X² : The Threat fait partie de la nouvelle génération des jeux de simulation spatiale. Vous jouez le rôle de Julian Gardna dans la suite de l'histoire de X: Beyond The Frontier. Le moteur graphique amélioré donne un nouveau souffle à l'univers de jeu, avec des nombreux vaisseaux et stations spatiales inédits ajoutant encore à la...
Évaluations des utilisateurs : plutôt positives (166 évaluation(s)) - 78% des 166 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 3 déc 2003

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Acheter X2: The Threat

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Packages qui comprennent ce jeu

Acheter X-SuperBox

Inclut les 6 articles suivants : X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier

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Acheter Egosoft Collection

Inclut les 8 articles suivants : X Rebirth, X Rebirth: The Teladi Outpost, X2: The Threat, X3: Albion Prelude, X3: Reunion, X3: Terran Conflict, X: Beyond the Frontier, X: Tension

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Mises à jour récentes Tout voir (2)

28 septembre 2015

Steam Cloud Sync Enabled

We are pleased to announce that Steam Cloud support is now enabled for all games in the X series, to bring the older games in line with X Rebirth.

Your savegames will now be synchronised across different PCs using the same Steam account by default.

If you do not wish to use Steam Cloud to synchronise your games, then right-click on the game in question in the Steam library, choose Properties, go to the Updates tab and uncheck the "Enable Steam Cloud synchronization" checkbox setting.

You can, of course, re-enable it at any time if you change your mind.



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À propos de ce jeu

X² : The Threat fait partie de la nouvelle génération des jeux de simulation spatiale. Vous jouez le rôle de Julian Gardna dans la suite de l'histoire de X: Beyond The Frontier. Le moteur graphique amélioré donne un nouveau souffle à l'univers de jeu, avec des nombreux vaisseaux et stations spatiales inédits ajoutant encore à la complexité du jeu.
  • Exploration : vous pouvez explorer plus de 130 secteurs magnifiquement conçus et contenant des nébuleuses qui affectent vos vaisseaux et vos stations spatiales, ou encore des astéroïdes dont vous pouvez extraire les ressources afin de les revendre.
  • Nouveaux vaisseaux : conduisez vos explorations dans plus de 60 vaisseaux de taille variable, des petits vaisseaux éclaireurs aux immenses vaisseaux de combat.
  • Nouvelles améliorations : profitez des nombreuses améliorations pour vos vaisseaux et téléchargez-en de nouvelles qui utilisent le nouveau moteur de script spécialement conçu pour X².
  • Nouvelles armes : ajoutez de nouvelles armes à votre vaisseau, comme le terrifiant disrupteur ionique ou l'accroisseur de masse, construisez des usines fabriquant ces armes afin de pouvoir les revendre pour mieux étendre votre empire dans l'univers.
  • Nouvelles missions : prenez part à des missions proposées sur les tableaux d'information de chaque station spatiale et gagnez de l'argent en défendant les convois et en détruisant les flottes de Xenons désireux de tout détruire sur leur passage.
    Mais surtout, protégez l'univers contre les Khaaks, avant que ces derniers ne le transforment en véritable champ de ruines.

Configuration requise

    • Système d'exploitation : Windows 8.1 / 8 / 7 / Vista / XP / 2000 / ME / 98SE
    • Processeur : Pentium III 800MHz ou même niveau
    • Memoire : 256Mo de mémoire vive
    • Carte graphique : carte 3D de 32Mo compatible avec Direct X 8.1
    • DirectX® : 8.1
    • Disque dur : 1200Mo d'espace libre
    • Son :
Évaluations intéressantes des utilisateurs
9 personne(s) sur 15 (60%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
2.7 heures en tout
Posté le : 14 septembre 2014
Les contrôles sont vraiment trop compliqués. C'est aucunement plaisant à jouer à cause de ça. En gros, le jeu assume que vous avez un joystick avec beaucoup de boutons dessus. Et vous ne pouvez pas configurer les contrôles.

