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Side-scrolling mech-shooting bad-assery is BACK! GIGANTIC ARMY is a heartfelt homage to 16-bit era mech shooters such as Cybernator / Assault Suits Valken, Metal Warriors, and Front Mission: Gun Hazard, developed by the studio behind the acclaimed shooter SATAZIUS.
Release Date: Mar 6, 2014
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Buy Gigantic Army

$5.99

About the Game

Side-scrolling mech-shooting bad-assery is BACK!

GIGANTIC ARMY is a heartfelt homage to 16-bit era mech shooters such as Cybernator / Assault Suits Valken, Metal Warriors, and Front Mission: Gun Hazard, developed by the studio behind the acclaimed shooter SATAZIUS.

It is the 21st century and Earth is at war with the Ramulons – an alien race determined to stop humanity’s advance into space.

Mankind’s war against the Ramulons has reached the planet Ramulon itself and it is now down to YOU to pilot the ‘GMR-34 SALADIN’ - a Manned Combat Robot - and take on the Ramulon army. Customize your arsenal of explosive, projectile and plasma weapons, and combine them with melee attacks, thrusters and shield to take the fight to the enemy and end the conflict!

GIGANTIC ARMY boasts awesome retro arcade stylings, slick animation, superbly detailed character and stage design, and addictively frenetic game play.

Features:
• Six stages of intense mech-shooting action!
• Twelve mid and end level bosses of gargantuan proportions to take down!
• Four difficulty modes from ‘Easy’ to ‘Insane’ to cater for all skill levels!
• Customizable weapons load-out to suit your play style!
• Dash, thrusters and shield give your mech satisfying maneuverability and defensive options!
• Rebalanced gameplay from the original Japanese version!
• 42 achievements!
• Steam Trading Cards!
• Linux Version!
• Bonus retro packaging PDF assets to create your own physical version!

PC System Requirements

    Minimum:
    • OS: Windows 2000, XP, 7, or 8
    • Processor: Pentium 4 1.4GHz or better
    • Memory: 512 MB RAM
    • Graphics: DirectX9-compatible GeForce or Radeon recommended
    • DirectX: Version 9.0
    • Hard Drive: 512 MB available space
    • Sound Card: DirectSound-compatible Sound Card

Linux System Requirements

    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Pentium 4 1.4GHz or better
    • Memory: 512 MB RAM
    • Graphics: OpenGL-compatible GeForce or Radeon recommended
    • Hard Drive: 512 MB available space
    • Sound Card: DirectSound-compatible Sound Card
Helpful customer reviews
50 of 60 people (83%) found this review helpful
565 products in account
91 reviews
1.4 hrs on record
GIGANTIC ARMY (!) is good for what it is. I do recommend it, but you need to know that it is very simplistic. GA, at it's core, is an arcade game. There are 3 weapons and 3 sub-weapons and that's it. No other mech customization that I can find.The controls are decent but not super tight and there is no mouse support. The resolution is pretty small and the window in Windowed mode is tiny at 1920x1080. The Story just seems to be the same as arcade but with a wall of text before the level. This is much closer to the NES games it claims influence from than Front Mission: Gun Hazard... which is one of my favorite 2D games of all time.

With all that said, I still think GA is fun. It's just not deep. The sprites are cool, the 6 guns are quite different, the bosses are huge... It's worth your time, just probably not going to last for a ton of it.
Posted: March 6th, 2014
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26 of 35 people (74%) found this review helpful
325 products in account
6 reviews
2.0 hrs on record
Having a blast so far! I'm shooting for a 1CC so I'm denying myself continues and am getting about half-way through level 4 on Normal mode. Given that I've only put ~2 hours in to it this game appears pretty easy for a shooter but I've still got two difficulty levels to unlock and get smacked by and if the game is anything like Satazius the differences in difficulty levels should be pretty extreme (Satazius has extra bosses for example). The mechanics are rock solid and the control is tight. Music is ok but nothing to write home about and the game isn't exactly overflowing with extras but you get the main game, four difficulty levels, a practice mode to refine your skills, and 3 main weapon choices along with 3 subweapon choices. If you, like me, decide to shoot for a 1CC and work your way through the ranks the game will probably give you about ~200 hours of gameplay but if you, like so many others, credit feed (you are locked in to the starting credit plus 3 extras and I'm unsure if there is a way to add more) and then plan on whining about the games length you won't have a good time but this game wasn't made for the latter anyways. Shmup fans rejoice, 7.5/10 (Rating primarily determined by fun factor with a 10 being Battle Garegga, Rayforce, or Raiden DX and a 1 being any of the Exceed games or Sol Divide)

