Making History - The Great War: Take control as leader of one of the Great Powers during the era of the First World War and make the tough calls on how to manage your nation’s financial, technological, political and military decisions.
User reviews: Very Positive (79 reviews)
Release Date: Jan 29, 2015

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Buy Making History: The World Wars

Includes 2 items: Making History II: The War of the World, Making History: The Great War

 

Recommended By Curators

"Released from Early Access, good alternative to Paradox/other Grand Strat games. Some-what dated UI/Graphics but very indepth detail & scale."

Recent updates View all (41)

February 18

New Making History: The Great War updated posted!

We have posted a small update to the game. It adds support to the Editor for saving changes to templates, fixes a rare game crash, and addresses some content downloading issues people were seeing. Thanks for your continued support!

1 comments Read more

February 13

The 20th century's darkest hours await! Get Making History: The World Wars now!

Get both Making History II: The War of the World and Making History: The Great War in a single package at a great price!

Play the leader of one of the Great Powers or take on the challenge of a smaller nation as the age of empires comes to a close in the cataclysm of World War I. Then choose your role as one of the Allied or Axis powers in World War II. Diplomacy, military strategy, economics and domestic unrest are some of what you'll be dealing with in these two masterful grand strategy titles.

The 20th century's darkest hours await. Write your own story and change the course of history. Are you ready to face The World Wars?

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Reviews

“Muzzy Lane has definitely developed a real winner here with Making History: The Great War”
RTS Guru

“Making History: The Great War is a game you have to try out if you’re a fan of the genre or not”
Softpedia

What to expect from the most recent update:

  • EARLY ACCESS HAS ENDED! Game has officially launched on Jan 29.

    - A Tutorial has been added!
    - The Editor is now present!
    - More victory conditions added
    - New music and sound effects added

    Much more!
A complete list of Release Notes can be found here:
http://making-history.com/forum/thread/557410/1

About This Game

Making History - The Great War: Take control as leader of one of the Great Powers during the era of the First World War and make the tough calls on how to manage your nation’s financial, technological, political and military decisions.

Will you spread your influence over the world, bolster your nation’s resources, or attempt to build a coalition of nations? See how your actions influence the rise and fall of empires in one of the most detailed WWI grand strategy games ever made.



  • Witness the Birth of Modern Industrialized Warfare: Race against other world powers to develop key new military technologies such as tanks, warplanes and submarines. See how these new weapons change the course of global power.
  • Make Friends and Use Foes: Create alliances and trade deals with friendly nations or threaten weaker neighbors with economic and political demands. You can also turn a defeated foe into a puppet state, giving them some level of independence in exchange for their support.
  • Rain Death from Above: Engage in region-to-region combat with our all-new artillery and gas attack options.
  • See the War from Every Angle: Play as any nation - big or small - in multiple scenarios that highlight key moments during the Great War. Make not only military decisions, but industrial and financial ones at both the city- and region-level.
  • Control the Seas: Create naval blockades to disrupt enemy supply lines and restrict troop movement or conduct unrestricted submarine warfare.
  • Online Multiplayer: Tired of showing the computerized leaders who’s boss? Link up with other armchair generals and play online with other members of the Making History community.
  • Make History: Create your very own customized “What if…” historical scenario with our detailed scenario editor. Created scenarios can be shared with others and played online.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 8 / Windows 7 / Windows Vista / Windows XP with Service Pack 2
    • Processor: Pentium 4 or better
    • Memory: 2 GB RAM
    • Graphics: 256 MB DirectX 9.0c-Compliant, Shader 2.0 3D Video Card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Windows-Compliant Keyboard & Mouse
    Minimum:
    • OS: OS X 10.6 Snow Leopard or later
    • Processor: Intel Core 2 Duo (PowerPC not supported)
    • Memory: 2 GB RAM
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 2 GB RAM
    • Hard Drive: 1 GB available space
Helpful customer reviews
33 of 52 people (63%) found this review helpful
4 people found this review funny
16.8 hrs on record
Posted: February 12
I recently posted a negative review of this game because the CD key didn't work - or so I thought. The company's tech support worked with me and determined that the fault was indeed mine, not the game's. I am hereby retracting my negative review and posting a positive one, with a public apology.
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5 of 6 people (83%) found this review helpful
1 person found this review funny
27.1 hrs on record
Posted: February 3
This game is definitely better than previous Making history 2 and 1.

+++++
They added many things which I personaly missed in previous games like improved trading system which is pretty cool and improved government interface.
Propably the best improvement is that you are no more dependent on how many factories you have in each city like in previous games and you can build, produce and recruit at the same time which is also very cool.
Also you dont have to build new mines, you just expand it and prospect.
Also there is much more life in a game like some events and many wars without you starting them :)
Another thing is the fact that you cannot just simply occupy every small country next to you, becouse the other countries would crash you...
I find this game very challenging, becouse you will have difficoulties to get more resources to improve economy.

-----
One thing I propably dislike are the reactions of other countries when you fight another country. I started as a Spain and invaded Portugal. After I took their provinces and started taking their colonies, every country next to the province a just took started to mobilize and one by one started declaring war on me... seriously? Some time later Britain, France, Belgium, and their allies were at war with me... and i only wanted to invade Portugal... realy frustrating

To sum up it is a great improvement in compare to previous Making history. Many things I disliked in previous games are gone. I realy enjoy playing it. Maybe the price could be a little cheaper... But I would definitely reccomand you this game.
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2 of 2 people (100%) found this review helpful
2 people found this review funny
16.4 hrs on record
Posted: March 2
Started off playing as USA and invaded Mexico taking their territorys and citys set up a blockade around puerto rico and then the allies alliance declared war on me I put up a good fight but forgot about the damn Canadians.
So after all this I joined the axis alliance and then russia declared war on me.Game Over
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170 of 235 people (72%) found this review helpful
2 people found this review funny
32.6 hrs on record
Posted: November 23, 2014
Yay! Release! I removed everything from the beta, and how is it now?

Still bad. Yeah. Not even kidding/

The battles sometimes bug out and take 15 turns to resolve a 15 v 1. The editor is alright. I haven't played the tutorial cause I don't need to, so I won't have an opinion on that. It is still littered with bugs, lord have mercy. The first release was better then then his ♥♥♥♥ing garbage!

Pros/Cons

+ Most bugs are patched

- No other scenarios, WTF?! Just 1912 and 1914?! On MH I There was 7+ I believe.

- Some nations are still rough-around-the-edges

- Trenches = Useless

- Fortresses = Useless

- Tanks = Useless

- Gas Shells = Useless and difficult to make

- WWI Never seems to begin anymore, atleast for me. Gavrilo will assassinate Ferdinand, and then.. that's it.

- Combat is beyond awful now (Read bottom)

- Planes seem to be non-exsistent.

+ Editor is pretty good

+ Tutorial was added

- Non responsive devs =(

+ Frequent updates

- Overall game is just not fun

I rate this game, a 3/10. A major dissapointment :/


This will be a section based on war in the game -

War in Making History has always been the center of it. And they did a great job with MH 1 & 2. But they messed it up in MH: TGW. You will see this constantly. You will have 30 Units VS 1 Militia, their morale will be at 1%, and casualites at 99%... And the "battle" will last for on... and on... and on... and on... and on... and on. I was playing as the Ottoman Empire, all techs researched, an army of 50 Infantry II VS a Bulgarian army of 11. The battle lasted 20 TURNS!!! WHY!? IS THIS A BUG? Sigh. Please. Change this. When you said you'd be doing major changes to the battles, we didn't think like this... Fix it. PLEASE

https://www.youtube.com/watch?v=EOvkUDnRDhE < Video on combat
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204 of 305 people (67%) found this review helpful
2 people found this review funny
231.2 hrs on record
Posted: October 2, 2014
Early Access Review
I saw My country Become Imperial again China became the Nazi's and Mexico Created the Soviet Union 10/10
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50 of 62 people (81%) found this review helpful
1 person found this review funny
21.7 hrs on record
Posted: January 29
A very... VERY detailed Geo-political simulator with a plethora of unit models, playable countries, and modability.
However, the UI is rather out of date and it is definitely a time sink. At first can be incredibly overwhelming, but the ability to completely control the economic and military power of your chosen country is hard to resist.

