Take part in a persistent war across the surface of Europa, fighting against other rebel factions and the Earth Defense Force. Join with your friends to create your own faction, capture territories through hard fought battles, spend resources to get new parts for your MAV and upgrade the defenses of your territories, and possibly deploy...
User reviews:
Recent:
Mostly Negative (73 reviews) - 36% of the 73 user reviews in the last 30 days are positive.
Overall:
Mixed (167 reviews) - 62% of the 167 user reviews for this game are positive.
Release Date: May 1, 2014

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“M.A.V. is using the Early Access program to allow players to have the greatest control possible over the way that M.A.V. is developed. Community feedback will play a large role in determining the features and schedule of the development of the game. Please, join the early access only if you want to take an active participation into the future of the project! Use the community forums to discuss ideas and report bugs. M.A.V. will stay in early access up until the point of release (with is planned for late 2015).

The current pricing of M.A.V. reflects it's current state of development. As development continues and more of the game is finished, the price will slowly rise to reflect that, until the point of release. By joining the Early Access, you are also guaranteed to receive all future updates to M.A.V. including any DLC that comes out.”
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Recent updates View all (112)

June 22

Version 0.6.6 Released

-Fixed ghost players on siege mode

-Implemented max player limit for servers. Default is 16. Controlled by adding the line MaxPlayers=16 to the serverConfig.ini under the ServerSettings header. AI do not count against this limit.

-Max team count for Arena servers. Controlled by adding “MaxTeams=2” to serverconfig.ini under ArenaMode header. Default is 32.

-Fixed lots of collision issues with rocks on Giant Leap

– Joining a Siege game in-progress will drop you directly to spectator mode until the end of the round. If you are rejoining and your MAV was still intact, you will retake control of your MAV.

-Fixed unlock conditions for Armored-Stabilized-RJ-Boosted and Armored-Stabilized-Stomper-Boosted

-Fixed Collision issues for foot placement on Giant Leap

1 comments Read more

June 21

State of the Game #230: Continued Snapshot work



This week I worked on a new snapshot build that I was able to release on Monday!

Version 0.6.5_1 contains these changes:

-Fixed ghost players on siege mode

-Implemented max player limit for servers. Default is 16. Controlled by adding the line MaxPlayers=16 to the ServerConfig.ini under the ServerSettings header. AI do not count against this limit.

-Max team count for Arena servers. Controlled by adding “MaxTeams=2” to ServerConfig.ini under ArenaMode header. Default is 32.

-Fixed lots of collision issues with rocks on Giant Leap

– Joining a Siege game in-progress will drop you directly to spectator mode until the end of the round. If you are rejoining and your MAV was still intact, you will retake control of your MAV.

-Fixed unlock conditions for Armored-Stabilized-RJ-Boosted and Armored-Stabilized-Stomper-Boosted

You can join in on the discussion of the snapshot here: http://bombdogstudios.com/forums/topic/0-6-5_1/

I am continuing to make some small fixes and will likely have 1 more snapshot update before pushing this out as a stable build.

In the mean time, I have moved 4 of the servers to the snapshot builds and left 4 of the official servers on the stable build.
That's all for this week! See you next week!

6 comments Read more
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About This Game

M.A.V. is a custom mech combat game with a core focus on tactical combat and customization.
You play as a MAV pilot, fighting against an oppressive government trying to turn your home into a forced labor camp. You will be able to build your MAV, piece by piece, into the perfect weapon for your fighting style. You will need to use teamwork and a steady aim to fight against other MAV's and military forces to protect your home and take back the areas conquered by others.
Take part in a persistent war across the surface of Europa, fighting against other rebel factions and the United Earth Council. Join with your friends to create your own faction, capture territories through hard fought battles, spend resources to get new parts for your MAV and upgrade the defenses of your territories, and possibly deploy a game changing Mega Weapons.

Key Features

  • You can choose from thousands of parts across over 30 different categories to design and build your MAV, from the ground up, or pick from community shared designs.
  • Fight in many different game modes, with the freeform Arena and Siege mode, to the single player story, or the persistent campaign mode.
  • Experience intense mech combat, with realistic projectiles, physics based weapon recoil, individual part damage, and fantastic environments.
  • In the campaign mode, build up your captured territories with additional defenses, place turrets to help fight off invaders, and hire and recruit AI rebels to fight alongside you. Changes you make on a territory level effect the battlefields and can change the balance of power.
  • Full customization of your MAV, with millions of combinations possible, different paint jobs and camo patterns, along with decals, you will always be able to express yourself and be unique on the battlefield.

Current State of the Game


Because the game is still in active development not all features are fully represented yet. Here are the things that ARE currently in the game.

  • 325 different parts to build your M.A.V. with
  • Robust AI bots that you can play against or with in both single and multiplayer
  • Arena mode and Siege mode game types
  • Multiplayer battles
  • Color customization of your M.A.V.
  • Fully realized combat with locational damage, damage effects, performance decay with damage.

Features that are In Progress

  • Commander Parts- Will allow you a greater overview of the battlefield and grant you the ability to issue orders and help guide your team.
  • Stat tracking, player profiles, achievements, and player ranks and unlocks.
  • Campaign mode - The persistent online game mode
  • More parts! - Melee weapons, Long range indirect fire weapons, quad and hexapod bases, more cockpits
  • Improved level assets - Graphical overhaul of the levels is currently inprogress

System Requirements

    Minimum:
    • OS: Vista
    • Processor: Intel Core 2 Duo E6750 (2.66 Ghz)
    • Memory: 4 GB RAM
    • Graphics: 512 MB DirectX 9 (8800 GTX, Intel HD Graphics 4000, HD 4770)
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: 7
    • Processor: i7 920
    • Memory: 6 GB RAM
    • Graphics: 512 MB DirectX 9 (Nvidia GTX 260 / Radeon 4890 or better)
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Negative (73 reviews)
Overall:
Mixed (167 reviews)
Recently Posted
Dark Drakonis
( 0.3 hrs on record )
Early Access Review
Posted: June 26
Product received for free
maybe in a long time// but now its not worth the money. sorry
Helpful? Yes No Funny
LightMonk
( 0.8 hrs on record )
Early Access Review
Posted: June 26
Product received for free
It lags so horrible.
Unplayable.
Helpful? Yes No Funny
Prograde
( 15.0 hrs on record )
Early Access Review
Posted: June 25
As a mech-building arena shooter, this game has quite a bit of potential.
Mav is buggy due to the fact that it's basically just a tech demo.

Behind muddled mechanics and stability issues, MAV is a unique game.

In the future, I'm sure the game will improve.

At this state, I'm glad I got it for free.

I have quite enjoyed the core mechanics.

Give MAV a chance, she's a rough gem among a stale genre.
Helpful? Yes No Funny
Larb
( 14.8 hrs on record )
Early Access Review
Posted: June 25
As of right now, MAV is still a work in progress, but it's already pretty fun to play, especially in multiplayer with friends on voice chat. Messing around with all the part combinations in the garage and seeing what does and doesn't work on the battlefield is a blast, and the explosions and vehicle damage feel satisfying. This game needs a little more love to be great, and I think the dev has it in him.
Helpful? Yes No Funny
Darragar
( 81.4 hrs on record )
Early Access Review
Posted: June 25
The spiritual successor to Chromehounds and still a work in progress. Currently boasts a seriously challenging AI and enough parts to give you a very wide selection and even more of everything is on the way. I've sunk many hours into this game. If you like mech games, customizing mechs and online play then this is the game for you. Just keep in mind, it's not done yet. There's more yet to come but it does give you a substantial amount to play with while you wait.
Helpful? Yes No Funny
robot_rover
( 0.9 hrs on record )
Early Access Review
Posted: June 22
This game has gotten alot of negative review recently with the Alienware Giveaway. I think alot of people saw it and thought it was just another game that was in Early Access so the Developer could hide behind it if their were any bugs. This game is by no means that. This is barebones, in development, all around in incomplete. But that is not a bad thing. If you look underneath the rough edges of the graphics and the slightly buggy gameplay, there is real potential. The graphics direction is amazing. The fx and action are really intense. If you are looking for just another game to play this is not for you, come back and buy it in a year or two. But, if you are looking to go along for the ride of the development of this game and help it blossom into the MOA game it really should be, then buy it.
Please Note:
The developer of this game is one person. Given, he is the most dedicated person I've ever seen, he is just one person. Development is slow and steady.
The graphics are rough, but show real promise.
It says I only have a few hours but its bugged out some how, I have more like 45-50.
Helpful? Yes No Funny
Randy
( 0.6 hrs on record )
Early Access Review
Posted: June 22
Product received for free
So yea, i got this game in the alienware giveaway like most others.

