The original video game femme fatale, Rayne, has returned to battle and feed in a brand new hack ‘n slash adventure. Slay ghastly enemies as Rayne, the sexy dhampir with superhuman strength, speed, and agility, recruited by the vampire hunting Brimstone Society for one last mission.
User reviews:
Recent:
Mixed (42 reviews) - 64% of the 42 user reviews in the last 30 days are positive.
Overall:
Mixed (489 reviews) - 65% of the 489 user reviews for this game are positive.
Release Date: Apr 30, 2014

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Reviews

“...it would be a mistake to ignore a game like this.”
9 out of 10 – IGN

“Bloodrayne Betrayal has enough style, substance and butter-smooth combat to pull me in for a sweet reprise.”
4.5 out of 5 – Joystiq

About This Game

The original video game femme fatale, Rayne, has returned to battle and feed in a brand new hack ‘n slash adventure. Slay ghastly enemies as Rayne, the sexy dhampir with superhuman strength, speed, and agility, recruited by the vampire hunting Brimstone Society for one last mission. The target is a lavish, yet sinister ball in a secluded castle with plenty of dark and gruesome surprises. With the help of a mysterious friend, and members of Brimstone, Rayne must infiltrate the manor, take out the fiendish horde, and stop an evil master plot once and for all.

  • Kill evil vampire scum in 15 challenging levels across multiple unique acts, including: The Forest, The Attic and The Freaky Ballroom.
  • Meet new characters along the way including a mysterious shape shifter.
  • Feed on enemies and refuel your blood reserves in gruesome new ways including the Blood Fountain.
  • Solve environmental puzzles including Blood Seal, Grinder Switch and Rising Blood Tower.
  • Punishing combat skills deliver Rayne’s intense brutal fatalities:
    Infection: Enemy vampires bloat and explode when triggered.
    Heel Stomp: Instant-kill enemies after laying them out.
    Drain: Bite and drain your enemy’s blood to restore your health.
  • Full arsenal of lethal weapons including Rayne’s signature arm blades and super guns.
  • Battle a variety of new enemies and deadly bosses including Flying Parasites, Blood Balloons, Elite Guards and more!

System Requirements

    Minimum:
    • OS: Windows 7-32Bit or Windows 8-32Bit
    • Processor: AMD Athlon 64 X2 Dual Core Processor 4600+, 2.4GHz / Intel Pentium D 805 2.66GHz or higher
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 9600 GT 512 MB / ATI Radeon HD 4650 1GB or higher | Shader Model 3+
    • Storage: 3 GB available space
    Recommended:
    • OS: Windows 7-64Bit or Windows 8-64Bit
    • Processor: AMD Athlon 7850 Dual Core Processor 2.8GHz / Intel Core 2 Duo E7500 2.93 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 9600 GT 1GB / ATI Radeon HD 4650 1GB | Shader Model 3+
    • Storage: 3 GB available space
Customer reviews
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Recent:
Mixed (42 reviews)
Overall:
Mixed (489 reviews)
Recently Posted
Tasl
( 0.3 hrs on record )
Posted: May 23
I can't say I care for this entry in the Blood Rayne series. I don't know how to lead into this so I'll just say it. It looks like a cheap flash game from the 90's. I understand it went from 3D to 2D. That's fine. The play style changed from Tomb Raider esc to Castlevania esc. That's fine to. But everything just feels cheapened. The animation at the title screen even looks like it was pulled out of those flash games that get put together by 1 person for giggles. The tutorial is lacking, heck watching the intro video teaches you more about what your character can do than the tutorial itself does. The controls seem very sluggish as Rayne is dedicated to any individual move you make until the animation is complete. Just all around animation cheap 90s, controls sluggish, story unrepresentative, gameplay unrepresentative and unfun. I'd go through and adjust the formatting in this review but why should I put in more effort than the developers did with this?
Helpful? Yes No Funny
Sakufeesh~ฅ(=^-ω-^=)ฅ
( 0.9 hrs on record )
Posted: May 18
really quite fun - particularly liked many of the mechanics in the game such as the blood sucking of even the wee little critters and the controller support was really welcomed for a game of this genre, variety of enemies was great too needing a diverse approach to each scenario whilst still maintaing the button mashing fun of a beat 'em up with plenty of vibrant guro considering the vampiric theme

sadly due to the game being a hybrid of a beat 'em up and a platformer the relative size of the character to the screen meant that the platforming elements of the game weren't really fleshed out and the wall jumping and backflipping wasn't as smooth - the controls for the backflipping felt a tad forced and a bit awkward - AI for enemies were so and so, and the damage under light felt a little weak considering one could dash through it and enemies could stay under them for sustained periods of time

all in all a fun game with an aesthetic I think that'll age well because of it's uniqueness and definitely would reccomend especially with a controller ^_^
Helpful? Yes No Funny
Grospoliner
( 0.2 hrs on record )
Posted: May 9
Tries to be all style, just lacks substance.

