An explosive homage to SNES-era platformers from the makers of Stealth Bastard Deluxe, Explodemon is non-stop action mayhem like you've never seen before.
User reviews:
Mostly Positive (50 reviews) - 78% of the 50 user reviews for this game are positive.
Release Date: Nov 3, 2011

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Includes 3 items: Explodemon, Stealth Bastard Deluxe, Velocity®Ultra


About This Game

Explodemon combines the retro style of 16-bit platform games and Japanese action titles with the upgradable skills, hidden collectables and clever puzzles from more modern titles. Players use Explodemon's self-destructive nature to combat enemies and fly through the air, all the while solving a huge variety of physics-based puzzles.

With twelve huge levels, full keyboard and controller support, upgradable skills and a full set of achievements and collectables to discover, Explodemon captures the essence and nostalgic feel instantly recognisable from SNES-era platformers with the depth and variety of more recent indie platform titles.


• Explore 12 gigantic levels of intense platforming action set across three diverse worlds
• Adapt to a constantly changing gameplay experience with new skills and hazards aplenty!
• Evolve Explodemon into your own personal destruction machine with upgradable skills
• Countless collectables and 20 achievements add a modern depth to the retro style
• Enjoy a comic story told with suitable aplomb and panache!
• Full controller support

System Requirements

    • OS: Windows XP, Windows 7, Windows 8 (Not compatible with Windows 10)
    • Processor: Dual Core 1.6ghz+
    • Memory: 2 GB RAM
    • Graphics: DirectX 9, 512MB Video Memory or Greater
    • DirectX: Version 9.0
    • Storage: 1 GB available space
Customer reviews
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Mostly Positive (50 reviews)
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27 reviews match the filters above ( Positive)
Most Helpful Reviews  Overall
32 of 42 people (76%) found this review helpful
3.2 hrs on record
Posted: March 27, 2014
At first glance and play, a very nice tribute to the platformers of days gone by. The controls are reponsive and feel good.

The story, presented in comic book fashion, is quite entertaining. You are a guardian, a hero, awakened (unintentionally) from stasis during a world invasion and are the worlds last and only hope.

But your powers are unstable and you tend to spontaneously explode if you are too idle or slow. You have a need for...exploding and it's better to put them to good use. The pace is constant and quick.
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18 of 19 people (95%) found this review helpful
2.7 hrs on record
Posted: March 29, 2014
Explodemon is, like the description says, a 16-bit side scrolling platformer. And it definitely pays homage to this genre of games.

You can see that this game takes elements from classics such as Mega Man X, while still having an unique gameplay in the form of explosions. And those are used in a pretty nice way for both gameplay and stage hazards. You can use explosions to jump higher, move faster, lift objects and of course, annihilate the Aliens that are attacking the planet you were created. On that note though, there isn't really much of an interesting story but it is comedical nonetheless. Explodemon can also be seen as a fun character, because he is a bit sadistic when it comes to exploding.

The graphics aren't outstanding but they fit the game well. The music is pretty forgettable unfortunately. Also, this game isn't very long. It only has 12 stages which can be completed in a short amount of time. Fortunately, the customization of your Explodemon makes up for it, which comes in the form op upgrades. There are also various collectables and achievements, also coming with rankings at the end of each stage which counts for a nice amount of replayability.

This game brings back nostalgia to my SNES days and does it in a great way. If you're a fan of 2d platformers or just want to try out something new, Explodemon might be just the game you're looking for. Also note: a controller is not necessary, but I would recommend using it anyways.
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15 of 18 people (83%) found this review helpful
15.0 hrs on record
Posted: October 23, 2014
A good platformer, but not a great one.
The main issues first:
-Boost Run doesn't always seem to trigger properly, either that or its triggering mechanics aren't properly explained, I had many deaths due to this.
- Difficulty spikes out of nowhere in the second half by introduction of instant death that was entirely absent from the first half. A bit late to introduce that kind of stuff, I think.
-Third world is generally a bit of a mess level-design wise. Lots of physics puzzles that don't quite work, a puzzle involving avoiding the goal ring, an anticlimactic and kind of shoddily designed final boss, just generally not as fun as the rest of the game.
-Kind of samey graphic-wise throughout, and the only boss battles are all facing the same opponent, just in different battlefields.
-You won't get much out of this game if you don't like exploring and collecting shinies scattered throughout the levels.

