Side-scrolling mech-shooting bad-assery is BACK! GIGANTIC ARMY is a heartfelt homage to 16-bit era mech shooters such as Cybernator / Assault Suits Valken, Metal Warriors, and Front Mission: Gun Hazard, developed by the studio behind the acclaimed shooter SATAZIUS.
User reviews: Mostly Positive (204 reviews)
Release Date: Mar 6, 2014

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Packages that include this game

Buy The ASTRO SAGA

Includes 4 items: ARMED SEVEN, GIGANTIC ARMY, SATAZIUS, Supercharged Robot VULKAISER

 

Recommended By Curators

"Fans of Cybernator or Assault Suits Valken should pick this up and feel right at home. A 2D game that gives the sense of driving a heavy mech in combat."

Recent updates View all (1)

March 30

March Update - Online Leaderboard Support Added + Bug Fixes

GIGANTIC ARMY received an update this month which makes some bug fixes and adds online leaderboards for you to show the world how badass you are!

Here are the details:

+ Online leaderboards added
+ Fixed 'working but buggy' achievements, e.g. related to number of kills or shielding
+ Inter-stage story text revised to fix text wrapping issue and some typos

Thank you for playing!

1 comments Read more

About This Game

Side-scrolling mech-shooting bad-assery is BACK!

GIGANTIC ARMY is a heartfelt homage to 16-bit era mech shooters such as Cybernator / Assault Suits Valken, Metal Warriors, and Front Mission: Gun Hazard, developed by the studio behind the acclaimed shooter SATAZIUS.

It is the 21st century and Earth is at war with the Ramulons – an alien race determined to stop humanity’s advance into space.

Mankind’s war against the Ramulons has reached the planet Ramulon itself and it is now down to YOU to pilot the ‘GMR-34 SALADIN’ - a Manned Combat Robot - and take on the Ramulon army. Customize your arsenal of explosive, projectile and plasma weapons, and combine them with melee attacks, thrusters and shield to take the fight to the enemy and end the conflict!

GIGANTIC ARMY boasts awesome retro arcade stylings, slick animation, superbly detailed character and stage design, and addictively frenetic game play.

Features:
• Six stages of intense mech-shooting action!
• Twelve mid and end level bosses of gargantuan proportions to take down!
• Four difficulty modes from ‘Easy’ to ‘Insane’ to cater for all skill levels!
• Customizable weapons load-out to suit your play style!
• Dash, thrusters and shield give your mech satisfying maneuverability and defensive options!
• Rebalanced gameplay from the original Japanese version!
• 42 achievements!
• Steam Trading Cards!
• Linux Version!
• Bonus retro packaging PDF assets to create your own physical version!

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 2000, XP, 7, or 8
    • Processor: Pentium 4 1.4GHz or better
    • Memory: 512 MB RAM
    • Graphics: DirectX9-compatible GeForce or Radeon recommended
    • DirectX: Version 9.0
    • Hard Drive: 512 MB available space
    • Sound Card: DirectSound-compatible Sound Card
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Pentium 4 1.4GHz or better
    • Memory: 512 MB RAM
    • Graphics: OpenGL-compatible GeForce or Radeon recommended
    • Hard Drive: 512 MB available space
    • Sound Card: DirectSound-compatible Sound Card
Helpful customer reviews
18 of 22 people (82%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: March 8
Gigantic Army is pretty cool, I guess.

Remember the 90's? I do, because back then I lived in a house. Apparently almost every indie developer remembers the 90's as well, but I digress. But unlike most of those games that look like a strange pixely butchery of what SNES and Genesis games actually looked like, Gigantic army looks like something you could actually get in cartridge form, which is neat.

Gigantic Army starts in the year 2009, the same year I found out who my real dad is, and then regretted finding out who my real dad is. Humanity, having discovered warp travel at the turn of the 21st century, goes about it's business doing what humanity does best. That is to say tenderly loving any other species that happens to get in our way.

You are a pilot of an MCR, that's a fancy name for giant robot that may or may not be a VOTOM. Your duty as the ground pounders of the Terran Defense Force is to drop on the home planet of the Romulans, I mean the Ramulons, I mean the Klingons, no wait I got it the second time.
I think.

At the start of the game you choose a main weapon and a special weapon before going about your business of killing everyone that doesn't look like you. And what you get for this is a pretty sweet side scrolling mech game that should probably be on a MS-DOS PC or a Super Nintendo.
Seriously, they even got that whole Mode-7 thing going on, it's really cool.

I'm told the game plays like Cybernator or Assault Suits Valken, two games I've never actually played before because I live behind a convenience store and yell at passerby's. What do you want from me?
But like a SNES game, it's short but kind of challenging. It can be beaten in around an hour or so if you don't constantly get your teeth smashed in by one of the few cool bosses that out class you in every way but still get punched into mulch by your MCR's giant piston wang.

Your MCR, the Saladin At least I think it's the Saladin, I only got the name from a trading card and it's on the game's cover , moves like a giant battle robot should. It's clunky, heavy, and makes a satisfying BOOM whenever it lands on the ground. It's also slow and only has a short quick-dash to get from place to place a tad quicker.
Your weapons can include an assault rifle, a shotgun (called the riot gun), and a grenade launcher as well as your choice of missile spam to ruin someone's day.

