Dark Shadows - Army of Evil takes you back to September 1362. A horde of monsters has been ravaging the country like a plague of locusts for over a year. While you were away doing your knightly duties of catching a runaway horse, the monsters stormed the castle, injured the king, and kidnapped Katarina, the love of your life.
User reviews: Negative (47 reviews)
Release Date: Mar 11, 2014
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About This Game

Dark Shadows - Army of Evil is a Classic Medieval Fantasy First Person - Hack and Slash Game with a kind of old school look.

Story

September 1362:

An army of evil, named "Dark Shadows", have been ravaging the country like a plague of locusts for over a year and are frightening the people with their scary get-up. Most people still think they are monsters. But they are only in disguise. While you were away these monsters stormed the castle. A woman named Katerina has been kidnapped. It is not just any woman. You are in love with her. They’ve also taken all the gold. All the taxes. And weapons! You are the only one who can help Katarina. You must hurry and follow them before they do something to her.

Gameplay

Classic Hack and Slash Game:

The player fights his way through 19 levels. Various weapons will be available. They can be found in different levels. Everything begins moderately and you need to find some keys and a sword. After the first level the game turns into a hack'n slash game. Most of the time, the player has to fight against enemies. But he has to do also other little things and must solve certain problems. You need keyboard and mouse.

Features

This game is an indie game with a kind of old school look.

It is also supporting SSAO and Bloom Shader effects.

  • 19 Levels and 18 Weapons
  • ​Single Player
  • 3D Realtime Cinematic Blood Splatter Scenes

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8
    • Processor: Intel Core 2 Duo with 2 GHz or similar
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon™ 1300 / NVIDIA® GeForce™ 6600
    • DirectX: Version 9.0c
    • Hard Drive: 2200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Shader Model: 3.0, Mouse: With left, right and middle button support
    Recommended:
    • OS: Windows 7
    • Processor: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz or similar
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon™ HD 6850 / NVIDIA® GeForce® GTX 560
    • DirectX: Version 9.0c
    • Hard Drive: 2200 MB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Shader Model: 3.0, Mouse: With left, right and middle button support
Helpful customer reviews
3 of 3 people (100%) found this review helpful
2.0 hrs on record
This is quite possibly the worst game I've ever played.
The concept is interesting enough, and the game would've been good (if it was done properly).

The graphics are not retro: Half-Life 1 looks better than this game. The performance is really poor, especially if you enable the all the effects.
The gameplay is laughable, with most of the weapons using the same animations.
The sound is horrible, with voice acting worse than The Town With No Name.

(I understand that this game was made by a few persons, but it really isn't acceptable to ask 8,99 for this)

SCORE: 10/100 (not even worth playing it for free).
Posted: October 19
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1 of 2 people (50%) found this review helpful
0.2 hrs on record
I try to give every game a go, no matter how bad the previous reviews are. But this game is not playable in my opinion. I was walking around in slow motion for 15 minutes through a huge castle on a quest to find a key to open...whatever.

On my 15 minute slow motion quest I didn`t find anything to pickup. Rather I have seen an enemy.

So much better projects out there you can waste your time on. For people who want to have a laugh with friends about the fact how bad this game is, I can recommend it though.
Posted: October 7
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0 of 1 people (0%) found this review helpful
3.9 hrs on record
run fast from this one
Posted: September 30
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0.6 hrs on record
This seems like someone had the idea of making a game that felt similar to Hexen 2 or whatever (at least that's the vibe I get from it for some reason) and just failed on all aspects in terms of game development. Poor audio, bland graphics, sluggish controls to the point that an actual slug would be more responsive, and overall, this is one of the reasons why Greenlight should be eliminated once and for all.
Posted: October 13
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23 of 24 people (96%) found this review helpful
0.5 hrs on record
There isn't a whole lot more that can be said about this game that hasn't already been said. It's bad. Not even fun bad, just plain old regular BAD. But let's go over it, shall we?