Edit: I must not have been in the zone earlier and I was certainly out of my element playing on my 10 inch Asus T100 tablet with the docked keyboard but when I jumped on my desktop with my 360 controller in hand I dominated. Then, I further dominated when I tried the one primary weapon I had yet to test, the grenade one, which happens to be way overpowered. Now, being overpowered isn't a bad thing necessarily for two reasons: 1. I'd prefer the game to be built with one weapon in mind, the selection was actually an annoyance for me so from now on, unless I want to intentionally increase the difficulty, I'll just use my setup and not give the setup screen a second thought; and 2. these games tend to be considered very difficult so perhaps me finding the game easier will be a plus for many out there who are unfamiliar with run and guns or simply want a more accessible one. But, I still feel the edit is necessary because these changes drastically affect my estimated play time which I will attempt to update with concrete fact as I approach my 1CC's. I plan on not editing the original posted body of the review in order to maintain a standard of accuracy and provide full disclosure of any mistakes that I may have made.

Edit 2: I finished my 1CC of Normal after about two hours of play that amounted to maybe six attempts. I find that to be way too easy for my liking but I'll still move on to Hard next and give it a go. My all clear was done with the Grenade Launcher and the Missiles (whichever the middle option is) for a score of 4,738,644 which I've posted to the Community Hub.
Posted: March 6th, 2014
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12 of 15 people (80%) found this review helpful
104 products in account
1 review
2.7 hrs on record
If you like 2D action games from the 16 bit era(especially 2D Mech ones) then this game is for you. This is a splendid homage to the likes of Assault Suits Valken/Cybernator, Metal Warriors and Front Mission: Gun Hazard.
Posted: March 11th, 2014
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6 of 6 people (100%) found this review helpful
420 products in account
28 reviews
0.3 hrs on record
Played the hell out of Cybernator (Assault Suits Valken) on my SNES during my teens. Game's legit. A few key differences are in how the game controls: unlike Cybernator, while you hold down the fire button your aiming is locked. Might be an improvement, but it's up to you. The "dash" move is just a short dash forward, rather than a continuous smooth glide on robo-skates. That aside, this ought to feel familiar if you're fond of the mech action platformers on the SNES. I would say most of those games (Metal Warriors, Front Mission: Gun Hazard, etc.) are better and deeper than this, but Giant Army is a fine homage with some slick pixel art and nicely animated sprites.
Posted: June 20th, 2014
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10 of 15 people (67%) found this review helpful
224 products in account
5 reviews
0.4 hrs on record
Gigantic Army is a unique old school shooter where you progress throughout levels destroying everything in your path. Definitely a classic arcade shooter, and I enjoy it as such. Some interesting things to note is that the intro says that it's set in the year 2009, which was 5 years ago. Maybe that's to sell the idea that it's an old game or something, but whatever. Also, it took me forever to figure out how to navigate the menu. Use "X" or "Z" and the arrows keys, no other key will work and that made me pretty frustrated mashing every key on my keyboard for a few minutes trying to figure it out. Other than that, I hope to put a lot of time trying to master this classic game. I use XPadder to use my Xbox controller to play it, because that's how I like it.
Posted: March 7th, 2014
Was this review helpful? Yes No
50 of 60 people (83%) found this review helpful
565 products in account
91 reviews
1.4 hrs on record
GIGANTIC ARMY (!) is good for what it is. I do recommend it, but you need to know that it is very simplistic. GA, at it's core, is an arcade game. There are 3 weapons and 3 sub-weapons and that's it. No other mech customization that I can find.The controls are decent but not super tight and there is no mouse support. The resolution is pretty small and the window in Windowed mode is tiny at 1920x1080. The Story just seems to be the same as arcade but with a wall of text before the level. This is much closer to the NES games it claims influence from than Front Mission: Gun Hazard... which is one of my favorite 2D games of all time.

With all that said, I still think GA is fun. It's just not deep. The sprites are cool, the 6 guns are quite different, the bosses are huge... It's worth your time, just probably not going to last for a ton of it.
Posted: March 6th, 2014
Was this review helpful? Yes No