Making History - The Great War: Write your own story and change the course of history as you lead of one of the Great Powers during the era of the First World War. Can you prevail as modern industrialized warfare changes the age of empires forever?
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Hovedsagelig positive (224 anmeldelser) - 78% af de 224 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 29. jan 2015

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Pakker, der indeholder dette spil

Køb Making History: The World Wars

Indeholder 2 emner: Making History II: The War of the World, Making History: The Great War

 

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26. marts

Red Army Update

This is a small update to fix some of the content issues with The Red Army DLC. There’s also a general fix for an occasional game crash when players tried to change Nationalities.

Notes:

The Red Army: Balanced Armies on the Western Front to lessen German tendency to win
The Red Army: Moved some Navies and other units that were not well placed
The Red Army: Fixed Villistas broken model mappings
The Red Army: Turned on Panama Canal
The Red Army: Added White Russian Alliances and balanced Diplomatic Relations
The Red Army: Fixed missing Militia 2 & 3 Models
The Red Army :Added correct Unit Icons for Militia 2 & 3 & Assault 2
The Red Army: Fixed incorrect unit icon for Northern Chinese Militia
The Great War: Fix index issue causing occasional crash when displaying ethnicities in Change Government panel

5 kommentarer Læs mere

26. marts

Red Army Update

This is a small update to fix some of the content issues with The Red Army DLC. There’s also a general fix for an occasional game crash when players tried to change Nationalities.

Notes:

The Red Army: Balanced Armies on the Western Front to lessen German tendency to win
The Red Army: Moved some Navies and other units that were not well placed
The Red Army: Fixed Villistas broken model mappings
The Red Army: Turned on Panama Canal
The Red Army: Added White Russian Alliances and balanced Diplomatic Relations
The Red Army: Fixed missing Militia 2 & 3 Models
The Red Army :Added correct Unit Icons for Militia 2 & 3 & Assault 2
The Red Army: Fixed incorrect unit icon for Northern Chinese Militia
The Great War: Fix index issue causing occasional crash when displaying ethnicities in Change Government panel

0 kommentarer Læs mere

Anmeldelser

“This game is a superlative experience in learning, creativity and entertainment.”
Armchair General

“Muzzy Lane has definitely developed a real winner here with Making History: The Great War”
RTS Guru

“Making History: The Great War is an exceptional title. It automatically will appeal to those gamers who know what they’re doing, as well as those willing/able to put the time in to learn.”
Just Press Start

Opdateringsnoter

Red Army Update

    This is a small update to fix some of the content issues with The Red Army DLC. There’s also a general fix for an occasional game crash when players tried to change Nationalities.

Release Notes
  • The Red Army: Balanced Armies on the Western Front to lessen German tendency to win
  • The Red Army: Moved some Navies and other units that were not well placed
  • The Red Army: Fixed Villistas broken model mappings
  • The Red Army: Turned on Panama Canal
  • The Red Army: Added White Russian Alliances and balanced Diplomatic Relations
  • The Red Army: Fixed missing Militia 2 & 3 Models
  • The Red Army :Added correct Unit Icons for Militia 2 & 3 & Assault 2
  • The Red Army: Fixed incorrect unit icon for Northern Chinese Militia
  • The Great War: Fix index issue causing occasional crash when displaying ethnicities in Change Government panel

Om dette spil

Making History - The Great War: Write your own story and change the course of history as you lead of one of the Great Powers during the era of the First World War. Can you prevail as modern industrialized warfare changes the age of empires forever?

Your actions will influence world events as you navigate a path through shifting alliances, emerging technologies and self-serving nations who hold power over vast populations eager for war. Control industrial expansion, engage in trade, create alliances and lead your military forces in the most in-depth WWI grand strategy game ever made.

GET THE FREE DEMO NOW. Click the DOWNLOAD DEMO button above.