When the looked at the building system i thought "kerbal space program", which has a great building system, so not only was this building system easy to use, it was fun to use.

I tried some bot battles, and i've got to say, it was pretty darn fun, i like the effects where your aiming camera gets damaged when your gun gets hurt, and the variety is cool!

I would say the few problems are big, but - this game is just in early access, and hardly made for a "wide release". As of now some problems remain such as not really knowing how to build things early, or the fact that there is no optimiziation (which isn't a problem, because even with max settings i pretty much stay a solid 20-30 mid fight with 8 others).

So all in all, this game is pretty fun - but i think the reason everyone gives it a poor rating, is because this is early access - no-where complete, and they all expect a completed game, and when they get what they dont expect, they hate it.

So - would i buy it with money now? No, but would i later - further into development? Yes, this game is already fun here in early access, and surely further down the line it will surely be worth that 20$.
Helpful? Yes No Funny
Cwispy Bacon
( 0.2 hrs on record )
Early Access Review
Posted: June 22
Product received for free
While there is potential, it just feels like it is lacking something, and i don't quite know what it is. Maybe in the future we can see how far this boat goes but for now, i cannot recommend it.
Helpful? Yes No Funny
Angelsilhouette
( 0.4 hrs on record )
Early Access Review
Posted: June 22
Product received for free
The video, audio, animation, environment, etc are all very 90s.
Given, it's early access; wait to see if it improves.

Get this game if:
You want an uber retro mech game experience

Don't bother if:
You were hoping for a mech version of Crossout.
Helpful? Yes No Funny
jb3Lee
( 0.4 hrs on record )
Early Access Review
Posted: June 22
Product received for free
Chased a bot for 5 minutes, and then fell off the map. 10/10 would not recommend
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
21 of 23 people (91%) found this review helpful
1 person found this review funny
Recommended
0.9 hrs on record
Early Access Review
Posted: June 22
This game has gotten alot of negative review recently with the Alienware Giveaway. I think alot of people saw it and thought it was just another game that was in Early Access so the Developer could hide behind it if their were any bugs. This game is by no means that. This is barebones, in development, all around in incomplete. But that is not a bad thing. If you look underneath the rough edges of the graphics and the slightly buggy gameplay, there is real potential. The graphics direction is amazing. The fx and action are really intense. If you are looking for just another game to play this is not for you, come back and buy it in a year or two. But, if you are looking to go along for the ride of the development of this game and help it blossom into the MOA game it really should be, then buy it.
Please Note:
The developer of this game is one person. Given, he is the most dedicated person I've ever seen, he is just one person. Development is slow and steady.
The graphics are rough, but show real promise.
It says I only have a few hours but its bugged out some how, I have more like 45-50.
Was this review helpful? Yes No Funny
24 of 36 people (67%) found this review helpful
Recommended
2.4 hrs on record
Early Access Review
Posted: May 30
This game is fantastic. It's still very much in it's beta stage, but it's already extremely entertaining to build mechs and fight bots/other players. It's as close to a Chromehounds 2 as we'll probably ever get since SEGA hates money.

Building your mech will at first be very confusing, and the controls aren't too good in the garage, but once you get it down you'll be making different mech builds for different situations and then you'll notice you've made 15 different builds and you haven't even tested out a single one since you've been so busy building.

Plenty of weapons, a decent selection of levels (thankfully with many more to come), plenty of styles of mechs to build (hovering, biped, hexaped, and wheeled mechs). Want to make a pizza boy mech? Don't worry, you most definitely can. You can make some insane mechs if you want, or you can download other people's creations off the game's forum. Like this bizarre thing.

The dev is planning to add a persistent multiplayer campaign, like what Chromehounds had. Everyone choosing alliances and fighting for territory. Sounds like it'll be a lot of fun! The dev is also planning a single-player campaign and 6 player co-op, as well as more maps.

The only negative I have to say about this game is that the framerate is pretty bad at times. When you're in the thick of a battle it'll drop down to 30-40 fps, and that's with the lowest settings selected on my decently beefy gaming rig. The developer says optimization is high on his to-do list, though, and the game is still plenty playable even when the framerate does dip, so I still highly recommend this.

Especially if you played Chromehounds and have been hoping for something similar after all these years. This is it!
Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
1 person found this review funny
Recommended
30.0 hrs on record
Early Access Review
Posted: June 15
Brings back the good old memories of Chromehounds. There's plenty more to come in future updates I'm sure, but this game has amazing potential. The customization, the battles, and in the future a story and singleplayer to go with it, I'm very happy I purchased this.
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
1 person found this review funny
Recommended
0.4 hrs on record
Early Access Review
Posted: June 22
Product received for free
Already has better hit registration than Mechwarrior: Online.

Still needs a lot of work, but unlike Shillwarrior: Online, this game is Early Access whereas the other one after 4+ years and millions of dollars, still needs a lot of work and claims to be a finished game.

10/10 for an early access game that understands simple core mechanics of shoot things.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
Recommended
0.6 hrs on record
Early Access Review
Posted: June 22
Product received for free
So yea, i got this game in the alienware giveaway like most others.

When the looked at the building system i thought "kerbal space program", which has a great building system, so not only was this building system easy to use, it was fun to use.

I tried some bot battles, and i've got to say, it was pretty darn fun, i like the effects where your aiming camera gets damaged when your gun gets hurt, and the variety is cool!

I would say the few problems are big, but - this game is just in early access, and hardly made for a "wide release". As of now some problems remain such as not really knowing how to build things early, or the fact that there is no optimiziation (which isn't a problem, because even with max settings i pretty much stay a solid 20-30 mid fight with 8 others).

So all in all, this game is pretty fun - but i think the reason everyone gives it a poor rating, is because this is early access - no-where complete, and they all expect a completed game, and when they get what they dont expect, they hate it.

So - would i buy it with money now? No, but would i later - further into development? Yes, this game is already fun here in early access, and surely further down the line it will surely be worth that 20$.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
3 people found this review funny
Recommended
2.4 hrs on record
Early Access Review
Posted: June 14
Product received for free
If you consider it a tech demo, it's not that bad.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
14.8 hrs on record
Early Access Review
Posted: June 25
As of right now, MAV is still a work in progress, but it's already pretty fun to play, especially in multiplayer with friends on voice chat. Messing around with all the part combinations in the garage and seeing what does and doesn't work on the battlefield is a blast, and the explosions and vehicle damage feel satisfying. This game needs a little more love to be great, and I think the dev has it in him.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
81.4 hrs on record
Early Access Review
Posted: June 25
The spiritual successor to Chromehounds and still a work in progress. Currently boasts a seriously challenging AI and enough parts to give you a very wide selection and even more of everything is on the way. I've sunk many hours into this game. If you like mech games, customizing mechs and online play then this is the game for you. Just keep in mind, it's not done yet. There's more yet to come but it does give you a substantial amount to play with while you wait.
Was this review helpful? Yes No Funny
6 of 9 people (67%) found this review helpful
Recommended
0.7 hrs on record
Early Access Review
Posted: June 19
Product received for free
Well, this game is very promising. Reminds of MechWarriors in more sandbox-like environment.
I'd like to play it, but currently it doesn't look possible.
1) Performance issues. My laptop isn't HI-END, but I can play Unreal engine 3-4 games on low-medium settings in 1920x1080, but there I have only ~10-15 FPS, making it really hard to aim. I am experienced in FPS, but I shot ALL my ammunition and couldn't kill the enemy BOT that just ran back and forse in front of me (and didn't shoot cause of sort of glitch).
2) Comes from the first, partially, but robots are much too healthy. You have to shoot them really a lot in order to destroy. Like, A LOT. Considering limited ammo, it is a problem. My experience is very low, though.

So, would I recommend you this game? Right now - probably not.
In the future - if the performance issues get fixed - sure, it must be real fun!
Was this review helpful? Yes No Funny
8 of 13 people (62%) found this review helpful
Recommended
3.1 hrs on record
Early Access Review
Posted: June 15
With some work it can become a great game, a mix of Robocraft and a simplified Mechwarrior.
Was this review helpful? Yes No Funny