Making History - The Great War: Take control as leader of one of the Great Powers during the era of the First World War and make the tough calls on how to manage your nation’s financial, technological, political and military decisions.
Recensioni degli utenti: Positiva (29 recensioni)
Data di rilascio: 4 apr 2014

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Gioco con accesso anticipato

Ottieni l'accesso anticipato ed inizia a giocare ora; prendi parte a questo gioco mentre viene sviluppato.

Nota: questo gioco potrebbe cambiare significativamente durante lo sviluppo. Se non vuoi giocare al titolo nel suo stato attuale, puoi aspettare che venga sviluppato ulteriormente. Ulteriori informazioni

Cosa dicono gli sviluppatori:

Perché l'accesso è anticipato?

“Our goal is to create a top-notch game for people who love strategy and anyone interested in this very unique time period. Please remember before purchasing that this is a beta version of the game. Your feedback will influence the final game, so please let us know what you think and what could be improved. Muzzy Lane has a great reputation for making improvements suggested by the community, so Early Access is a great opportunity for our players to help us shape the game.”

Per quanto tempo questo gioco rimarrà in accesso anticipato?

“Since the game launched on April 4th, we have released a new update every two weeks. We plan to remain in Early Access until we are confident we have delivered the game we promised our fans. We are very close to release! Thanks for being part of the process!”

Quali saranno le differenze fra la versione completa e quella ad accesso anticipato?

“The full version will have an editor and multiplayer functionality, and a tutorial. We will continue to update the game regularly after release with additional content and bug fixes as needed, as well as continuing to fine-tune the game balance based on player feedback.”

Qual è lo stato attuale della versione in accesso anticipato?

“We have now entered beta. There is still some missing content, but the core game is feature complete!!! Updates will break saved games from earlier versions. A partial game manual has been posted and a quick guide for military units. All nations are now playable. Big fixes, content additions and game balancing are ongoing.”

Il prezzo del gioco varierà durante e dopo l'accesso anticipato?

The Initial Early Access pricing of $19.99, 50% off the launch price, has now ended The price increased to $29.99 on July 1st. When the game launches, the price will be $39.99. Purchasing the game at any time during Early Access entitles you to all updates as well as the full release version at no additional cost.”

Come pensate di coinvolgere la Comunità durante il processo di sviluppo?

“Since the game launched, we've maintained a running dialog with players both here in the Community Hub and at our own forums at We want to offer a sincere thank you to everyone who has joined the Early Access program to be part of the development of Making History: The Great War. We are overwhelmed by the response to the game we've received throughout the process. Because of the feedback from our community, we've been able to maintain our regular updates, and we are confident that we will continue to do so. Keep it coming!”
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8 settembre

Just a Few More Weeks Until Release

We’re going to hold off on declaring a full release for a few more weeks until we deliver everything we promised, including the editor and a tutorial. We’d also like to add some additional content. Our goal is still to release in September. We’ll announce a firm date as we approach release. In the meantime, the price will remain the same. We will continue with regular updates. Please continue to give us feedback and try out multiplayer!

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29 agosto

Making History: The Great War updated!

This weeks update is now live! Lots more AI improvements, UI improvements, gameplay fixes, and more! We have also completely overhauled the game lobby (still in progress) and turned on multiplayer. We appreciate all your support and feedback are are steaming towards release!

Complete release notes (saves are compatible):

New Features
- Turned on multiplayer support
- Region stability ideology now has radicalism values
- High taxes now increase corruption
- No longer require diplomatic ties to fund political factions or military coups
- Added region radicalism penalty for not having the right religion, ethnicity, and culture
- Research is now inherited when a new nation is formed

Bug Fixes
- Fixed region where ships would not show up
- Handled alliance naming conflict
- When nations are destroyed and removed from their alliance (if they have one), new leading nations are now set
- Fixed region power points calculations
- Game startup now adds colonies and puppets to all wars involving their master nation
- Fixed the Hospital -> Medical Center -> Hospital bug
- Fixed bug when you right click on a fleet and issue the Load on Transports order
- Improved the accuracy of predicted money/stockpile changes
- Fixed issue that caused animations to sometimes fail on Mac and Linux
- Fix an issue where a master nation's troops would not re-assert control of a region after it had rebelled
- Fixed inability to bomb rebel unit groups
- Fixed a number of issues around financial aid
- Nations that cut diplomatic ties with another nation now leave their alliance if allied with that nation

