Aperture Tag: The Paint Gun Testing Initiative is a Portal 2 Mod. It's time to think with Gels! The Portal-Gun is gone, but the testing must go on! Grab the Paint-Gun Device and solve brand new test chambers in ways you've never solved them before!
User reviews:
Recent:
Mostly Positive (52 reviews) - 78% of the 52 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (2,023 reviews) - 76% of the 2,023 user reviews for this game are positive.
Release Date: Jul 15, 2014

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Community-Made Mod

This community-made mod requires that you have Portal 2 installed prior to running this game.

Click here to learn more about mods on Steam.

Aperture Tag: The Paint Gun Testing Initiative

SUMMER SALE! Offer ends July 4

-80%
$4.99
$0.99
 

Reviews

“If you're like me, when you played Portal 2, you covered every room in as much bouncy gel as possible. Well now it's a whole lot easier, and you can color coordinate the walls with orange gel.”
Kotaku

“A surprising and fresh revival of Portal 2’s familiar puzzle elements.”
Jeep Barnett

“It looks great, it plays well, and it lasts 2-3 hours, giving it good value for money.”
ValveTime

Steam Greenlight

About This Game

Aperture Tag: The Paint Gun Testing Initiative is a community-made mod for Portal 2, inspired by TAG! The Power of Paint. The familiar Portal 2 gels are now contained within the Aperture Science Paint Gun Device and it's your job to test it out!

Featuring a new personality-core and an original story with 27 polished levels; the mod offers an exciting and fun experience in varied and interesting new locations throughout Aperture Science.

Introducing gels as the core gameplay mechanic completely changes the way you solve puzzles, explore, and survive all the challenges thrown at you!

Key Features

  • New Gameplay Mechanics for Portal 2
  • 27 Original Maps and a Full Campaign
  • A New Character with Original Voice-Acting
  • In-Game Level Editor
  • Access to the Source Files used to create the Aperture Tag
  • Single-Player and Co-op Workshop Integration with Source Instances to create your own Paint Gun Maps
  • Steam Trading Cards
  • Full Developer Commentary
  • Completely original Soundtrack by Abarax, Harry101UK, and Christopher McEvoy

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 / Vista / XP
    • Processor: 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
    • Memory: 1GB XP / 2 Vista GB RAM
    • Graphics: Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher).
    • Storage: 4 GB available space
    • Additional Notes: Requires a Steam version of Portal 2 Installed
    Minimum:
    • OS: MAC OS X 10.6.7 or higher
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Storage: 4 GB available space
    • Additional Notes: Requires a Steam version of Portal 2 Installed
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (52 reviews)
Overall:
Mostly Positive (2,023 reviews)
Recently Posted
Ale
( 9.0 hrs on record )
Posted: June 27
I really, really enjoy this game, can't wait for a portal 3 or a aperture 2 hehe
Helpful? Yes No Funny
DONUT ASSASSIN
( 2.9 hrs on record )
Posted: June 26
Pros:
Later in the game, it isn't frusterating. The puzzles are fun later on.
Cons:
"If you stop even for a second, you are a dead test subject. Go!"
Good thing I got this on sale. Portal Stories: Mel is a lot more challenging, playable, and it has better level design, aesthetics, and story, and that's FREE. This is an embarrassment to be $5.
As I play through this game, I realize that the first part of the game is really annoying.
Conclusion:
Get this on sale if you want a try.
Helpful? Yes No Funny
Sir Tristan
( 5.0 hrs on record )
Posted: June 26
Aperture Tag was an interesting twist of the classic Portal gameplay, by removing your abilities to place portals and instead giving you a gel gun in its place. As seen in the handful of times it places you in testchambers from Portal 2, it can greatly change how puzzles are solved - but that being said, most of the puzzles in this game are completely original creations.

Thinking with gels can actually get rather challenging towards the end, requiring some creative use of gel, and sometimes having to make unintuitive leaps of logic - and other times, simply leaps of faith - but the puzzles are generally all very solid. I especially liked the reactor sequence, which really tested your ability to think and react quickly, because if you make one slip-up, you're dead.

I did encounter a few bugs, such as blue gel sometimes failing to bounce me (resulting in me simply being accelerated into a pit), or a few areas or objects that don't have proper collision, but that's generally few and far-between, and for a mod that provides about 25 or so new levels, the sale pricetag of $1 is nothing short of a complete steal. Even at its full price of $5, I'd still recommend buying this game, as it provides a couple good hours of brainbending gel puzzle fun.
Helpful? Yes No Funny
Kinesis
( 0.2 hrs on record )
Posted: June 26
it dosont work on mac
Helpful? Yes No Funny
┬┴┬┴┤◕‿◕) ノ( Hi Senpai )├┬┴┬┴
( 4.6 hrs on record )
Posted: June 26
Great for more portal fix. This is very well done - could almost be a dlc for the base game
Helpful? Yes No Funny
Slombeeper
( 5.9 hrs on record )
Posted: June 25
Pos:
Story
Puzzles
Characters
Reference

Neg:
Short

8/10
Helpful? Yes No Funny
HUNGamer175
( 1.8 hrs on record )
Posted: June 25
I'ts good but a little bit boring.
Helpful? Yes No Funny
Rezalon
( 2.9 hrs on record )
Posted: June 24
This mod requires ownership of Portal 2. This review also assumes you already own and have completed Portal 2, my review of which can be read here.

Mod: Aperture Tag: The Paint Gun Testing Initiative
For the game: Portal 2
Developer and publisher: Aperture Tag Team
Released: 16 July, 2014
Genre: First-Person Puzzler with Comedy
Setting: "At least 50,000 years" after Portal 1, Aperture Science Enrichment Center, Upper Michigan, U.S.A., Earth
Canon status: Non-canon
Spoiler-free plot summary: Between the events of the Mobility Gel and Art Therapy courses in Portal 2's co-op campaign, GLaDOS begins testing with her new backlog of human test subjects. You play as one of the unnamed female test subjects, guided by the Personality Core called Nigel, in a series of new tests dedicated to Mobility Gel research.

Full review: Aperture Tag is a mod for Portal 2 equal in length and difficulty to Portal 1 (my review of which can be read here). This mod is probably the most fun mod of Portal 2's I've ever played. Unfortunately, however, I found that the test chambers were too easy and the story was too lackluster to warrant a second playthrough.

Like other Portal mods, Aperture Tag's main game mechanic (or gimmick, if you prefer) is based on expanding a mechanic seen in the original game. In this case, it's using a gun that shoots either blue or orange mobility gels. Only a small handful of test chambers make use of portals.

Carried over from Portal 2 is Steam Workshop support, which is also set in Portal 2's multiverse storyline.

A short, simple review for a short, simple mod. Do I recommend buying Aperture Tag? Well, here's where things get tricky...

Being a third-party mod for a game, and being based off a different development team's ideas, Aperture Tag has only a few original ideas. Because of this, personally, I don't think this mod should have to be purchased in order to play it. Instead, an optional donation system should be set up, either on Aperture Tag's Steam store page or in the mod itself. I do recommend playing Aperture Tag, but only if you can get it for free some way. But if you're desperate for something set in the Portal universe, then I suppose it'd be okay to spend a dollar or two on it, but not NZD$5.99, so wait for when this mod is on sale.
Helpful? Yes No Funny
gato.quimico
( 15.3 hrs on record )
Posted: June 24
Very good addition to the main game. No portals, but the idea is good. It's short and fun!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
7 of 9 people (78%) found this review helpful
Recommended
2.9 hrs on record
Posted: June 24
This mod requires ownership of Portal 2. This review also assumes you already own and have completed Portal 2, my review of which can be read here.

Mod: Aperture Tag: The Paint Gun Testing Initiative
For the game: Portal 2
Developer and publisher: Aperture Tag Team
Released: 16 July, 2014
Genre: First-Person Puzzler with Comedy
Setting: "At least 50,000 years" after Portal 1, Aperture Science Enrichment Center, Upper Michigan, U.S.A., Earth
Canon status: Non-canon
Spoiler-free plot summary: Between the events of the Mobility Gel and Art Therapy courses in Portal 2's co-op campaign, GLaDOS begins testing with her new backlog of human test subjects. You play as one of the unnamed female test subjects, guided by the Personality Core called Nigel, in a series of new tests dedicated to Mobility Gel research.

