Battlepillars is a real-time tug-of-war strategy game in which you command caterpillars armed to the teeth with flamethrowers, sticky honey, mines, machine guns, and more!
User reviews: Very Positive (248 reviews) - 88% of the 248 user reviews for this game are positive.
Release Date: Apr 28, 2014

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Buy Battlepillars Gold Edition

Buy Battlepillars Gold Edition Double Pack


Steam Exclusive Content

  • 10 exclusive levels in the new Moon environment!
  • A new exclusive segment, the Spider Egg!
  • Exclusive Bubble skin!
  • 43 Steam Achievements + Steam Stats
  • Steam Trading Cards
  • Steam Multiplayer matchmaking
  • Steam Leaderboards for Endless Mode high scores

About This Game

Battlepillars is a real-time tug-of-war strategy game from the team behind Draw a Stickman: EPIC in which you command caterpillars armed to the teeth with flamethrowers, sticky honey, mines, machine guns, and more!

Utilize the best strategies and combinations, from blitzkrieg battlepillars armed with only their feet to heavily armored, cannon wielding, rocket launching tankerpillars. You decide! Still not enough? Perfect your strategies in the Test Zone, then take the battle online against your friends. Need to prove you’re the best? Climb up the leaderboards by tackling Endless Mode!

Gold Edition Content

  • Battlepillars Gold Edition includes the Battlepillars Original Soundtrack and Concept Artbook!
  • Intuitive controls and keyboard hotkeys
  • Improved and rebalanced difficulty and progression
  • Improved art and sound quality

Four Ways to Play
  • Campaign - Conquer your way through the single-player campaign with more than 50 unique levels and 5 menacing bosses!
  • Multiplayer - Take the battle online and challenge your friends in real-time skirmish matches!
  • Test Zone - Experiment with new strategies in the Test Zone!
  • Endless - Survive as long as possible against the combined onslaught of the red caterpillar army with frantic arcade-style gameplay!

  • Choose from a wide variety of weapons, armor, and support segments. Ray guns, flamethrowers, rockets, and more!
  • Call upon powerful woodland allies like the Wizard Turtle and Larry the Bird!
  • Customize your game plan! Use tankerpillars to bulldoze your way to the enemy base, or send in kamikazepillars to surround your enemies!

System Requirements

    • OS: XP/Vista/Windows 7/Windows 8
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory: 1.5 GB RAM
    • Graphics: DirectX 9.0c compatible
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: DirectX 9.0c compatible sound cards
Helpful customer reviews
4 of 5 people (80%) found this review helpful
8.2 hrs on record
Posted: September 30
9min of this game

It's a fairly a simple game.
On the left you will have a leaf counter that goes up slowly, this is used to pay for pillar parts or make the gain faster.
Your pillar parts are under the battle field and what the little guy will look like is above it.
Each segment of the pillar is added to the head and then you send the little tyke off to kill.
Each part you add gives them some hp + whatever bonus the segment gives like say armor, speed, hp, defense, but most are weapons.
When you send them out they will start at your tree (left side unless your in co-op) and move out until they come to an enemy or the opponents tree.
At that point they will attack with what ever weapon they have or bite if they have none.
Push them back and take out their tree without them doing it to you first.
If the level was at the base of a tree on the level map you'll fight a boss.

