X²: The Threat is of a new generation of space simulator games, you play the role of Julian Gardna who continues the story set by X: Beyond The Frontier. The updated graphics engine gives the universe a fresher feel with newly designed ships and stations adding to the complexity of the universe.
User reviews: Very Positive (75 reviews)
Release Date: Jul 21, 2006

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Packages that include this game

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Includes 6 items: X3: Albion Prelude, X3: Terran Conflict, X3: Reunion, X2: The Threat, X: Tension, X: Beyond the Frontier

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Recent updates View all (1)

July 7

X2 Bonus Pack 1.04 and new languages available

This update brings the Bonus Pack from version 1.03 to 1.04, which was previously only available as a non-Steam version. On Steam the Bonus Pack for X2 is already included in the base game. For more information on the Bonus Pack and the changes, see this forum thread.

At the same time, we have made the following localisations available:

  • Russian (full audio)
  • Czech (text/subtitles)
  • Polish (text/subtitles)

3 comments Read more

About This Game

X²: The Threat is of a new generation of space simulator games, you play the role of Julian Gardna who continues the story set by X: Beyond The Frontier. The updated graphics engine gives the universe a fresher feel with newly designed ships and stations adding to the complexity of the universe.
  • Explore: You can explore over 130 beautifully designed sectors occupied by nebulas that affect your ships and stations, asteroids you can mine for materials you can later sell on for profit.
  • New Ships: Explore in over 60 ships of varying sizes from scout class ships to the much larger carrier class battleships.
  • New Upgrades: Upgrade your ships systems with many more upgrades, and download new upgrades that make use of the new scripting engine designed specially for X².
  • New Weapons: Add new weapons to your ship including the Ion Disruptor and Mass Driver, but also build factories that will develop these weapons and sell them to make a profit, expanding your own empire among the universe.
  • New Missions: Take part in missions offered to you on each stations bulletin board, make money by defending convoys and destroy incoming Xenon fleets intent on destroying everything in their path.
    But above all else, help to defend the universe from the Khaak, before they kill everyone and everything they come across.

System Requirements

    • OS: Windows 7/Vista/XP/2000/ME/98SE
    • Processor: Pentium III 800MHz or same grade
    • Memory: 256MB RAM
    • Graphics: 32MB 3D card compatible with Direct X 8.1
    • DirectX®: 8.1
    • Hard Drive: 800MB available space
    • Sound:
Helpful customer reviews
26 of 27 people (96%) found this review helpful
99.3 hrs on record
Posted: August 3
Economic simulator IN SPACE! You will HATE this game if you expect to fly around blowing stuff up like a bad Wing Commander clone and I will laugh at you for it. This game is for people who extract joy from maximzing profits as they dominate the market on space weed and use their illicit drug money to build an armada to destroy entire races because a transporter from a neighboring sector bought all the energy cells for their worthless wheat farm.

Do you like spending long hours establishing your empire?
Do you like big learning curves?
Do you like working a second/third job?
Do you want to wreck the economy?

If you answered yes to those questions you will enjoy this game, otherwise just go away before you become another one of those people who just doesn't get it and hates the X series without really knowing why. Unless you hate Rebirth, that's different.
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12 of 14 people (86%) found this review helpful
106.0 hrs on record
Posted: July 10
This game is exactly like X-BTF and X-Tension, but more complex and challenging. So you maybe better trying X-Beyond The Frontier first, in order to avoid struggling to climb up the steep learning curve, for this game. The best tip is to avoid Kha'ak M3s and M2 class ships as well as Xenon M2 ships, as those nasties can tear your ship into scrap metal in seconds.

If you already mastered X-BTF and X-Tension, then you maybe best to use Money Cheat as trying to rebuild your Space Empire is time consuming. Trust me, you best off using Money Cheat - just enough for a Argon M3 equiped with as much it can carry and the best shields & lasers. But for this game it is maybe best NOT to use any Cheats or Mods that will "***modify***" your stats - that will mess it up. You may feel to regret having your Stats modified but it is up to you and use the Money cheats AT YOUR OWN RISK!

