing due to browsing the forums. Hopefully, the creators can figure out what to do with it or pass it off to someone who wants to pick up the project and continue it. Despite that I was pretty satisfied with the ending regardless and enjoyed the game beginning to end.

A lot of people complain about bugs and issues with the game, but I never really had any issues with it. Perhaps, I came late into the game when all the bugs had been fixed? It ran pretty smoothly for me and my computer isn't anything high tech to say the least. My only troubles with the game were my own stupidity as I didn't know what I was going to do with a point A to point B situation during jumps and such. Overall the game was fascinating and beautifully constructed, I think people put things down too hard and need to relax and give it a chance. If you played it during all the bugs earlier on during it's release, I'd say give it another go. Those issues might be fixed now.
Was this review helpful? Yes No Funny
109 of 126 people (87%) found this review helpful
3 people found this review funny
Recommended
12.6 hrs on record
Posted: May 16, 2015
Woolfe attracted me as soon as I saw its store page, even though I am not the biggest fan of platformer games. A story rich game that tells a steampunk version of the Red Riding Hood classical tale, a female protagonist, very nice visuals - all of these contributed to my excitement. However, after I started to play it, my enthusiasm decreased a lot because the overall polish of the game falls short of expectations.

The story starts by introducing the player to Red's mission: she is supposed to infiltrate the city of Ulrica in order to stop the evil machinations of “B. B. Wolfe” and find her father's assassin. In order to do that, she jumps up on ledges or double jumps to reach far off platforms and fights occasional enemies.

The game is designed on a 3D plane, and Red has full range of movement but she is largely locked to a 2D perspective. Some of these 3D segments are rather disorientating, since the camera is mostly locked from the front and you can't tell very well which item is closer to the viewer and which is further away, this resulting often in failed jumps, until you learn the exact starting spot of the jump. But even a bigger problem is the controls in this 2.5D plane. Since the controller that I use currently has an issue, I had to switch to keyboard. And moving with a keyboard in a 3D plane, trying to simulate an analog stick using only the arrow keys, is very difficult. This added a lot to the frustration I felt playing this game. I died multiple times during the combat scenes because I wasn't able to move easily in a circle around the boss. This is one of the games that require a controller for a smooth gameplay experience, which a keyboard can't really provide.

The combat in the game is not satisfying. There are several enemy types in the game (rats, mechanical soldiers, fairies and wolves), but none gives a feedback when hit. There are no health bars on the enemies (unless the enemy is a boss), so you can't tell which one to prioritize from a group. Red has a light and a heavy attack to use, and later in the game she learns a couple of other special moves; these aren't always effective since they're in slow motion, and during those seconds Red is easily stunned making it impossible to attack and consuming her whole attack energy at the same time; hence it's much more effective to mash the buttons for the 2 basic attacks until all the enemies die. Red's weapon accuracy is far from dependable since the enemy hitboxes bug out quite often and there’s no indication of a missed hit whatsoever.

http://steamcommunity.com/sharedfiles/filedetails/?id=443555057

One of the boss fights was really bugged for me, while performing it in hard mode. I spent around 5 hours trying to figure out what I was doing wrong because right before the last phase the boss’ health stopped going down, even though I was continuously hitting him. Restarting the game the next day fixed the problem - apparently one of the boss’ phases was somehow misplaced and replaced by the easy mode version despite me setting the fight on hard mode from the beginning.

Jumping from one place to the next is also a source of frustration in Woolfe, and I've wasted a lot of time trying to progress to the next step because the controls just failed on me. At times, pressing space for double jump midair didn’t seem to have any reaction from the game so I often had to restart from the last checkpoint and do the whole thing again, including killing all the enemies, only to reach the same spot and fail the jump again.

On a positive side, the game's greatest feature lies in its straightforward, but nonetheless compelling, narrative. The story is narrated by Red through rhymes, and her funny sarcasm accompanies you while platforming through the streets of Ulrica or through the forest outside the city. The music is rather well composed and does add to the atmosphere of Woolfe’s world.