First, the graphics. Everyone knows this. Take one look at the screenshots, it's not too difficult to tell how utterly atrocious they are. The game's description on Steam says that the game has an old-school look to it, (or something like that, I can't be bothered to look up the exact quote) but old-school doesn't even begin to describe it. Castlevania is old-school. Zelda 64 is old-school. Doom is old-school. This game's graphics, on the other hand, just look like they were ♥♥♥♥ out by the leftovers from Morrowind, which in my admitedly unpopular opinion, has not aged well at all.

Second, let's talk about the controls. You can't keybind anything. You can make some adjustments to mouse sensitivity, and invert the mouse's Y axis, but that's it. Don't like the layout? Well, ♥♥♥♥ you. Your character's movement, too, is just weird in general. Movement is very sluggish. Everything seems a bit zoomed in, but if you zoom out, it still just feels nauseating. Combat, if you've got the patience to even get to it (I'll get back to that), is painfully bare. There's no strategy involved whatsoever. Hit your enemy, pull back, then go back in for another hit. Rinse and repeat.

Third, let's talk about the story. What's the story? A bunch of monsters and/or people in scary get-up have been ravaging the land, and got into the castle. They killed all the guards, and took all the money, taxes (yes, taxes), and swords. Also, they took this guy's sister, and you better save her, because you're in love with her. The only image we see of said woman is awkwardly animated, with flailing arms and a grand total of one facial expression. Now normally I wouldn't complain too much about the damsel in distress trope, overused though it may be, but the way this game goes about it is just stupid, to the point where I had to stop after the cutscene to finish laughing. Basic isn't even the word, bad is closer to what I'm looking for.

Okay, now here's the big one. How would you expect a fantasy hack and slash video game to open? A tutorial level? Sure. What's in the tutorial level? A few low-level baddies for you to kill, with a few different weapons to try out? Nah, that'd just be asinine. Instead, let's have the tutorial level be a stupidly complex find the key quest, in an overly large castle? Yup, that sounds good to me. Yeah, no litterally, the FIRST instructions you are given in the game are to find a bunch of keys so you can get a sword. But it's not like you just find one key and get your reward. A key opens a door, which opens a chest, which gives you some unnecessary item, which lets you get another key, which THEN lets you get the sword. And all of it is separated between different rooms in this quite large castle.


All this makes the game seem REALLY bad. It is. But the worst thing about this game, I repeat, the WORST thing about this game is nothing I have mentioned thus far. What ♥♥♥♥ed me off most about this game is that Barnabas Collins didn't even get a single appearance. Or Quentin, or Angelique. 0/10 Worst Game Ever.


No, but really, what's with the title, guys? It's not some super obscure thing, Dark Shadows was pretty dang popular back in its day. And okay, even if you didn't know about the show, how could you completely avoid the recent shipwreck of a remake Tim Burton ♥♥♥♥ out a couple years ago? That's a lawsuit waiting to happen there.
Posted: April 30
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5 of 5 people (100%) found this review helpful
1.0 hrs on record
Predictable Gameplay, Hidden Progression Requirements, Asinine Objectives. Probably one of the worst gaming experiences I've had in awhile. I was bored. I felt embarrassed for the game developers.
Posted: May 17
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9 of 13 people (69%) found this review helpful
0.6 hrs on record
Oh my god.

This game is hilarious.

Nearly everything is this game is done WRONG. COMICALLY WRONG.

Oh where do I start? How about basic controls?

Press spacebar to jump. Jump once and you fall twice, the second time being gravity kicking in after the preset fall animation.

Hold spacebar to do your impression of a rabbit on meth. Boingboingboingboingboingboing. Careful though, you can get fall damage from jumping too much. Seriously.

Press M1 to bring up a mutated, paralyzed left hand, completed with an elongated pinkie finger and a stretched texture.

Press M2 to bring up another mutated, paralyzed arm with a tapered, shrunken hand holding a pebble. It reels back, unmovingly, as if made of wood, then quickly forward again, throwing the pebble...which gently floats to the ground. Physics!