I'm about to spend a lot of time making my own history out of the Russian Empire >:)

https://www.youtube.com/watch?v=QZRJysP7xZo
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36 of 45 people (80%) found this review helpful
2 people found this review funny
1.8 hrs on record
Posted: September 23, 2014
Early Access Review
This game is basically a less complex version of paradox/supreme ruler games. IMO Paradox's Hearts of Iron does everything better and in a more realistic/complicated way. However, I find the making history series more fun than its competition simply because it takes away a lot of the unneeded complication while still making you feel like their is a large depth of choices to make. More importantly though, it takes away the huge micro managment nightmare of trying to control hundreds of units in hundreds of provinces that ultimately made me stop playing hearts of iron and supreme ruler. Here the combat may be less in depth, (your units are stacked and you only have a handful of units), but it plays much better and you don't have to give the AI control of your armies in order to avoid being overwhelmed.

Making history plays in turnbased rather than real time like its competition. I find it much more relaxing and easiear to play using the turn based formula. I also find that turn based flows more fluently than real time, as I found myself pausing constantly and missing things in the real time strategy games.

If your new to the series though I would recommend waiting for full release, as there is not a complete manual or encyclopedia and many of the critical game mechanics are completely unexplained, and very hard to figure out yourself. There is also issues with rebels and other game balance issues ATM. Personally I have gone back to playing making history 2 (which you should look into getting if your more interested in ww2 than ww1), while I wait for this one to be polished up.

Edit: Just to add that this game's dev team from what I have seen on the forums is very upstanding. They interact politely with the community, value feedback even if it's negative, and implement fixes based on feedback. Much better devs than what I have seen on a lot of other forums.
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17 of 22 people (77%) found this review helpful
46.2 hrs on record
Posted: January 8
Early Access Review
This turn based strategy game takes on a very authentic early 20th century Europe.

Assume direct control of any country before the first world war, command its military, navy and air force.
The nation descriptions are accurate and give you a general idea of the situation that befalls you in the scenario that you choose.

Combat is simply moving grouped units through territories adding in factors such as trenches, artillery, terrain. It is done simply, but with stacked units. Battles can take weeks in game.

Armies have accurate sprites with superb uniforms/skins for each distinct nation, they can be moved by land via your nations veichle or the faster railway/railcart stockpile, or by sea via transport capacity.

Rescources like Arms, Fuel, Coal, Metal, Food, are nessecary for the survival of your Nations war machine.
Fund rebel insurgents or political factions in rival nations to ensue disorder and public unrest to the point of armed rebellion and even civil war.

Similar to the time, Alliances are made and broken easily. However do not expect Allies help if their borders are far from your own until they develop the technology/resources to send military intervention. (IE USA helping GB & France)

I recommend this game to anyone who enjoys the Making History series. Or anyone who is interested in first world war era.
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12 of 15 people (80%) found this review helpful
1 person found this review funny
7.3 hrs on record
Posted: February 1
Fun game, if your familiar with grand strategy games it should be easy to pick up and play. The one of the best WW1 gs ive played but theres not many out there. The only big issue I have with game(and the series) is that there is no repercussions for going to war (i.e USA can take over all of Central Amercia and South Amercia without any internetational intervention) they seemed to try to fix that for this game but it doesnt really work to well. The only other kinda big issue is the UI looks alittle wanky at the start. Overall if your into grand strategy/a history nerd like me id say buy it, but if your not you can pass on this one.
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10 of 12 people (83%) found this review helpful
1 person found this review funny
94.7 hrs on record
Posted: January 31
The devs have done a lot to this game since beta, the release version is a good game now. A bit like Paradox's grand strategy games like Victoria 2 this strategy game is however tightly focused on the Great War, so you have observation planes, trenches, observation balloons, bombardment artillery, airships and even gas attacks.

It's got a lovely simple GUI, which for a game like this is very important. You need to be able to control all your production etc in one place. This game does that really well - one screen set to control production of factories, infrastructure and resources - its really easy.

Messages are well presented with popup screens and clear notification icons, you are given opportunities to make grand changes from these popups as well like when playing as the Austro Hungarian Empire you can choose to ask Serbia for harsh terms or go easy on them. Interesting diplomacy options then, but there could be more choices like being able to raise bad relationships or insult other countries, which would just add a bit more gameplay into the diplomacy.

Graphics wise lovely looking clean map, sprites all have authentic uniforms. Externally applied anti-aliasing works well here to improve the whole look of the game (but it should be made configurable from within the game I think).