  • Change the course of history: Begin at historical starting points then make your own decisions.
  • No two games are the same: Each of the great power nations has a unique character and situation that will require different strategies to succeed.
  • Experience an entire world going on around you: React to hundreds of possible historical world events from assassinations to the sinking of the Lusitania.
  • Immerse yourself in the historical era: Hundreds of nation specific ground, air and naval units as well as city architecture that reflects the time period and geographic location.
  • Mobilize your nation for war: Try to achieve victory before your treasury -- and your manpower -- are wiped out.
  • Control the Seas: Use your naval fleets to own the seas and blockade ports, or wage unrestricted submarine warfare and sink ships trading with your enemies.
  • Make strategic government choices: Establish colonies and puppet states to create buffer zones, win new allies or avoid rebellions.
  • Buy and sell in a global economy: Trade resources and manufactured goods on the world market or directly with other nations.
  • Build and improve transportation to grow your empire: Use rail to connect regions to increase trade, resource extraction, industrial expansion and troop movement.
  • Expand your sphere of influence: Use foreign aid to increase ties with other nations.
  • Make History: Create and share your very own customized “What if…” historical scenario with our detailed scenario editor.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Styresystem: Windows 10 / Windows 8 / Windows 7 / Windows Vista / Windows XP with Service Pack 2
    • Processor: Pentium 4 or better
    • Hukommelse: 2 GB RAM
    • Grafik: 256 MB DirectX 9.0c-Compliant, Shader 2.0 3D Video Card
    • DirectX: Version 9.0c
    • Diskplads: 2 GB tilgængelig plads
    • Yderligere bemærkninger: Windows-Compliant Keyboard & Mouse
    Minimum:
    • Styresystem: OS X 10.6 Snow Leopard or later
    • Processor: Intel Core 2 Duo (PowerPC not supported)
    • Hukommelse: 2 GB RAM
    • Diskplads: 1 GB tilgængelig plads
    Minimum:
    • Styresystem: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Hukommelse: 2 GB RAM
    • Diskplads: 1 GB tilgængelig plads
Hjælpsomme kundeanmeldelser
100 af 142 brugere (70%) fandt denne anmeldelse brugbar
272 personer fandt denne anmeldelse sjov
115.3 timer bogført
Indsendt: 16. november 2015
I love how historically accurate this game is. It's like I'm in history class.
I remember when we learened Australia conquered Constantanople in 1914.
I remember when we learned New Zealand conquered Washington DC in 1916.
I remember when Belguim conquered Berlin with ease in 1917.
I remember when Canada declared war on Russia after buying Alaska in 1913.

Very historically accurate 10/10 would recommend.\

Would like to thank you guys for my first "funny" review.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
26 af 33 brugere (79%) fandt denne anmeldelse brugbar
5 personer fandt denne anmeldelse sjov
573.4 timer bogført
Indsendt: 6. december 2015
Pros:
+Includes extreme precision in historical accuracy around every corner
+Allows for in depth nation to nation relations
+Quite literally no goal set for you
+Play as any nation that existed in WWI, varying from Haiti, Germany, to Abyssinia
+Easily subscribe to download community made scenarios such as World 1860 (A personal favorite), Moden Day, or Alternate WWI aftermath
+Without a doubt the best scenario editor I have ever seen in any game
+Detailed models for soldiers, ships, and air units that vary from unit type and ethncity
+Fantastic AI

Cons:
-Very buggy
-Not many multiplayer games
-Very small updates that usually fix bugs or add small changes
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
23 af 32 brugere (72%) fandt denne anmeldelse brugbar
4 personer fandt denne anmeldelse sjov
137.5 timer bogført
Indsendt: 15. november 2015
I absolutely recommend this game. Fun, entertaining, you can easily understand the editor not to mention the amazing features. I wouldn't exactly say 100% Realistic cause the AI likes to just go all In for it, but you actually get the massive feel of alternate history, to create your own history. Having clocked 74 Hours In counting I would feel disappointed if they did not continue this series Into WWII again or even earlier to Napoleonic or eve as far back as 1776. This game Is amazing, and I would pay for more!
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22 af 34 brugere (65%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
30.2 timer bogført
Indsendt: 13. december 2015
Unplayable if you have a Nvidia Driver and you are on Windows 10. The map will freeze just about every turn. Its been a month and still no fix has gone into place.
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4 af 5 brugere (80%) fandt denne anmeldelse brugbar
488.3 timer bogført
Indsendt: 5. januar
The big problem with this game is the AI.
It´s much, much to aggressive and unhistorical.
The first world war and the time proceeding it was marked by decidedly conservative regimes and military high commands doing everything decidedly conservatively and cautiously.
But so far I've seen Germany completely loose the war on Russian within a few turns while I as France was awaiting to get my face bashed in by them in the autumn of 1914. The Germans that did attack on the western front stuck to the Schleiffen-plan religiously and kept on punching their way thru Belgium to the channel coast even as they where cut of behind them by my counter attack.
In the meantime the eastern front was a complete mess with Germans advancing as far into Russia as the could at the same time as the Russians was doing the same to them. Nobody seemed to try to build a sustainable frontline but was always trying to exploit any breech in the front they could to advance as fast and as far as they could.
This is complete nonsense when you consider the history and disastrous for the game as Germany of course is much smaller then Russian. The Russians can loose a lot of territory like this - it barley hurts them. But a single Russian unit running all over German provinces, disrupting production, knocks Germany out of the game pretty fast.

