Aperture Tag: The Paint Gun Testing Initiative is a Portal 2 Mod. It's time to think with Gels! The Portal-Gun is gone, but the testing must go on! Grab the Paint-Gun Device and solve brand new test chambers in ways you've never solved them before!
User reviews: Mostly Positive (1,267 reviews)
Release Date: Jul 15, 2014

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Community-Made Mod

This community-made mod requires that you have Portal 2 installed prior to running this game.

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Aperture Tag: The Paint Gun Testing Initiative

 

Recommended By Curators

"Aperture Tag: The Paint Gun Testing Initiative is a Portal 2 Mod but for money"
Read the full review here.

Reviews

“If you're like me, when you played Portal 2, you covered every room in as much bouncy gel as possible. Well now it's a whole lot easier, and you can color coordinate the walls with orange gel.”
Kotaku

“A surprising and fresh revival of Portal 2’s familiar puzzle elements.”
Jeep Barnett

“It looks great, it plays well, and it lasts 2-3 hours, giving it good value for money.”
ValveTime

Steam Greenlight

About This Game

Aperture Tag: The Paint Gun Testing Initiative is a community-made mod for Portal 2, inspired by TAG! The Power of Paint. The familiar Portal 2 gels are now contained within the Aperture Science Paint Gun Device and it's your job to test it out!

Featuring a new personality-core and an original story with 27 polished levels; the mod offers an exciting and fun experience in varied and interesting new locations throughout Aperture Science.

Introducing gels as the core gameplay mechanic completely changes the way you solve puzzles, explore, and survive all the challenges thrown at you!

Key Features

  • New Gameplay Mechanics for Portal 2
  • 27 Original Maps and a Full Campaign
  • A New Character with Original Voice-Acting
  • In-Game Level Editor
  • Access to the Source Files used to create the Aperture Tag
  • Single-Player and Co-op Workshop Integration with Source Instances to create your own Paint Gun Maps
  • Steam Trading Cards
  • Full Developer Commentary
  • Completely original Soundtrack by Abarax, Harry101UK, and Christopher McEvoy

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 / Vista / XP
    • Processor: 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher)
    • Memory: 1GB XP / 2 Vista GB RAM
    • Graphics: Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher).
    • Hard Drive: 4 GB available space
    • Additional Notes: Requires a Steam version of Portal 2 Installed
    Minimum:
    • OS: MAC OS X 10.6.7 or higher
    • Processor: Intel Core Duo Processor (2GHz or better)
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon 2400 or higher / NVIDIA 8600M or higher / Intel HD Graphics 3000
    • Hard Drive: 4 GB available space
    • Additional Notes: Requires a Steam version of Portal 2 Installed
Helpful customer reviews
39 of 49 people (80%) found this review helpful
1 person found this review funny
3.1 hrs on record
Posted: November 17, 2014
The good: well executed concept, with maps that give you a real challenge and a thrilling soundtrack.
The bad: some mechanics are not explained clearly and may take a while to understand properly.
The ugly: some overlooked bugs and rare save-corrupting crashes.
Overall: 4/5
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24 of 32 people (75%) found this review helpful
7.1 hrs on record
Posted: October 8, 2014
This was definitely interesting. I'll start off by saying I'd recommend the game at 30% off or better, as I got it for $4.89 and I feel that price was fair. The latter parts made me want it to end faster, yet I wanted more by the finale.

The major problem is, the game is not "there", not polished and ideal. Voice acting left a lot to be desired. Honestly, I picked it up as a fan of Harry Callahan's music, and a fan of Portal. The music is pretty great, but attaching it to in-level speakers means the volume is very inconsistent. Having your ears blown out by standing near the speakers is realistic, but the difference between max volume and minimum is too much. Maybe it's tied to Source, but I'd like to see the audio rebalanced.

Gameplay has some neat elements, but I think being gel-focused makes puzzles too limited. There were several times I thought "Was that the solution?" as the technique I used didn't seem intentional. Gameplay is not the thoughtful style of Portal, but far more platforming. Gel is easy to apply everywhere, compared to limited portal surfaces in Portal. The ability to coat most levels in gel allowed several boundary glitches and shortcuts. I was hoping for more interesting levels, as many were very flat in layout, where vertical challenges would've been nice. Workshop support does help to add more content, but that still doesn't add to the story. I feel like there must be more to the storyline, and I'd like for more content to be added.