AI seems pretty good but I am still assessing this. Certainly you can now get food and other resources that you need which is good, as that was a beta issue that has been resolved. Its taken me atwo years of gametime but my economy is nowe pretty sound! And dealing with that stuff is more fun than it sounds.

The AI though doesnt seem to defend that well, it doesnt seem to protect its high value provinces much - I walked straight into Constantinople without a fight. There are some other bugs (such as the AI cancelling trade agreements if you go even slightly over your transport capacity) but they are relatively minor. Combat seems to go on for ages but its still being balanced by the devs. It should be lengthy where trenches are utilised, but perhaps should be made quicker for small skirmishes in open ground.

I am playing AustroHungary and wouldnt even think of playing such a large country in Paradox's Victoria II but in this game its dead easy. I really got the game though to be able to play Great Britain which has so many colonies that in more complex games it looked a nightmare. In this game though I think it will be possible.

One point that is important - no excessive DLC (Paradox) or ridiculously overpriced DLC (AGEOD) for this game, you buy it you get the whole package.

Overall is a nice simple looking, but deceptively complex, game that is more immediate and less faff to play than Paradox's offerings, that is only going to get better over time as the devs tinker with it. I like it, nice to see a good WW1 game at last.

[Edit: my present game as AustriaHungary had me fighting the Ottomans (because I didnt like them bullying Albania), and I created the Turkish Protectorate as an ally out of that. But now Russia has declared war on the Ottomans (along with the UK and France etc) and its a sure bet Germany my ally will go to war with Russia. So I might get dragged into a war with the Ottomans as my allies after all that. So enjoyable watching how these sorts of things pan out, watching the Chinese Communists fight against the Nationalists, and watching small countires like Bulgaria, Greece and Montenegro band together against me. Best WW1 game out there by far]
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14 of 21 people (67%) found this review helpful
2 people found this review funny
11.8 hrs on record
Posted: November 16, 2014
-Recommended Title-

MH:GTW, is a a fairly easy gs (grand strategy) title to get into. The graphics are fine, they have a dated look - which is great, because the look, fits the period.

The gameplay is easy to get into, and you can get immersed immediately into carving out your own history - indeed, making history.

More content is being continually added, with an additional scenario's having been included recently.

The dev's are engaging with the community with regular updates, and are very active on the forums, and on other social media platforms.

It's a different style to typical gs titles, to play - and I like that. But I still feel like I have control of most areas of my "Empire" . I have played as New Zealand, and attempted to conquer the world. I did get Australia to cede to NZ's greatness - which was pretty satisfying :P

At the end of the day, it depends on how passionate you are about period gs games and adopting early access in spending your dollars. But I think, participating in helping to get a Great War gs title released, just adds to the experience, which I enjoy :) As an RTM release, definately worth the money and a gret addition to the Making History series, and GS titles in your library.

The game is scalable , you can sit back and cruise as a smaller nation ( low ranked) or get "amongst the thick of it" as one of the top 15 nations .

Bear in mind, I've only played 5 hours so far, but I like what I see in the early access version.

There will be a tutorial included in the release. the current game manual, is quite extensive - and is being added to, continuously. **Update** Tutorial is now included, and is based on the start of WW1 with the Austro-Hungarian nation as the subject of the tutorial.

There have been reports of crashes with the game by other ea adopters. To date, I have not experienced any. Performance does need to be tweaked though, espc. during the AI moves. Otherwise the game runs fine on a Windows 8.1 laptop

Early Access Score: 8.75/10
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12 of 19 people (63%) found this review helpful
2 people found this review funny
71.0 hrs on record
Posted: October 2, 2014
Early Access Review
While i loved the first two and wanted a world war 1 game from Making history so badly honestly im a tad disappointed with this one i know there were alot of revolutions during the time period but honestly it seems to be the huge part of the gameplay and can get in the way of other plans to the point where it becomes total war with the rebels which keeps me from really getting into the game cause everytime i get near being able to invade a country an endless rebel war happens though i like the idea of having rebels uprise and would bring flavour to the gameplay it becomes rather a major annoyance then a cool feature i do reccomend this game but would like the rebels to be toned down and not to be a major blockade to a majority of the players plans

