Take part in a persistent war across the surface of Europa, fighting against other rebel factions and the Earth Defense Force. Join with your friends to create your own faction, capture territories through hard fought battles, spend resources to get new parts for your MAV and upgrade the defenses of your territories, and possibly deploy...
User reviews:
Overall:
Very Positive (90 reviews) - 81% of the 90 user reviews for this game are positive.
Release Date: May 1, 2014

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“M.A.V. is using the Early Access program to allow players to have the greatest control possible over the way that M.A.V. is developed. Community feedback will play a large role in determining the features and schedule of the development of the game. Please, join the early access only if you want to take an active participation into the future of the project! Use the community forums to discuss ideas and report bugs. M.A.V. will stay in early access up until the point of release (with is planned for late 2015).

The current pricing of M.A.V. reflects it's current state of development. As development continues and more of the game is finished, the price will slowly rise to reflect that, until the point of release. By joining the Early Access, you are also guaranteed to receive all future updates to M.A.V. including any DLC that comes out.”
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Recent updates View all (99)

May 2

MAV Beta Released!

https://youtu.be/TIWI0Ftd65Q



MAV has officially entered the beta phase of development! This update brings several key features to MAV

  • Final quality MAV models and textures
  • New Audio system
  • New VFX
  • New UI
  • New Game Options
  • New Performance tweaks
  • Updated UI
  • Updated Multiplayer
  • Massive amounts of bug fixes!

And so much more!

This update has been a massive effort, not just on my part, but the communities as well. From constant feedback here on Steam and the forums, to helping me live on twitch, and playing some sweet multiplayer every week!

MAV has consistently proved to have the greatest community of players I have ever had the pleasure to know. You have been a massive support as I developed this game, lifted the game into the eyes of the mainstream during the Kickstarter, and continued to support the game in the time after. It is that support that I am calling out for right now. This is a pivotal moment in the development of MAV and getting the community to rally together can really help accelerate the development speed of the rest of the game!

How can you help?

• Tell your friends about MAV! Or your co-workers! Or your parents! Or the random guy walking in the dark alley! They all want to know about MAV!
• Play MAV! Seems silly, but you should play MAV also! Better, play it in multiplayer!
• Share MAV on the inter-webs! Post screen shots, make videos, stream on twitch, participate in the forums or sub-reddit and tell other players to do the same.
• Know someone in the games press? Show them how awesome MAV is!
• Know someone with a twitch/twitter/youtube account? I bet they would love a heaping dose of MAV!

So, in general, Tell every living soul about MAV! That should cover it :)


There are still two big updates to work on as we march towards the finish line of final release! I am happy to have you as a community and look forward to all the great fun we will have going forward!

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About This Game

M.A.V. is a custom mech combat game with a core focus on tactical combat and customization.
You play as a MAV pilot, fighting against an oppressive government trying to turn your home into a forced labor camp. You will be able to build your MAV, piece by piece, into the perfect weapon for your fighting style. You will need to use teamwork and a steady aim to fight against other MAV's and military forces to protect your home and take back the areas conquered by others.
Take part in a persistent war across the surface of Europa, fighting against other rebel factions and the United Earth Council. Join with your friends to create your own faction, capture territories through hard fought battles, spend resources to get new parts for your MAV and upgrade the defenses of your territories, and possibly deploy a game changing Mega Weapons.

Key Features

  • You can choose from thousands of parts across over 30 different categories to design and build your MAV, from the ground up, or pick from community shared designs.
  • Fight in many different game modes, with the freeform Arena and Siege mode, to the single player story, or the persistent campaign mode.
  • Experience intense mech combat, with realistic projectiles, physics based weapon recoil, individual part damage, and fantastic environments.
  • In the campaign mode, build up your captured territories with additional defenses, place turrets to help fight off invaders, and hire and recruit AI rebels to fight alongside you. Changes you make on a territory level effect the battlefields and can change the balance of power.
  • Full customization of your MAV, with millions of combinations possible, different paint jobs and camo patterns, along with decals, you will always be able to express yourself and be unique on the battlefield.

Current State of the Game


Because the game is still in active development not all features are fully represented yet. Here are the things that ARE currently in the game.