Full review: Aperture Tag is a mod for Portal 2 equal in length and difficulty to Portal 1 (my review of which can be read here). This mod is probably the most fun mod of Portal 2's I've ever played. Unfortunately, however, I found that the test chambers were too easy and the story was too lackluster to warrant a second playthrough.

Like other Portal mods, Aperture Tag's main game mechanic (or gimmick, if you prefer) is based on expanding a mechanic seen in the original game. In this case, it's using a gun that shoots either blue or orange mobility gels. Only a small handful of test chambers make use of portals.

Carried over from Portal 2 is Steam Workshop support, which is also set in Portal 2's multiverse storyline.

A short, simple review for a short, simple mod. Do I recommend buying Aperture Tag? Well, here's where things get tricky...

Being a third-party mod for a game, and being based off a different development team's ideas, Aperture Tag has only a few original ideas. Because of this, personally, I don't think this mod should have to be purchased in order to play it. Instead, an optional donation system should be set up, either on Aperture Tag's Steam store page or in the mod itself. I do recommend playing Aperture Tag, but only if you can get it for free some way. But if you're desperate for something set in the Portal universe, then I suppose it'd be okay to spend a dollar or two on it, but not NZD$5.99, so wait for when this mod is on sale.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Not Recommended
2.9 hrs on record
Posted: June 26
Pros:
Later in the game, it isn't frusterating. The puzzles are fun later on.
Cons:
"If you stop even for a second, you are a dead test subject. Go!"
Good thing I got this on sale. Portal Stories: Mel is a lot more challenging, playable, and it has better level design, aesthetics, and story, and that's FREE. This is an embarrassment to be $5.
As I play through this game, I realize that the first part of the game is really annoying.
Conclusion:
Get this on sale if you want a try.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
8.6 hrs on record
Posted: June 20
Product received for free
Well hey, would you look at that: it finally made it into Steam. I gotta say: congrats to the team for doing such a fine job on this title.
Now, first thing that you have to know: this is a fairly short game. About 4 hours, if you're a logic-driven mind like me. May be longer for the rest of you. Not everyone plays Portal 2 on a regular basis. But short time length aside, let me tell you that this is possibly the best mod for Portal 2 I have ever seen, and I've seen quite a few Portal 2 mods in my time playing this game. Aperture Tag has a well-developed plot, puzzles that will make both your brain and your heart explode (the latter from excessive pounding), and voice acting on a level one's hard-pressed to find from an indie developer. I'm not even going to dissect this like I do others because it is downright amazing. The soundtrack, the modeling, the voice acting; you can tell that some real heart went into this game.
And I'll let you in on a little secret: don't take the environment for granted. Nothing is a facade in Tag; if there's an open area, you can get to it. There are plentiful amounts of easter eggs for the explorers.
All in all, this game is definitely worth the money. Hell, I got this when it was free and I would have donated to the developers (had I any money at all, but that's another story). That's how good this game is.
And it gets better: there is the Infinite Testing Initiative, just like in Portal 2. Workshop creators around the world are releasing new and mind-boggling maps for you to explore with the power of paint. This game never truly ends, just like Portal 2.
I am in love with Portal and its sequel, and I'd be happy with calling this Portal 3.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
8.2 hrs on record
Posted: June 5
What a fantastic addition to the Portal collection! This game is clean and complete and extremely well designed. It has its own plot with voice acting and new characters, which was way more involved than I was expecting for the price point. I got this game on sale, but it is well worth the full price. It took me 8 hours to complete, which is fairly substantial for a game of this price.

Some have complained that you have to own Portal 2 to play this game, but honestly the plot line of Tag will make more sense if you play Portal 2 first anyway, and Portal 2 is a fantastic game, so there's really no down side.


