Classic Japanese style vertical manic shooting action! Shoot, dodge and explode your way through the second entry in the critically acclaimed Danmaku Unlimited series. Battle through nail-biting bullet patterns and compete for dominance on the global leaderboard!
User reviews: Very Positive (157 reviews)
Release Date: Mar 18, 2014

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Reviews

“Best indie shmup of 2013”
http://www.shmup.com/index.php?id=778

“A gorgeous and addictive entry into the bullet-hell genre.”
Pocket Gamer

“Some Bullet Hell Shooters are Too Hard. Some are Too Easy. This One is Just Right.”
Kotaku

External Controller Supported

About This Game

Danmaku Unlimited 2 is an indie labor of love to bring classic Japanese vertical shooting action to modern HD systems. Inspired by Japanese doujin shooters and being authentic to a fault, the game features epic stages filled with beautiful but deadly bullet patterns, nail-bitingly difficult boss fights and seriously rocking soundtracks!

Features


  • Authentic indie J-STG style action in 60fps HD.
  • Battle countless enemies as you fight across 5 beautiful, action-packed stages
  • Weave and dodge against unique, exhilarating bullet patterns in epic multi-phase boss battles.
  • Level up and outfit the powerful Senko fighter to suit your personal play-style!
  • Music by the talented Japanese indie group BLANKFIELD
  • 4 levels of difficulty
  • Choose between 2 full-featured game modes
  • Bonus features: Go for a challenge in the Boss Rush mode or practice your skills in the Free Play mode.
  • External controller support
  • Steam leaderboards and achievements
  • Vertical (tate) mode

System Requirements

    Minimum:
    • OS: XP, Vista, 7, 8
    • Processor: 2.0 Ghz
    • Memory: 1 GB RAM
    • Graphics: GPU with Shader Model 2.0
    • Hard Drive: 110 MB available space
Helpful customer reviews
12 of 13 people (92%) found this review helpful
1.4 hrs on record
Posted: October 13
Vertical Bullethell shooting games are a big thing. You've seen tons of them at the arcades, the japanese gaming industry pumping out thousands of them, even indie developers like ZUN making ENTIRE SERIES of them. The thing is, that's because they are brutally challenging, aesthetically pleasing, and reward high risk gameplay and daredevil flying, so a lot of skill and high reactions are required. Danmaku Unlimited 2 is perhaps one of the purest examples of such a thing. It's the Bullethell shooter genre distilled into a two-flavoured package.

I say that because DU2 actually has two modes of play. Both are exactly the same game, and the upgrades and progressing you unlock (oh yes there's that too) apply to both modes, but each mode changes the core mechanics of the gameplay.

It's not immediately obvious from the outset, so here's a rundown. You have Burst mode, and Classic mode to choose from when you start a game. Classic Mode is your average Bullet-hell style shooter. You have a ship that's pretty mobile, it has a tiny little hitbox (that nice glowing core on your ship, don't let bullets touch it!), and you can shoot your guns. Your primary fire (Z, or X on a 360 pad) is your wide area rapid fire shooting, and your secondary fire (X, or A on 360 pad) is your Focus ability, which most STG fans will know is where your fire goes to a narrow path straight ahead and is concentrated, all point items on screen are sucked towards you, and movement is slowed allowing for more precision movement. This allows you to weave in and out of the beautiful bullet patterns to "Graze" your ship along bullets. Grazing increases your score multiplier and also powers up your "Trance" ability (C, or Right Bumper on 360 pad), which is the same between both modes - a quick wipe of all bullets CURRENTLY on the screen, and your power is massively increased, allowing you to destroy enemies rapidly, also causing them to drop very high value point items... for a limited time of course. Once Trance runs out, it has to recharge. In Classic mode, it automatically recharges over time.

In BURST mode on the other hand, you still keep your regular primary fire as normal, but your Focus ability is changed to a "Beam" ability. It has all the benefits of the usual Focus mode, EXCEPT that you don't fire again until AFTER you release the button, and ONLY if your Beam gauge is full, sort of like a mini Trance power! The Beam power is STUPIDLY powerful, and wipes out bullets it shoots too, so FANTASTIC for getting out of a tight spot. However you can only actually fire with it if the gauge has enough power in it, and hte more power, the longer it fires for. How do you build up the guage for the beam? You collect point items! Simple yes? Trance is exactly the same in BURST mode, except that in THIS instance you can ONLY build your Trance gauge up if you graze bullets. It does not automatically refill this time. You actively have to put yourself at risk to get it back so you can save yourself in a pinch.