A bit better story, stronger voice acting, and some level fixes would go a long way to make this game really appealing. Although the middle-section of the game made me wish it would wrap up faster, the ending left me begging for more. It's probably 4 hours long for most, putting 30% off as a good price-per-hour and enjoyment value. I'd like to see Valve show some stronger support for the mod, maybe connecting it to an ARG to show some information for Portal 3, but that's just a dream and a wish. But THAT would get me excited. For what is available here, it's decent enough as long as you accept that it won't have Valve's level of polish and quality.
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15 of 19 people (79%) found this review helpful
4 people found this review funny
3.5 hrs on record
Posted: December 15, 2014
10/10 not enough cake references
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17 of 25 people (68%) found this review helpful
4.4 hrs on record
Posted: November 6, 2014
A nice mod. And I didn't find the voice acting to be NEARLY as bad as lots of people have said. It's not that bad at all.
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16 of 24 people (67%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: October 14, 2014
I really enjoyed this mod. I'm a huge fan of Portal, Portal 2, and the original Tag game so this was right up my alley. While this game focuses little on the Portal mechanics, the Tag mechanics are quite enjoyable on their own. I found the puzzles to be interesting and the action sequences are fun.

The biggest problem I have with the mod is that it requires a lot of precision when executing certain sequences. For someone who isn't very skilled at twitch based gameplay, this was frustrating for me in a few places as I knew what to do, I just had execution problems. Of course the same could be said for certain parts of the Portal games. I think the most frustrating (and fun) part was the timed sequence. It was a bit unforgiving, but still a lot of fun.

Additionally the voice over acting and writing were fairly weak. To me this is a relatively minor issue though since I didn't buy the mod for the story.

I recommend it to people who like Portal 2 and/or physics based puzzle platformers.
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11 of 15 people (73%) found this review helpful
36.4 hrs on record
Posted: September 29, 2014
I've heard about this game earlier this year, and it had A LOT of hype leading up to it. And when I learned that Harry101UK was helping with it, I was super excited! I bought the game when it came out, and I couldn't wait to try it. So, was it worth the wait?

Yes, but No at the same time.

It's a great Portal 2 Mod. The puzzles are challenging and fun and it has a level creater! The music is outstading and stays within the orginal Portal soundtrack. Sadly though, it can be completed in a little under 2 hours and there is not much afterwards. The only thing that bothers me though is the voice acting. It's ok, but not the best. If you don't mind the voice acting though, it's a fun mod to play.

Too bad is cost money ;-;

8/10

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16 of 25 people (64%) found this review helpful
45.7 hrs on record
Posted: November 16, 2014
This game is one of the most fun games based off a great game. Portal 2, everyone who plays it, loves it. Unless they hate puzzles and thinking. Anyways, Aperture Tag. Its time to think with Gels. The Gels from Portal 2 are now in your hands and ready to fire. Solving more puzzles and finding the secret areas in the levels. Can you find Ratman's Hideout? Can you find the secret song in area 3 (metal version of Still Alive)? Any one who plays this game and is not happy, download the communities maps. So much potential in a short game, and it has it all. You also have the ability to add Crushers to your own maps. Good luck Test Subjects.
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8 of 11 people (73%) found this review helpful
12.3 hrs on record
Posted: October 13, 2014
This game was the best Portal mod I have ever played. I loved how you espcially got to use the paint gun! Though, there are bad and good things about the game including but not limited to...

Pros:
-The paint gun made the game so much fun, especially if you liked using the gels from Portal 2
-They have a community workshop, so just like Portal 2, you can create your own maps and post them up to the workshop with new creation tools.
-The story line was actually pretty good, short, but fun! :)

Now the rest of my opinions on the game involve the cons section. There will be quite a bit here...
Cons:
-The paint gun, like I said, made the tests way too easy
-The voice acting was terrible! No offense to the voice actor, but the voice for "Nigel", the new core, was really just aggravating in my opinion.
-Sometimes (atleast for me) when the repulsion gel is out and you stay on it for a certain amout of time you jump randomly.
-The paint gun in my opinion is fat and ugly (lol). I personally liked the paint gun from when this game was still on greenlight and the gun had a long tube in the front. (One of the trailers on the store page shows you the image of the old paint gun)
-Some chambers were outright dull and boring
-A majority of the chambers from the beginning of the game were way too brief. (Ex: [Spoilers] When Nigel says that this test chamber will be hard [beginning of game], it really wasn't. It was easy a brief)
-Sometimes when shooting the gels, they don't respond (Again, for example [Spoilers] when you escape the Aperture Science Labratories, there are fun obsticals that require you to be fast when using Propulsion and the repulsion gel, but when they don't respond quick enough for you to surpass, you... well die. Oh, and you have 50 seconds to escape c:)

That's about it. Though, the game had a lot of cons (in my opinion) and were just so boring at moments, it was still a fun game using the paint gun and all. And that's why I still recommend this game. Plus, remember you can post chambers you created on the workshop just like Portal 2!