  • 325 different parts to build your M.A.V. with
  • Robust AI bots that you can play against or with in both single and multiplayer
  • Arena mode and Siege mode game types
  • Multiplayer battles
  • Color customization of your M.A.V.
  • Fully realized combat with locational damage, damage effects, performance decay with damage.

Features that are In Progress

  • Commander Parts- Will allow you a greater overview of the battlefield and grant you the ability to issue orders and help guide your team.
  • Stat tracking, player profiles, achievements, and player ranks and unlocks.
  • Campaign mode - The persistent online game mode
  • More parts! - Melee weapons, Long range indirect fire weapons, quad and hexapod bases, more cockpits
  • Improved level assets - Graphical overhaul of the levels is currently inprogress

System Requirements

    Minimum:
    • OS: Vista
    • Processor: Intel Core 2 Duo E6750 (2.66 Ghz)
    • Memory: 4 GB RAM
    • Graphics: 512 MB DirectX 9 (8800 GTX, Intel HD Graphics 4000, HD 4770)
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: 7
    • Processor: i7 920
    • Memory: 6 GB RAM
    • Graphics: 512 MB DirectX 9 (Nvidia GTX 260 / Radeon 4890 or better)
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (90 reviews)
Recently Posted
- Abby Sciuto
( 2.6 hrs on record )
Early Access Review
Posted: May 3
They say they've moved into Beta, and yet the game runs horribly, like, sub 20 FPS horribly, with everything on the lowest setting.

Windows 10 Pro 64 Bit
NVIDIA GeForce GTX 760 (MSI)
16.0GB Dual-Channel DDR3 @ 932MHz
Intel Core i5 4670K @ 3.40GHz
Helpful? Yes No Funny
Lazermaniac
( 1.0 hrs on record )
Early Access Review
Posted: May 2
This game has been in development for quite some time. Since the last time I played it, the UI has somewhat improved, as did the model assets. However, that is where the improvements seem to end. The game environments are about as bland and generic as can be, with levels of quality that would look bad ten years ago, let alone today. Optimization is poor to nonexistant, with my framerate staying below 30 even on the thoughtfully included "Minimal" graphics settings - which I shouldn't have to resort to while using a Radeon 390. While not much can be expected of a small game studio, this title is just not up to par with the likes of Robocraft or Mechwarrior Online.
Helpful? Yes No Funny
Francis Fulloffrenchpeople
( 2.5 hrs on record )
Early Access Review
Posted: May 2
Great game, a lot like chromehounds for the Xbox 360 (by which i mean this is an exact copy but god damn was this ever needed), near limitless customization. cant wait to see what else they add in the future
Helpful? Yes No Funny
Greiztoph Titanhammer
( 1.6 hrs on record )
Early Access Review
Posted: May 2
Is fun, wait for more however, glad the dev stuck to the spirit of Chromehounds <3
Helpful? Yes No Funny
Shallow Revelations
( 1.2 hrs on record )
Early Access Review
Posted: May 2
This game has exstensive potential. and the persistant war is a expected feature. now its up to the community to unite.
Helpful? Yes No Funny
An Ethnic Group
( 0.1 hrs on record )
Early Access Review
Posted: March 11
Chromehounds with an active dev and fun community. Also you have to check out the dev stream. Amusing to say the least. Weapons Armor and mountion options all the best things about t Mech combat games. Oh and you not having fun until your slow mech burns to the ground by something with less than half your firepower -_-
Helpful? Yes No Funny
Meowschwitz [OG]
( 6.6 hrs on record )
Early Access Review
Posted: March 3
This game is a real treat. The Dev is also a really dedicated guy that knows the exact kind of game people want and isn't afraid to listen to all inputs.

One man made this and it shows but not in a negative way, eveything is polished, consistent (!RELEVANT!) updates, no DayZ ♥♥♥♥♥♥♥ttery here. Things get fixed once they are found, and M.A.V. today is pretty damn good. It isn't finished and it might not be for awhile but the pace has been set, and is consistent.

