KRUNCH is a quick-reflex game about escaping, survival and the fear of being closed-in. Escape more than 100 claustrophobic levels spread across 4 zones, survive 3 challenging boss chases, conquer one frantic race to freedom!
用户评测:
总体:
褒贬不一 (34 篇评测) - 34 篇用户的游戏评测中有 61% 为好评。
发行日期: 2012年12月21日

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购买 KRUNCH

夏日特卖!7月4日 截止

-75%
$9.99
$2.49

购买 KRUNCH Digital Collector's Edition

夏日特卖!7月4日 截止

-75%
$14.99
$3.74
 

评测

“KRUNCH: death is but the next great adventure!”
8/10 – Destructoid

“If you're looking for a new game to make you throw your controller to the ground in frustration, á la Super Meat Boy and classic Mega Man games, be sure to keep an eye out for KRUNCH.”
Indie Statik

Digital Collector's Edition - Special Features

Soundtrack by Disasterpeace + DirkRugged and Digital Comic Book illustrated by Two Bit Art

关于这款游戏

KRUNCH is a quick-reflex game about escaping, survival and the fear of being closed-in where you play as one of six Krons (mechanical orb-like entities) trapped in a seemingly abandoned fortress. Escape more than 100 claustrophobic levels spread across 4 zones, survive 3 challenging boss chases, conquer one frantic race to freedom! KRUNCH demands concentration, delivers fast gameplay and will test fans of games such as Mega Man, Super Meat Boy and VVVVVV.

IN A NUTSHELL: Frantic gameplay, deviously challenging levels, spot-on difficulty curve, exhilarating boss chases, now with SELF-DESTRUCT!

  • SUPERB SOUNDTRACK – Electronic, chiptune, metal masterpiece delivered by Disasterpeace, the incomparable composer behind Fez’s critically-acclaimed soundtrack and DirkRugged, Bruce Dickinson’s biggest fan.
  • NATIVE CONTROLLER SUPPORT – Experience KRUNCH as it was always meant to be experienced: through the finely-crafted precision of your Xbox 360 Controller.
  • SELF-DESTRUCT – Couldn't pull-off that impossible maneuver on the first try? Don't have the patience to wait for the walls to pulverize you? This is for you.
  • CLOUD SAVE – Romp through KRUNCH no matter where you are, synchronize your saved games on all your Steam-enabled systems.
  • LEADERBOARDS – Race to the top of the global leaderboards or challenge your friends for supremacy. Who will collect the most Krebs? Who will conquer KRUNCH the quickest?
  • ACHIEVEMENTS – Conquer over 50 challenging achievements ranging from Quests of Speed to Tests of Patience to almost-impossible Feats of Skill.

系统需求

Windows
Mac OS X
    最低配置:
    • 操作系统: Windows XP
    • 处理器: Intel Core 2 Duo or Equivalent
    • 内存: 1 GB RAM
    • 图形: Any with Hardware 3d Acceleration
    • 网络: 宽带互联网连接
    • 存储空间: 需要 100 MB 可用空间
    • 声卡: On Board
    推荐配置:
    • 操作系统: Windows 7
    • 处理器: Intel Core 2 Duo or Above
    • 内存: 2 GB RAM
    • 图形: nVidia 7000 Series or Above
    • 网络: 宽带互联网连接
    • 存储空间: 需要 100 MB 可用空间
    • 声卡: On Board
    最低配置:
    • 操作系统: OSX 10.6.8 or newer
    • 处理器: Intel Core 2 Duo or Equivalent
    • 内存: 1 GB RAM
    • 图形: Any with Hardware 3d Acceleration
    • 存储空间: 需要 150 MB 可用空间
    • 声卡: On Board
    推荐配置:
    • 操作系统: OSX 10.6.8 or newer
    • 处理器: Intel Core 2 Duo or Above
    • 内存: 2 GB RAM
    • 图形: nVidia 7000 Series or Above
    • 网络: 宽带互联网连接
    • 存储空间: 需要 150 MB 可用空间
    • 声卡: On Board
消费者评测
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总体:
褒贬不一 (34 篇评测)
最近发布
Lizzard
( 2.4 小时(记录在案的) )
发布于:6月8日
I don't understand why this game has so many negative reviews...
This game is great!

The artstyle is great, the levels are great, the music is great and it playes very well! I have abolutely no issues with the controls.
是否有价值? 欢乐
AlpacaFur
( 0.1 小时(记录在案的) )
发布于:5月1日
A difficult game that I didn't partucularly enjoy.
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ffrinch
( 0.7 小时(记录在案的) )
发布于:3月31日
Control an ugly ball thing that flies/floats through ugly, hazard-filled corridors while various timers (walls closing in, health slowly declining) throw on the pressure. It's designed for speed-running by masochists so it is possible to get quite far in a very short time.