9/10 Great game. I was sad when it ended.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
10.9 hrs on record
Posted: June 17
it was fun but when i ALMOST died i managed to jump on the edge but nigel thought i was dead, there are quite a few bugs that need to be fixed.

Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
319 of 336 people (95%) found this review helpful
27 people found this review funny
Recommended
14.5 hrs on record
Posted: February 28, 2015
Story:

+ Excellent Story Proccessing
+ 2 different endings
- Doesn't matches with Portal 2's story
- Aperture Science actually doesn't have A.L.S.S.E.R

Characters:

+ Nigel is your only friend
+ Nigel sometimes gives you really good advices
+ Nigel reflects its emotions perfectly
+ Nigel talks at unexpected moments (such as when you do something that you actually shouldn't do)
+ Good sense of humor
- Nigel doesn't have a backstory

Environment:

+ Old Aperture levels are amazing
+ At Test Chamber 3 (I think) you can see one of the darkest and biggest test shaft of all time
+ Excellent detailing
+ There are lots of alternative ways to solve puzzles
+ Behind the Scenes areas are really show you behind the scenes of Aperture universe
+ When you finish a test chamber, you have to use "transport tubes" (like Portal 2 testing apparatus transportation tubes) instead of standard elevators. And you'll see more behind the scenes areas while travelling in tube
+ Some levels don't require loading
+ You solve some old style puzzles in salt mine caves
- Some logical problems
- Cubemap, water reflection, and some visual problems (like lighting issues)
- Some textures repeating (and it's bad)

Music:
+ Awesome soundtrack
+ Sounds and musics supports environment very well
+ You can feel lots of emotions while listening musics
+ Steam Soundtrack support (without payment)

Graphics:

+ This game builded on same Source Engine version as Portal 2 uses, so graphics actually same as Portal 2
+ Awasome fog and lighting effect
+ Deep environment feeling
+ Nigel looks so good
- Repeated, streched textures

Voice Acting:

+ Lots of people don't like voice actor of Nigel, but for me, its good
+ Nigel can reflect his emotions very well

Overall score: 91/100

Thank you for reading my review.
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1,756 of 2,158 people (81%) found this review helpful
Not Recommended
3.4 hrs on record
Posted: July 15, 2014
After playing the game through to completion, I can tell you right now that this is not worth your time. The paint gun makes puzzles FAR too easy, especially when they begin recycling levels from portal 2 itself. The voice actor I'm sure tried his best, but it was not good, I'm sorry, making the personality core sound like a shoddily modded dimwit. Also, the core is never actually used as a core. It could have remained unrevealed for the entire game and it would have felt no different.

Gameplaywise, I spent a considerable amount of time shouting at the gun's physics. Some levels require you to move quickly spraying gel in front of you, but the physics-based gel BARELY MOVES FASTER THAN YOU DO - as a result, you have to KNOW something is there and spray it long before reaching it or the gel won't register as it lands at the same time you hit. Fail to know, and the level - there's one specific level I'm griping about - becomes a chore where you have to memorize every single thing and prepare for it long in advance - before you can even SEE it.
Other than that, the gel idea just felt too lazy. The whole game felt too lazy. I have seen more effort put into many workshop maps on portal 2 itself.

Would I complain normally? No. But this mod actually has the gall to CHARGE MONEY. And when so many mods are out there that are FREE for Half Life 2, Portal, so on so forth - hell, the entire GAME of team fortress 2 being free, this mod is NOT worth any money, period. It is unpolished, buggy, feels VERY lazy the entire way through, and has a terrible ending that leaves you thinking "That's it?". It tries many times to crack jokes also in relation to the Cave Johnson style in Portal 2, but the bad voice actor coupled with terrible, very obviously poorly scripted dialogue makes it simply an annoyance.

Now, on the other hand, the music is fantastic. A++. Someone give the composers an award. It's one of the only reasons the mod remains playable with all it's issues, lame recycled art style, lame concept, bad dialogue, bad voice actor, bad physics reliance, etc. The music was beyond fantastic and I hope they release it for purchase or download or something.