Aside from these issues what there is here is a pretty decent platformer. The explosion mechanic is used in various interesting ways and is an effective end-all to any other abilities. The close-range combat tends to work well most of the time, though against the flying enemies that also happen to have projectiles you always feel a bit underpowered. The levels are all quite meaty, taking 15-20+ minutes on a first playthrough. The S-ranks and speedruns both tend to be both challenging and fun to attempt, without being unfairly difficult. There's plenty of creative puzzles and a good number of platforming challenges as well. The in-game shop system doesn't really require much if any grinding to buy all the upgrades, assuming you shoot for S-ranks in every level. It's a very solid package overall. Not something I'd tell my friends to go out and buy right now you have to play it guys, but something I'd recommend for anyone interested in platformers at the very least. It's a fun game overall with only mild frustration present.
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16 of 20 people (80%) found this review helpful
3 people found this review funny
3.7 hrs on record
Posted: April 1, 2014
Remember the days of generic but reasonably competent 16-bit platformers? Now thanks to Explodemon, you can relive them all over again! Hooray...?
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11 of 12 people (92%) found this review helpful
6.3 hrs on record
Posted: March 29, 2014
Explodemon is a fun and inventive puzzle platformer with a great art style and clever level design. Well worth a look for any fans of old-school megaman or platforming enthusiasts in general.
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10 of 12 people (83%) found this review helpful
16.0 hrs on record
Posted: May 24, 2014
This game deserves a lot more attention than it currently gets. The writing is hilarious, gameplay is great and very reminiscent of classic platformers (like the Mega Man X series) but maybe with a slightly more forgiving level of difficulty. Besides being an homage to such platformers it's a great game in it's own right. Good controls, interesting mechanics, good level design and can be played both as an action platformer and a puzzle platformer. If you're going for 100% there will be some puzzle solving, but any% doesn't require much in that department.

Additionally, it seems like an ideal game for speedrunning, but sadly no one seems to have picked it up.
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6 of 6 people (100%) found this review helpful
0.8 hrs on record
Posted: November 4, 2014
This game reminds me a lot of a puzzle focused MegaMan. But instead of shooting you explode. I would say its a little to simple for the asking price at the moment. But if you see it in a sale buy it.
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9 of 12 people (75%) found this review helpful
9.3 hrs on record
Posted: June 29, 2014
This game is great! It's a mix of all great things from the past. It's Megaman, it's Bomberman and It's funny! Hell I'm wasting my time here! I'm going to play some more :)
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5 of 5 people (100%) found this review helpful
8.1 hrs on record
Posted: September 23, 2014
Well, THIS GAME! HRRGNZBRNNFT! The humor is nice. The idea of the game as well: Explodemon can jump and explode, no other weapons. The controls though, well... They are ok in the beginning. But then, when it's about precision, some moves feel immature, like the charge (run+explode). Some of the bonus-areas can be lost by exploding too close to a create one could have needed. Back to checkpoint, try it again. Some checkpoints are chosen badly: You have to press through a dialogue you can speed up, but not abort. And finally, what ♥♥♥♥♥♥ me off really hard was the leveldesign of the last world. There were parts, you had to die through to get an idea of how to finish them at all. Especially the last level before the last bossfight. Holy crap. Was this meant to be an homage to Boshy as well?

I really liked the game from the descriptive content here on the storepage. And it began pretty laidback. But instead of becoming more difficult, it just became nasty and unfair in some places. When you have the feeling that it's not about your skill, but bad luck, it's bad. That ruined it for me in the end. Played through it, will probably never play it again.

But I'll still give it a thumbs up, as the rest is pretty nice and other, more failure-resistant people might not have a problem with what I had problems with.
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3 of 3 people (100%) found this review helpful
3.4 hrs on record
Posted: September 6, 2014
Ever play through megaman?
Ever hear of Protoman? And how he has an unstable life reactor that could explode at any form of shock?

Yeah, In a perfect world, where megaman is still a thing, There's Explodemon. Your foul mouth/ ill translated metal bootcan hero who... Explodes constantly. Under your control if used frequently enough.

So far, no guns, just explodemon and his additional abilities granted through explosion. Dashing, double jumps, chain explosions, critical explosions. Pretty much megaman without a gun or abilities until he explodes. It runs in close paralell with megaman without crossing very much, and I say it this way because it gives you an experience that says, hey, this is really like megaman, but it's not megaman in enough ways to ever toss it up to replace megaman yet. Hopefully If the developer can find ways to make more games or even eventually have more stable robots be made in spin offs, there may be hope for the platform puzzle shooter outside of mighty 8, or a bad game from the publisher capcom themselves.

On the game, It grants a very megaman and bass feel. As basic player functions are very relevant and it doesn't become a ton of stages that scream come back later for items that seem essential, as to my knowledge, there aren't very many of those items, so it feels very arcade-y in the idea that you can come back later to score faster and better times, but not only because you missed an ability or heart tank. Additionally, Bosses respawn, so instead of having an empty stage, If ever you come back and wonder what it's like to defeat a vanilla monster with full power, you'll know. At least so far, don't quote me on that.