There is no crouch or run button (shift does nothing).

There is no map ('M' changes the mouse sensitivity) and no hints or aids in finding quest items. Now, I'm all for a little open-world exploration. Not every game needs a big old Bioshock arrow pointing at anything of interest. But this is the polar opposite. Here, there first level is a castle full of winding, identical corridors, and the first mission in that level is to find a sword and some keys. I managed to find one of the keys through blind explortion. It was difficult, though because it was the same color as everything else: greyish brown, and had nothing indicating its presence. No outline, no environmental context, not even so much as a reaction from the character when looking right at it.

Press Escape to see the tiny, 200x200 pixel menu. The itty-bitty options are mostly miscellaneous graphical options, like blood decals. If TotalBiscuit ever did a WTF on DS-AoE, he might have to start playing the game BEFORE the ten minute mark, since there's not much twiddling to be done with a menu like this.

As for me, I ended my game after I jumped on even terrain and the fall damage killed me. Then the game crashed. Yup.

This is a walking simulator for insomniacs. Or, alternatively, comedy gold for people who love to laugh at terrible games. Either way, it's too bad to pass up. I recommend it.
Posted: September 1
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4 of 4 people (100%) found this review helpful
0.2 hrs on record
Ok, so where do I begin?!

Firstly, the starting level was just plain dreadful! It involves walking around a confusing castle-type area to find a key, so you can acquire yourself your very own sword. Now, what confuses me about this is the fact I found a guy, very obviously dead on the ground, holding a perfectly acceptable sword and I couldnt help but wonder, "why can't I just take this guys sword?!?" Instead I had to wander around an ugly looking castle area for a key to open a chest to give me access to a weapon I could find ON THE FLOOR!!

Secondly, the graphics. I know graphics isn't generally something you should judge a game on as it's the gameplay and content that matters, but bloody hell, this is one ugly game. I tried to look past it, but it just looks so bad, and it really doesn't help sell the game whatsoever.

Thirdly, it's boring. It got boring QUICKLY. I can normally get past the intitial boredom of some games, I just press on and the game starts to pick up and I start to enjoy it, but this. This! After 10-15 minutes I was done! Sick of the terrible voice acting, sick of the dreadful graphics, and sick of trying to find a stupid key, for a weapon I wasn't allowed to just pick up. I would of rather spent those minutes watching paint dry, it might of been a little more productive than this train-wreck.

I don't know if I can not recommend a game enough, but I'm going to try. DO NOT TOUCH THIS! You will waste both your money and whatever little time you'll probably put into this. But if you're one of the unlucky ones who already has this game in your library, then do yourself a favour and make sure it stays as one of those games that you have yet to open!
Posted: May 19
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4 of 4 people (100%) found this review helpful
0.4 hrs on record
Ok, how can i say...we have a series of huge gameplay, story, graphics and everything else kind of issues with a game around. Lucky enough i didnt spend a cent for this because it was a gift.
Posted: June 1
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6 of 10 people (60%) found this review helpful
0.2 hrs on record
All I can say is "Wow". I didn't have particularly high expectations going into this game, but after playing it, I can say with certainty that this is my GOTY.

The characters and rich background really add to the atmosphere of the game. When I heard that not only the gold, taxes AND WEAPONS were being held by the monsters (Spoilers: They are only in disguise), I shed a tear. And then to discover that Katarina, with whom I am in love, is also in danger... I spent 5 minutes sobbing uncontrollably before getting into the game proper. The fact that the entire kingdom had fallen to a group of monsters who aren't really monsters while I was off chasing a runaway horse (which the intro character brilliantly mispronounces) only adds another layer of depth to the gripping narrative, which truly ponders the nature of the human condition.

Now for the gameplay. The main character's snail-like movement speed (even while sprinting) adds a level of tension one could find in inferior games such as The Last of Us or Dead Space, but then takes it to the next level. By making the player character's hands see-through and seemingly boneless, we are given a glimpse into the soul, the very essence of mankind. A true work of artistic brilliance.