Bring your friends and woop their asses in chicken death walkers that have cannons on them!
Helpful? Yes No Funny
Rartemass
( 0.8 hrs on record )
Early Access Review
Posted: February 25
I love mechs and mech games. I've played and enjoyed most of them in video game, tabletop game, board game and card game formats. I however can't get behind this one. I was a contributor to the kickstarter and was hoping for something cool in this. There are no tutorials in game for anything. The guide opens a web page with videos. After watching one I figured out most stuff but there are indicators that create an invalid build but they don't say why its invalid. Things like weight and power are obvious but the guns are not. I was looking for a way to add in ammo, place them differently and other things. It turns out you have to manually assign the guns to a weapon group after adding them onto the mech. The auto generated mechs had this issue as well. That should be automatic but I could accept it if the gameplay and combat was good. Unfortunately it wasn't.
I have a gamepad as a joystick that works perfectly in all other games. However M.A.V. treated the centre of the screen as the top of the sky whenever it is plugged in. There are no joystick calibration controls within M.A.V. and the one I used outside the game with Windows said it was aligned perfectly. M.A.V. disagreed.
Once I unplugged the joystick and restarted the game the centre of view was normal. Iit was still looking at the sky with no joystick attached until I completly restarted game.
There was bugger all strategy or options in combat. I tried a few base types (biped, track, hover) and found there was little option other than to run backwards whie shooting at your enemy. I couldn't outrun the AI bots, strafing was useless as the aiming controls were too slow and guns recharged too slow so I was absorbing hits. It was basically luck to see whos guns recharged quicker to ake out the armour.
Granted, this could change with more time getting to know the controls and playing with different mech designs. However all the issues prevented me from wanting to spend time doing that.
This might be good for kids that don't mind tinkering with designs and learning clunky controls. But I have other games to play that are far better.
Helpful? Yes No Funny
psychomarine2010
( 6.8 hrs on record )
Early Access Review
Posted: February 15
This game is very similar to another game that SEGA killed: Chrome Hounds. The developer took great consideration as to make it as close as possible to the greastest mech game that I have ever played and added some unique features into it as well.

Along with always ensuring the game is running smoothly to updating and patching any issues that players come across, the Bombdog Studios creators are in fact genius with this game.

I have not "mastered" all of the different roles and am still currently re-learning the controls and gameplay, but it is an outstanding game to kill a lot of time with either by yourself or with friends.

Helpful? Yes No Funny
rapid747
( 4.1 hrs on record )
Early Access Review
Posted: February 10
This filled the void in my heart that Chromehounds left. Thanks a lot for starting this up. So much potential.
Helpful? Yes No Funny
Pilz
( 105.3 hrs on record )
Early Access Review
Posted: February 8
0.6.0 WHEN!?

Decent in its current state, looks to only be getting better. Dev is very active in the community, I recommend dropping in on one of his dev streams. Community so far small, but enthusiastic.
Helpful? Yes No Funny
J.McIntosh
( 3.1 hrs on record )
Early Access Review
Posted: February 1
It's hope for a Giant old school Mech combat....I haven't seen too many updates. Although the Devs are seen comunicating with players when I interacted in the forums. So I hope to see if they continue their work, or let it sink and become another unfinished hope for Mech combat in a sea of modern shooters that focus on infantry.
Helpful? Yes No Funny
Boomsticks and Daisies
( 1.0 hrs on record )
Early Access Review
Posted: February 1
As per expected with an Alpha, it's missing a lot of things, however, this game has more porential than I can even explain. The posibilites are endless, and only limited by the devs.
Helpful? Yes No Funny
The Cyan Dragon
( 5.8 hrs on record )
Early Access Review
Posted: January 27
This game. This game is ♥♥♥♥ing awesome.

If you like mech-combat games, this is one you need to try. The realistic touch is astounding, and the nostalgia of Chromehounds, if you played it back in the Xbox 360 days, will literally leave you crying.
Helpful? Yes No Funny
Rusty Shackleford
( 189.3 hrs on record )
Early Access Review
Posted: January 26
Excellent for those who are creative enough to come up with your own mech concepts. Things like the UI, sound, and graphics are still in alpha, but the developer keeps the community updated every few days with live streams and blog posts on what improvements are upcoming. The multiplayer community is small but they all get together at scheduled times during the week.