After fights you can upgrade your pillars segments, the tree's leaf gain, tree hp, the trees gun or change your pillars skin.
There are also 3 animal helpers that you can buy to call in during a fight, a squirrel (gives you leaves), a turtle mage (slows enemies), & a bird (craps on all opponents and they will lose health).
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5 of 7 people (71%) found this review helpful
12.4 hrs on record
Posted: June 13
Nice game for a few hours!
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1 of 1 people (100%) found this review helpful
35.1 hrs on record
Posted: August 24
Name: Battlepillars
Developer: Hitcents
Date: 2014
Category: Simple
Genre: Rail RTS
State: Ghost Town
Perspective: 2D - Side-Scrolling
Timeflow: Match-Based, Fast-Paced
Setting: Undefined
Style: Cartoon, Comedy
Tags: 1v1, Cross-Platform, Indie, No Story
Model: B2P
Content: Solid
Platforms: PC, Android, iOS
Simple comedy styled 2D strategy, where ants fight each other with miniguns and rocket launchers. Build your perfect army of ants to counter enemy strategy and destroy their tree!
Every battle starts with each side having a Tree - barracks with 1 turret, where your ants come from.
You construct every single ant right during battle from segments - parts of their body, which can be weapons, armor, legs, or some utility stuff like honey-throwers that slow enemies or spider eggs which spawn spiders. All segments have different stats and Leaf cost - so the more segments you add to an ant, the bigger, stronger and more expensive it will be. Leaves are the only auto-generated in-battle resource, its production can be upgraded to increase generation rate - so you always have a dilemma of building another ant vs upgrading production right now - games are very short and every second matters. You cannot directly control units - once they are ready, they will go forward to an enemy tree, until they meet enemy in their attack range. Note, they move with different speed too - 1-segment ants will overrun your 6-segment monster and die with no use long before he shows up - unless you time things correctly.
For destroying trees you get another, non-battle resource, Apples. These are used for buying new segments and upgrading old ones, upgrading the tree, buying skins and Allies.
There are 15 segments total, each segment can be upgraded 3 times, but you can only choose 6 for each battle. Think wisely.
Skins change how your ants look, and more important, they also change stats. Different strategies require different skins. The only one I couldn't get is Golden (hidden) skin - it is only unlocked when you complete gold challenges of both campaigns, and I only completed 1st one.
Allies are game-breaking 1-use powers, which you can buy for lots of apples. Like a bird bombarding the battlefield with dung and destroying everything like a nuclear bomb. I didn't use them during campaign, AI doesn't use them either :O - they feel like cheats.
Campaign has different levels divided into missions, each ending up with unique boss - a huge tree-sized ant. All of these actually require different strategies to complete, and many of them will require you to restart until you know your enemy well. Each level has a Gold challenge - for example, to complete it with some limitations or conditions, varying from very easy to extremely hard.
Game is Android port, PC version is called "Gold Edition" for there is 2nd campaign, Moon missions. Its so hard I could only finish half of it, with only 3 Gold challenges - a real test of skills.
Strategic depth is pretty good, people invented many strategies already, but somehow multiplayer didn't appeal me at all - I didn't even try, though for strategies I usually do.
Nice small game, but not for long.

Class: III - Simple Bread
Verdict: Yes
Reviewed: 8.24.2015
Variation: Battlepillars Gold Edition
Approach: Steam - PC
Time: Several Dozen Hours
  • 1st Campaign Complete With All Gold Challenges
  • All Upgrades
  • All Skins Except Golden
  • 77% Achievements
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2 of 3 people (67%) found this review helpful
8.9 hrs on record
Posted: October 5
If you're going into this wanting a well-presented time-killer of a flash game, you may like this. For someone hoping for a complicated base defense or tactics-heavy game- or even something as complex as a basic tower defense game- you're likely going to be very disappointed [as I was].

*Didn't seem to have any bugs
*Polished presentation

*Putting together parts is as cool an idea as you'd expect, but you never really feel a good impact from adding a single part, and the aesthetics feel like they could have been made more interesting.
*Upgrading system is straightforward and uncomplex

*Available Parts have preferential- rather than tactical- relation to one another. This is emphasized by the small number of parts you can bring to a map.
*The map interactions are bland and repetitive, with the same tactics working each go, and the enemies feeling far too identical
*Combat is overly simplistic- hands-off combat can be fun, but only if team building/tactics is emphasized, which in this game, it is not.
*The game is far too easy- likely because making it harder'd require a more complicated combat system.
*The interface is lacking

In summary, the game is just overall lacking in depth.
It- as the store description states- is a tug-of-war game, not a strategy game.

Of course, if you want a tug-of-war simulator represented by sacrificial swarms of caterpillars with special woodland summons to affect the outcome, then by all means, this is your game!

This would have done a lot better as a free flash game- even for fans of the casual strategy genre, I can't recommend paying full for the game, not with better games cheap or even freely available.

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38 of 47 people (81%) found this review helpful
4.3 hrs on record
Posted: April 28, 2014
If you like tower defense games, you should definitely try this one. Although it is not the most original ever game created, it takes the best from TD games like Plants vs. Zombies, and combines it with fast-paced action to create something new. It includes lots of upgrades, power ups like machine guns and rocket launchers, and varied skins for your caterpillars which you can unlock via playing the game.

It doesn't make too much effort in the campaign mode, there's not even a determined story, just caterpillars fighting each others, but that doesn't make the game less funny; sometimes it gets repetitive, the different levels of each scenario don't change much from each other, but at the end of each scenario, you get to fight one of the hilarious bosses who are pretty challenging. Upon completing the campaign you unlock an endless mode, in which you can play without restrictions.

This game has a friendly user interface, allowing everyone to play it; also the learning curve is easy, but the game gets hard to master once you progress.

+Action-TD game
+Lots of upgrades and power-ups
+Easy to learn and hard to master
+Awesome last boss

-Levels get repetitive
-Short campaign

79/100 Very good
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