But should you play Large Posse?

For 6 dollars? It's not that bad, I'd say get it on sale though. If you're hankering for some good ol fashion 90's mech shooting, then here you go. It's a SNES game in PC form, the story is simple, the gameplay is easy to pick up, and the bosses are pretty cool. It's a time waster if anything.

Grand Gang get's 5 VOTOM's out of 6 Robotechs.

John Cena is probably going to win Wrestlemania again.

The Curator: http://steamcommunity.com/groups/Dickbuttexperience#curation
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15 of 25 people (60%) found this review helpful
1 person found this review funny
1.3 hrs on record
Posted: February 14
Gigantic Army is a sidescrolling mecha shooter similar to the likes of the Assault Suit series and Front Mission Gun Hazard. Though I did enjoy some aspects of this game, and I really would want to like this game as a mecha fanatic, I just can't recommend it due to some bad game mechanics:

1) TIME LIMIT - You control a slow moving mech and you start off with little time. The ONLY way to add time is to find containers with T powerups around the stage, but you're not encouraged to explore since you already start off with little time. Enemies don't even drop powerups, so if you took too long against that sub-boss and took too much damage well then good luck with the rest of the stage.

2) NO CHECKPOINTS - When you die, you only have 3 continues. And when you continue, you start at the way back at beginning of the stage.

3) DAMAGE CARRIES OVER THE NEXT STAGE - Although you do get healed at the end of a stage, the amount of healing however depends on your score. So not only do you need to watch out for the time, you're also going to worry about taking as little damage as possible while worrying about killing as much enemies as possible to increase your score and increase your healing for the next stage.

4) MOVEMENT PROBLEMS - Yes I know you're controlling a mech, so it makes sense it moves slow. But in Gigantic Army's case, it's a bit too slow because of the time limit. You can dash, but it's very short and it's inputted via tapping forward twice that doesn't respond well. And no, there's no dash hotkey. There's no double-jump, but instead there's a booster to let you fly for a few seconds as long as you have fuel. Fuel regenerates quickly, but its tank capacity could be higher. Some platforms can't be reached unless you have a full tank, which means you'll have to wait for a while for it to fill up before you jump. If you make a mistake and failed to reach a platform, you'll fall and have to wait for the fuel tank to replenish before you try again so that's precious seconds wasted. And finally there's no "jump down" from platforms. So if you see some powerup boxes below a platform, you'll have to walk all the way to the edge to fall down then walk underneath the platform. And it sucks if those boxes didn't have any Time powerups, so that's time wasted.

5) CANNOT CHANGE WEAPONS IN BETWEEN MISSIONS - When you start a game, you get to select 1 main weapon out of 3, and 1 special weapon out of 3. That's the only time you get to select a weapon. It could have been nice if it was like some space shooters that allow you to change weapons after a mission.

6) SPECIAL WEAPONS HAVE LIMITED AMMO - You get to chose among 3 back weapons: Cluster Bomb with 12 ammo, Missile Barrage with 6 ammo, and a Beam Cannon with 2. Unfortunately you cannot pickup ammo for them, so you'll have to save them for bosses or large enemies. And if you miss, too bad. They do replenish at the beginning of the mission though.

Like I said I really would want to like this game, but these game mechanic problems just prevent me from doing so.
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1 of 1 people (100%) found this review helpful
0.4 hrs on record
Posted: February 9
It's not very pretty, the sound isn't exactly very good and the gameplay is less interesting than the top-tier similar games of the 16-bit era but it's still not bad, especially if you can catch a sale on it.

A message for developer: if you think your product is good enough to sell with 5$, why not go that one little extra mile and get a proper, awesome 16-bit era music track and sfx as there's tons of us in the indie scene who can do that with a reasonable price?

I would also add the Z / X key info to main menu as not everyone especially on the big market are aware of the unspoken, japanaese shmup-based configuration.

All and all, it's okay. One day at my hands, it'd be better :-) One week with some money, I think it would be fantastic.
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2 of 3 people (67%) found this review helpful
9.1 hrs on record
Posted: May 8
have some great old school fun with this nice little mech shooter.

check out some gameplay
https://www.youtube.com/watch?v=eLOJ1g3iy4w
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74 of 87 people (85%) found this review helpful
1.4 hrs on record
Posted: March 6, 2014
GIGANTIC ARMY (!) is good for what it is. I do recommend it, but you need to know that it is very simplistic. GA, at it's core, is an arcade game. There are 3 weapons and 3 sub-weapons and that's it. No other mech customization that I can find.The controls are decent but not super tight and there is no mouse support. The resolution is pretty small and the window in Windowed mode is tiny at 1920x1080. The Story just seems to be the same as arcade but with a wall of text before the level. This is much closer to the NES games it claims influence from than Front Mission: Gun Hazard... which is one of my favorite 2D games of all time.

With all that said, I still think GA is fun. It's just not deep. The sprites are cool, the 6 guns are quite different, the bosses are huge... It's worth your time, just probably not going to last for a ton of it.
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