If you can put up with something being in alpha development I recommend it. For others you may want to wait for another major update or two before trying it out.
Helpful? Yes No Funny
supersixone
( 0.8 hrs on record )
Early Access Review
Posted: January 16
For anyone who played Chromehounds and enjoyed it, then you will certainly enjoy this game. Though still in early stages, this mech game has many custiomization options to personalize the mech you want. I look forward to playing the final product, as well as throughout the early access period.
Helpful? Yes No Funny
Ishtx
( 1.8 hrs on record )
Early Access Review
Posted: January 13
When the Chromehound servers finally went down, there was a period of grief for what was lost... until now. Yes there is plenty of room for improvement but the basic functions are already in the game. I would recommend buying it for it will be going to a good cause to further develop the game.

If youre a fan of chromehounds... you shouldnt even be reading this review because you already bought it.
Helpful? Yes No Funny
Magicbullet141
( 8.4 hrs on record )
Early Access Review
Posted: December 18, 2015
Good potential, I'm looking forward to seeing what becomes of this in the future.
Helpful? Yes No Funny
Ryusho Yosei
( 1.7 hrs on record )
Early Access Review
Posted: December 14, 2015
PLayed a little, still going to mess with it, but I will say, my personal view so far, at this very point, it's rough, in a good way, it's alpha, in a good way, You can tell they are working at adding features, and things to it, and doing what an alpha should do, trying to get all the features in and basically usable, though potentially rough. So I say it's rough as a good point, as it shows they are really working at getting the stuff into it that needs to be into it.
Helpful? Yes No Funny
Mintyfreshsmell
( 1.1 hrs on record )
Early Access Review
Posted: December 10, 2015
If you are a fan of the old armoured cores or mech games, you might like this game in a few years. Sadly it's no where near finished, but the developer is very open to the players on developments. The customisation is fantasic, and provides the depth that's truely needed in a mech game. While I think the games a few years from being finshed, its still coming together very well. Also the developer knows what hes doing unlike other mech based games...
Helpful? Yes No Funny
Most Helpful Reviews  In the past 90 days
18 of 20 people (90%) found this review helpful
2 people found this review funny
Recommended
4.1 hrs on record
Early Access Review
Posted: February 10
This filled the void in my heart that Chromehounds left. Thanks a lot for starting this up. So much potential.
Was this review helpful? Yes No Funny
14 of 14 people (100%) found this review helpful
Recommended
6.6 hrs on record
Early Access Review
Posted: March 3
This game is a real treat. The Dev is also a really dedicated guy that knows the exact kind of game people want and isn't afraid to listen to all inputs.

One man made this and it shows but not in a negative way, eveything is polished, consistent (!RELEVANT!) updates, no DayZ ♥♥♥♥♥♥♥ttery here. Things get fixed once they are found, and M.A.V. today is pretty damn good. It isn't finished and it might not be for awhile but the pace has been set, and is consistent.

Bring your friends and woop their asses in chicken death walkers that have cannons on them!
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
Recommended
105.3 hrs on record
Early Access Review
Posted: February 8
0.6.0 WHEN!?

Decent in its current state, looks to only be getting better. Dev is very active in the community, I recommend dropping in on one of his dev streams. Community so far small, but enthusiastic.
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
1 person found this review funny
Recommended
6.8 hrs on record
Early Access Review
Posted: February 15
This game is very similar to another game that SEGA killed: Chrome Hounds. The developer took great consideration as to make it as close as possible to the greastest mech game that I have ever played and added some unique features into it as well.

Along with always ensuring the game is running smoothly to updating and patching any issues that players come across, the Bombdog Studios creators are in fact genius with this game.

I have not "mastered" all of the different roles and am still currently re-learning the controls and gameplay, but it is an outstanding game to kill a lot of time with either by yourself or with friends.

Was this review helpful? Yes No Funny
8 of 9 people (89%) found this review helpful
Recommended
0.1 hrs on record
Early Access Review
Posted: March 11
Chromehounds with an active dev and fun community. Also you have to check out the dev stream. Amusing to say the least. Weapons Armor and mountion options all the best things about t Mech combat games. Oh and you not having fun until your slow mech burns to the ground by something with less than half your firepower -_-
Was this review helpful? Yes No Funny
Most Helpful Reviews  In the past 180 days
8 of 12 people (67%) found this review helpful
Recommended
1.8 hrs on record
Early Access Review
Posted: January 13
When the Chromehound servers finally went down, there was a period of grief for what was lost... until now. Yes there is plenty of room for improvement but the basic functions are already in the game. I would recommend buying it for it will be going to a good cause to further develop the game.