C'est carrément injouable. :(
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
0 personne(s) sur 15 (0%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.2 heures en tout
Posté le : 29 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
89 personne(s) sur 95 (94%) ont trouvé cette évaluation utile
11 personnes ont trouvé cette évaluation amusante
79.2 heures en tout
Posté le : 1 octobre 2013
An hour or so into the game, I'm given a transporter ship and a mission to ferry some civilians from one sector to another. Accompanying me is my employer's daughter, Saya (who bears an uncanny likeness to Alyx Vance). Just as I'm approaching the last jump gate separating me and my destination, Saya's voice crackles over comms: "...I think we're being followed...I swear I saw a pirate ship." We pass through the gate and my heart sinks. A dozen pirate ships were waiting for me. I hand the controls over to the ship's computer and hop in the aft turret to lay down some desperate cover fire. The intelligent auto-pilot system gracefully and effectively dodges the brightly colored emmisions from the enemies' gamma impulse rays as I fire wildly into space. This is a transport vessel; unequipped for a sustained firefight, and woefully ineffective against a sorty of pirate ships. We aren't going to make it. But then, I remember that I have a ship docked in this sector: an M5 class Argon Discoverer light reconnaissance fighter craft. I call up my shipboard computer and access the ship to ship command console. I order my fighter to fly out into space, then I retake manual control of the transport. This plan might just work. I close the distance between my two craft to about 400 meters, rolling and weaving all the while to avoid the enemy projectiles. Commanding the transporter to dock at the TerraCorp HQ, I eject into space. Saya's voice on comms again: "W-what are you...where are you going? You can't just leave us here!" I ignore it, my plan already seeming foolish enough without her to remind me. I jetpack over to the Discoverer and enter the ship. Payback time. Locking onto the nearest pirate ship, I engage the ship's thrusters and begin pursuit. My M5 has the weakest weapons and shielding available, but I don't care. I have to protect the civilians; I have to protect Saya. The majority of the pirate ships turn to face this new threat. Two still chase the transporter. I throw my ship back and forth, narrowly dodging would-be kill shots, but still sustaining heavy damage. Shields critical. Hull at 43%. This plan was suicide. I lock on to the transport to track its progress. 200 meters out from docking. A few seconds away. With renewed hope, I turn my craft around and fly towards TerraCorp HQ and the transport. I just might pull this off. Suddenly, one of the pirates tailing the transport increases its speed and positions itself between the station and the transport. I'm 2 kilometers out, just out of effective firing range. I can only watch as the pirate ship fires a volley of lasers directly into the cockpit of the transport ship. The transport erupts in flames, spirals out of control. "No," I hear myself utter, "no no no..." The transport ship careens into the station and explodes, and with it, my passengers. My ship's computer makes an announcement: "Attention, your Argon Express has been destroyed by a pirate Orinoco in sector Home of Light." Saya, my employer's daughter and my character's potential love interest, dead. The pirates break formation and scatter, their mission accomplished. My M5 is crippled, my S.E.T.A. booster, one of the alpha impulse ray emmiters, and my duplex scanner all destroyed. I haven't the time to mourn, however, as I'm already receiving a message from my other employer: the Argon Secret Service. "Welcome to X2," I think to myself, as I fly my busted ship back to TerraCorp HQ. X2 improves upon Beyond the Frontier in almost every way. You can now fly any ship, leave your ship in a space suit, and trade and command stations remotely. Combat has been heavily refined, the story line improved, graphics modernized, and the universe expanded. This is the one of the few times I've ever seen a sequel outshine its predecessor, and I know that I'll enjoy every second of my journey across the X-universe.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
93 personne(s) sur 111 (84%) ont trouvé cette évaluation utile
23 personnes ont trouvé cette évaluation amusante
99.3 heures en tout
Posté le : 3 août 2014
Economic simulator IN SPACE! You will HATE this game if you expect to fly around blowing stuff up like a bad Wing Commander clone and I will laugh at you for it. This game is for people who extract joy from maximzing profits as they dominate the market on space weed and use their illicit drug money to build an armada to destroy entire races because a transporter from a neighboring sector bought all the energy cells for their worthless wheat farm.

Do you like spending long hours establishing your empire?
Do you like big learning curves?
Do you like working a second/third job?
Do you want to wreck the economy?

If you answered yes to those questions you will enjoy this game, otherwise just go away before you become another one of those people who just doesn't get it and hates the X series without really knowing why. Unless you hate Rebirth, that's different.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
32 personne(s) sur 37 (86%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.7 heures en tout
Posté le : 10 mars 2014
So, a quick review of X2 The Threat.
X Games are a genre unique unto themselves. The game is basically a sandbox universe made up of multiple sectors or solar systems connected by jump gates.
The main objects in the sectors are factories which consume and produce products; and different kinds of space ships flying about doing different tasks; such as freighters collecting or delivering products, military ships defending the sector, pirates doing their business (they don’t bother you too much), and a mysterious enemy called the Khaak (that will bother you relentlessly).
You can choose the kind of role you want to play. Be a pirate hunter, stealing their ships and selling them. Become a pirate yourself if you want. Build a commercial empire with factories in multiple sectors and your own fleet of freighters – and get rich so you can buy the high-end ships and equipment and go and conquer the universe. It’s really up to you.
There is a storyline you can follow if you want. It’s not great really; but you can drop in and out of it as you like.
X2 is not an arcade space dog fighting game. If that is what you want you will be disappointed. The game requires a lot of time to learn and play. For those who like sandbox simulation games, with an emphasis on building an empire from scratch X2 The Threat is excellent. Although that said the subsequent iterations have improved the gameplay and graphics. So if you want to play just one X game this might not be the one to choose. The whole series is available here on Steam, so do a little research and decide which one you want to jump into.
(ps I have the game on Steam but I played a retail copy)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante