I X²: The Threat, der tilhører en ny generation af rumsimulatorspil, spiller du rollen som Julian Gardna, der fortsætter historien fra X: Beyond The Frontier. Den opdaterede grafikmotor får universet til at føles friskere med nydesignede skibe og rumstationer, der bidrager til universets kompleksitet.
Brugeranmeldelser: Hovedsagelig positive (147 anmeldelser)
Udgivelsesdato: 3. dec 2003

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Køb X2: The Threat

Pakker, der indeholder dette spil

Køb X-SuperBox

Indeholder 6 emner: X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier

Køb Egosoft Collection

Indeholder 8 emner: X Rebirth, X Rebirth: The Teladi Outpost, X2: The Threat, X3: Albion Prelude, X3: Reunion, X3: Terran Conflict, X: Beyond the Frontier, X: Tension

 

Om dette spil

I X²: The Threat, der tilhører en ny generation af rumsimulatorspil, spiller du rollen som Julian Gardna, der fortsætter historien fra X: Beyond The Frontier. Den opdaterede grafikmotor får universet til at føles friskere med nydesignede skibe og rumstationer, der bidrager til universets kompleksitet.
  • Udforsk: Du kan udforske over 130 smukt designede sektorer, fyldt med stjernetåger, der påvirker dine skibe og stationer, samt asteroider, hvor du kan udvinde råstoffer, som du senere kan sælge med fortjeneste.
  • Nye skibe: Udforsk med over 60 skibe af forskellige størrelser fra rekognosceringsskibe til de meget større stjernekrydsere.
  • Nye opgraderinger: Opgrader dine skibssystemer med mange flere opgraderinger, og hent nye opgraderinger, der udnytter den nye script-motor, som er designet specifikt til X².
  • Nye våben: Du kan føje nye våben til dit skib, herunder bl.a. Ion Disruptor og Mass Driver, men også bygge fabrikker, der kan udvikle disse våben og sælge dem mod fortjeneste, så du kan udbygge dit imperium i universet.
  • Nye missioner: Tag del i missioner, du får tilbudt på hver rumstations opslagstavle, tjen penge ved at forsvare konvojer, og tilintetgør angribende Xenon-flåder, som er opsatte på at tilintetgøre alt på deres vej.
    Men hjælp frem for alt med at forsvare universet mod Khaak'erne, inden de dræber alt og alle på deres vej.

Systemkrav

    • OS: Windows 8.1 / 8 / 7 / Vista / XP / 2000 / ME / 98SE
    • Processor: Pentium III 800 MHz eller samme type
    • Hukommelse: 256 MB RAM
    • Grafik: 32 MB 3D-kompatibelt kort med Direct X 8.1
    • DirectX®: 8.1
    • Harddisk: 1200 MB tilgængelig plads
    • Lyd:
Hjælpsomme kundeanmeldelser
9 af 10 brugere (90%) fandt denne anmeldelse brugbar
51.8 timer bogført
Indsendt: 13. marts
This plays like a graphically and games wise liked a souped up version of Elite 2.

Your starting ship starts off with a few more items such as auto pilot compared to the starting ship in Beyond the Frontier which I have also played for a few hours ship. There you have to do some trade before you have enough money to buy these upgrades such as an auto pilot, weapon and such like. This is where the immediate comparison comes to my mind with Elite 2 compared to Elite 1 which I have never played.

There is a mian plot as such but I am enjoying it in a sandbox playstyle Ignoring the main quest and just doing my own thing, Controls are good to get into with practise. It all falls into place. Tutorials in this game are good and you can do them in stages to your hearts delight.

This game definately has that one more turn appeal! Recomend.
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3 af 3 brugere (100%) fandt denne anmeldelse brugbar
72.5 timer bogført
Indsendt: 5. juli
A straight-up upgraded version of the original X games. There is a plot that is easy to follow, unlike the first game, and there is a sense of progression. After that, the main core of the game is better, in terms of graphics, ships, mechanics, and especially the interface, which was painstaking to go through in previous games. Although it is still as complex and frustrating as its predecessors, it certainly is more new player-friendly, with less confusing graphics, and some text-based descriptions. Overall, the modern version of the series where new players can enjoy the game without having to understand what the old graphics or mechanics were supposed to be.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
28.1 timer bogført
Indsendt: 9. august
This is my 1st time with a space sim and the X series and I love it. I was able to do the first 2 or 3 missions without guidance so the general controls are not terribly complex, but might be a bit confusing for a few. The simulation tutorials are quite helpful, but the pilot license training is extremely difficult...didnt finish those. The graphics are okay. The storyline and plot so far are decent enough. Combat is fun and challenging. The economy and trading aspects are deep and complex but anyone with a basic concept of supply and demand and buy low sell high can probably make the most of it over time. There seems to be quite a lot you can do in this game and plan to use it as training for Ascent the Space Game and possibly for Eve Online in the future.