Don't use any untested or not so promising addons or mods that may ruin your saves, as those things can corrupt your saves. As that will mean you will have to start all over again, if that is the case. And please don't shoot at ships or stations except those belonging to Pirates, Xenon and Kha'ak. Otherwise your saves will have your stats with a negative and irreversible reputation.
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7 of 9 people (78%) found this review helpful
4.6 hrs on record
Posted: June 22
There are some features about this game i like over the later ones (such as flying in stations and actually seeing characters outside of ships). It feels like a mix of beyond the frontier and x3. If you have never played any of them, pick up the super box during a steam sale. its worth it.
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1 of 1 people (100%) found this review helpful
41.3 hrs on record
Posted: August 25
X2 is very complex, and overwhelming when you start to play. The learning curve from X:btf to X2 is huge.
(Xbtf wasn't exactly easy to play at the start)

It'll take several hours and lots of time in the training menu before you feel confident and start to really enjoy it.
This was the first X game i played when it was released, I accidently ejected from my ship, couldn't get back in it, then put X2 down and was scared away from the series.

However 13 or so years later i tried again. And the verdict is............. I LOVE IT.
freelancer held a special place to me, but after learning X, freelancer seems rubbish.

I would seriously recommend playing X:btf first!
Also this game looks so amazing after playing the first one.
The biggest bonus is all the information i wrote down on the first game (like a universe map) meant i was able to find the places X2 was trying to send me really quickly, and i knew what the factories required and where to find it instantly, which was a god send.
Not having to learn all the tradable resources and factory requirements, aswell as controlling the ship was a huge weight off my shoulders.

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1 of 1 people (100%) found this review helpful
155.2 hrs on record
Posted: June 23
If Elite is the standard to which space games were made to 30 years ago then X2: The Threat should be the game to which space games are made to today (or 10 years ago). The X Universe has a rich and deep back story with game mechanics which make you feel like you are in a living universe. The graphics are fine and still stand the test of time today. There is plenty to do in the universe and someone can spend hours just working on thier empire. The game does have a story line but it does not get in the way of the sandbox elements to the game, you can return to the story line at any point.
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1 of 1 people (100%) found this review helpful
137.8 hrs on record
Posted: June 20
Although old, this game is still compatible with modern machines, and still fun. In my view, this particular game is the last one in the X series that's worth buying. All of the x3 games, and x4, were missing many of the features that made this one such an immersive and enjoyable experience.