Here's where Danmaku Unlimited 2 really shines. At its core it's pretty bog-standard STG format, with a few little twists (like Burst Mode for example), but it is a game entirely built around risk and reward, ESPECIALLY with the Burst Mode. The closer you are to enemies when you destroy them, the more your multiplier is built up, and the higher value pointitems they drop. The more bullets you graze, the higher your score, the quicker you get back your Trance gauge. The better you do and the further you get, the more 'XP' you get, which grants you more points to spend on upgrades to make your ship ever more powerful.

It's devilishly hard, and a lot of fun... and that's not even mentioning the ASTOUNDING soundtrack by BLANKFIELD. Give it a listen, it's pulse-pounding, adrenaline-fuelled metal and it is GLORIOUS. It's just a terrible shame it's so pricey at $9.99!.. but then you do get the soundtrack for the previous game in the series, the sadly iPhone only "Storm Strikers". Oh well!

(I think there's a Danmaku Unlimited 1 as well, but that's again iPhone only... and may actually be Storm Strikers, I don't know. I can find VERY little details on both Storm Strikers and Danmaku Unlimited 1!)
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6 of 6 people (100%) found this review helpful
7.5 hrs on record
Posted: September 10
Danmaku Unlimited 2 is a brilliant little game, in ways that may not seem at first apparent to newbies, or non-bullet hell gamers. What it isn't is groundbreaking, or genre defining. What it is, however, is a master class training program into danmaku shoot 'em ups, and it does it so well i challenge anyone to deny they've improved their skills while playing.

You may have seen games such as Touhou Project, recent Cave titles, or general Japanese Doujin releases and thought "it looks amazing, but i would suck" - this game is for you! DU2 lets you get used to things, before making you work - something a lot of these styles of games lack. I've been playing "Danmaku" games for years and was pleasantly surprised at how configurable this title is, and how much it wants you to get better.

This game is one of the most configurable Shoot 'Em Up's on the market - it goes from easy peasy, to OMFGWTF just happened in a few clicks - catered to your needs, and all the while throwing bullet patterns at you that you will recognise in other such games. Training ;-)

Danmaku Unlimited 2 makes you a better shmupper by design, so if you are so inclined, you'd be stupid not to play it.

BTW, it has a great soundtrack too! Everytime it boots i want to kick ♥♥♥! It tells me to. And so i do.
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9 of 13 people (69%) found this review helpful
3.1 hrs on record
Posted: July 27
If you like bullet hell shooters like DoDonPachi series,
you're going to have a good time playing this.

Backed up with gorgeous visuals & awesome heavy metal soundtrack, this game is a kick-♥♥♥.
Just add an arcade stick for the perfect experience.

My rating - 9.5/10

Note: Keep in mind that some users have trouble getting their controllers to work in the latest patch (More information in the community hub). I use R4 Arcade Stick for Xbox360 which works flawlessly with this game.
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4 of 4 people (100%) found this review helpful
1.4 hrs on record
Posted: June 27
I have to admit, I wasn't expecting too much from this game, given the low price point and its status as a mobile port. But make no mistake, this game is absolutely the real thing. Perfectly balanced difficulty, an AMAZING soundtrack, interesting bullet patterns, and great controls. If you're a shmup fan, you definitely need this in your library.
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4 of 4 people (100%) found this review helpful
2.9 hrs on record
Posted: October 26
This game has great aesthetics, better than decent SHMUP mechanics, and a blazing soundtrack. This game is intense and keeps you coming back for more with it's upgrade system. I put a good amount of time into this game before it hit on Steam. People on the fence about this game should even worry about clicking the buy button. This is definitely a diamond in the rough. It's sad that it hasn't gotten more notoriety.
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3 of 3 people (100%) found this review helpful
4.9 hrs on record
Posted: December 16
With indie games like this on the net I'm still trying to understand why people keep making jokes about Dark Souls difficulty.

And I'm aware that this is not even close to the hardest bullet-hell games. My God.

Nice game and soundtrack though. 7.5/10
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4 of 5 people (80%) found this review helpful
29.2 hrs on record
Posted: October 27
So here, lemme tell you, this game is a Vertical Bullethell shooting game, which represent awesome already. Danmaku Unlimited 2 is a well-refined as it contains several factors danmaku games needs. It has beautiful danmaku patterns, fair difficulty, graphic and stuff. This is just so much fun. Totally 9.7/10
P.s. Got some touhou danmaku patterns there! Which kinda lures me though.
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2 of 2 people (100%) found this review helpful
3.0 hrs on record
Posted: October 5
I've been played a lot of Bullet Hell games. In comparision to other shump, this is a short game. You can do a complete run in around 30 mins.

However, it is a very polish game. You can clearly see the care they took in making this game. Stage 5 is very memorable to me on the enemy placement and bullet patterns.