It's a hard game, compounded by the painfully floaty controls. Those hazards that do not result in instant death are liable to trap or bounce you back to a death marginally slower but just as inevitable, so anything other than control perfection is enough to relegate it to the trash pile. (Note on this point that keyboard seems substantially better than gamepad, though.)

As if that weren't enough, it's also ugly -- character, monster and environment designs are both uninspired and unattractive. It feels like 8-bit chic chosen for cheapness rather than artistic vision.

Ultimately the real problem is that it's just not fun. I like hard games and these kinds of graphics should give me a nostalgic thrill, but there is just no joy to be found here.

I turned Krunch off after the first boss, and I hated it so much that I went back in just to get a long enough playtime that Steam would let me post this review. It's the worst gaming experience I have had in years.
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pEpinko
( 3.1 小时(记录在案的) )
发布于:1月16日
NOTE: THIS REVIEW WOULD BE NEGATIVE IF I’VE BOUGHT THIS GAME FOR FULL (10€) PRICE.

Gameplay is really simple. You represent a ball and try to avoid obstacles to navigate to level’s exit. Ball can speed up, but it drains life. Level design is fine, it usually take some time to remember where traps are, after that every level is beatable. Unfortunately your biggest enemy is broken hitboxes. Sometimes you’ll hit the wall (or spikes) even if you should be fine. This nearly kill it for me, however I need at least to mine all trading cards. After one hour, or so, I started to enjoy the game. Soundtrack is above average and levels are challenging but not frustrating (but you need to accept the broken hitboxes).

And… it took me just about two hours to complete the game. Wtf? I expected more content. Certainly not worth 10 Euro.
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Seneschul
( 1.0 小时(记录在案的) )
发布于:2015年9月20日
Speed puzzler. Not my cuppa. Fun for a while.
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Ithaqua
( 0.9 小时(记录在案的) )
发布于:2015年5月23日
Let me start by saying I'm old by steam standards. I remember drooling over pong, Zork and coding my own games in from magazines ... yep for those of you under 40 this was how we got games. I don't have twitch speed and I need controls to be accurate. Keep that in mind with my review.

Pro:
Short
Adequate graphics
Tons of levels
Soundtrack
Cards

Cons:
Controls are ... not accurate to a point of rage quit
Debate on if achieves are working
After 30 min it's boring, unless this is really your type of game
Price

Other:
OK there has been some comparisons to super meat boy. I think that's not fair. SMB is a great example of the genre. This is, if the controls get fixed, an adequate example at best (sucks with the current controls). if your looking for SMB, go play that. If you want to try a game in that genre, with control issues, grab this one (on sale)


Overall:
6/10 (+2 soundtrack, -1 price, -3 controls) = 4/10
Get this game at 75% if you have super twitch speed, 90% off if your a normal human, 100% off if your old like me.

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Morphy
( 42.8 小时(记录在案的) )
发布于:2015年1月30日
KRUNCH is a fantastic game. The retro styling and the way you control the character reminds very much of Space Tripper and Astro Tripper. The game only requires use of the arrows keys and one button, but in this simple control system lies a game of great depth of precision gameplay. Cracking music throughout and it suits the game perfectly. Its not as well known a game as it should be, so its not too hard to get fast times on the leaderboards of individual levels. Highly recommended.
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yuru
( 3.9 小时(记录在案的) )
发布于:2015年1月2日
Very unforgiving and hard hand eye coordination game. Control your probe with the arrow (wasd) keys through many different hazardous levels and collect all the coins.

https://www.youtube.com/watch?v=Gw35dOH99FM
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Netherfiend
( 0.3 小时(记录在案的) )
发布于:2014年11月18日
Controls are too imprecise for a game that needs perfectly tight controls. Also the pinball effect when hitting an obstacle means you almost always die if you hit anything.
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Blodyavenger
( 1.6 小时(记录在案的) )
发布于:2014年10月22日
General:
Do you like challenges? Then KRUNCH is for you. I would put it in the same box with the VVVVVV and Super Meat Boy because at some point it takes a lot of patience to get through the levels. This is by no mean a casual game so expect some cursing and sweating along the way.

While there are no checkpoints, levels are pretty short so you can easily play the game in 5 minutes break, which is great. Controls may seem a bit clunky at the start but you get used to them quite fast. Game offers 4 themes, each specializing in different kind of traps, mind breaking yet cool traps. Each one of them ends with a huge challenge - "run run run and don't hit the corner" type of a level.