The graphics are lovely and the lighting effects in the town and forest are impressive. The graphics enhance the story a lot by imbuing everything with a natural magic. However, I can’t help but feel that too much of the budget and time was spent on the visuals alone, leaving the overall experience feeling a bit rushed, but still enjoyable to some extent.

http://steamcommunity.com/sharedfiles/filedetails/?id=442399266

Overall I decided to give this game a positive rating since despite the lack of polish in combat and the soggy platforming experience, it manages to maintain a satisfactory level of enjoyment through its unique world, beautifully and artistically designed, as long as you use a controller to play it and don’t go for 100% achievements. Woolfe needed a bit more work before being released and it could have been a great game if the combat bugs were fixed. Nevertheless, it's an impressive effort from the part of a 5 people team.

More reviews on the Lilly's Corner Curator page
Was this review helpful? Yes No Funny
96 of 108 people (89%) found this review helpful
5 people found this review funny
Recommended
1.6 hrs on record
Posted: September 14, 2015
Nice platform game old school. You can jump (twice), walk, run, stealth motion, hang, roll forward, tackle.... Gorgeous gfx and good audio. Play it at Difficult level please since it's quite easy. Nice 2,5D adds more varied exploration and puzzle solving possibilities.
Quite underrated game. Ok, it's not a masterpiece in its genre and something could have been done a bit better but it's a solid 7/10, with a 8-9/10 gfx.

Hysterical trolls ruined the charts for this game smahing it down in a very exaggerated way and finally forcing the software-house bankrupt. Idiots.
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336 of 466 people (72%) found this review helpful
10 people found this review funny
Not Recommended
2.0 hrs on record
Posted: March 17, 2015
(Please Read this whole thing.)

The reason I can't recommend Woolfe is because it's far too short to charge $10 for. It's got some small issues here and there, but I was willing to overlook them, but I cannot overlook the runtime of the game. (EDIT: The devs have already planned a sequel for august. I still can't recommend this game unless you don't mind paying $10 for a 2 hour game.)(EDIT #2 - 3/28/15: The Devs have patched the game and added many new animations to combat, as well as fixing a lot of bugs.)

I really wish I could recommend this game. I really do. It's a very fun little game, with an interesting use of fairy-tale characters. There are a few bugs left for the team to squash, such as after the final boss, instead of watching the lovely cinematic I got to listen to the VO from the cinematic and walk around in the driveway of Granny's house.

Also, the game tries to rhyme every other line of dialogue, which annoyed me endlessly by the end of the VERY VERY short experience.

It's very short. You'll notice that at the time of writing I have about 120 minutes in this game. That's after beating it once through and dying multiple times. (Which is good, this game will make you work a little for your story.)

I wish there were more bosses, because only having two made the pacing feel off. If Wolfe is supposed to be this huge megalomaniac, dictatorial scumbag, why does he only have one henchman? Who lives in the sewer?

There are about 10 stages, 5 or 6 in the city and the rest are this really cool Trine-esque forest. These stages can be beaten fairly quickly if you don't die/know where to go. There's this stage at wolfe's factory(?) that hints at the game wanting to be slightly more open, or maybe have more complex levels. Really, The game needs more levels so that there are more oppurtunities for Red to talk about why she's looking around, and about her family in general. The beginning makes it out to be this huge undertaking for her, but she ends up completing her mission in a day and a night?

Perhaps this could be fixed by DLC, which I would pay for happily because as is, the story doesn't tie up nicely. There's a short cinematic at the lake that hints at Red's brief relationship with her mother, but doesn't even match up with how Red talks about her mother's disappearance earlier in the game. First she says she disappeared in the woods, and then she's digging tunnels in a mineshaft? Her mother and father had a happy marriage, but he didn't know he had a kid with his wife?

The combat is fun once you learn a few special moves, and Red's remarks after she learns a new move are nice and characterful. It's almost kind of spectacle fighter-y, although it really lacks any kind of combat system. The game originally tries to set itself up as a stealth-action game but the sneaking is basically abandoned once you get your axe at the end of the tutorial level.

In short, Woolfe is a fun, gorgeous game that you should look at if you want a quick platformer. If you're looking for a more fully realized experience, you're better looking elsewhere because this game isn't going to last you. If they release DLC or update the game in a meaningful way, I'll look forward to it greatly.

This studio has some great talent and it will be exciting to see what they make next.
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63 of 71 people (89%) found this review helpful
3 people found this review funny
Recommended
3.2 hrs on record
Posted: May 6, 2015
This game could have turned out a small gem, but it's not.

