Side-scrolling mech-shooting bad-assery is BACK! GIGANTIC ARMY is a heartfelt homage to 16-bit era mech shooters such as Cybernator / Assault Suits Valken, Metal Warriors, and Front Mission: Gun Hazard, developed by the studio behind the acclaimed shooter SATAZIUS.
출시 날짜: 2014년 3월 6일
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Gigantic Army 구매

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Side-scrolling mech-shooting bad-assery is BACK!

GIGANTIC ARMY is a heartfelt homage to 16-bit era mech shooters such as Cybernator / Assault Suits Valken, Metal Warriors, and Front Mission: Gun Hazard, developed by the studio behind the acclaimed shooter SATAZIUS.

It is the 21st century and Earth is at war with the Ramulons – an alien race determined to stop humanity’s advance into space.

Mankind’s war against the Ramulons has reached the planet Ramulon itself and it is now down to YOU to pilot the ‘GMR-34 SALADIN’ - a Manned Combat Robot - and take on the Ramulon army. Customize your arsenal of explosive, projectile and plasma weapons, and combine them with melee attacks, thrusters and shield to take the fight to the enemy and end the conflict!

GIGANTIC ARMY boasts awesome retro arcade stylings, slick animation, superbly detailed character and stage design, and addictively frenetic game play.

Features:
• Six stages of intense mech-shooting action!
• Twelve mid and end level bosses of gargantuan proportions to take down!
• Four difficulty modes from ‘Easy’ to ‘Insane’ to cater for all skill levels!
• Customizable weapons load-out to suit your play style!
• Dash, thrusters and shield give your mech satisfying maneuverability and defensive options!
• Rebalanced gameplay from the original Japanese version!
• 42 achievements!
• Steam Trading Cards!
• Linux Version!
• Bonus retro packaging PDF assets to create your own physical version!

시스템 요구 사항 (PC)

    Minimum:
    • OS: Windows 2000, XP, 7, or 8
    • Processor: Pentium 4 1.4GHz or better
    • Memory: 512 MB RAM
    • Graphics: DirectX9-compatible GeForce or Radeon recommended
    • DirectX: Version 9.0
    • Hard Drive: 512 MB available space
    • Sound Card: DirectSound-compatible Sound Card

Linux 시스템 요구사항

    Minimum:
    • OS: Ubuntu 12.04
    • Processor: Pentium 4 1.4GHz or better
    • Memory: 512 MB RAM
    • Graphics: OpenGL-compatible GeForce or Radeon recommended
    • Hard Drive: 512 MB available space
    • Sound Card: DirectSound-compatible Sound Card
유용한 고객 평가
16명 중 15명(94%)이 이 평가를 유용하다고 평가했습니다.
0.3 시간 기록
Played the hell out of Cybernator (Assault Suits Valken) on my SNES during my teens. Game's legit. A few key differences are in how the game controls: unlike Cybernator, while you hold down the fire button your aiming is locked. Might be an improvement, but it's up to you. The "dash" move is just a short dash forward, rather than a continuous smooth glide on robo-skates. That aside, this ought to feel familiar if you're fond of the mech action platformers on the SNES. I would say most of those games (Metal Warriors, Front Mission: Gun Hazard, etc.) are better and deeper than this, but Giant Army is a fine homage with some slick pixel art and nicely animated sprites.
게시 일시: 2014년 6월 20일
이 평가가 유용한가요? 아니요
22명 중 15명(68%)이 이 평가를 유용하다고 평가했습니다.
0.6 시간 기록
GIGANTIC ARMY is a side scrolling shooter that is very good for what it does, but due to some of the mechanics I am not recommending this.
First off there is no way to quit this game without dying. It’s a bit frustrating when you have to spend a minute getting yourself killed so you can quit.

Next is the fact that you are timed. Now I know its ok with some other games, like metal slug 3 (a great game by the way) but in this your mech is very slow and having a time limit doesn’t really mix. Also they have a time booster that adds 1 second.
I really don't see the point of this as you probably used 3 seconds collecting it.

Next are the controls (note I’m reviewing these based on using a 360 pad/controller) which are bindable but not to every button. For example I wanted to set the shoot function to the left trigger but it just did not work. It also does a pretty bad job at telling you what stuff does, like how instead of saying shoot, jump etc. it just says button 1, button 2 and so on.

