Angvik is a platform action game set in a joyful but unforgiving land.
User reviews: Very Positive (248 reviews)
Release Date: Feb 24, 2014

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About This Game

Angvik is a platform action game set in a joyful but unforgiving land. The castle has been taken over by a barbarian and no one else has the courage to confront him, so take up your father’s gear and set off on a wondrous journey! And you’re not alone: you’ll find many birds and items to aid you along the way, and you’ll encounter all sorts of creatures to fight as well. But watch your step! You have only one life, so if you die, you stay dead.

System Requirements

PC
Mac
    Minimum:
    • OS: Windows 7+
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    Minimum:
    • OS: Mac OS 10.7+
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
Helpful customer reviews
17 of 25 people (68%) found this review helpful
0.2 hrs on record
Posted: October 8
Don't let the cute graphic fools you.
This is actually Dark Souls in 2D.
It's roguelike and if you die you have to start a new game.
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4 of 4 people (100%) found this review helpful
0.4 hrs on record
Posted: September 30
This is basically Ghouls N Ghosts. Which is cool if you like that kind of game, but beating each stage isn't satisfying enough. There's no challenge or concept that draws you in. I don't have to rack my brain to find new and interesting ways to pass the obstacles, nor am I met with any surprise at any point in each level. There are other things wrong, and other things right with the game, but at its core it's just not that fun. That's really all there is to it. If you catch it on sale, sure. Go ahead and grab it for 75 cents. But I can't help but to feel a little cheated having actually paid for a game I could have just as easily found a more fun version of on Newgrounds.
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1 of 2 people (50%) found this review helpful
0.8 hrs on record
Posted: October 16
Contrary to what some people said it's not a roguelike. its a platformer with no save spots. it's not more fun because of that. its just a bit more annoying. It's like a roguelike but without any of the fun parts, you see the same ♥♥♥♥ every time, the farther you get, the more tedious.
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0 of 1 people (0%) found this review helpful
0.7 hrs on record
Posted: October 29
ABOLUTELY TERRIBLE! DONT BUT PLEASE! PLEASE! PLEASE!
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1 of 4 people (25%) found this review helpful
0.2 hrs on record
Posted: October 3
Its a "nice" platformer, but won't keep you busy for days. I got bored with it pretty quick.
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1 of 5 people (20%) found this review helpful
0.6 hrs on record
Posted: October 18
Not the game I thought it would be, and there isn't progression if you make a mistake.
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18 of 19 people (95%) found this review helpful
2.5 hrs on record
Posted: May 30
If you're looking for a platformer game where you die a lot, and start everything all over, and all over again infinite times, then this is a game created for you. After multiple fails and over 2 hours of gameplay I felt seriously frustrated, but still I was NOT able to stop playing it. There's 6 starting classes (It's called "your father was" - King, Lancer, Sheperd, Paladin, Bottler and Peasant) but after a short time you'll lose starting items, so at al there's no diffirence which one you'll pick at the beggining. You can summon birds and they will help you fight with enemies on your way. You can also collect and use oils to improve your attack abilities or just to repair your armor/weapons. Every item you have can be destroyed by using it (weapon) or when you take hits (armor). Each map has time limit and your character gets older very fast, so you can't just stand and waste seconds. You can't block incoming attacks, so the only one way to avoid is jumping like there's no tomorrow "mario-like-jumps". At all timing is a key and everytime you start game again your run will be better than before.
From graphic side game is fine - you'll not find a fireworks in here but everything is aesthetically made and will not hurt your eyes. Sounds are fine too - after 2 hours I still do not turned music off.
A game not for a long time and not for everyone, but with fair price adjusted to what it offers.
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8 of 11 people (73%) found this review helpful
1.3 hrs on record
Posted: July 7
For 2.99$ i can call this game ( Fun )
It was created with Construct 2 ( free software on steam to create games )
But you'd feel better if you get it on sales or a bundle or just cheaper ....because its too damn short

the game's animation and art was done beautifully but get ready for some disappointment because this game ends quite fast
i mean they werent that big of a team to make such game longer, it can be finished in 5 minutes if you know what you're doing.

Basic Game Similar to Volgarr the viking very similar indeed.

Could call it a bit hard but then you get used to it and its really.