10/10 will press the 'H' key to bring up the Help menu again.
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2 af 3 brugere (67%) fandt denne anmeldelse brugbar
532.4 timer bogført
Indsendt: 13. juni
It's on sale again. Get it now before you'll regret missing the chance like I did last sale.

Beautiful game, nice atmosphere, good economy, everything good, except it doesn't have multiplayer. But it's still good to play until Elite:Dangerous becomes cheaper/adds more features.

I could write more but I'm lazy today, but just believe me if I said the game is great, and totally worth it for the pathetic 2.50€ it costs right now.

Minimum 20 hours of fun.

-Edited: Btw this and X-tension are pretty much identical, but X3 and the laters are pretty different, so not sure if X3+ is worth it, but X2 and X1 (aka X-beyond/tension) are totally worth it.
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75 af 80 brugere (94%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
79.2 timer bogført
Indsendt: 1. oktober 2013
An hour or so into the game, I'm given a transporter ship and a mission to ferry some civilians from one sector to another. Accompanying me is my employer's daughter, Saya (who bears an uncanny likeness to Alyx Vance). Just as I'm approaching the last jump gate separating me and my destination, Saya's voice crackles over comms: "...I think we're being followed...I swear I saw a pirate ship." We pass through the gate and my heart sinks. A dozen pirate ships were waiting for me. I hand the controls over to the ship's computer and hop in the aft turret to lay down some desperate cover fire. The intelligent auto-pilot system gracefully and effectively dodges the brightly colored emmisions from the enemies' gamma impulse rays as I fire wildly into space. This is a transport vessel; unequipped for a sustained firefight, and woefully ineffective against a sorty of pirate ships. We aren't going to make it. But then, I remember that I have a ship docked in this sector: an M5 class Argon Discoverer light reconnaissance fighter craft. I call up my shipboard computer and access the ship to ship command console. I order my fighter to fly out into space, then I retake manual control of the transport. This plan might just work. I close the distance between my two craft to about 400 meters, rolling and weaving all the while to avoid the enemy projectiles. Commanding the transporter to dock at the TerraCorp HQ, I eject into space. Saya's voice on comms again: "W-what are you...where are you going? You can't just leave us here!" I ignore it, my plan already seeming foolish enough without her to remind me. I jetpack over to the Discoverer and enter the ship. Payback time. Locking onto the nearest pirate ship, I engage the ship's thrusters and begin pursuit. My M5 has the weakest weapons and shielding available, but I don't care. I have to protect the civilians; I have to protect Saya. The majority of the pirate ships turn to face this new threat. Two still chase the transporter. I throw my ship back and forth, narrowly dodging would-be kill shots, but still sustaining heavy damage. Shields critical. Hull at 43%. This plan was suicide. I lock on to the transport to track its progress. 200 meters out from docking. A few seconds away. With renewed hope, I turn my craft around and fly towards TerraCorp HQ and the transport. I just might pull this off. Suddenly, one of the pirates tailing the transport increases its speed and positions itself between the station and the transport. I'm 2 kilometers out, just out of effective firing range. I can only watch as the pirate ship fires a volley of lasers directly into the cockpit of the transport ship. The transport erupts in flames, spirals out of control. "No," I hear myself utter, "no no no..." The transport ship careens into the station and explodes, and with it, my passengers. My ship's computer makes an announcement: "Attention, your Argon Express has been destroyed by a pirate Orinoco in sector Home of Light." Saya, my employer's daughter and my character's potential love interest, dead. The pirates break formation and scatter, their mission accomplished. My M5 is crippled, my S.E.T.A. booster, one of the alpha impulse ray emmiters, and my duplex scanner all destroyed. I haven't the time to mourn, however, as I'm already receiving a message from my other employer: the Argon Secret Service. "Welcome to X2," I think to myself, as I fly my busted ship back to TerraCorp HQ. X2 improves upon Beyond the Frontier in almost every way. You can now fly any ship, leave your ship in a space suit, and trade and command stations remotely. Combat has been heavily refined, the story line improved, graphics modernized, and the universe expanded. This is the one of the few times I've ever seen a sequel outshine its predecessor, and I know that I'll enjoy every second of my journey across the X-universe.
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