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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
MAV is competing for 1st place the Alienware Indie Developer contest! If MAV wins, I will be giving out a FREE Alienware computer to someone in the community!
All you have to do is go here: https://na.alienwarearena.com/contest/entries/game-showcase-challenge
and click the +1 on MAV's icon. You can even use your steam account to login!
This helps me out a ton, as it also comes with a great deal of additional marketing support from Alienware and will increase the exposure of MAV greatly.
Also, to help celebrate this, I am giving away 1,000 Alienware cockpit keys! If you don't have the cockpit, go here and grab your key: https://na.alienwarearena.com/giveaways/mav-alienware-cockpit-item
Don't forget to vote also!
Right now MAV is in 1st place, beating out Robocraft! To put that in context, a game made by 1 person is betting out a fully funded game with a whole studio behind it and millions of free players! This is because the MAV community is the best community!
-Fixed ghost players on siege mode
-Implemented max player limit for servers. Default is 16. Controlled by adding the line MaxPlayers=16 to the serverConfig.ini under the ServerSettings header. AI do not count against this limit.
-Max team count for Arena servers. Controlled by adding “MaxTeams=2” to serverconfig.ini under ArenaMode header. Default is 32.
-Fixed lots of collision issues with rocks on Giant Leap
– Joining a Siege game in-progress will drop you directly to spectator mode until the end of the round. If you are rejoining and your MAV was still intact, you will retake control of your MAV.
-Fixed unlock conditions for Armored-Stabilized-RJ-Boosted and Armored-Stabilized-Stomper-Boosted
-Fixed Collision issues for foot placement on Giant Leap
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