Pulstar is a fast paced arcade game that brings back the basic of its genre. No nonsense, just kill as long as you can to gain the highest score as possible! This concept gives Pulstar the challenge and high replay value real fans of this genre need!
Análises de utilizadores: Neutras (85 análises)
Data de lançamento: 11 Jun, 2014
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Pulstar is a fast paced arcade game that brings back the basic of its genre. No nonsense, just kill as long as you can to gain the highest score as possible! This concept gives Pulstar the challenge and high replay value real fans of this genre need!

Pulstar also has a local co-op multiplayer, which means you can team up with your buddy to dominate the world rankings!

Key features:
- easy to play, hard to master concept
- build up audio and visual experience as you kill more
- activate Pulsetime to slow down the time around you
- local co-op multiplayer
- battle against the world with online leaderboards (single and multiplayer)
- dual analogue control support
- including Steam achievements and Steam gamecards
- available for Windows, Mac and Linux

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista or higher
    • Processor: Intel Core 2 Duo 1.7ghz, or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4600 or higher
    • DirectX: Version 9.0
    • Hard Drive: 300 MB available space
    • Additional Notes: Controller recommended
    Recommended:
    • OS: Windows vista or higher
    • Processor: Intel I3 or ADM equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia GeForce 450 or Radeon 4770 or higher
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
    • Additional Notes: Controller recommended
    Minimum:
    • OS: 10.6 or later
    • Processor: Intel Core 2 Duo 1.7ghz
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4600 or higher
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: 10.6 or later
    • Processor: Intel i3 or higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 450 or Radeon 4770 or higher
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
    Minimum:
    • OS: Ubuntu 14.04 LTS
    • Processor: Intel Core 2 Duo 1.7ghz
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4600 or higher
    • Hard Drive: 300 MB available space
    Recommended:
    • OS: Ubuntu 14.04 LTS
    • Processor: Intel i3 or higher
    • Memory: 2 GB RAM
    • Graphics: Nvidia GeForce 450 or Radeon 4770 or higher
    • Network: Broadband Internet connection
    • Hard Drive: 300 MB available space
Análises úteis de clientes
10 de 13 pessoas (77%) acharam esta análise útil
1 pessoa achou esta análise engraçada
4.9 hrs em registo
Publicada: 10 Fevereiro
Pulstar is a VERY basic twin-stick shooter with not a single original idea within it...

Skill progression seems a bid random - sometimes games get harder quickly, other games take much longer!?

The "pulse" you get from time-to-time obscures the screen long enough to kill you and enemies appearing from the edges can effectively 'kill you at random' which gets boring quite quickly.

Oh - and the noise the green enemies make is probably THE most annoying soundeffect ever - pass the headache pills please!
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1 de 2 pessoas (50%) acharam esta análise útil
0.8 hrs em registo
Publicada: 10 Fevereiro
A very enjoyable 2 stick shooter. Fun to play and looks great.
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47 de 66 pessoas (71%) acharam esta análise útil
0.3 hrs em registo
Publicada: 9 de Junho de 2014
Análise de pré-lançamento
I personally really enjoyed this game, it brings back old arcade games like Geometry Wars in its own unique way. The game has a very benefical concept of easy to learn, but hard to master, which I really liked. Check out my video for more info: https://www.youtube.com/watch?v=ibmBOoWwo4M
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27 de 33 pessoas (82%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.7 hrs em registo
Publicada: 17 Janeiro
This is a twin-stick shooter where you blast intergalactic parasites and-Oh why do I even bother? Let's skip ahead to why I gave this game a thumbs-down.

Typically in an arcade game you can be awarded a 1up for passing certain scores. Let's say the first 1up is for 50,000 points, the second is at 200,000, and the rest are every 500,000 thereafter.
This doesn't apply to Pulstar. I got my first 1up at 2,137 points, the second at 13,854, and didn't receive anymore even after crossing 1,418,255 points.
In my next game, I got my first 1up at 22,478 points, the second at 24,890, and 1-2 every few seconds from about 4:01 to 4:30.
The following game? I got my first 1up at 486,977 points, and..didn't receive anymore lives for the rest of that attempt.

But guess what? It doesn't really matter. Getting a high-score in this game practically requires that you don't die, so all those extra lives are just trolling. Congrats! You bought yourself an extra second of survival. When you die you lose your kill-streak, and that's a massive multiplier that simply disappears into the ether. Screen-clearing bombs are several times more useful, but they rarely make an appearance. Power-ups stay on-screen indefinitely, so it's in your best interest to save those bombs for when they're really necessary (after the 4 minute mark).

Visually, this game is a mess. It's easy to lose track of things in most twin-stick shooters, let alone one with shifting brightness levels. There's a slowdown ability for when things get too hectic, but it messes with the screen really badly. Surrounding the playfield is a mess of clouds, they hide where enemies appear from. This is information I probably could use to avoid getting blind-sided for the 177th time.

Pulstar is supposed to appeal to the hardcore with its singular focus and extremely difficult achievements, but there's not enough there to justify giving it any serious time. Getting the best run feels more like something that will happen when the planets align, not when my skill reaches a certain level. On average I spend the first four minutes of every game preparing for everything going to hell at 4:01. Afterwards I stumble semi-blindly into a series of brick walls for a minute or two. This isn't fun, this is just me trying to prove that I'm actually putting in effort. I don't want to be that guy who doesn't like a game because he "doesn't get it". But man, this isn't worth the headache.
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17 de 19 pessoas (89%) acharam esta análise útil
1 pessoa achou esta análise engraçada
2.0 hrs em registo
Publicada: 18 de Novembro de 2014
I like the game, but it uses the background to make the game more difficult. Sometimes you'll run into enemies because they are hard to see thanks to the background, and worse yet, that's how the developers wanted the game.

It also gets hard at 4:00 minutes into the game and this is a game best played in small, short, gaming sessions.

I play it about 15 minutes at a time.

I still like the game, but suggest getting it bundled or at least 50% off if you find a coupon.

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