If youre a fan of chromehounds... you shouldnt even be reading this review because you already bought it.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
5.8 hrs on record
Early Access Review
Posted: January 27
This game. This game is ♥♥♥♥ing awesome.

If you like mech-combat games, this is one you need to try. The realistic touch is astounding, and the nostalgia of Chromehounds, if you played it back in the Xbox 360 days, will literally leave you crying.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
0.8 hrs on record
Early Access Review
Posted: January 16
For anyone who played Chromehounds and enjoyed it, then you will certainly enjoy this game. Though still in early stages, this mech game has many custiomization options to personalize the mech you want. I look forward to playing the final product, as well as throughout the early access period.
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
Recommended
8.4 hrs on record
Early Access Review
Posted: December 18, 2015
Good potential, I'm looking forward to seeing what becomes of this in the future.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
1.0 hrs on record
Early Access Review
Posted: February 1
As per expected with an Alpha, it's missing a lot of things, however, this game has more porential than I can even explain. The posibilites are endless, and only limited by the devs.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
189.3 hrs on record
Early Access Review
Posted: January 26
Excellent for those who are creative enough to come up with your own mech concepts. Things like the UI, sound, and graphics are still in alpha, but the developer keeps the community updated every few days with live streams and blog posts on what improvements are upcoming. The multiplayer community is small but they all get together at scheduled times during the week.

If you can put up with something being in alpha development I recommend it. For others you may want to wait for another major update or two before trying it out.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
Recommended
3.1 hrs on record
Early Access Review
Posted: February 1
It's hope for a Giant old school Mech combat....I haven't seen too many updates. Although the Devs are seen comunicating with players when I interacted in the forums. So I hope to see if they continue their work, or let it sink and become another unfinished hope for Mech combat in a sea of modern shooters that focus on infantry.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
49 of 52 people (94%) found this review helpful
Recommended
0.6 hrs on record
Early Access Review
Posted: October 18, 2014
The game is just barely past the line of being something you can have fun with, and even then you need a high tolerance for playing games in an alpha state. You can see where everything is going, though, and the developer's reverence for Chromehounds is obvious.

He's been plugging away at this for a long time, and hasn't shown signs of stopping. Buy this, play it a little every so often, and consider your purchase an investment to help resurrect the spirit of Chromehounds.
Was this review helpful? Yes No Funny
43 of 51 people (84%) found this review helpful
Recommended
1.3 hrs on record
Early Access Review
Posted: May 1, 2014
Been following the game for a while now, If your a Chromehounds fan this game has amazing potential, yes its a long way off from being anywheres close to being done. But having spoken to the game maker through the facebook page he seems commited to continuing to improve the game. This game deffidently could be an amazing strategy mech game in the future and even in this early developmental stage its still fun to play around with. So yes I would say putting the $20 in now is worth it especially if the game continues to improve on a regular basis.
Was this review helpful? Yes No Funny
30 of 34 people (88%) found this review helpful
Recommended
20.8 hrs on record
Early Access Review
Posted: May 2, 2014
It’s a Mech Game for PC! However, It’s still very much in Beta/Alpha, but it is still a lot of fun to play around with the mech building and then testing your creations. Also it does have a functioning multiplayer although it can get a little jittery at the moment, but it is still early beta. Overall this is an awesome game and I can’t wait to see new updates. Definitely worth the 19.99
Was this review helpful? Yes No Funny
19 of 19 people (100%) found this review helpful
Recommended
1.6 hrs on record
Early Access Review
Posted: July 12, 2015
this game is going in the right direction. still needs alot of work. but if you have ever played chromehounds then support this because it could be the chromhounds 2 he have all hoped for.
Was this review helpful? Yes No Funny
20 of 21 people (95%) found this review helpful
Recommended
116.6 hrs on record
Early Access Review
Posted: February 1, 2015
I got this game back in 2012 as it was the closest thing to scratch that gaming itch I've gotten from Chromehounds, In the 3 years that I've watched this game it has come a very long way. It is still very rough around the edges but that's to be expected as features are still being added to the game.

