Ultionus is a love-letter to the home computer arcade games of the late 80s and early 90s, with colorful 2D visuals, catchy chiptune music by the legendary Jake 'Virt' Kaufman, and 7 stages of hard-as-nails gameplay.
Uživatelské recenze: Smíšené (153 recenzí)
Datum vydání: 25. úno. 2014

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Koupit Ultionus: A Tale of Petty Revenge

 

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"...a 2D platformer that features gorgeous pixel art by Andrew Bado (Legend of Iya) and an aurally-pleasing soundtrack by chiptune composer Jake Kaufman."
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Recenze

“The levels and characters are all fun to look at, and the whole world seems lush and alive.”
3.8/5 – Mash Those Buttons

“...the crass humor may not appeal to everyone, the sharp design and challenge that’s found in Ultionus will strike some kind of chord with anyone who initially play it and nostalgia withstanding.”
4/5 – Press Pause Radio

Informace o hře

Galactic hero Serena S has been trolled on Spacebook. This is obviously a cause to embark on an epic quest to punish the troll in question, who just happens to be The Space Prince. Guide Serena through 7 stages of shmup action, jumping, shooting, and yet decidedly more jumping and shooting to her ultimate goal of total testicular annihilation of her foe. Ultionus is a love-letter to the home computer arcade games of the late 80s and early 90s, particularly Halloween Harry, Astro Marine Corps, Duke Nukem 2 and especially Phantis/Game Over II. The game features tons of lovingly crafted pixel art, and a rockin' chiptune soundtrack by the legendary Jake 'Virt' Kaufman.

Systémové požadavky

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: 1.6 GHz
    • Memory: 512 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 65 MB available space
    Minimum:
    • Memory: 512 MB RAM
    • Hard Drive: 65 MB available space
    Minimum:
    • Memory: 512 MB RAM
    • Hard Drive: 65 MB available space
Užitečné recenze od zákazníků
64 z 80 osob (80%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
1.8 hodin celkem
Přidáno: 26. března
I love the style and look of the game! It's fun, but the fatal flaw is that every time you shoot, she stops for a split second. You can't actually move and shoot at the same time. Combine this with infinitely spawning enemies, and you're constantly having to stop and shoot, stop and shoot, stop and shoot... it gets a bit monotonous.
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6 z 9 osob (67%) ohodnotilo tuto recenzi jako užitečnou
1.0 hodin celkem
Přidáno: 25. června
I tried this because we're playing some of the soundtrack on my show. The music (by Jake Kaufman) is excellent. The game itself is quite awful. Control and movement feel archaic and make combat a chore. Boss battles show a hint of promise but are largely trial-and-error. Various depictions of the heroine throughout the game are pretty tasteless.

I ended up playing through the entire thing because I'm stubborn and also because I hoped it might evolve or improve, but it did not. Thankfully, it's mercifully short. If you're interested in a retro platformer with some challenge, I recommend you just buy the soundtrack to this and play Rex Rocket instead.
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24 z 48 osob (50%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
8.4 hodin celkem
Přidáno: 27. ledna
We all know there are a billion side-scrolling shoot'em up platformers out there.

Why does this one stand out from all the Others? Effort.
Effort made those fantastic retro style graphics.
Effort made the awesome chip tune music.
Effort is what will lead you to victory over the challenges this game has to offer.

It's a game that hearkens back to the days of when developers really cared about what they made.
When games weren't created to line the pockets of publishers.
When games were just... games.
It's a game with soul... A sexy soul.

If you want to appreciate a classically inspired shooter from the second dimension, buy this now!
Please support this title and the creators.
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168 z 219 osob (77%) ohodnotilo tuto recenzi jako užitečnou
1.0 hodin celkem
Přidáno: 2. října 2014
No. Nonono.

If you're going to make a challenging platformer, you better have responsive controls. Your character in this game controls like mud, and you cannot shoot vertically upwards for some asinine reason. You literally can only shoot upwards at a 30 degree angle.

This was tolerable up to a point, even though there's no excuse for it. The breaking point was an elevator level that went on seemingly forever, with a flying enemy with tons of hit points, who you have to shoot at (30 degree awkward shots) and quickly duck out of the way - except the animation time between shooting and ducking takes a long time, and that was when I put the game down.

Bad and slow controls make this a definite pass.
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62 z 73 osob (85%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
1.5 hodin celkem
Přidáno: 27. června 2014
I recommend this game, but with a huge caveat. How much do you really enjoy retro platforming?

Everything about this game is very well done: graphics, the Heavy Metal magazine heroine, and the fantastic soundtrack. There's even a good bit of replay value, which isn't always the case for platformers. The gameplay is... well, "retro".

If you've never experienced actual older games, or you tend to forget how many of them actually sucked, I recommend watching a playthrough of a game called Phantis, which this game is basically a remake or spiritual sequel of. With some exceptions, older platforming games often had slow, sluggish protagonists, with fast, incessantly spawning enemies, with awkward jumping and shooting controls. This game is no exception.

Serena walks slowly. She has to stand still to shoot. There's a small delay both before and after firing the actual projectile. She can only shoot up at a shallow angle (perhaps 30 degrees), but not straight up. You get hurt from touching a robot's toe or a wizard's robe. Additionally, the delay in firing means that if you try shooting just before you land, you won't fire. Even her ship takes a moment to accelerate to full speed when moving up or down. None of these would be a huge problem by themselves, but combined, it can lead to some very frustrating moments.

Everything else about Ultionus is improved over the older games; why not tighten up the gameplay too? There are also plenty of other "retro" games that actually have really great controls.

As I'm sure most can agree, it's more fun to challenge the game, not its controls. But if you love punishing gameplay, repetition until perfection, or just love all platforming games, then it's hard to do wrong by Ultionus. Even better, it's very inexpensive.
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