I was also very impressed with the audio system that utilized speakers to send out music, which rather than simply having some strange background music playing in a game gave a bit more of a sense of immersion, as you know the core is playing the music and that it was intended as part of the level, while also giving the developers a chance to toy with the music using dialogue from the core too.

The only other thing that impressed me was a single plot twist, but personally, I do not find it enough to justify paying for this when so many games that are entirely free can out-match it on all levels.

All in all? DO NOT SPEND MONEY ON THIS. If they ever make it free, which they won't because they're probably getting a ton of cash right about now and don't frankly care, then it is worth it as an above-average mod. As a paid mod, which I can consider a full game? What else can I get for this price...

Well, you wait for a steam sale and literally every single game is as much or less than this mod...
The entirety of the tomb raider franchise is available, with each game costing the same or barely more than this mod...
Civilization 3 is cheaper, along with Binding of Issac, Plants vs Zombies, Half Life: Blue Shift...POSTAL...Half Life Opposing Force...Any of the sonic the hedgehog games (classic ones, which are great)... I'm just running through the list of games under $5 right now and finding ones I know are good. This mod at full price is $7.

DO. NOT. BUY. IT. As mentioned, if it's FREE, it's worth your time. If it's PAID, spend your money elsewhere. Do not support this new "money for mods" deal, because you know others will follow suit if this takes off.
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226 of 293 people (77%) found this review helpful
3 people found this review funny
Not Recommended
5.8 hrs on record
Posted: November 24, 2015
I wouldn't complain about this mod if it were free, but charging for it doesn't make sense. It's significantly lower quality than a lot of free mods (Time Machine and Mel for example) and feels uninspired like the creators weren't actually into Portal as a series. The more difficult puzzles, as other reviewers have said, are based more on fake difficulty like requiring timing or luck over actually figuring out complicated solutions.

To put it simply, it's good, but not worth selling. Got tired of it fast even though I didn't pay for it myself.
Was this review helpful? Yes No Funny
331 of 456 people (73%) found this review helpful
11 people found this review funny
Not Recommended
1.1 hrs on record
Posted: August 2, 2015
It's an insult to charge money for this mod, when larger, infinitely better mods (Portal Stories: Mel) are available for free. Further more, I found this mod frustrating more than anything else. On the last puzzle I tried I had to try a jump about 30 times before finally making it. I've played about a hundred different community levels for Portal 2, so I know my way around the game. When a puzzle is so finely tuned to doing an action within a few milliseconds in order to succeed, I find it more frustrating than fun. This mod was just frustration upon frustration, without a single element of actual fun. It's definitely not worth the money, and it became the first game I've actually requested a refund for.
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539 of 766 people (70%) found this review helpful
2 people found this review funny
Not Recommended
4.7 hrs on record
Posted: July 15, 2014
I played this for a few hours and it's buggy, incomplete, most of the puzzles require actually doing the objectives, you can typically just blue gel off a couple ledges and bounce yourself to the end. The main voice is identical to how it sounds in the second video if you want a preview; it doesn't really feel like I'm even in anything related to Aperture Science at all as far as aesthetic goes. You can download the same number of hours in content for essentially the same thing playing a wide number of the PeTI maps that over-use gel, especially any ones made in Hammer. Because of that, this really isn't worth the money. If you don't mess around and just do the puzzles, I imagine it's maybe 6 hours of gameplay. At $6.99 you're paying more than a dollar per hour of content.

Deal breakers
-Voice acting
-Writing/story & lack thereof
-Tests aren't blue-gel shortcut proofed
-Fizzler doesn't always disable your gel gun, which causes serious game-breaking issues
-More than an hour of hand-holding for puzzles, including portions where the VA gives you a turn-by-turn, literally, on one of the levels

Deal makers
-The map design is thoughtful: there are a few, albeit non-interactable, ratman lairs and such
-A good couple handfuls of the tests can't be bypassed completely with just blue gel, as far as I've playtested
-You can get like $1.00 back selling the Steam trading cards, while this is new, at least
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