I highly recommend this as a short lunch break game. I also recommend this for players who wants to get into the bullet hell genre - This is a good introduction game.
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2 of 2 people (100%) found this review helpful
1.1 hrs on record
Posted: July 4
What can I say. For fans of Bullet Hell games, SHMUPS, and classic scrolling shooters this game is top notch. The soundtrack is good, the gameplay is phenomenal, and the replay value is pretty high. Right now it's only $.99 so where can you go wrong.
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2 of 2 people (100%) found this review helpful
14.9 hrs on record
Posted: September 12
I think this is the first game i have ever bought just for its music. The gameplay is stellar too and your craft handles perfectly. The superior controls will highlight any deadzones in your controller sticks though. Wish there was more variety in the sound effects, but the music is just so good that it isnt a issue. Crank up the volume on this one.
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2 of 2 people (100%) found this review helpful
0.5 hrs on record
Posted: October 12
Music: 9/10
Graphics: 8/10
Controls: 10/10
Fun Factor: 10/10

Good graphics, perfect controls, and an awesome soundtrack! The best Shoot 'Em Up I have played in ages.

Keep up the good work.

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2 of 2 people (100%) found this review helpful
4.0 hrs on record
Posted: September 20
"Exhilarating Gameplay along with Fantastic Music & Dominant Graphical quality. This Authentic Japanese Doujin Shooter's Qualities will appeal to many gamers"

Introduction - My Story
When I saw this game and dashed thought its content, I thought it looked quite familiar and when I watched its trailer I immediately wanted to buy this game. Watching the trailer seemed to spark something lost in my memories I have forgotten. After buying this game and then playing it, I was never so happy to find other games similar to the ones I had played during my childhood.
Playing Danmaku Unlimited 2 has relived my memories from years ago of playing my favorite Arcade Style & Scrolling Shooter series Raiden.
Now that you heard my story, why should you buy this game now?

The Game Changing Elements
Introduction: For beginners & newcomers this is a great choice for a Bullet-Hell Genre. You can and will rapidly adjust your game play by the upgrades and difficulty helping with YOUR OWN GAMING STYLE. There will examples like Side Shooting or even Homing Rockets for you to choose.
Graphics: The Graphics of this game are amazingly exploding in 60fps HD quality, being very appealing to the eye. Along with a Smooth & Beautiful Background that doesn't distract you from enjoying the game and if the Mirror Background does happen to disturb you, then you can always disable it. Otherwise, the graphics won't be distracting at all.
Controls: Your Controls are very Swift and can be changed to your handling. Using only the Arrow Keys for Movement and Z - Primary Fire, X - Secondary Fire or Beam, and C - Trance Mode.
Difficulty Mode: As for the Difficulty Modes, they are very Forgiving and No Hassle to change. I'm a veteran with this genre of gaming, but yet always choose Easy/Medium first to get used to the game first (Same goes to almost any game I play, I'll either start with Easy or Normal. Also, because I want to enjoy the game first), later switching over to "Impossible Difficulty" and had no trouble... With some practice first, of course. At times it can certainly be fun and challenging.
Game Modes: There are 2 Different Game Modes being Classic & Burst Mode. The only differences between those 2 modes are your Secondary Fire and Trance Mode; For Classic your Secondary will be fired in a different position from your Primary Fire and appear to home in on your Target/s until you go up the screen at a certain height and the Trance Mode Bar will automatically fill up by itself. In Burst Mode you will have a Beam as your Secondary; The once charged will unleash FURY UPON YOUR ENEMIES and even wipe away any bullets upon its path. However, the Trance Mode Bar in Burst Mode does not fill up automatically.
Bullet Patterns: Creative Bullet Patterns are something that must be payed attention closely as you play multiple games for your benefit studying them; while some patterns are easy to follow and others require a few glances to understand its nature. The harder the difficulty the more complicated the patterns will turn out. Figuring the patterns out are also key, "To Increasing your score by Glazing Bullets, therefore increasing Multiplier".
Upgrading System: Now the Upgrading System, while some games back then offered multiple ships with certain stats changed and different weaponry or items also; Danmaku offers an upgrading system allowing you to adjust what you prefer like Firepower over More Lives. You get more points throughout the game as you play and Rank Up. Upgrades will include 3 Different Weapons, Lives, ADS (Amount of Hits you can take in 1 Life) etc.
Music: The Music by BLANKFIELD is out of this World. I'll admit I have never heard of them before, but very glad I did and without their work this game would have never had such amazing music to ease your game playing. Intense Gameplay & Roaring Music... Without one of them, we would be missing a huge element.
Oh, and it's Only $5 and Really Helps the Developers + BLANKFIELD as thanks for this game.