Accordingly, I would suggest that a space gamer buy this game... and skip all the rest. Egosoft's time as a producer of worthwhile space sims seems to be finished, but x2 will not be forgotten.
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0 of 7 people (0%) found this review helpful
2.4 hrs on record
Posted: July 5
Why cant i use the mouse?????
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2 of 17 people (12%) found this review helpful
0.4 hrs on record
Posted: July 15
Not the greatest game, good for some people but to my personal taste. Bleck.
I was able to handle it till I got to the space travel section in the "tutorial" and that is when I quit, also the "tutorial" is mostly cutscenes and I am saying "tutorial" because I don't think it was really a tutorial.
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1 of 16 people (6%) found this review helpful
6.8 hrs on record
Posted: August 13
I'm sure there's some impressive depth here. I want to like this game, I just can't figure out at what point it will be fun... Score 6.5
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0 of 20 people (0%) found this review helpful
0.2 hrs on record
Posted: August 19
I have only played this game for a few minutes but in the time I have played I noticed a lot of problems. First off the qraphics are very bad. I think some of the worst I've seen in a realistic game. Secondly the camera work in the cutscenes looks like it was shot from a news helicopter. Thirdly, the main character has no voice. Fourth, The conversation options always lead to the same choice for you. Fifth, the ship controls are the wost I've ever seen. They are inverted for the Y axis but not X. Pressing W makes the ship do a roll to the left and there is no option to roll right. A and D controll the speed. The list goes on and on. Lastly, the menu has very minimal mouse support.You controll the thing you want with the mouse wheel and click to select. With controls like that you would think it would have controller support but it doesn't. I have no idea why this game gets such positive reviews but it doesnt deserve them. It sucks.
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2.1 hrs on record
Posted: July 3
very fun game but all of the menus and controls are a pain
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1.9 hrs on record
Posted: September 23
Did enjoy the small about of time I played this on windows, would very much like to see a version released for steam on linux like egosoft did with X3.
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75.5 hrs on record
Posted: July 27
I found this game to be an excellent "Empire Building Space Sim"(best way I can describe it) I am still in the process of building support infrastructure like weapons factories and shield production stations. I am coming close to being able to afford my own Mammoth.I will update this review as I open more of the universe
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2.5 hrs on record
Posted: August 20
Non-linear spacey rpg, great potential for someone who has alot of free time! Invert your mouse and you are good to go. No direct teleports/fast travels from point a to point b, so the immersion is there. Makes me want to play Star Citizen when it comes out.
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19 of 20 people (95%) found this review helpful
0.7 hrs on record
Posted: March 10
So, a quick review of X2 The Threat.
X Games are a genre unique unto themselves. The game is basically a sandbox universe made up of multiple sectors or solar systems connected by jump gates.
The main objects in the sectors are factories which consume and produce products; and different kinds of space ships flying about doing different tasks; such as freighters collecting or delivering products, military ships defending the sector, pirates doing their business (they don’t bother you too much), and a mysterious enemy called the Khaak (that will bother you relentlessly).
You can choose the kind of role you want to play. Be a pirate hunter, stealing their ships and selling them. Become a pirate yourself if you want. Build a commercial empire with factories in multiple sectors and your own fleet of freighters – and get rich so you can buy the high-end ships and equipment and go and conquer the universe. It’s really up to you.
There is a storyline you can follow if you want. It’s not great really; but you can drop in and out of it as you like.
X2 is not an arcade space dog fighting game. If that is what you want you will be disappointed. The game requires a lot of time to learn and play. For those who like sandbox simulation games, with an emphasis on building an empire from scratch X2 The Threat is excellent. Although that said the subsequent iterations have improved the gameplay and graphics. So if you want to play just one X game this might not be the one to choose. The whole series is available here on Steam, so do a little research and decide which one you want to jump into.
(ps I have the game on Steam but I played a retail copy)
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10 of 10 people (100%) found this review helpful
200.7 hrs on record
Posted: April 5, 2013
X2: The Threat is the continuation of the X saga and is, for it's time, the quintessential space game. That is not to say it starts off that great. Most people will quit after a few hours of gameplay and label it a mediocre experience and they'd be right to do so, X2 is not a game that impresses in the beginning, it is a game that requires tremendous investment in time and effort before you start to understand and appreciate the scope of the game.

As the game starts up you're treated to some low quality cut-scene with poorly modeled people trying to cover up their lack of animation, you're then booted into the game with little instruction on how to do anything and a tutorial that is so completely useless at actually teaching you anything it might as well be a deterrent to keep new players from learning the game.

You will spend your first few hours struggling with your flight controls and trying to figure out how trading works stopping every once in a while to curse at the unintuitive HUD and the lazy save game system.

But then, at some point between frustration and throwing your PC out the window you will discover something. This game is awesome once you figure it out. X2 like it's predecessors doesn't want to tell you want to do, it simply wants you to do. Want to be a pirate? Go do it. Want to be a trader? Go do it. Want to be bounty hunter or a mining mogul? Go do it. Change your ship, create a fleet, manage vast networks of trade ships and mining complexes, you are free to do as you please in this vast and open universe.

There is a storyline hidden somewhere out there between the stars. The game starts you off in the classic role as a prisoner getting one last chance at redemption and as you progress through the game a story will unfold, if you want it to. The storyline is entirely optional and most people will probably end up ignoring it most of the time in favor of the open-ended gameplay that is at the core of X2.

The game is quite beautiful as you float between the stars and watch the myriad of anomalies, space stations and ships that make up the various star systems you visit. The character models and the cut-scenes however are of a much lower quality and will often make you dread having to speak to somebody aboard a space station.