Replay value:
For competing type of a person there is a highscore you can climb up to or you can earn some extra Achievements if you want extra challenges. Yes, there are reasons to play this game over and over again.

Bugs/Crashes encountered: None

Overall: 4-5 (on a scale from 1-5)
  • Graphic: 5 (Really nice pixel art with great effects)
  • Music & Sound effects: 5 (Music works just great)
  • Gameplay: 4 (Gameplay is really fun but sometimes you'll just get deadlocked with all the bumping)
  • Other: 4 (Unclean interface - how to toggle fullscreen? How to return to the main menu from the game?)

Conclusion: Yes, you should BUY this game if you like challenges.
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最有价值的评测  在过去的 30 天内
2 人中有 2 人(100%)觉得这篇评测有价值
推荐
2.4 小时(记录在案的)
发布于:6月8日
I don't understand why this game has so many negative reviews...
This game is great!

The artstyle is great, the levels are great, the music is great and it playes very well! I have abolutely no issues with the controls.
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最有价值的评测  总体
6 人中有 6 人(100%)觉得这篇评测有价值
推荐
2.1 小时(记录在案的)
发布于:2014年5月2日
说实话我个人并不喜欢这款游戏,但既然一不小心通关了还是写篇评测给不明真相的群众吧

Krunch算是一款像素风2D生存竞速类游戏,所谓生存竞速是指在多数关卡都有东西追赶玩家(通常是一堵墙,有时是一个Boss),必须尽可能快速前进才能存活,不收成就的话一周目大约也就2两小时左右游戏时长,当然根据手残程度耗时会有所增减,大触们也许一小时就够了

玩家控制一个长眼睛的球状机械,用方向键或者WASD来移动,空格可以加速,但会耗费血条,幸亏单个场景不长,过Checkpoint到了下一个场景后血条会回满。事实上多数情况下根本不用吝惜血条,因为游戏中充满了各种即死障碍或者高伤火焰陷阱,经常会突然死亡,真正因为逐渐扣血而死的情况并不多,放心加速吧

游戏的难度很高,即便是对于不想收集成就或者冲天梯的休闲玩家也不简单,一部分是因为并不好操控,有着微妙的惯性系统,如果使用加速的话惯性就会很大,又要回避障碍又要预判提前量来转弯,我反正感到各种困难经常撞到东西……另一个原因是游戏整体的容错率太低,即死陷阱很多,普通障碍(锯齿)撞上以后除了少量掉血以外还会反弹运动轨迹,通常会浪费大量时间,加上还各种普通障碍+即死障碍的组合,经常触碰到普通障碍后一个反弹就撞到即死障碍上了;另外常见的时机类障碍都是即死,对时机把握的要求也大都很严格,连续遇上时我会死到想摔键盘

如果要收集成就或者冲天梯的话那就更加困难了,需要要尽可能收集场景中的小球(通常意味着绕路,对时间的要求会更高,基本需要全程加速+不触障碍),同时必须减少死亡次数,因为大关评分都是按照总耗时来算的,大触们可以努力挑战一下,我手残直接放弃了……
也许用手柄操控会舒服不少,键盘只能往8个方向移动,真的很让人不爽

游戏几乎没有剧情,画面也非常复古,每大关基本只有一个色调,流程又短,不管怎么看这价格都标高了,我觉得最多也就值5刀,而且仅推荐给喜欢复古画面的抖M玩家
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99 人中有 73 人(74%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
1.7 小时(记录在案的)
发布于:2014年3月26日
I originally recommended this game, but after the achievements not working, and then seeing the disgusting way the dev was treating their fans in the community discussion boards, I've decided I want nothing to do with this game or company.

http://steamcommunity.com/app/280500/discussions/0/558750985883896525/#p2

Note that link will not work because the devs deleted the entire thread and banned me from the forums in the process, just for saying they were being rude. Thanks for proving me right.
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63 人中有 39 人(62%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
6.9 小时(记录在案的)
发布于:2014年3月18日
This is one of the best Indie games I have ever played, it's very hard so don't expect something easy, it reminds me the most of the old NES games where you probably had to lose 1,000 times before you figured out what you were doing wrong, but for that reason I love it, and then just beating the game isn't enough, which can be done in under an hour (my current run definitely agrees with this) but then you have the leaderboard to keep you hooked, every death loses points, every second, loses points and every kreb gains points, it's possible to get some pretty insane scores and to this day I never feel as if I've done my all time best run. this game takes skill, brains, and a lot of determination, but trust me if you're up for the challenge this is well worth your money
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14 人中有 10 人(71%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
不推荐
0.9 小时(记录在案的)
发布于:2015年5月23日
Let me start by saying I'm old by steam standards. I remember drooling over pong, Zork and coding my own games in from magazines ... yep for those of you under 40 this was how we got games. I don't have twitch speed and I need controls to be accurate. Keep that in mind with my review.

