Side-scrolling mech-shooting bad-assery is BACK! GIGANTIC ARMY is a heartfelt homage to 16-bit era mech shooters such as Cybernator / Assault Suits Valken, Metal Warriors, and Front Mission: Gun Hazard, developed by the studio behind the acclaimed shooter SATAZIUS.
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Çıkış Tarihi: 6 Mar 2014

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GIGANTIC ARMY Satın Alın

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The ASTRO SAGA - 5 Game Bundle Satın Alın

5 ürün içerir: ARMED SEVEN, GIGANTIC ARMY, SATAZIUS, STEEL STRIDER, Supercharged Robot VULKAISER

 

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Please Vote 'YES' for ASTRO PORT's 'WOLFLAME' - Now on Steam Greenlight!

ASTRO PORT's take on classic arcade vertical shooters such as Raiden, Rapter, and Twin Cobra is now on Steam Greenlight, and needs YOUR vote to release on Steam!

Greenlight approval permitting, we plan to release WOLFLAME in March 2016. As with all of our ASTRO PORT releases on Steam, we have Windows and Linux versions in the pipe, and will be adding news features such as achievements and online leaderboards.

For full details and to support WOLFLAME coming to Steam, please visit Greenlight page below:

http://steamcommunity.com/sharedfiles/filedetails/?id=616034965

Please vote YES to help us bring this new release in the ASTRO SAGA series to Steam!

On behalf of everyone at Nyu Media and ASTRO PORT, THANK YOU!!

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Bu Oyun Hakkında

Side-scrolling mech-shooting bad-assery is BACK!

GIGANTIC ARMY is a heartfelt homage to 16-bit era mech shooters such as Cybernator / Assault Suits Valken, Metal Warriors, and Front Mission: Gun Hazard, developed by the studio behind the acclaimed shooter SATAZIUS.

It is the 21st century and Earth is at war with the Ramulons – an alien race determined to stop humanity’s advance into space.

Mankind’s war against the Ramulons has reached the planet Ramulon itself and it is now down to YOU to pilot the ‘GMR-34 SALADIN’ - a Manned Combat Robot - and take on the Ramulon army. Customize your arsenal of explosive, projectile and plasma weapons, and combine them with melee attacks, thrusters and shield to take the fight to the enemy and end the conflict!

GIGANTIC ARMY boasts awesome retro arcade stylings, slick animation, superbly detailed character and stage design, and addictively frenetic game play.

Features:
• Six stages of intense mech-shooting action!
• Twelve mid and end level bosses of gargantuan proportions to take down!
• Four difficulty modes from ‘Easy’ to ‘Insane’ to cater for all skill levels!
• Customizable weapons load-out to suit your play style!
• Dash, thrusters and shield give your mech satisfying maneuverability and defensive options!
• Rebalanced gameplay from the original Japanese version!
• 42 achievements!
• Steam Trading Cards!
• Linux Version!
• Bonus retro packaging PDF assets to create your own physical version!

Sistem Gereksinimleri

Windows
SteamOS + Linux
    Minimum:
    • İşletim Sistemi: Windows 2000, XP, 7, or 8
    • İşlemci: Pentium 4 1.4GHz or better
    • Bellek: 512 MB RAM
    • Ekran Kartı: DirectX9-compatible GeForce or Radeon recommended
    • DirectX: Sürüm 9.0
    • Depolama: 512 MB kullanılabilir alan
    • Ses Kartı: DirectSound-compatible Sound Card
    Minimum:
    • İşletim Sistemi: Ubuntu 12.04
    • İşlemci: Pentium 4 1.4GHz or better
    • Bellek: 512 MB RAM
    • Ekran Kartı: OpenGL-compatible GeForce or Radeon recommended
    • Depolama: 512 MB kullanılabilir alan
    • Ses Kartı: DirectSound-compatible Sound Card
Yararlı müşteri incelemeleri
1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 0.4 saat
Yayınlanma: 27 Mart
If you wanted a slow and badly inspired version of Cybernator, this game is for you.

There is no pros or cons for this game. It's simplistic, the controls are clunky, the enemies are easy and any challenge is artificially created with bullet-sponge bosses and a "Time" mechanic. The audio used is also horrible.