Conclusion
Overall, I really like to thank the developers for creating such an incredible game and for letting me experience my childhood once more :P.
I would definitely be interested in a sequel to a clearer story as many others aren't sure as I am to what those Allied Fighters' purpose was after they took off with you in the beginning of Stage 1 with you and later on 1 got destroyed during combat? You will not see them again later on in the game after that occurring event.
I thought that later they might help you out, but I guess they didn't so I would like to know their purpose. Until then that part will remain a mystery to everyone.
I brought this game for $7.50 (At the time it was still $10, but for 25% off) and I didn't regret one cent, as this was truly a great game that I have enjoyed playing. I also had fun writing this review :)
-Regis
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2 of 2 people (100%) found this review helpful
5.0 hrs on record
Posted: November 18
What you get:
5stages and an extra boss( as always)
4 difficulties to play with
different modes
music fitting to stages and enemies

Everything from novices up to pure masochists can expect a lot from this game.
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1 of 1 people (100%) found this review helpful
1.1 hrs on record
Posted: October 7
Simply put, Danmaku Unlimited 2 is the best bullet hell shooter I’ve played in a very long time. The controls are super tight, allowing for pin-point movements of your ship between waves upon waves of bullets. The hitbox of your ship is obvious and phantom hits are very very rare. Bullet curtains from mini bosses and bosses are obvious (and on some occasions very beautiful), however navigating the plethora of neon projectiles will take multiple attempts.

There aren’t any gimmicks with the gameplay, simply shoot enemies and avoid bullets. You’re super weapon charges over time or after an enemy kill. When it reaches 100% you can unleash a devastating beam of energy that temporarily removes all projectiles and deals massive damage to enemies in it’s path. You get a multiplier to your score based on how many bullets “near-miss” you, that is come within centimeters of your ship without hitting you. You also get bonus points for how close you are to an enemy when you destroy them. For those going on a high score run, it pays to live dangerously.

Bosses are another area in which this game shines. Bullet patterns the bosses force you to dive through are spectacular and very beautiful. Each boss requires a few playthroughs to understand their attack patterns through each phase. As you advance through the game the number of phases a boss increases, making a untimely bullet hit or ship loss even more costly.

The icing on the cake is the price point. $4.99 on Steam or from the developers own site is all you have to pay for this excellent game. This game is perfect for beginners (you can reduce the difficulty to beginner levels) or veterans (you can increase the difficulty to rage-inducing levels). No matter your bullet hell playing level, you will enjoy this game.

See more of the review at: http://www.skepticalminotaurgames.com/danmaku-unlimited-21
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: October 8
Great bullet hell shmup with a prog-metal/techno soundtrack.
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1 of 1 people (100%) found this review helpful
0.5 hrs on record
Posted: October 18
great starting point for anyone who might be looking to get into this hellish genre

only downside for me is the fact you can't rebind the movement keys
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1 of 1 people (100%) found this review helpful
2.9 hrs on record
Posted: October 25
A surprising (and welcome) port from smartphones, this game is much more at home on the PC; touch screen controls are no good.

Technically it's pretty short at 5 stages, but there is a good amount of replayability if you're the type to go for high scores. The alternate modes provide some variation in gameplay, making some things harder or easier. The game starts off slow and easy, but around stages 3 and 4 the difficulty starts to go up, and by stage 5 it's complete mayhem. Unlike some shooters, however, it never feels stupid or artificially difficult; skill goes a long way.

Definitely a solid title in the genre, with an appropriate name.
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1 of 1 people (100%) found this review helpful
4.4 hrs on record
Posted: November 28
Do you like them games where you fly a spaceship or a little girl around and there's lots and lots of very pretty bullets coming your way trying to kill you? Then this is one of those and it is a good one of those and you will like it. It has neat mechanics to prevent yourself from death and a rockin' soundtrack. Go get it.
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1 of 1 people (100%) found this review helpful
6.5 hrs on record
Posted: December 2
If you have always wanted to get into some bullet-hell action but haven't yet, look no further!
Get this game NOW.

I bought it when it was on sale for $1.99 and it is literally the smartest investment I have made in my entire life. I have never been compelled enough to write a recommendation for a game, until i played Danmaku Unlimited 2

I am a complete noob when it comes to bullet-hell shooters, but this game really got a hold of me. I keep wanting to do better, and a get a higher score - and i can see I am making progress with each subsequent play thru. Fantastic game design - It FEELS satisfying to play this game.

Great designs for all the ships/BGs/UI, love the colour pallette and the futuristic style. Also features some damn catchy music that really puts you in the mood for shooting things.

Great indie game, great entry level into the genre; cannot recommend enough!
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1 of 1 people (100%) found this review helpful
11.6 hrs on record
Posted: November 26
In short : One of the best bullet hell games ever made.

A little longer : You never know how beautiful a wave of bullets can be until you play this game!
It's not big or advanced but DU2 easily makes up for that with great gameplay.
Another thing worth mentioning is that this game has a fair and very well balanced difficulty.
The result is that you never really feel frustrated.
Because of that it is one of the very few shmup games in my library that I play just to try to beat my highscore.
Again and again.
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