-Update

The Rebels are more tame but it seems that every time a nation declares war on you for the smallest thing it sets off a huge chain reaction of wars i want challenge but having Nations declare war on me for invading an attacking country when they have no land near them or treaties it becomes pure annoyance i want to love TGW like i loved the first two but with all these annoyances they take away what could be challenging and just try to put cheap reason for a world war i still want to Recommend this game but i recommend waiting for alot of things to be fixed but if you want to try it your self its still a worthy buy the Puppet system is better then ever with being able to pick the Religion Ideaology and even make up a name for the new state the Micromanaging is Perfect and keeps the game fresh better then the other two did
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7 of 11 people (64%) found this review helpful
1 person found this review funny
20.4 hrs on record
Posted: September 16, 2014
Early Access Review
This game is easily worth it's price several times over, one of the best grand strategy games I ever played, I just love how they have constructed the menu and all the tabs, it's all made easy and logic, everything is placed where it should for easy access to micro management, unlike other grand titles, the menu is often a real mess, you often need to be all over the place before you find what you are looking for and it's not uncomon you would have to study a tutorial for hours before you even know how to play the game, not in this game, it is easy and logic to get into and still it is very deep with a lot of micro management, that is one thing I really apprechiate with this game, I also apprechiate the dept of the political and interaction with other countrys, there is plenty you could do there, this is often left out in other titles, or are very simple, but I think this is one of the most fun part of grand strategy games, I also love the design of the game, I don't know which programing they used but all I can say it looks and feels more modern, the graphics even if it is less important in a game like this is nothing to complain about, the overall feeling of the game is smooth, at the current time this game is under developement, but it is fully playable, the only glitches I have notised it, when you end turn and all the countrys flags swish by, the nazy flag is in there, this is from the first world war, I don't think the nazis where even invented back then, it should come later in the game I think, and the other glitch or whatever is that the game respond very badly your mouse when you would like to look around at the map, the map sometimes doesn't follow and sometimes you must use the arrow keys because of that, but I have no doubt this will be fixed until release this developer have made great games in the past and they have all been great, so I fully recommend this game.
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1 of 1 people (100%) found this review helpful
36.3 hrs on record
Posted: January 25
Early Access Review
Making History: The Great War is a fantastic edition to the Making History series. With tons of new options to allow a whole new gameplay experience, this game is the working itself out to be the best Making History yet - as well as one of my new favorite games. However, it should be dutifully noted that this game is still in a playable Beta stage. Most of the parks are working and mesh well together, but there are still some bugs and kinks to work out before the final version is released.

To be fair, the game will probably continue to be updated throughout the period of it's lifespan due to the forum community and the amount of time the Developers spend there. Unlike some larger game companies, Muzzy Lane actually takes its time to listen to their customers, their fanbase, and does their best to implement suggestions that are made by the community. Personally, I have paid tribute to several suggestions that I have made being directly implemented into the game, quite often within the next two updates (which are fairly frequent for such a small staff).

Needless to say, I believe this is the game that we all hoped Making History II would/should have been. Thankfully, Muzzy Lane is rather quick to realize what works and, quite often, what does not. A fresh UI that reflects the era, a more expanded diplomatic system, and even a brand new "claim" system should all help project The Great War into the top spot for 20th Century Strategy Games.
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1 of 1 people (100%) found this review helpful
1 person found this review funny
18.4 hrs on record
Posted: January 27
Early Access Review
Making History: The Great War (TGW) is a deeply modified game in the series of Making History of whom I already had the previous two.
The idea is to go back in time, dress as one of those leaders and guide your nation through difficult times with the possibility to make different choices vs history.

The game has a level of depth that is complex enogh for making it interesting but not so much detailed that is like true life taking out fun.

One very interesting addendum to the game is the online gaming where a great community organized strategic playing (one turn per day) with 30-40 players per game with a gaming interaction but also a diplomatic side in the forum. Very compelling.

I fully reccommend this game as the previous one called MH II where we still play a lot online.

One good attitude of the publisher Muzzy Lane is to continue development and fixing years after the first release. That is real value and why I'm here making a review. They earned it.