All in all X2:The Threat is a great game, if you can get past the insanely steep learning curve.
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8 of 8 people (100%) found this review helpful
79.2 hrs on record
Posted: October 1, 2013
An hour or so into the game, I'm given a transporter ship and a mission to ferry some civilians from one sector to another. Accompanying me is my employer's daughter, Saya (who bears an uncanny likeness to Alyx Vance). Just as I'm approaching the last jump gate separating me and my destination, Saya's voice crackles over comms: "...I think we're being followed...I swear I saw a pirate ship." We pass through the gate and my heart sinks. A dozen pirate ships were waiting for me. I hand the controls over to the ship's computer and hop in the aft turret to lay down some desperate cover fire. The intelligent auto-pilot system gracefully and effectively dodges the brightly colored emmisions from the enemies' gamma impulse rays as I fire wildly into space. This is a transport vessel; unequipped for a sustained firefight, and woefully ineffective against a sorty of pirate ships. We aren't going to make it. But then, I remember that I have a ship docked in this sector: an M5 class Argon Discoverer light reconnaissance fighter craft. I call up my shipboard computer and access the ship to ship command console. I order my fighter to fly out into space, then I retake manual control of the transport. This plan might just work. I close the distance between my two craft to about 400 meters, rolling and weaving all the while to avoid the enemy projectiles. Commanding the transporter to dock at the TerraCorp HQ, I eject into space. Saya's voice on comms again: "W-what are you...where are you going? You can't just leave us here!" I ignore it, my plan already seeming foolish enough without her to remind me. I jetpack over to the Discoverer and enter the ship. Payback time. Locking onto the nearest pirate ship, I engage the ship's thrusters and begin pursuit. My M5 has the weakest weapons and shielding available, but I don't care. I have to protect the civilians; I have to protect Saya. The majority of the pirate ships turn to face this new threat. Two still chase the transporter. I throw my ship back and forth, narrowly dodging would-be kill shots, but still sustaining heavy damage. Shields critical. Hull at 43%. This plan was suicide. I lock on to the transport to track its progress. 200 meters out from docking. A few seconds away. With renewed hope, I turn my craft around and fly towards TerraCorp HQ and the transport. I just might pull this off. Suddenly, one of the pirates tailing the transport increases its speed and positions itself between the station and the transport. I'm 2 kilometers out, just out of effective firing range. I can only watch as the pirate ship fires a volley of lasers directly into the cockpit of the transport ship. The transport erupts in flames, spirals out of control. "No," I hear myself utter, "no no no..." The transport ship careens into the station and explodes, and with it, my passengers. My ship's computer makes an announcement: "Attention, your Argon Express has been destroyed by a pirate Orinoco in sector Home of Light." Saya, my employer's daughter and my character's potential love interest, dead. The pirates break formation and scatter, their mission accomplished. My M5 is crippled, my S.E.T.A. booster, one of the alpha impulse ray emmiters, and my duplex scanner all destroyed. I haven't the time to mourn, however, as I'm already receiving a message from my other employer: the Argon Secret Service. "Welcome to X2," I think to myself, as I fly my busted ship back to TerraCorp HQ. X2 improves upon Beyond the Frontier in almost every way. You can now fly any ship, leave your ship in a space suit, and trade and command stations remotely. Combat has been heavily refined, the story line improved, graphics modernized, and the universe expanded. This is the one of the few times I've ever seen a sequel outshine its predecessor, and I know that I'll enjoy every second of my journey across the X-universe.
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8 of 11 people (73%) found this review helpful
15.2 hrs on record
Posted: November 25, 2013
My first in the X series. I love the dynamics and can't wait to try some sequels.
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4 of 4 people (100%) found this review helpful
28.2 hrs on record
Posted: January 24
I've been playing this alot the last few days and its a great space sim, However like others said the learning curve is tough and several times i've been left with no idea where to go or how to complete a mission. Still its fun and well worth the price. Its a timesink, but once you figure things out you'll have a blast with this game!
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3 of 3 people (100%) found this review helpful
42.4 hrs on record
Posted: November 10, 2013
If you're into space sims this is a good one. It emmirses you in space and you don't know where to go first.
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