A host of incredibly poor design choices permates this game. From requiring you to perform high jumps that can only be done while turning while running (instead of just holding or hitting jump twice) to blacking out the room you're fighting a half dozen enemies in (who you need to see telegraphing their attack to avoid) to the hard to see, faint yellow UV lamps that deal damage to you (which through all the prompts that pop on, is not mentioned at all).

Don't even think about it.
Helpful? Yes No Funny
Pentazocine
( 8.0 hrs on record )
Posted: May 8
The controls just feel bad, the backflip mechanic is terrible and the combats ♥♥♥♥.
Helpful? Yes No Funny
Masakazu222
( 0.4 hrs on record )
Posted: May 7
Tough but very good.
Helpful? Yes No Funny
Pixlik
( 0.6 hrs on record )
Posted: April 26
Why?
Helpful? Yes No Funny
mithvonvoodoo
( 8.3 hrs on record )
Posted: April 21
This is the worst game I have played to date. I payed $1 on a steam sale and I still feel ripped off. But I will go into detail and pretty much say what every other negative review has said so far (BTW this is my first negative review ever)

The Pros
This game looks great. I love the art style. I hope the art department gets the $1 I spent on this game because they are the only ones in the company that deserve any money for this thing.

The Cons
Pretty much everything else, but let me go into detail.
-The biggest one, the controls. They are completly useless, and don't fool yourself this isn't a simple remapping problem solved kinda thing. The way they are divided between keys and how they interact is the issue.
-The backflip, what can I say it looks nice. Who ever came up with the mechanic for it tho you should of fired on the spot. Sprint, change direction and jump. Ok ok that really not so bad, but the overly long and overly complex (complex for the controls not complex for a sidescrolling game) platforming parts its a nightmare to pull off and is punished serverly.
-The combat at first seems kinda nice, slashing everywhere and blood and all. Then 2 min after the first fight and ur fighting mobs on boths sides you realise it only registers one key press at a time. Which then leads to the next problem.
-Your gonna get hit. which is fine. But the knock down and getting up animation is so slow I might as well get up and get myself a drink in the time it takes to completly which then causes enemies to juggle you around a fair bit. Which leads me to the next point (getting good at these segways tho)
-The enemies. I think there are like 6 in total or something like that. Not even 6 types with varying skins. Nope flat out cut and paste 6 types. Most of which make no sence. A weird toad thing, A rocket knife? wtf? (and more segwaying)
-There is no story to this at all. Not even a hint of way. Space invaders has more of a story to it than is. Yet magiclly having no storyline at all they manage to still make it not fit in with any of the bloodrayne story. Oh shes working with Brimstone? wonder if they are going to explain why she is after the events of the 2nd game - Nope, Oh shes fighting Kagan her father again? Wonder if they are going to explain how he is still alive after being decapitated in the 2nd - nope. Wait maybe this is before all that (ignoring that there are rockets and lasers)? Nope you kill him at the end. I would say thats a spoiler but you will probably stop playing this 50% of the way into it.

TL;DR - If you like playing a platformer with broken controls thats 80% luck based then you have hit a gold mine with this game. If you were looking for a sidescroller hack and slash game that added to the Bloodrayne storyline then its a completly waste of time.
Helpful? Yes No Funny
Grantus
( 2.9 hrs on record )
Posted: April 21
Controls are a bit klunky but nothing changing the bindings won't solve. Physics is a little strange, but none of the errors can break the fun, exciting and stylish experience that is Bloodrayne: Betrayal.
Helpful? Yes No Funny
JustJack6
( 1.0 hrs on record )
Posted: April 18
I liked the Bloodrayne games not for the frankly pathetic sexuality they wedged into the titular character (hehe, "♥♥♥"ular) but for it's gameplay. I was well aware the gameplay was going to be drastically different in this, I just wanted to make that clear.

Now while the art style is nice, the soundtrack works well enough and even the bulk of the gameplay is efficient and satisfying... there still remains a few flaws and gameplay elements I've recently grown to detest. Let's start with the actual flaws before I rant about how insecure I am.

1) The platforming; it's a'ight. The problem is that it has to be uber-precise. There's some weird hit detection going on. Not with the enemies but with these spiky platforms you've gotta jump up. There are no spikes on the side and it's difficult to get a direct landing on top with the er, unconventional controls. So you end up doing a little wall graze and jumping up- well, at least you try to. Instead Rayne must jam her foot into one of the spikes as a form of self punishment for not doing it right and so you just do an old-school Ouch-that-hurt-flop on to the platform. Kinda frustrating.