Another thing that's done a bit poorly is, that there is no saving your game. Or if there ever was a way, the game doesn’t tell you about it. And if you can't save, you’re going to have to beat the whole game in one go.

Also, judging by the steam page the game is not that long at all, as I beat 2 levels out of 6 in 6 or 8 minutes. I know this because of the timer counting down.

So in the end, even though I enjoyed it, I am not recommending it , as steam has waay cheaper games that are more fun, longer and better in my opinion(since it’s an opinion, feel free to make up your own mind, if you buy the game). And even though I got over the game’s faults, I think a lot of people will just get way too frustrated to make it worthwhile. And that's the review.
게시 일시: 2014년 6월 5일
이 평가가 유용한가요? 아니요
6명 중 6명(100%)이 이 평가를 유용하다고 평가했습니다.
3.7 시간 기록
Hearkening back to the SNES mecha platformer Metal Warriors, Gigantic Army is a side-scrolling action fest in which you must pilot your heavily-armored stomper mech into the heart of an alien world, blasting endless biomechanical baddies, blowing up enormous warmachines, and blocking, running, and leaping your way out of danger. This is not exactly the most inspired of concepts, but the execution here is intelligent and crisp, with intuitive aiming and strafing mechanics that make for a much more skill-focused game than you might expect.

Carrying the old-school action theme even further, each level is timed. You can (and really should) pick up Timer extension power ups along the way, along with health and damage boosters, but even so, between the enemy forces and ticking timer, you're gonna die more than a few times. Completing a stage merely gives you a tiny health boost, not a full heal, so it's strongly recommended you not let any items pass. You only get three continues per game, an absolutely archaic system to include in a game released in 2014, but it fits well enough and feels natural. Stranger still, while the story blurbs you receive between levels are painfully low-budget, the actual story and writing they throw at you is honestly pretty enjoyable. Regardless, Gigantic Army is a game that'll hit you with a few Game Overs before you manage to take out the final challenge (particularly on the brutal higher difficulties), but you'll enjoy every boss pattern learned and inch of progress acquired. If you're a fan of the old-school, this one's been whipped up just for you.
게시 일시: 2014년 8월 10일
이 평가가 유용한가요? 아니요
5명 중 5명(100%)이 이 평가를 유용하다고 평가했습니다.
11.7 시간 기록
This game really brings back to Front Mission: Gun Hazard on the SNES minus the depth of the story.

This is Gun Hazard:

https://www.youtube.com/watch?v=hcgsEd1hfvo

Now here's my verdict:

Pros:
  • A fine 2D shooter
  • Challenging
  • Great visual effects
  • Selective weapons
Cons:
  • Basic Control bindings are a bit of a mess
  • Aiming feels kinda wonky and it needs a bit of getting used to
  • You need a gamepad to play this game a lot better
  • Volume controls between sound effects and music are imbalanced so...
  • You need to set the settings first but that's not much of a con actually

    So yeah for those who like Gun Hazard you'll fit right in but please practice a bit of patience for this game because the aiming needs a bit of practice and practice makes cookies :P.
게시 일시: 2014년 9월 11일
이 평가가 유용한가요? 아니요
6명 중 5명(83%)이 이 평가를 유용하다고 평가했습니다.
3.5 시간 기록
Good game with only a few minor issues!

Video review below
http://steamcommunity.com/sharedfiles/filedetails/?id=261816598
게시 일시: 2014년 5월 20일
이 평가가 유용한가요? 아니요
84명 중 71명(85%)이 이 평가를 유용하다고 평가했습니다.
1.4 시간 기록
GIGANTIC ARMY (!) is good for what it is. I do recommend it, but you need to know that it is very simplistic. GA, at it's core, is an arcade game. There are 3 weapons and 3 sub-weapons and that's it. No other mech customization that I can find.The controls are decent but not super tight and there is no mouse support. The resolution is pretty small and the window in Windowed mode is tiny at 1920x1080. The Story just seems to be the same as arcade but with a wall of text before the level. This is much closer to the NES games it claims influence from than Front Mission: Gun Hazard... which is one of my favorite 2D games of all time.

With all that said, I still think GA is fun. It's just not deep. The sprites are cool, the 6 guns are quite different, the bosses are huge... It's worth your time, just probably not going to last for a ton of it.
게시 일시: 2014년 3월 6일
이 평가가 유용한가요? 아니요