So next I tried playing Germany myself, thinking that would balance the game.
Ok, so this game (started in 1912) Russia decided to build the largest army in the world and pretty much ignored industrializing. They also ignored internal factions and by the spring of 1914 they where collapsing from inner turmoil, with massive amounts of unrest. Then half of the country broke away in the new "Republic of Russia" which I quickly recognized and started supporting. So now we had two Russia - and this was before the actual war even started.
I kept to my plan and just kept on improving Germany for the war I knew would come, but I spent some money fueling the unrest in Russia even further.
Soon enough Lithuania broke away, then Poland and Finland and a number of smaller states. Russia was disintegrating in inner strife when I think is was Greece who for no reason at all declared war on Lithuania (which I don´t even think they bordered to), which prompted Russia to declare war on them to defend "their" territory (which they didn't control now anyway). Exactly whom declared war on whom in which order is lost on my now, but any way we all ended up in war with each other as we would in the original Great War - with the exception that Italy this time stuck on the side of the Central powers.
I couldn't do much in the east as I didn't even boarder Russia anymore, but Poland and Lithuania, and I preferred to let that mess go on without me for a while - thinking I could always go in and mop up the rest later. I wasn't really prepared for the war I thought would come half a year later, but walked into defenseless Luxemburg on the western front and used my massed artillery (artillery is vastly overpowered in the game now) to blow the few French units away from the front - simply walking in to the province unopposed.
Behind that was... nothing.
I kept on advancing but there was no French army left to fight. Some units on the Italian boarder where fighting them, but no one else.
When I advanced onto the channel coast a single British unit tried to do a landing straight into the same province and was obliterated.
But soon more British showed up - in Russia! Or more correctly, in Lithuania where they first fought Lithuanians to advance to the German boarder where they where quickly annihilated by the massed German artillery on the eastern front.

Accompanying them where a chunk of the British navy who ended up fighting me right outside my main naval base in Kiel. Meaning I had all the advantages of being able to send fresh units into the battle and retreating damaged ones, while they kept on fighting with the same units.
Needless to say they where soundly beaten.
The Russian Baltic navy in the meantime hung around outside St Petersburg (or Petrograd, as the city had been renamed to by then) since they had lost control of their capital and every other province with a port in the Baltic region, unable to refuel, rearm or repair - just waiting to die.

So that's´s some of my experiences with this game.

Now some historical facts:

Nothing where more important to regimes and the military doctrine of the day then ORDER. Everything had to be done in an orderly and traditional fashion. As things "always" had been - so should they always remain, was the conservative thinking of the time.
There was absolutely NO acceptance for risk taking or gambling in either war or politics. (A side note here is that we today of course see the outbreak of war over the assassination of Archduke Ferdinand as completely irrational risk taking, but that is not how is was viewed at the time).

No country should advance at the cost of loosing their own defensive frontline. Defense is the most important thing - not attack. Troops should build thick defensive lines before they even think about attacking.

No country should (in peace time) collapse in inner turmoil as Russia did in my last game. Nothing was more important for the old regimes holding the power at the time then to stay in power. In peacetime they should prioritize keeping their country happy or at least content. I don't know what the Russian AI did in my game to get those levels of unrest but I have played Russian before and never had anything like that - not by a long shot.
What I do know is that the AI spent heavily on the military - money that should have gone to developing the country.
In the end I or Austria-Hungary or any other big power didn't even have to attack them for them to collapse - they did it all on their own (long before I started fanning those flames).

The British navy would never have fought an open, massive battle with the German high sees navy right outside Kiel. It's highly questionable if they ever would have entered the Baltic with any capital ships at all - it's to far away from safe bases.
And landing the main body of the British army in a Russia engulfed in a massive civil war while they send almost nothing to help defend France?
I don't know where the French army went either - maybe they where somewhere in Russia as well while I was marching down Champs-Élysées? Doesn't really matter - they where not where they should have been anyway.

So right now the AI is way to aggressive and stupid to make this a working game.

But I am nonetheless recommending it as I hope the developers will fix this.
Get it on sale as I did and don't expect it to be perfect but see the money as a way to support the developers. One day they might get it to work.
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