Altogether, If you have a fond memory of megaman and miss the game, but know as soon as you fire it up It'll just be you simulating complete success. Try explodemon. It's different, the gameplay is interesting, and it is very rewarding and open enough to allow you to quickly change your mind, as every room is its own checkpoint. So if you goof a puzzle or didn't see you needed to do something cool above, you can restart from the checkpoint and figure it out better, more efficiently or however you feel you need to do it. All without dying.

If that sounds like fun, You'll enjoy it. As soon as you get the concept of having to explode to reach your potential. If you don't understand it. You'll probably rage until you get it. Then you'll enjoy it.
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Recently Posted
1.2 hrs
Posted: October 12
"Meh." That's the best I can manage to say about this game. It has decent platforming, and a funny, light-hearted story, but the mechanics and controls weren't enough to keep me interested.

The game is decent. I had a moderate amount of fun for maybe an hour, and pretty much felt like I was wasting time after that. That isn't to say I hate this game -- far from it. It just didn't manage to hold my interest for very long. I can appreciate it for what it is and I can say it was worth it for the sale price, but I wouldn't rave about it to my friends.
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11.1 hrs
Posted: July 17
Standard 2D plateformer with amusing gameplay mechanics.
Not that difficult given the numerous checkpoints throughout the levels and the short duration of the game.
For me, not worth returning a second time, even for the achievements. Speaking of which, I still don't get how to S rank a level. I happened to get one randomly, but I replayed level 1-1 about 20 times, killing all ennemies, getting all items (if you miss one, you'd better restart because sometimes you won't be able to go back in the level), having a completion time of 5 mins, always getting a A rank. Oh and the speedrun achievements are very hard too.
All in all I wouldn't really recommand this game unless you're a fan of the genre with money to spare.
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0.1 hrs
Posted: February 25
Game is locked at 1280*720 internal resolution. Guess the dev's love for japanese games extends to lazy ♥♥♥ pc porting practices.
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5.6 hrs
Posted: February 20
Game used to run on win 7, doesn't run on win 10. Launching the game results in this windows error:

Assertion failed!
file: c:\projects\explodemon\nexus\modules\n...\dxutmisc.h line: 109
expression: nindex >= 0 && nindex <m_nSize
for information on how your program can cause an assertion failure, see the visual c++ documentation on asserts
(press retry to debug the application - JIT must be enabled)

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0.2 hrs
Posted: October 26, 2015
Spolsion Man and Ms. Splosion Man are vastly superior in every way. Just go play those, Explodemon is basically a knock-off of them.
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3.4 hrs
Posted: May 5, 2015
a modern megaman asthetic, with a different unique gameplay style. you are a dangerous and partially broken robot who must explode every few seconds. you use the explosion ability to fight an evil invading robot/alien species, platform, and solve various puzzles. upgrades, obtained at the beginning of each level, make your explosions more effective in various ways. an interesting game that i would pick up if it was on sale.
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24.8 hrs
Posted: April 14, 2015
I was expecting some kind of Megaman, maybe because of that i was a bit disappointed when i played it.
But nevertheless it is a good game that made fun playing it. Some tricky Jump'n'Stuff parts, but really a game i would recommend ;)
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Frankie Lee
0.3 hrs
Posted: March 19, 2015
Explodemon is like the lovechild of Megaman X and Ms. Splosion man. I'm not TOO far in but so far this game is a masterpiece and well worth the 9$ price! Of course the same masterminds behind Stealth ♥♥♥♥♥♥♥ made it so it's gotta be good!

If you want a game that truly feels like a platformer from the SNES era, go buy this now.
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4.3 hrs
Posted: January 17, 2015
I really like the concept of this game. A robot whose only weapon is the explosions he causes all the time? Yeah...that DOES work as a concept! :D
It ties in with the humor (the planet's leaders rather surrender to their enemies than use their last chance of beating them - by using you), and the Engrish quotes tend to grow on you.
The game itself plays well, is fun and flows quite reasonable (wallsliding could be implemented better, but it's doable).

My only real gripe is that it's terribly short. 12 levels in total isn't much to go by. Granted, they're all but small levels, and the design of them is pretty good, but still...I thought I was just about halfway at that point. :-\
But all in's better to have a small game choked with quality than a large one that is kind of 'meh' to play through.
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0.1 hrs
Posted: January 3, 2015
Glitches in the beginning of game have spoiled all the wanting of play.
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