2) The contoller input; starts off a'ight but gets frustrating quick. The game only processes one button press at a time, meaning when you push a button you have to watch Rayne do the full animation before you do anything else. Not a madly common problem nor would it be a gamebreaker alone but it really ruins the fluidity of the gameplay and can sometimes, ironically, betray you in combat. Unless of course you know exactly how to do everything and do it well. The most frustrating thing for me was trying to feed. You have to hit someone/thing and stun them before you can feed but if if you're too close or late you have to watch Rayne grab at thin air and then get royally fisted. Also there were one or two occasions where mo'♥♥♥♥ers would basically juggle me. There doesn't seem to be a get-up attack which I think would do wonders at times.

Both of those flaws can be overcome if you're really good at the game but the fact that you have to suffer through such punishment so early on, for me, is a deep flaw in gameplay.

Now most of what's stopping me play it is that other thing: ranking systems and hidden collectables!

I'm hating these things more and more recently. I don't mind not so hidden collectables like the orbs in ENSLAVED or ones that just unlock extras. That's fine but but if they do nothing; pointless and if they upgrade the character it becomes a double punishment. Not being good early on can make it more difficult for you later. And some of them are not just hidden but require you to perform very specific acrobatics in order to get them. That's just a pain in the ♥♥♥♥.

And then you've got the ranking system... why do games like to remind everyone they're terrible? It's demoralizing. When the game calls me a cadaver and ranks me a solid F it just makes me think "well if you're gonna be like that I won't bother with you anymore". Kinda like my last relationship.

Now I could easily get much further into the game than I am but I probably couldn't do it to the games high standards and so, I'll just stick to Mark of the Ninja for my animated, side-scroller hack'n'slash needs and Rayman Origins for the platforming. Get in on sale if you must, it might be right for you if the above things don't bother you much.
Helpful? Yes No Funny
TheIVAce
( 2.3 hrs on record )
Posted: April 17
Fun little game.
Helpful? Yes No Funny
SimonM7
( 4.6 hrs on record )
Posted: April 17
If I made a list of things I think constitute bad video game controls, almost everything about BloodRayne Betrayal's controls would be on it. Confronted with every option of doing something to make the game flowing and fun, or making it feel numb and clunky, they seem to have opted for the latter.

It doesn't matter starting out. The game is gorgeous and has a modestly budgeted feel that makes it quite easy to forgive and even like initially. More maneuvers are introduced before long, and although it wears thin eventually, you have a decent amount of combat options to mix things up and express yourself with that stuff.

But when they take what is a fairly functional 2D brawler and apply it to platforming sections, it just turns into a miserable experience. Not miserable because it's impossible - it's not - miserable because there's absolutely nothing fun or stimulating about the arbitrary gameplay segments they force on you. They are just a chore. If you simply describe those sections to somebody - that you're asked to bounce on enemies to keep afloat while fighting other enemies - it sounds challenging and fun because you imagine that the controls are suitably responsive, but boy they sure aren't.

Truth is I really wanted to like this. It looks really, really cool and it's a fun and clever use of the license. There are plenty of moments when it's easy enough to gloss over its issues and enjoy, but when you first pick it up, the game immediately feels less snappy and responsive than you want a game like this to feel, and before it's over it asks you to perform precision movement that make its shortcomings impossible to ignore.
Helpful? Yes No Funny
taha.1411
( 5.0 hrs on record )
Posted: April 16
I can't enjoy in this game just lost time I hated no weapons no Skills
Helpful? Yes No Funny
PurplePonyPerfecti
( 4.2 hrs on record )
Posted: April 13
Visually charming and badass BloodRayne Betrayal is an all around pretty awesome title. Lovely gothic and horror inspired visuals and setting really cheered me up. Really, its ranking system is insanely hard, but damn good for the most part.
Helpful? Yes No Funny
RomulusPax
( 3.5 hrs on record )
Posted: April 12
Button smashing trash, next.
Helpful? Yes No Funny
Shishi
( 0.1 hrs on record )
Posted: April 11
Controls are weird and unresponsive, art style is bleh, difficulty is dumb mainly because enemies are spawned constantly and can hit you in unison enough times to ruin your health bar in a single combo, dodging is near impossible, healing is difficult to do an you can get knocked out of it by non-stop attacks which make you deader.
Bad game, Cannot recommend. Kinda ♥♥♥♥♥ on the good name of the Bloodrayne series.
Helpful? Yes No Funny
Unpageable
( 25.8 hrs on record )
Posted: April 10
If you are familiar with the Bloodrayne series, then I must first warn you that it plays nothing like the previous games, an open mind is required should you decide to purchase. This is a challenging platform brawler that has 15 stages in total, not a Metroidvania with free roam. You can obtain secret skulls that can extend your life bar or bullet count, but you won’t unlock new move sets or level up.

In terms of graphics, I feel the screenshots didn’t do it much justice. While it may look like a flash game in still frames, the animation is extremely smooth and pleasant to look at. The stage backdrops are detailed and befitting in most cases, while the blood splatters never gets old. I do have some gripes on the lack of variety though, as every single enemy of the same type will look the same every time, not even a colour swap, this was just plain lazy.

Contrary to popular belief, the controls are fine; they just require very precise timing to pull off properly. I managed to complete the game using a keyboard, while countless speed runners did it on Youtube with various controllers. This is a case of casual gamers spoiled by handholding mechanics, blaming the controls when they just need to git gud.

Music is where this game really shined, every track was pumped full of adrenaline and atmospheric, the ending song "Cursed Dawn" was especially memorable. Sound effects are numerous but very distinctive from one another, I can perfectly tell what was happening amidst the chaos just by listening alone. The game even came with a whole set of 8-bit soundtracks as an Easter egg, so it is virtually impossible to complain in this criteria.

The only downside to this game came from the level design, which is admittedly a little repetitive. There were too many spike, acid and cannon ball traps laden across later stages; almost to the point of annoyance. The difficulty scale is mostly justified in lieu with the game’s progression, but the 13th stage was just completely evil and totally uncalled for. It got a lot of people to rage quit at that point which I can relate with. Whoever designed that stage was just sadistic.

In conclusion I feel I must recommend this title to anyone who’s up for a challenge, it is very underrated and often blamed for the wrong reasons. It may not be a canon entry to the series, but it has enough merits to stand on its own.
Helpful? Yes No Funny
SprayNPray
( 0.3 hrs on record )
Posted: April 8
I wish I was good at games so I could enjoy more then the first level. Would gladly load this to die a lot. My play time may not seem long but when it's the same level it seems like an eternity. Load start screen, enjoy introduction, die, repeat.
Helpful? Yes No Funny
Acceptable Ghost
( 18.9 hrs on record )
Posted: April 5
Great game with a pretty well balanced scoring system that encourages you to play well over a decent amount of time instead of perfect in a short amount of time to get a S Rank, kind of like the Devil May Cry scoring systems. Solid 2D combat system as well and movement that feels great once you get used to it. PC version is fine as well.

Here is a playlist of my S Rank runs if you wish to see:
https://www.youtube.com/watch?v=2NfVy2vcxBw&list=PLulBiokNKLk5Z1NcWhaAzqKbllVIj-Shc
Helpful? Yes No Funny
thenewalfmonster68
( 9.1 hrs on record )
Posted: April 4
A, very great 2D hack and slashed action game and also I do like the female character doe and also the soundtrack of this. Game, is amazing and also I just really enjoy this game like it does seems so fun as hell! and I just love this game so much!
Helpful? Yes No Funny
Sirburtaron
( 1.1 hrs on record )
Posted: March 27
“...it would be a mistake to ignore a game like this.”
9 out of 10 – IGN

Seems like IGN was drunk or something when recommending this game. This game looks really nice at first, with its cool graphics and chopping heads off etc, but as another player said, it gets really frustrating and obnoxious after a few levels. Only buy if its on sale.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
10 of 10 people (100%) found this review helpful
1 person found this review funny
Not Recommended
4.6 hrs on record
Posted: April 17
If I made a list of things I think constitute bad video game controls, almost everything about BloodRayne Betrayal's controls would be on it. Confronted with every option of doing something to make the game flowing and fun, or making it feel numb and clunky, they seem to have opted for the latter.

It doesn't matter starting out. The game is gorgeous and has a modestly budgeted feel that makes it quite easy to forgive and even like initially. More maneuvers are introduced before long, and although it wears thin eventually, you have a decent amount of combat options to mix things up and express yourself with that stuff.

But when they take what is a fairly functional 2D brawler and apply it to platforming sections, it just turns into a miserable experience. Not miserable because it's impossible - it's not - miserable because there's absolutely nothing fun or stimulating about the arbitrary gameplay segments they force on you. They are just a chore. If you simply describe those sections to somebody - that you're asked to bounce on enemies to keep afloat while fighting other enemies - it sounds challenging and fun because you imagine that the controls are suitably responsive, but boy they sure aren't.

Truth is I really wanted to like this. It looks really, really cool and it's a fun and clever use of the license. There are plenty of moments when it's easy enough to gloss over its issues and enjoy, but when you first pick it up, the game immediately feels less snappy and responsive than you want a game like this to feel, and before it's over it asks you to perform precision movement that make its shortcomings impossible to ignore.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
1 person found this review funny
Recommended
25.8 hrs on record
Posted: April 10
If you are familiar with the Bloodrayne series, then I must first warn you that it plays nothing like the previous games, an open mind is required should you decide to purchase. This is a challenging platform brawler that has 15 stages in total, not a Metroidvania with free roam. You can obtain secret skulls that can extend your life bar or bullet count, but you won’t unlock new move sets or level up.

In terms of graphics, I feel the screenshots didn’t do it much justice. While it may look like a flash game in still frames, the animation is extremely smooth and pleasant to look at. The stage backdrops are detailed and befitting in most cases, while the blood splatters never gets old. I do have some gripes on the lack of variety though, as every single enemy of the same type will look the same every time, not even a colour swap, this was just plain lazy.

Contrary to popular belief, the controls are fine; they just require very precise timing to pull off properly. I managed to complete the game using a keyboard, while countless speed runners did it on Youtube with various controllers. This is a case of casual gamers spoiled by handholding mechanics, blaming the controls when they just need to git gud.

Music is where this game really shined, every track was pumped full of adrenaline and atmospheric, the ending song "Cursed Dawn" was especially memorable. Sound effects are numerous but very distinctive from one another, I can perfectly tell what was happening amidst the chaos just by listening alone. The game even came with a whole set of 8-bit soundtracks as an Easter egg, so it is virtually impossible to complain in this criteria.

The only downside to this game came from the level design, which is admittedly a little repetitive. There were too many spike, acid and cannon ball traps laden across later stages; almost to the point of annoyance. The difficulty scale is mostly justified in lieu with the game’s progression, but the 13th stage was just completely evil and totally uncalled for. It got a lot of people to rage quit at that point which I can relate with. Whoever designed that stage was just sadistic.

In conclusion I feel I must recommend this title to anyone who’s up for a challenge, it is very underrated and often blamed for the wrong reasons. It may not be a canon entry to the series, but it has enough merits to stand on its own.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
4.2 hrs on record
Posted: April 13
Visually charming and badass BloodRayne Betrayal is an all around pretty awesome title. Lovely gothic and horror inspired visuals and setting really cheered me up. Really, its ranking system is insanely hard, but damn good for the most part.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
18.9 hrs on record
Posted: April 5
Great game with a pretty well balanced scoring system that encourages you to play well over a decent amount of time instead of perfect in a short amount of time to get a S Rank, kind of like the Devil May Cry scoring systems. Solid 2D combat system as well and movement that feels great once you get used to it. PC version is fine as well.

Here is a playlist of my S Rank runs if you wish to see:
https://www.youtube.com/watch?v=2NfVy2vcxBw&list=PLulBiokNKLk5Z1NcWhaAzqKbllVIj-Shc
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
Not Recommended
1.1 hrs on record
Posted: March 27
“...it would be a mistake to ignore a game like this.”
9 out of 10 – IGN

Seems like IGN was drunk or something when recommending this game. This game looks really nice at first, with its cool graphics and chopping heads off etc, but as another player said, it gets really frustrating and obnoxious after a few levels. Only buy if its on sale.
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
35 of 44 people (80%) found this review helpful
3 people found this review funny
Recommended
11.2 hrs on record
Posted: November 27, 2015
With 3 video games and 3 movie tie-ins, BloodRayne is an unusual franchise in that it's recognizable without ever really meeting huge success. Set during World War II, it's sort of a grind house film of a game, where a sexualized half-vampire clad in skimpy leather kills Nazis and monsters. It's been a while since we've seen a new BloodRayne game, and for a while, it looked like the franchise might have gone to an early grave. WayForward, developer of fantastic titles like Shantae and Contra 4, were put in charge of reviving the franchise with the PSN and XBLA title, BloodRayne: Betrayal. The result is a game that is not only the best in the franchise, but also a fantastic platformer and action game in its own right.

The plot in BloodRayne: Betrayal is so light that you don't need to know anything about the BloodRayne universe to play and enjoy the game. Players are cast as Rayne, a half-human and half-vampire mercenary for hire. Betrayal focuses on her being hired to assault the castle of a vampire lord — who also happens to be her father. There aren't a lot of twists and turns here. Rayne is a very straightforward character, and you hardly see anyone human over the course of the game. It's more reminiscent of an old-school NES title than anything modern that's laden with cut scenes. This works in the game's favor, as it can be silly, campy and incredibly enjoyable without being bogged down in the characters or plot.

Combat is built around Rayne's twin blades and they are the only weapons you'll need. The combat system is simple but is surprisingly deep. While Rayne doesn't have a huge selection of attacks, each has a purpose. The default combo is fast and damaging. Adding an extra press to that causes Rayne to kick the enemy at a foe. Using different directions can allow Rayne to knock enemies at one another, sweep them off their feet to stun them, knock them into the air for longer combos or even bounce off them to remain in the air longer. There is no such thing as a useless move in Betrayal, and figuring out where to use which attack is a big part of combat. Defense, on the other hand, is relegated to a single move. Rayne has a dash move, which scoots her across the screen and renders her pretty much invincible for the duration. Use it wisely, and you can go through most enemy attacks. Time it poorly, and Rayne can be stunned by an attack and pounded into the ground.

Rayne is half-vampire, and with that comes the vampiric ability to suck blood. This is one of the more unique combat options at your disposal. As long as enemies are alive, Rayne can suck their blood. You do this by stunning an enemy with an attack and then tapping the Circle button. This is where things get interesting. Holding down the button lets Rayne suck the enemy's blood, instantly killing them and refilling some of Rayne's health. It's worth a minimal amount of points, though. On the other hand, tapping the button causes Rayne to bite but not kill the enemy. This "infects" them, represented by the foes turning a sickly shade of green. The next time Rayne taunts, the enemy explodes like a bomb. This does massive damage to anything nearby and can even trigger a chain reaction of explosions.

In addition to your swords and vampiric bite, you also have access to a couple of guns. By default, you have the Magnum, which has powerful shots that penetrate every enemy between you and the edge of the screen. This is balanced by the Magnum's limited ammo; you have five shots, and you're drained until enemies randomly drop more rounds. It's an incredibly effective crowd-clearing weapon, but you have to use it in the right place. Midway through the game, you get the Sun Gun, which is mostly a tool to solve puzzles but can also be used in combat. The Sun Gun has infinite ammo and fires a concentrated burst of solar energy at the target, like a sun-powered laser beam. If you hold the laser on enemies long enough, they'll heat up and explode. It's a tough weapon to use in combat, but it is better than nothing if you've exhausted your Magnum rounds. If you're careful, the Sun Gun can be used to hit certain tough-to-attack enemies.

BloodRayne: Betrayal has a pretty disappointing lack of variety when it comes to enemies. For the bulk of the game, you fight the same two enemy types over and over again. Occasionally, one of a handful of others will be thrown in, but can usually be taken down in one hit as long as you're close. As the game progresses, you encounter a few new types of enemies, but even they get repeated again and again. The combat system is fun enough that it isn't too frustrating to repeatedly fight the same guys, but some diversity would have been welcome.

While BloodRayne: Betrayal doesn't have a lot in the way of enemy variety, it makes up for it by having a bunch of different backdrops. Pretty much every other battle takes place in an arena with a different gimmick. You may be fight above a volatile pool of acid, while lasers shoot at you, fight in darkness with only enemy silhouettes to guide you, or fight entirely in mid-air over a bottomless pit. The fights are fast, frantic and interesting despite the limited variation in enemies because you have to learn how to best utilize the arena. You get more points for knocking enemies into traps or environmental hazards than you do by just stabbing them.

For the most part, the platforming is fair and fun. It's difficult but never feels cheap. You have to be fast and precise to make it across the acid pools, spike traps and bottomless pits that line the castle. It's reminiscent of a more smoothly controlled Castlevania game. There are times when it can feel more frustrating than fun, and even at the best of times, the game expects a lot from the players.The game is pretty lenient when it comes to death, so you'll simply respawn at the last blood fountain that you passed.

There is another style of gameplay, but it only appears briefly. At a certain point in the game, Rayne gets the ability to transform into a raven. In raven form, she can fly freely, knock enemies around with a supersonic caw and get through small passages. These areas focus on flying and dodging deadly obstacles. While these segments are fun, they feel a little forced and out of place, as they don't mesh with the rest of the gameplay. Areas where you use the raven form are basically worthless for her human form, and areas where her human form shines tend to have traps that disable the raven form. Compared to similar transformations in games like Castlevania, it feels too divorced from the main gameplay to feel natural.

BloodRayne: Betrayal is an absolutely fantastic-looking game. WayForward's usual high-quality sprites are present, and every bit of animation is stunning. Rayne's movements are fluid, and she attacks with a fantastic grace. The enemies are large, disgusting and have a surprising amount of detail. Some of the environments are used in extremely clever ways. There are a few really cool sequences that take place in total darkness, using the light of the moon or a small fire to turn the on-screen characters into silhouettes. The music is quite good, with fast pulse-pounding tunes setting the tone of the levels.