The game is just boring. Simple as that.
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1 kişiden 1 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 1.5 saat
Yayınlanma: 3 Eylül 2014
Amiga döneminin oyuncuları için şunu söyleyebilirim; E-swat ile Turrican arasında dinamiğe sahip bir oyun (Oyunu bitirecek kadar oynamadım, ne var ki görünen köy klavuz istemez) İndirimdeyken ya da herhangi bir Bundle'da denk gelirseniz almanın can yakmayacağını düşünüyorum. Ara sıra açıp oynayabileceğiniz kalitede.
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94 kişiden 79 tanesi (84%) bu incelemeyi yararlı buldu
kayıtlarda 1.4 saat
Yayınlanma: 6 Mart 2014
GIGANTIC ARMY (!) is good for what it is. I do recommend it, but you need to know that it is very simplistic. GA, at it's core, is an arcade game. There are 3 weapons and 3 sub-weapons and that's it. No other mech customization that I can find.The controls are decent but not super tight and there is no mouse support. The resolution is pretty small and the window in Windowed mode is tiny at 1920x1080. The Story just seems to be the same as arcade but with a wall of text before the level. This is much closer to the NES games it claims influence from than Front Mission: Gun Hazard... which is one of my favorite 2D games of all time.

With all that said, I still think GA is fun. It's just not deep. The sprites are cool, the 6 guns are quite different, the bosses are huge... It's worth your time, just probably not going to last for a ton of it.
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29 kişiden 26 tanesi (90%) bu incelemeyi yararlı buldu
kayıtlarda 0.3 saat
Yayınlanma: 20 Haziran 2014
Played the hell out of Cybernator (Assault Suits Valken) on my SNES during my teens. Game's legit. A few key differences are in how the game controls: unlike Cybernator, while you hold down the fire button your aiming is locked. Might be an improvement, but it's up to you. The "dash" move is just a short dash forward, rather than a continuous smooth glide on robo-skates. That aside, this ought to feel familiar if you're fond of the mech action platformers on the SNES. I would say most of those games (Metal Warriors, Front Mission: Gun Hazard, etc.) are better and deeper than this, but Giant Army is a fine homage with some slick pixel art and nicely animated sprites.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
37 kişiden 30 tanesi (81%) bu incelemeyi yararlı buldu
3 kişi bu incelemeyi komik buldu
kayıtlarda 1.8 saat
Yayınlanma: 15 Kasım 2014
PLOT: There's a war or something.

Gigantic Army is a love-letter to NCS Masaya and their Assault Suits series. This might be before your time, but have you ever heard of Cybernator? Target Earth? Gigantic Army is designed much the same way. This is a mech shooter, but not that flashy Gundam Wing crap. The kind where all the mechs fly around looking beautiful, while J-POP plays in the background. This is more along the lines of The 08th MS Team. The best words to describe it are a mixture of CRUNCHY and CLUNKY. Let's call it CRULUNCHAKY.

Usually an action game being called CRULUNCHAKY is a bad thing, not so with Gigantic Army. All the mechs in this game have weight. Within seconds of starting the game you really gain an understanding of how the MECHanics work. Every movement in this game is calculated, and playing effectively is knowing when to "lead" enemy fire away. Raw reflexes are fine, but your mech is a bit too slow, heavy, and bulky to make those tight dodges. For the most part, enemies aim their guns at you when they fire, and larger mechs have a plethora of weapons they cycle through. Truly understanding this game requires predicting every possible attack, and then moving into position to do the full amount of damage. The nice thing about all that I just said, is that it's alot easier to figure out in-game. Gigantic Army has a natural level of difficulty. If you play smart and don't rush things, you'll get far.

Upon starting the game you get to choose your primary and limited secondary weapons. What you choose decides your style of play. Do you want good crowd control, don't mind long mini-boss fights, but want to finish end-bosses quickly? Go with the spread shot and laser cannon. For anything that gets too close you've got a pile-bunker. Expect the jump, hover, and dash abilities to see a lot of use as well. When all else fails, bring up the shield to block enemy bullets. An important thing to keep in mind, is that you can't block while jumping. Think of it as a commitment, choose one that suits the current situation.

Unlike Target Earth aka Assault Suits Leynos, the missions in Gigantic Army don't have any real objectives. There's no escorting, protecting, or any of that nonsense. Reach the end of the stage, and destroy everything in your path. There's a time-limit to keep you focused, power-ups along the way, and occasionally there are mines. The bosses are well-designed. Some move around a lot, others rely on their superior firepower, and there are even a couple unique fights. This game moves and ends very quickly. If all you want to see is the ending, this game will last about as long as the average 16-bit action game.

But that would be too easy wouldn't it? Upon completing the normal difficulty you'll unlock hard, and eventually insane. Enemies pack more firepower, you'll run into some new mechs, and the action gets hotter and heavier. Also you're expected to bring your SSS game if you want to get those high-score achievements. Move fast, don't take any damage(NONE), and kill everything. Sure it might be what you've been doing since you started the game, but you've got to do even better.

Gigantic Army is a very solid game. I highly recommend it to fans of the aforementioned mech-shooters, but really anyone can enjoy it.
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