Pro:
Short
Adequate graphics
Tons of levels
Soundtrack
Cards

Cons:
Controls are ... not accurate to a point of rage quit
Debate on if achieves are working
After 30 min it's boring, unless this is really your type of game
Price

Other:
OK there has been some comparisons to super meat boy. I think that's not fair. SMB is a great example of the genre. This is, if the controls get fixed, an adequate example at best (sucks with the current controls). if your looking for SMB, go play that. If you want to try a game in that genre, with control issues, grab this one (on sale)


Overall:
6/10 (+2 soundtrack, -1 price, -3 controls) = 4/10
Get this game at 75% if you have super twitch speed, 90% off if your a normal human, 100% off if your old like me.

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16 人中有 11 人(69%)觉得这篇评测有价值
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2.2 小时(记录在案的)
发布于:2014年3月31日
Short, but really fun and addictive. This game took me little over an hour of gameplay to complete, but it was really fun and challenging while it lasted. There were moments when I thought I'd never get past the area I was stuck on, but it had that sort of 'hard but not impossible' feel about the game. The soundtrack was a real nice addition as well and sounded reminiscent of the 16-Bit days. There's no telling how long the game will take you to complete, but there were certainly some challenging aspects of the game. In the right hands it could occupy a lot of your time, but either way I'd recommend it as a fun and addictive time passer.
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26 人中有 16 人(62%)觉得这篇评测有价值
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2.1 小时(记录在案的)
发布于:2014年4月20日
Honestly, Its not a hardcore game, it does not live up to the name of super meat boy, its a fun game to a point, but the floaty controls, without the precision i expect from a intense game, I want to be able to blame myself for dying, not bouncing off a wall or making that one pixel game in a time limit when I just float by it and bounce off the wall dying, fun game, but overall not what I expected
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6 人中有 5 人(83%)觉得这篇评测有价值
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4.8 小时(记录在案的)
发布于:2014年9月3日
Fun game, but can be really frustrating, so best played in short bursts. The SURVIVED (i.e. You Win) screen tells me I played for 114 minutes and died 433 times, but it honestly felt a lot longer than that.

This is one of those twitch/punishment platformers, though it's not exactly a platformer since you control a floating ball that can move about freely without worrying about gravity. The goal is to make your way to the end of each of the levels without dying. There are no checkpoints, and but the levels is pretty short. Unlike other twitch platformers, you have a healthbar and most hazards will not kill you in one hit - being squished between moving walls/ is the common exception. Your health also decreases over time, so it serves as an implicit time limit even in the relatively few levels which don't have a huge moving wall (or Boss) chasing you. Boosting (i.e. "running") makes the health decrease much faster, so it's best used only when needed.

Each level has collectible "krebs", and getting all of these greatly increases the challenge, but they are only useful for high scores and achievements. After the first few levels, I stopped even trying collecting them all and focused instead on just surviving.

The game is HARD, and controls take a lot of getting used to. The keyboard offers the most precise controls, but unfortunately a bug keeps you from being able to boost (speed up) while moving diagonally up-left, which makes a few levels impossible. So yeah, that's definitely a minus. But the rest of the game makes up for it in my opinion. The gameplay, though frustrating, is still fun, I found the retro graphics quite nice, and the soundtrack is great. After finishing it, I spent some time going back to a few levels to unlock some achievements, and see myself coming back over time to unlock more.
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12 人中有 7 人(58%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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1.0 小时(记录在案的)
发布于:2014年4月19日
horrible, frustrating, repetitive, irritating, and overall just a painful exercise in tedium.

did you love all those oldschool platform games on your console with the boss fights and then the scene where you had to run to escape the exploding level as fast as you could dodging falling walls and crushing traps before your character died?

how about an entire game where all you do is rush through the level racing against time as walls close in and gears and spikes get in your way?

yeah.. it's like someone decided to make a whole game out of 1 single aspect of platform games.

avoid if you have any interest in storylines or interesting gameplay mechanics.
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22 人中有 12 人(55%)觉得这篇评测有价值
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1.2 小时(记录在案的)
发布于:2014年4月18日
Controls like balls and character bumps off of everything constantly. Not to mention that the hitbox is nowhere near accurate. Stupid gimmick to artificially lengthen gameplay ruins the pacing of the game. Great soundtrack and is aesthetically pleasing to look at despite the horrible controls.
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