BloodRayne: Betrayal is one of the most enjoyable platformers I've played in a long time. Even if you didn't enjoy the previous BloodRayne titles, there is a lot to like here. There are a few minor complaints, but the high quality of the rest of the game more than compensates for it. The high difficulty level and relative lack of replay value prevent this title from being a must-have. It plays smoothly, looks fantastic and offers enough challenge for the most seasoned gamer, but it's still forgiving enough that casual players can muddle through it.
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7 of 8 people (88%) found this review helpful
Recommended
4.1 hrs on record
Posted: November 25, 2015
alot of people say this game isnt worth it

let me tell you why it is.

its a fun game. granted, its not very deep. more akin to a flash game (back when flash games were good), but it does its job well at keeping you interested and wanting more. it doesnt have the deep complex fighting of say streetfighter or skullgirls, but its varied, fast paced and fun. the art is beautiful, no one has qualms about that.

the best way i can put this is, at its most its 10 bucks (on sale now for a dollar). for that 10, you get a good way to kill time. you get a game more akin to a game youd play on your snes back in the day. you get the game you play when you are waiting for the pizza, or the download to finish. 10 bucks doesnt get you alot anymore, and even the 60 buck games arent really too deep. but if you spend your 10 bucks here, youll have a game you can pick up whenever you want a light game to play "in the meantime" for everyone who understands what i mean.
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7 of 9 people (78%) found this review helpful
Recommended
6.1 hrs on record
Posted: December 6, 2015
It's a cool little game but it could be better. Best to get it when it's on sale. What I like the most about this game is the artstyle/animations and soundtrack.

The good:
-Art style and animations are beautiful.
-Steam achievements/Trading cards
-Bloody
-Xbox360 controller works
-Good soundtrack, but could use more variety.
-Moderately satisfying combat system.

The bad:
-The combat system could use some more complexity.
-No voices during dialogues.
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4 of 4 people (100%) found this review helpful
Not Recommended
6.0 hrs on record
Posted: December 30, 2015
This game has 6 QA staff and a full team of testers credited. Not a single one of those people seemed to notice that the difficulty is completely borked. Not one noticed that the majority of play time would come from repeatedly failing on one of the four or five ridiculously unfair platforming sections.

This game is a 3 hour game easily if you cut out the unfair garbage. And I do mean UNFAIR, not difficult, not challenging, the kind of unfair that leaves you drowning in a pit of despair wondering why the hell you even bother, the kind of unfair that doesn't leave you feeling satisfied when you eventually beat it (purely by chance of course), but rather just drained and disappointed with your life.

Not to mention that there are game design flaws left right right and centre. My favourite being a scenario where the game gives a player a new ability only to then immediately add a mechanic that makes that ability unusable.

I don't know why I finished this game. Out of spite? To prove some kind of gaming cred bull****?
Robocop references aside I would NOT buy this game for a dollar.

BOTTOM LINE:
If you hate yourself / enjoy suffering / want to die : then this game is a solid 10
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4 of 5 people (80%) found this review helpful
Not Recommended
5.4 hrs on record
Posted: January 3
Initially it looks like nice slash-'em-up game, but don't be deceived. Bloodrayne Betrayal is just mediocre jumping puzzle with screwed up controls.
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3 of 4 people (75%) found this review helpful
2 people found this review funny
Recommended
0.9 hrs on record
Posted: January 4
I got it for less than a $1. This game rocks. It has Rayne in manga style and it remind me of Hellsing. Very good game.
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3 of 4 people (75%) found this review helpful
Recommended
29.9 hrs on record
Posted: November 28, 2015
I played all BloodRayne games, and even though BloodRayne Betrayal is a little different from the previous games, I'm enjoying it a lot. I just think there should be more stages. Other than that, this game is as good as I thought it would be. If you like 2D platform and Hack n' Slash games, I highly recommend it.