I experienced my first death after jumping on the stairs and then glitching out for several seconds. Upon my death, maniacal laughter could be heard. Truly gripping stuff.

It also has a dog in it.

11/10 would chase horse again.
Posted: August 21
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
So, after stumbling around an empty, dark castle for twenty minutes, I decided to give up. I'm not sure if it was the fact I was lost, or my building nausia that sealed the deal. I tried to stick it out until I got to kill something, I really did, but I couldn't. There's something disconnected about the controls and a jerkiness to the movement that makes this game a vomit comet.

I wish there was a way to remove this from my Steam list forever. It's not even fun bad, it's just bad bad.
Posted: May 31
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1 of 1 people (100%) found this review helpful
1.3 hrs on record
Horrible, just Horrible. With the big H.

The music couldn't be fantastic, the sounds couldn't be exact to the actions (and awful too), the graphics may be somewhat similar to vomit and not even close to the screenshots at the store page, but damnit... the gameplay is awfully slow, hard and confusing all together.

Most of the time you will try to understand where you have to go and what you have to do, since there isn't any plot, and the voices are done in the way to don't let you understand a damn thing on what it's happening and what you have to do.

The fights are challenging. In a VERY bad way. The swing animation of your weapon takes much more time than your enemies's, and it's really hard to hit your enemy in such way. Really. If the game wasn't hard enough already, there are scarred in every bugged area some bugged food, that are intended to restore your bugged health that you lost in a bugged way while you were fighting bugged orcs and skeletons trying to enjoy this bugged game at a bugged price.

And, dulcis in fundo, the controls, the controls... Yes, the controls...
Better if i skip this point and get to the end:
Do. Not. Get. This. This. this... Thing.

P.S.: 9€? No, it's 8,99€... DO NOT!
Posted: August 8
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1 of 1 people (100%) found this review helpful
1.2 hrs on record
This is NOT a game. This is some strange game PROJECT that somehow found it's way to Steam and got a price tag. I paid $1.35 USD for it, and got ripped off - if that helps explain the value of this game to you.

The starting quest is a quest that most people won't even complete because of the horrid level design and ridiculously low amount of thought put into it. All you need to do is find keys to open a chest and some doors to eventually find a sword that you will take with you into battle against monsters. However, just getting that far is a nightmare of boredom, and awful gameplay that will leave you feeling queezy from the graphics and motion blur in the game alone. I had my PC set to the highest graphics option (1600x900) and still just moving through the game made me feel dizzy and sick to my stomach, and no game has EVER done that to me. This is a first.

The gameplay also suffers from ridiculous elements that make no sense. You start with a field of view zoomed in way to far to actually see much at all, and when you figure out the controls (J and K keys) to zoom out, you'll see your own two sadly deformed looking arms which much more closely resemble "tentacles" then they do arms. Be careful jumping as well, as jumping on level ground might hurt you and take away about HALF of your health bar, but later when you fight a giant ugly troll monster, his bashing you in the head only takes about 1/12th of your health away. Makes perfect sense, right?

If you can play this game and find your sword without needing to google or youtube for help, it would be amazing as it's very easy to just make endless circles cursing at how crappy the game is, feels, and looks and not seeing the damn keys or the parts needed to make a torch. All part of the most ubsurd level and game design I have ever experienced in my gaming life.

So, once you get your sword and get to battle monsters, it "must" get better right? HAHAHAHA! Funny!! Now it's just a matter of spamming your mouse buttons when near a mob while you back up to try and prevent it from hitting you. There is absolutely no skill involved in the fighting at all, and the action looks about as good and entertaining as watching two house flies "getting it on" on your wall.

Queezy motion and dull graphics. Uninspired, never thought-out level design, mess of a game. This is one of the worst games you will ever play. So if you find it on sale for around $1 and just want a laugh or perhaps to make yourself sick so you don't have to go to school, then sure.. go ahead and buy it. Otherwise, you've been warned.