- Fixed title issue with riot notifications
- Rebellion summary icon now flashes green when it has notifications
- Region construction project completed now shows up in production summary notification panel
- Fixed duplicate war state notifications
- Lost region control notification now shows up again
- Fixed an issue where the national program sliders were miscalculating the values when they were initialized
- Tool Tips added to Nation Info Sliders
- Added Program Sliders to the Protectorates and Colonies
- Main Government panel now displays the Radicalism levels
- Fixed tool tips displaying Resource Aid as Resource Trade
- Resource Aid Proposals now appear in Trade Summary Panel
- Fixed blank Trade Detail panels appearing
- Added column in World Market panel displaying if the player's nation is already trading that resource with another nation
- Declare War notifications are now displayed for independent ally nations joining a war via a call to allies request
- Updated Government Program Tool Tips with values
- Added MPU Requirement to Factory Encyclopedia Entries
- Updated Start Background
- Added Empires Panel to the Diplomacy Report Panel
- Added more religious information on the Establish New Government Panel
- Added Capital City Selection Shortcut to the Government Display Panel
- Added Radicalism Data to the Government Info Panel
- Enabled pop-up message for a nation who becomes independent when their master is annexed

- AI Nations won't create a subordinate nation if it will leave them city-less
- Improved AI use of Government Programs
- Fixed AI creating puppets out of claimed regions
- Improved how the AI decides which regions to attack
- Improved AI military unit build behavior
- Improved how the AI determines what to do with a nation they defeated
- Improved trading behavior

- Updated government programs to mitigate radicalism
- Black Sea is now a Trade Route, Fixes Romanian Trading Bug
- Modified Fogging Opacity and Color
- Modified Research Points generated by Universities, etc.
- Increased Artillery Arms requirement and reduced some of their effectiveness
- Added more Units for Balkan Nations
- Increased Prospecting % on New Jersey
- Dutch East Indies is now a Colony
- Fixed Socialist and Nationalist Decals for the Atlantic Islanders
- Lowered bonus for Health Buildings
- Added Coal Mines to Kentucky
- Rebalanced combat damage
- Updated Engagement Icon
- Update Battle Icon

- Complete overhaul of lobby

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“Muzzy Lane has definitely developed a real winner here with Making History: The Great War”
RTS Guru

What to expect from the most recent update:

  • ALL nations are now playable
  • Most sound and music are temporary
  • Multiplayer is not yet implemented
  • The editor is not yet in place
  • Some gameplay elements may not be correctly balanced
  • Integral tutorial and many tooltips are not yet implemented
  • Please note the update WILL BREAK YOUR SAVES from previous versions.
A complete list of Release Notes can be found here:

Riguardo questo gioco

Making History - The Great War: Take control as leader of one of the Great Powers during the era of the First World War and make the tough calls on how to manage your nation’s financial, technological, political and military decisions.

Will you spread your influence over the world, bolster your nation’s resources, or attempt to build a coalition of nations? See how your actions influence the rise and fall of empires in one of the most detailed WWI grand strategy games ever made.

  • Witness the Birth of Modern Industrialized Warfare: Race against other world powers to develop key new military technologies such as tanks, warplanes and submarines. See how these new weapons change the course of global power.
  • Make Friends and Use Foes: Create alliances and trade deals with friendly nations or threaten weaker neighbors with economic and political demands. You can also turn a defeated foe into a puppet state, giving them some level of independence in exchange for their support.
  • Rain Death from Above: Engage in region-to-region combat with our all-new artillery and gas attack options.
  • See the War from Every Angle: Play as any nation - big or small - in multiple scenarios that highlight key moments during the Great War. Make not only military decisions, but industrial and financial ones at both the city- and region-level.
  • Control the Seas: Create naval blockades to disrupt enemy supply lines and restrict troop movement or conduct unrestricted submarine warfare.
  • Online Multiplayer: Tired of showing the computerized leaders who’s boss? Link up with other armchair generals and play online with other members of the Making History community.
  • Make History: Create your very own customized “What if…” historical scenario with our detailed scenario editor. Created scenarios can be shared with others and played online.