Buy it, take some practice against the computer and then get online for your strategy master with us :-)
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1 of 2 people (50%) found this review helpful
190.4 hrs on record
Posted: November 30, 2014
Early Access Review
This is one of the best map games I have played since MH2 came out. I love having a game that is set in WW1 I tend to find this period to be the most interesting. The developers are really open about the updates and the changes they are making. I find that they interact with me community quite well. There are a lot go great features that come along with this game such as being able to declare unrestrictive submarine warfare. I feel it really adds to the realism that this game imposes and makes it feel more enticing. There a very some features that are not yet added but they are working long hours and hard days to make this happen and to get the few bugs fixed. Overall this is the best early access game I have ever played and watched it being very well built from the ground up.
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57 of 65 people (88%) found this review helpful
1 person found this review funny
146.8 hrs on record
Posted: April 4, 2014
Early Access Review
So when I initially wrote this review, I did so when the game was nothing but a few days old. Now that time has progressed, and I felt that this game has come a long way, I would like to update this to give possible buyers a better perspective of what they are getting themselves into.

One of my favorite things so far is the uniqueness you find among the buildable armies. Typically in strategy games such as this, you are often handed a few sprities for a variety of nations. This somewhat lessens the visual appeal of the game because how fun would it be when "everyone" looks like a german soldier. In TWG, the visuals are better such as when you play Japan, your troops look unique compared to what they would look like in Korea. They approach this in a cool way and while minor I think it goes a long way.

Next is the micromanaging and complexity. In previous MH games, players were able to research and produce one item per city which could be a soldier, tank, goods, and so forth. But in TGW, players can actually assign individual factories to produce goods, weapons, or tanks while also training your next batch of troops. Research is going on in the background while you focus building a nation or war machine. This expands the possiblities when it comes to determining how your nation will go but can be consuming to the average joe who just wants to build stuff and fight. Players also must also keep in mind the resources in which you must have to keep your factories turning out new stuff and goes into a new system of trading.

Overall, this game is headed in the right direction, and from a gamer whos been gaming for ages, and a long time MH fan, I feel this game can be the next great stepping stone for this company. The AI is getting better, and has at times made me bang my head because it actually out smarted me on several occasions. If you are into strategy and nation building games, TGW is for you.

In my opinion, it brings a new breath of fresh air to a genre i've long loved and has provided something new. Hopefully they continue on the path to success!
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58 of 67 people (87%) found this review helpful
5.1 hrs on record
Posted: April 4, 2014
Early Access Review
This game is awesome, at the moment you can play as germany, France, and a few others. as it is now i have been playing for over a couple of hours and its really good. If you like the previous making history games you will love this one. The game has been running really smooth and I havent experienced any bugs yet. There area few thing that havent been finished like casualties in battles show up for me as "XX" but so far its running really smooth and is a lot of fun I think you will be pleasently surprised. The game is a hudge overall from the previous making history's. You can really see this in the recuritment and development of infurstructure. Overall as a early access i give it buy as it runs smooth and delivers on the prmoises the dev's gave. Like I said only a few countires are playable, but more will come. only other issue i have experienced is for some reason AH will not deploy their troops to the russian border even though they have lost two provicnes so far. Many of their larger armies stay stationed in the center of the country or on the allied western border. Not sure why as Italy has helped me with France to the point that mainland france is all but one provience away from being defeated.
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110 of 156 people (71%) found this review helpful
1 person found this review funny
33.5 hrs on record
Posted: June 16, 2014
Early Access Review
Can fund a JEWISH NAZI uprising in germany 10/10
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22 of 25 people (88%) found this review helpful
27.8 hrs on record
Posted: April 18, 2014
Early Access Review
10/10
Excellent Game.

To whom ever enjoys historical strategy, and wondered about "what if" alternate history, this is a game for you. I have been waiting for a WW1 game for a long time; I finally have one. It is very detailed and there is plenty of stats and data, i.e. Diplomacy, Research, Economy, Resources, Trade, Government, Military, and much more. Pretty much everything you would expect from such a game. But what i really like about this game is that its simple enough for new players to learn quickly, but not to simple that hardcore players will be bored or disapointed. The UI is clean and crisp, easy to read and to understand. Army managment is easy and streamlined compared to other games of this genre. A welcome improvement IMO.

Now of course this game is still early access so there is many features that are absent or not working as it should. The AI still needs improving and tweaking also. But that is to be expected with any beta. I am very much looking forward to the fully completed version of this game. IMO i like this game more then any of the Paradox games i have tried because the UI is beter organized and easier to interact.

Making History: The Great War has huge potential and will not disappoint when it becomes fully operational ;)
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