- the graphics are lovely, kudos to the artistic team (the forest? wow! charcaters and some items models may use some work though)
- the music is also quite good and fits the game perfectly
- I also liked the cameras despite the disadvantages they may give you while trying to jump to your next desination (but overall they are ok)
- monologues and dialogues in rhymes are a nice touch
- red hood voice is also nice

And that's all about the pros of this game.
- the story is so so...mediocre at best. It could have been good if it had more depth.
- the combat system is totally forgettable
- the 2 boss fights are a total nightmare even at easy difficulty (yeah i started with normal and since the combat was meaningless I set it to easy just to make it faster)
- health system is a joke. You insta-die touching\hitting (broken) hit-boxes or you die in combat while still having some health (guess health calculation is not accurate)
- checkpoint system is annoying as hell (many of them just in front of cutscenes or "tutorials" that each time you have to skip IF you can. And yes: you will die a lot and thus you'll hate those cutscenes\pauses)
- ending is a "to be continued",REALLY? Really.
- your abilities are a joke as well. You even learn a new one during the fight with the last boss. And I didn't even use it because it's bad.
- invisible walls where you expect to be able to jump (oh..guess what? you probably will die)

So... is this game a total disaster? Nope.
The game is actually a pretty short platform with a unique style. I would have preferred an adventure direction instead of the combat.

Is the game finished? Nope.
- the game is also very unpolished
Dlc with a decent endig or expansion may be coming; at least I hope they make it free.

Is it worth the price of 9,99?
this is very personal.
For me it is not; I played much better games at that price.
Luckily for me i got this for 2,50 VAT included from a reseller site.
That's a very small amount, but compared to other games it offers much more less as value: but the game is from a new indie company so I'm happy to have purchased it and I hope GRIN will deliver more games.

Still, when it is on sale, buy it if you are interested. It's an OK game after all.
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53 of 58 people (91%) found this review helpful
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Recommended
7.1 hrs on record
Posted: September 12, 2015
This game should have more good reviews and it's a shame that it wasn't a bigger success for the developer.
I do admit the price is a bit high for the short length of the game but who ever buys games on steam that aren't on sale anyways!

Rating
7/10
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54 of 60 people (90%) found this review helpful
1 person found this review funny
Recommended
24.7 hrs on record
Posted: July 26, 2015
Developed by GriN Multimedia Woolfe – The Red Hood Diaries is a modern reimagining of Little Red Riding Hood that is quite a dark and twisted story of this classic fairy tale. The game for me also has some parallels to American McGee’s Alice due to the two protagonists in the story who are not afraid to get their hands dirty and also share some similar gameplay parallels.
Woolfe – The Red Hood Diaries allows the gamer to control the protagonist Red who is investigating her father’s death at Mr. Woolfe’s factory and also wants revenge. Red was also raised by her grandmother who taught her a few things about fighting and magic. So with your axe by side, magic in the other, Red commences her journey through this dark and twisted world looking for clues, answers and blood.
In terms of gameplay, Woolfe – The Red Hood Diaries is basically a 3D arcade game with a strong emphasis on 2D platforming mechanics which looks glorious on a PC with full detail. The world of Woolfe is rich, diverse and even though it is quite dark can be very colourful at certain times. Apart from killing enemies and fighting bosses, Red must also use stealth to sneak around the environment.
To complement the engaging story about Red, there’s some great voice acting that goes hand in hand with the gameplay and the fantasy inspired musical score.
Although the game supports a keyboard/mouse combination, to play the game as it should be played is via a PC controller which transforms the game into a FULL HD arcade console experience. As you defeat enemies, solve puzzles and explore the world, all the clues are right in front of the player but at times, the puzzles which require timing can be quite a challenge.
Although this is only part one of Woolfe – The Red Hood Diaries, developers GriN Multimedia should be commended on creating a rather engaging arcade experience on the PC that harkens back to American McGee’s Alice with its twisted storytelling and gameplay.
The game looks beautiful on a PC with some exceptional detail and sturdy gameplay mechanics that for the most part work well. Reiterating again, the game needs to be played with a controller because it does make the experience considerably easier and even though there are a few flaws, it’s definitely a game for those wanting a fun arcade fix.
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