Final Verdict:
7/10 (IN MY OPINION)
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9 of 13 people (69%) found this review helpful
1.0 hrs on record
Posted: September 14, 2014
If you enjoyed Portal and Portal 2, you'll like this mod.
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10 of 15 people (67%) found this review helpful
4.3 hrs on record
Posted: November 16, 2014
It's definitely worth the price. I tought the gels would make the puzzles easier, but when I played the game I was surprised: It' might be more difficult than the original portal.
If you're a fan of portal, buy it, you wont regret

+The story is good, unfortunately the backstory is missing
+Congratulations for the voicework, before I've bought it I read some reviews that was saying the voice acting was bad. The voice acting is really good (perhaps the voice is a little thin) but it fells like portal, the robot dialoging "with you" all the time
+Funny events in the game
+Easter eggs and secrets
+Alternative endings
+fun fun fun
+I haven't found any major bug, or something that will disturb the gamplay, I think its very polished
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11 of 17 people (65%) found this review helpful
3 people found this review funny
0.7 hrs on record
Posted: November 21, 2014
Takes one of my favorite games of all time, and adds gel guns? Get. Me. To. The. Hospital. NOW.
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4 of 4 people (100%) found this review helpful
7.4 hrs on record
Posted: February 21
Pros
+Good commentary and voice acting
+Fun chase scenes and puzzles
+Great custom textures
+Workshop Editor
+Humor involved
+ Two different endings
+Game lets you mess around freely with gel
+Secrets
+Places neatly into Portal lore

Cons
-Little replay value, except for speedrunning

Overall Score: 9/10
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7 of 11 people (64%) found this review helpful
1 person found this review funny
9.9 hrs on record
Posted: December 24, 2014
i wanted a better ending mabby a boss fight other than that it was good
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11 of 19 people (58%) found this review helpful
5.1 hrs on record
Posted: October 19, 2014
Can't complain
It is a brilliant and challenging mod,causing you to change your perspective than that of the game it is based on. Paired with being given it for free, I would recommend it to all who are not sure whether or not to buy it I tell you to make lemon grenades and buy it. Paired with it's soundtrack (included free) and for four quid its a bargain!
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13 of 23 people (57%) found this review helpful
9.4 hrs on record
Posted: October 18, 2014
Before buying this mod you should know that it is better for co-op rooms, not just solo campaign.

So you should have a friend with Aperture Tag ;) It is really much more fun with co-op, at least for me.
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2 of 2 people (100%) found this review helpful
9.7 hrs on record
Posted: February 28
Story:

+ Excellent Story Proccessing
+ 2 different endings
- Doesn't matches with Portal 2's story
- Aperture Science actually doesn't have A.L.S.S.E.R

Characters:

+ Nigel is your only friend
+ Nigel sometimes gives you really good advices
+ Nigel reflects its emotions perfectly
+ Nigel talks at unexpected moments (such as when you do something that you actually shouldn't do)
+ Good sense of humor
- Nigel doesn't have a backstory

Environment:

+ Old Aperture levels are amazing
+ At Test Chamber 3 (I think) you can see one of the darkest and biggest test shaft of all time
+ Excellent detailing
+ There are lots of alternative ways to solve puzzles
+ Behind the Scenes areas are really show you behind the scenes of Aperture universe
+ When you finish a test chamber, you have to use "transport tubes" (like Portal 2 testing apparatus transportation tubes) instead of standard elevators. And you'll see more behind the scenes areas while travelling in tube
+ Some levels don't require loading
+ You solve some old style puzzles in salt mine caves
- Some logical problems
- Cubemap, water reflection, and some visual problems (like lighting issues)
- Some textures repeating (and it's bad)

Music:
+ Awesome soundtrack
+ Sounds and musics supports environment very well
+ You can feel lots of emotions while listening musics
+ Steam Soundtrack support (without payment)

Graphics:

+ This game builded on same Source Engine version as Portal 2 uses, so graphics actually same as Portal 2
+ Awasome fog and lighting effect
+ Deep environment feeling
+ Nigel looks so good
- Repeated, streched textures

Voice Acting:

+ Lots of people don't like voice actor of Nigel, but for me, its good
+ Nigel can reflect his emotions very well

Overall score: 91/100

Thank you for reading my review.
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2 of 2 people (100%) found this review helpful
4.3 hrs on record
Posted: February 21
These modders have game design down to a SCIENCE!!