EDIT*
I unlocked all achievements.
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4 of 6 people (67%) found this review helpful
Not Recommended
3.3 hrs on record
Posted: January 4
Apparently I can run Tomb Raider with those fancy hair graphics but not this in anything but a 800 resoultion box.
Okay now that I'm done being ♥♥♥♥ about that we can get to a review.
I don't feel it added up compared to the other games. The controls were awful for a side scroll beat'em up. The bosses (I only played to the second one) were just a reskin, same badguy with a weird if you fall off me you don't reach the end of this bottomless pit I just suck you up and spit you above me so you can kill feature. Yet as soon as you kill it you reach the bottom. Anyway back to the reskin, the first time I fought it I though hmm thats annoying but interesting. its added in 4 little targets I have to hit not just smash its face like everything else. The second boss they are like 2 minutes before hey use this random skill you've had but we never told you about to open this one wall. Now boss time! Same exact boss but they made it so you have to use that one pesky skill to break open its weak points, and since that would be too simple lets just throw hordes at you while you do it.
Even that I could have lived with but the kicker of why I'll never play this again is the backflip. Apparently a double jump feature is just so over done they had to add in a backflip. Logically you just have to push a button to do it right? wrong you have to make her run one direction then quickly turn and run the other way to make her slide then hit the jump button and she will backflip. Now the first couple times its annoying but doable at the later stages when you have to do it on small platforming sections I found it near impossible to complete both on controller and keyboard.
Oh and if you want you can mario stomp enemies because your highheels will kill them, and there are sections of using that to kill your way up long drops which I found pointless especially since you had to time a attack as you landed on them rather than just let it land on them.
The gun I have so far I don't know about the whole game but atleast upto where I quit is a 5 shot pistol that damn near 1 shots everything in a line. While that sounds cool the ammo for it comes and goes so sometimes you can spam it other times for levels you won't find a single bullet.
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2 of 3 people (67%) found this review helpful
Recommended
4.7 hrs on record
Posted: January 13
The game deserves attention, although this is not the BloodRayne we are used to! Platform of good quality which has a number of shortcomings but not very significant. The soundtrack is one of nailuchshih points in the evaluation of this game (soundtrack masterpiece in my opinion)
The game is not so simple, so to complete the game at Dampier will have to sweat!
The plot is so-so compared to before reaching parts. In the history of which is described here was gone intrigue and unexpected twists and turns. But what else to expect from a platform.
Pro graphics useless to speak ...
But the draft is worth buying
I appreciate this game 7.5 / 10


Игра заслуживает внимания, хотя это не тот BloodRayne к которому мы привыкли! Платформер хорошего качества в котором имеется ряд недостатков но не очень значительных. Саундтрек это один из наилучьших пунктов в оценке этой игры(саундтрек шедевральный по моему мнению)
Игра не такая уж простая, поэтому чтобы пройти игру на уровне Дампир придется попотеть!
Сюжет так себе по сравнению с пред идущими частями. В истории которая описывается здесь пропала интрига и неожиданные повороты. Но чего еще ждать от платформера.
Про графику говорить бесполезно...
Но покупать данный проект стоит
Я оцениваю эту игру 7.5/10
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2 of 3 people (67%) found this review helpful
Recommended
6.1 hrs on record
Posted: November 26, 2015
Only 65% positive? really?? <3 Rayne
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2 of 3 people (67%) found this review helpful
Not Recommended
6.5 hrs on record
Posted: January 5
Normally I love side scrollers but this felt urgh ,,, the combat felt stale and repetitive very quicky and the character investment and story line were pretty much non existent

I didn't like the fact that after doing an attack jumping felt delayed. ..

Overall I don't recommend this game, it just feels urgh >.>
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2 of 3 people (67%) found this review helpful
Not Recommended
0.5 hrs on record
Posted: December 9, 2015
IF YOU LIKE VAMPIRES AND SIDE SCROLLING SLASHERS, GO FOR IT. Otherwise...

PROS :
-atmosphere, the slashing, the whole vampire thing.
- 3 bucks on steam sale.

CONS :
everything else.
the controls are...well...not simple at all.
the game is Japan-level hard. I busted my fingers for that and all I got was a lousy ranking.

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1 of 2 people (50%) found this review helpful
Recommended
3.6 hrs on record
Posted: January 21
Challenging in certain levels, but fun never the less. Interesting characters, especially Raven.
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1 of 2 people (50%) found this review helpful
Not Recommended
8.6 hrs on record
Posted: November 28, 2015
Very nice art style, acceptable fighting system, cheesy but unintrusive story. But the levels are incredibly repetitive, the enemies are like 5 in total through the whole game, the difficulty balancing is all over the damn place (some parts in level 13 and level 15 took over an hour each of continuous tries before finally succeeding) with skills being introduced, never used for most of the game and then the player is expected to be a master of them all of a sudden (the ♥♥♥♥♥♥♥ enemy head bounce is used HEAVILY in the last levels, so if you buy the game make sure you learn to use it before you get there).
Overall an acceptably enjoyable game, but I don't really recommend it since there are way better games in this genre at the same price on Steam.
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1 of 2 people (50%) found this review helpful
Not Recommended
1.5 hrs on record
Posted: December 13, 2015
Awful controls, stupid backward jumping system and boring.
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