Pro's
  • Extreme customization (it's like playing with lego's again)
  • Big stompy mechs (3~4 story tall)
  • Player hosted servers so it won't go down forever
  • Gold paint doesn't cost $500.00 (Alpha-1 backer swag)
  • Extremely awesome Dev, quickest patch response / fix is currently 1 hour after reported and he's always reading the forums / user comments even if he doesn't reply to everything.

Current Con's
  • Mav Building in the Garage is still alpha stage
  • Lack of Maps (expecially compared to chromehounds 100~ some maps you never played on because of the war's flow)
  • Still in early / mid alpha so features aren't all in yet like Campaign mode and lots of weapon types.
  • Sound system hasn't been touched much so it's extremely basic
  • Using an older version of unity due to the game being too big to compile on current newer versions of unity, we just have to wait for this one.
  • Currently no official servers, just mine and other user created ones.

Pretty much all of my cons center around the fact that it's still in Alpha stage and we're just waiting for updates to add missing or update older content to a much more finished state. Also if you want to play on the cutting edge try enabling the beta build (snapshot) to play on "unstable" releases as these are updated in a much higher intervals.
Was this review helpful? Yes No Funny
28 of 35 people (80%) found this review helpful
Recommended
38.3 hrs on record
Early Access Review
Posted: May 1, 2014
I've had this game for a while now, and I must say, it has come a long way. It is a really fun game, and it is very much worth the money.

M.A.V. is considered the "spiritual successor" to Chromehounds and the developer has learned from its mistakes. This game will only be getting better from here, so get it while it's awesome!

P.S. Some people have been getting a black screen. The developer is working hard to fix this.
Was this review helpful? Yes No Funny
21 of 23 people (91%) found this review helpful
Recommended
10.7 hrs on record
Early Access Review
Posted: April 6, 2015
I'm just going to gush a little.

Like a good number of players who have hopped onto MAV, I was an avid Chromehounds player back in the day, playing up until the moment the servers died. I've spent the years since then looking for another Chromehounds-like game; it captured a certain beauty in cooperative team play and customization that I haven't seen in any other game since. It was astounding to see that such an amazing gem of a game was being lost to time, with no new titles hoping to revive its unique play.

In looking for a new Chromehounds, I stumbled onto MAV a couple of years ago, when it was in very early stages. I remembered the name and checked back every so often to see how progress was going. After several months of forgetting, I came back recently, and was truly impressed with the progress so far; finally happy with the project, I decided to buy a copy.

It was a great decision.

MAV looks and plays like it was designed by somebody who loved Chromehounds and is serious about creating a game that embodies what made it great. Customization is true to the original game, giving the player a handful of parts and full control over how to build them. Moving across the battlefield, controlling the cameras, manuevering the mech, lobbing artillery and missiles; it all feels like playing Chromehounds again.

Alongside the clear dedication to reviving Chromehounds-style play, Bombdog Studios has provided some much-needed updated to the game design. Damaged parts no longer become shortcuts to cockpit damage; they are blown off the mech completely. Removing the (usually heavily armored) legs now completely destroys the mech instead of leaving them sitting and hoping an enemy comes by. Repair and reload stations have been added, where a player can restore a partially damaged mech after a tough fight - if they can get away from battle long enough to do it! New equippable modules add another layer of strategy, with players able to deploy walls, repairs, and communication devices on the field.

As it stands, the game is short a progression system; all parts will be unlocked on purchase. This will be streamlined when money and shops are added, providing players with decent progression and a slow introduction to the different parts to get used to them. Certain concerns that were big with Chromehounds, like balancing the cost of a mech's repairs and ammo against the amount that can be won from the enemy, don't exist just yet. That being said, it's very clear that the developers have other great ideas that are being implemented as the game develops, serving not only to shadow Chromehounds, but to use it as a stepping stone to create a better game.

I am eager and excited to see what comes next. Thank you so much, Bombdog Studios, for ressurecting my favorite game with a passion and reintroducing me to a world I thought I would never see realized again.
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19 of 21 people (90%) found this review helpful
Recommended
16.9 hrs on record
Early Access Review
Posted: May 2, 2014
Love this game!!! Been needing my mech fix since chromohounds.

If multiplayer is done correctly at the end this game cant lose.


UPDATE: We need to help spread the word about this game!!! I want this game to get the attention it deserves. Lets get out there and tell our friends, share some links on facebook, and get some twitch streams going!
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