Now that I got my funny out of the way, lemme be serious. No humour further on if you're looking for that, so stop reading.
I literally mean they have the game to a science. Imagine game design as a checklist: They did it... But this game, is suffering from what all modern games are suffering from: Lack of Fine tuning.
Oh yeah, I should get this out of the way: I am going to refer to this as a game, not mod. This is because, not only I payed money for it and now have high standards, but because it felt like something new, something different.

Since they completed the checklist, this game has what is required of them: It was fun, it was clever, it was unique. Gameplay-wise, it couldn't have been better!

But there are so many flaws that I could never get over: They bugged me from the moment I started playing to the moment I finished the game. I'm going to start with the characters: Nigel. I'm comparing Aperture Tag to Portal 2, so in terms of character development, the modding team for this game should have had higher standards. Nigel doesn't have a bad voice or character necessarily, he feels generic.
In Portal 2, it's obvious what each kind of character is: Adventure Core is an action-addict, Wheatley thinks he's clever, tries, but fails, Space Core has a childlike optimism, and the Fact Core is a dictionary that's occasionally full of himself. And GLaDOS... We all know who GLaDOS is. Each persolity is PERFECT.

Nigel.

Nigel seems so generic that it's hard to tell who he is, and the biggest factor is the voice: Just by listening to them, you can tell who each character is. The other characters stood out, I can quote off the top of my head something from each of them because their voice matched their character and stick out. All I know is that Nigel said a few things that make me chuckle. That's all I know from his character. Nothing about him stood out. Not a bad voice, not a bad character... But if he's going to be the Jiminy Cricket in my pocket, he needs to be special, unique, not generic.

Another thing that bugged me is the paint gun. Graphically, it's nice, the jigglebones inside the glass bits could've been better, especially should've reacted to gravity, maybe even copied from Team Fortress 2 liquids.
The biggest problem with it is that it had almost no animations. Portal 2, doing anything had an animation. Pressing E whenever there's nothing there jiggled the gun, firing portals made it react. The paint gun sits there, lifeless, almost unnecessary, especially since the paint comes from the middle of your face in the first person... That's a bit weird, I want paint to come from my gun, not my face.

Oh, and back on Nigel. His eye was reused from the fact core, just recoloured. Come on, guys! Even people in the Garry's Mod community know that's A VERY BAD THING. Even the shade of orange looks like the Space Core!

Penultimately, I feel like they reused a few too many resource from Portal 2 in the earlier levels. Now this isn't too big of a problem... Except that they have competition with "Thinking with Time Machine", which had custom visuals from the get-go! It felt like something new! Aperture Tag, on the other hand, reused resources when they had a chance to make new resources. Now I understand cannonically, that it would be difficult to make new resources... And in the later levels, it wasn't an ussue at all with the themed artificial nature, that was BRILLIANT!! But still, just a texture swap would've been nice.
The antique turrets were awesome.
Also, being able to load your saves would be cool too. Especially if you get stuck someplace impossible: http://steamcommunity.com/sharedfiles/filedetails/?id=392163421
Come on, guys.
This moves me onto last thing: Gameplay. So we all have that need to cover everything in paint, right? Turns out, a few times made me regret it. I'll splot blue paint throughout the entire room, but regret it because the cube won't stop bouncing. This particular level won't have orange paint, so I'll have to deal with it. They need to implement water whenever an alternative paint is out of use.
Anyway, this game is worth your time if you like fun... But there will always be one thing to slightly bother you. ALWAYS.
Hey, creators of this mod! Now make it so that you can play the Portal 2 levels with it! And Hydra support! And co-op in the campaign! Somehow! NOTICE ME.
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1 of 1 people (100%) found this review helpful
11.8 hrs on record
Posted: January 29
Play this game, Its epic. You dont use a portal gun, You use a ♥♥♥♥♥♥♥ PAINT GUN TO GET THOUGH TEST CHAMBERS! So just enjoy parkour with it
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: February 2
É uma ótima ideia substituir a Portal Gun por uma arma que atira os líquidos mas o jogo poderia ser mais criativo na parte da história, é basicamente a base da história de Portal. O Comentarista tenta adicionar um pouco de humor, porém falha. O Comentarista também é facilmente enjoativo. O jogo tem alguns easter eggs legais, porém a história também é de certa forma muito pequena baseada nos puzzles.

Nota: 6/10

Você deve Comprar?: Se você é um super fã de Portal 2, é uma boa experiencia. Caso contrário, não vale o preço.
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1 of 1 people (100%) found this review helpful
1.6 hrs on record
Posted: February 20
This game is awesome, I love the Portal series.
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