Requisiti di sistema

    • OS: Windows 8 / Windows 7 / Windows Vista / Windows XP with Service Pack 2
    • Processor: Pentium 4 or better
    • Memory: 2 GB RAM
    • Graphics: 256 MB DirectX 9.0c-Compliant, Shader 2.0 3D Video Card
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Windows-Compliant Keyboard & Mouse
    • OS: OS X 10.6 Snow Leopard or later
    • Processor: Intel Core 2 Duo (PowerPC not supported)
    • Memory: 256 MB RAM
    • Hard Drive: 1 GB available space
Recensioni utili dai clienti
53 persone su 60 (88%) hanno trovato questa recensione utile
4.8 ore in totale
Recensione della versione ad accesso anticipato
This game is awesome, at the moment you can play as germany, France, and a few others. as it is now i have been playing for over a couple of hours and its really good. If you like the previous making history games you will love this one. The game has been running really smooth and I havent experienced any bugs yet. There area few thing that havent been finished like casualties in battles show up for me as "XX" but so far its running really smooth and is a lot of fun I think you will be pleasently surprised. The game is a hudge overall from the previous making history's. You can really see this in the recuritment and development of infurstructure. Overall as a early access i give it buy as it runs smooth and delivers on the prmoises the dev's gave. Like I said only a few countires are playable, but more will come. only other issue i have experienced is for some reason AH will not deploy their troops to the russian border even though they have lost two provicnes so far. Many of their larger armies stay stationed in the center of the country or on the allied western border. Not sure why as Italy has helped me with France to the point that mainland france is all but one provience away from being defeated.
Pubblicata: 4 aprile
Questa recensione ti è stata utile? No
44 persone su 50 (88%) hanno trovato questa recensione utile
109.2 ore in totale
Recensione della versione ad accesso anticipato
So when I initially wrote this review, I did so when the game was nothing but a few days old. Now that time has progressed, and I felt that this game has come a long way, I would like to update this to give possible buyers a better perspective of what they are getting themselves into.

One of my favorite things so far is the uniqueness you find among the buildable armies. Typically in strategy games such as this, you are often handed a few sprities for a variety of nations. This somewhat lessens the visual appeal of the game because how fun would it be when "everyone" looks like a german soldier. In TWG, the visuals are better such as when you play Japan, your troops look unique compared to what they would look like in Korea. They approach this in a cool way and while minor I think it goes a long way.

Next is the micromanaging and complexity. In previous MH games, players were able to research and produce one item per city which could be a soldier, tank, goods, and so forth. But in TGW, players can actually assign individual factories to produce goods, weapons, or tanks while also training your next batch of troops. Research is going on in the background while you focus building a nation or war machine. This expands the possiblities when it comes to determining how your nation will go but can be consuming to the average joe who just wants to build stuff and fight. Players also must also keep in mind the resources in which you must have to keep your factories turning out new stuff and goes into a new system of trading.

Overall, this game is headed in the right direction, and from a gamer whos been gaming for ages, and a long time MH fan, I feel this game can be the next great stepping stone for this company. The AI is getting better, and has at times made me bang my head because it actually out smarted me on several occasions. If you are into strategy and nation building games, TGW is for you.

In my opinion, it brings a new breath of fresh air to a genre i've long loved and has provided something new. Hopefully they continue on the path to success!
Pubblicata: 4 aprile
Questa recensione ti è stata utile? No
16 persone su 17 (94%) hanno trovato questa recensione utile
26.9 ore in totale
Recensione della versione ad accesso anticipato
Excellent Game.

To whom ever enjoys historical strategy, and wondered about "what if" alternate history, this is a game for you. I have been waiting for a WW1 game for a long time; I finally have one. It is very detailed and there is plenty of stats and data, i.e. Diplomacy, Research, Economy, Resources, Trade, Government, Military, and much more. Pretty much everything you would expect from such a game. But what i really like about this game is that its simple enough for new players to learn quickly, but not to simple that hardcore players will be bored or disapointed. The UI is clean and crisp, easy to read and to understand. Army managment is easy and streamlined compared to other games of this genre. A welcome improvement IMO.

Now of course this game is still early access so there is many features that are absent or not working as it should. The AI still needs improving and tweaking also. But that is to be expected with any beta. I am very much looking forward to the fully completed version of this game. IMO i like this game more then any of the Paradox games i have tried because the UI is beter organized and easier to interact.

Making History: The Great War has huge potential and will not disappoint when it becomes fully operational ;)
Pubblicata: 18 aprile
Questa recensione ti è stata utile? No
12 persone su 14 (86%) hanno trovato questa recensione utile
12.6 ore in totale
Recensione della versione ad accesso anticipato
This game i've wanted for a long time now! It's a combination of civilization franchise and paradox interactives turnbased games such as european universalis and victoria games. This game is a turnbased game. The developer put alot of emphasis on diplomatic. This is a review on the early access. Will make a better one once the game have officially released.
Pubblicata: 4 maggio
Questa recensione ti è stata utile? No
11 persone su 13 (85%) hanno trovato questa recensione utile
6.5 ore in totale
Recensione della versione ad accesso anticipato
A Solid game, and actually quite fun. If you're a fan of previous Making History games or a fan of Paradox Grand Strategies then you should enjoy this. Though it's no where near the complexity of a Paradox game, it is fun in it's respective elements. Yet the game is in it's early stages and there are many many bugs. If you think you can stand the bugs and still enjoy it then go right ahead and purchase it. But if you're one who is easily annoyed by bugs then i recommend holding off till later patches or maybe even release. Yet even though the numerous bugs show, I still can't help but enjoy this game.
Pubblicata: 7 aprile
Questa recensione ti è stata utile? No