My Scale of 1 -10 scores:
Graphics: 0 (blurry, motion-lagged graphics will leave you feeling queezy for sure)
Sound: 0 (your sword hitting a wooden crate sounds like jingle bells)
Gameplay: 0 (There's no fun here unless you just want a horrible game to mock and make fun of)
Value: 0 (Even at $1, this game will make you feel cheated and robbed)

Overall: One the absolute worst and stupidest games ever produced, much less sold for actual money.
Posted: August 28
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1 of 2 people (50%) found this review helpful
0.4 hrs on record
I never leave reviews, but this game offended me in every possible way. I was appalled by the graphics, repulsed by the godawful movement controls, terrified by the worst first level in any game I've ever played and the sheer fact you had the temerity to charge money for this waste of time is a disgrace. I got this in an indie bundle that cost me about £2 for 6 games and I still felt ripped off. You might as well have mugged me in the street.

Oh yeah, the point I gave up was when I died from fall damage because I jumped. I was on a completely flat surface and there were no enemies. Do not buy.
Posted: May 1
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1 of 2 people (50%) found this review helpful
0.8 hrs on record
I am really sorry to say, but just like the many other reviews, this game is terrible.

It is functional, for sure, but the gameplay itself is severely lacking. The first level is an abomination in fetch quests, with one part, fetching oil for your torch, not even remotely making sense. I don't understand how the developer thought it made sense that you have to walk along a ledge on a wall, with your character basically floating above the ground, to get to the top of a cabinet that holds the oil you are looking for.
After you finish the first level, you watch yet another poorly rendered movie, and then on to the second level, which is just about as bad. The problem these levels really have is that they are almost like mazes. You are required to endure a very slow trek through levels with no sense of direction to them. It would make sense if the levels followed some form of logic, or had a graphical quality to them that helped point you in the right direction, but you will find no such thing here.

The combat is hard to read, as you aren't sure just how much damage your strikes are doing, or if they're hitting at all. Meanwhile, you are moving backwards after every strike to not be hit, while lunging forward to do a hit. It requires little skill at all, and isn't fun.

I hate to harp on a game that from what I have heard, has very few developers, to the potential of only 1 developer. I find it hard to believe one man did all the programming, music design, graphical design, and whatever else went into making this game, but if that is the case, it is impressive it reached a finished product. It just seems pointless, however, to make such a flawed product. I can only hope the game gets better with time, but I feel that simply isn't possible without a complete overhaul to this game, from the engine, to the controls, to the levels and graphics themselves.

I'm sorry, but I simply cannot recommend this game. I was lucky to receive it as part of a bundle, with the luck falling on the part of paying a low sum for multiple games, and not having this game as part of the bundle received.
Posted: May 5
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1 of 2 people (50%) found this review helpful
0.4 hrs on record
I hate to be severely negative about a game... I really do, but if you design a game these days, you should be able to do some of the basics fairly easily..like movement, doors, and for heaven's sake.. proportions? The first part of the game is just a key hunt. You find a key, to open a door, to find a torch, so you can get some oil, to find another key....add nauseum. All just to get a sword and start the game. And what makes it worse.. they hid everything.. and put them as far away from each other as possible. (shouldn't take an hour just to get a sword in a hack n' slash FPS). A game shouldn't drain the life out of you..just for a sword. I really wouldn't recommend this game. It came in an indie pack.. so thank goodness I didn't pay much.. please don't make the mistake of throwing away ten bucks on this...
Posted: May 1
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0 of 6 people (0%) found this review helpful
0.6 hrs on record
Beautiful game, a bit difficult to get used to at first, but as you go along, you seehow clever it really is.
Posted: September 16
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15 of 86 people (17%) found this review helpful
18.0 hrs on record
ive had a lot of fun playing this game, i dont think it deserves the hate it has gotten and the developers intended it to be what it is and i like and respect that.
Posted: May 9
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0.1 hrs on record
God, no!
Posted: June 12
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0.8 hrs on record
Awful. This game has absolutely nothing to recommend it.
Posted: September 6
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