So i am confused if i should Vote this down or not because it was just too short, but that price is not much and i didnt even get it at full price on a bundle a time ago so i am guessing for me i will vote it up,

you Choose between a set of "classes" and play, each has different weapon wielding styles thats pretty much it

The game has no story and nothing you just pretty much start playing which is why i said similar To Volgarr.
could have been more effective if they added a few story lines ( quests ) since this games animation and artwork begs for that, and becomes longer with a solid gameplay then it goes to the price of 9.99$ that could be a dream game for me, not really sure if the Devs have any plans for this game or anything so dont ask me.
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4 of 5 people (80%) found this review helpful
0.5 hrs on record
Posted: May 3
Very fun platformer with varied weapon types. Reminds me of Ghosts 'n Goblins, but with an Adventure Time art style. You can pick a class to start as, but as far as I can tell it only changes your starting gear. Weapons have limited uses, but many others can be picked up and augmented with potions along the way. Your bird companion can carry your extra gear and eggs that can hatch on your command to provide some assistance in the form of a circling attack bird.
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5 of 7 people (71%) found this review helpful
0.4 hrs on record
Posted: September 6
Dark Souls 2D
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3 of 4 people (75%) found this review helpful
1.7 hrs on record
Posted: September 7
Angvik is a great little platformer, but could be made so much better with a few more tweaks.

I have given this game a thumbs up, but I really would consider this more in the "mediocre, could do with more updating" category. There are a lot of things I like about the game, but so many more things I would like to change.

Pros
- Wonderful art style
- Permadeath
- Barely any lag
- Great sound effects
- CONTROLLER SUPPORT
Cons
- Strange controls
- No instructions/tutorials to tell you how to play.
- Repetitive
- Limited variety
- No Steam achievements/trading cards/leaderboards
- Slow game progression
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4 of 6 people (67%) found this review helpful
4.1 hrs on record
Posted: June 10
Pure evil genius this one. It is obvious devs have played their ghost'n'goblins games well as the similarity is quite visible. there are even charging spri...er.. birds coming at you. And of course disintegrating armor.

Die repeatedly and die and die and keep trying to reach farther than last time. thats the game idea in this 2D Darksouls of a platforming game.
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1 of 1 people (100%) found this review helpful
2.5 hrs on record
Posted: August 27
Beautiful game
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1 of 1 people (100%) found this review helpful
8.0 hrs on record
Posted: September 19
I love to play this when i don't have internet , and thats like 1 day in 6 months , cheers
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1 of 1 people (100%) found this review helpful
5.5 hrs on record
Posted: August 4
I love it! it's alot different than other games! its the best
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4 of 7 people (57%) found this review helpful
5.9 hrs on record
Posted: June 30
Angvik is hardly a game, and it's certainly not worth your money. The "game" in all takes about 10 minutes to beat once you understand how it works, and replay value is very low. The only things that change are what character you play and what enemies get generated in each level. Hitting enemies is frustrating; thrown weapons often skim enemies without killing them, and stomping heads is difficult given varying enemy traits - s♥♥♥♥♥dic movements, rapid ranged attacks that are hard to dodge, slim enemy hitboxes, A lot of times, avoiding enemies entirely is the best option, which is incredibly unfortunate given killing enemies is about the only thing to do. Spoiler: The game ends with a boss fight so easy you won't even realize it was a boss fight until the screen says "You Won!" Roll credits.
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0 of 1 people (0%) found this review helpful
0.6 hrs on record
Posted: May 4
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0 of 1 people (0%) found this review helpful
0.3 hrs on record
Posted: June 20
Frustratingly fun. Like Super Ghouls and Ghosts meets Rogue Legacy.
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0 of 1 people (0%) found this review helpful
3.6 hrs on record
Posted: May 14
Genre: Side-scrolling Platformer

Summary: Continue your father's legacy by setting off an adventure that ends in you routing a barbarian from a castle.

Pros:
- Gameplay is in the vein of old-school platformers with on-site procurement of power-ups and armour, single health and life, and a timer (gauge is the player's character aging).
- There is a wide assortment of equipment and the oil system (enchanting) provides the player with versatility in options.
- Game maintains a sense of tension by making items have durability and management of inventory real-time.
- Enemies die from environmental hazards, which allows for bait-and-run tactics.
- Easy Mode (Great-guy preset) is available for frustrated players. No Armour Mode (Peasant preset) is available for players looking for a challenge.
- Has continued developer support.

Cons:
- The jerky camera that follows the player is an annoying hindrance; the camera is tolerable in window mode.
- The game has a barebones tutorial and provides little information on system mechanics (equipment presets, properties of power-ups, oil, eggs, etc).
- Game is choppy, especially fullscreen and when there's a lot happening on screen. A crisper option was added to better performance but it seems to have the opposite effect.
- Sometimes enemy projectiles become stuck or throwing weapons disappear off-screen.

Neutral Points:
- Single health and life gives the game moderate difficulty; deaths will occur but the game becomes easier as you play.
- The different equipment pre-sets allow players to tailor their character but don't add replay value due to on-site procurement and enchanting.
- The game's art is clean and expressive but the animation, level-design, enemies, and music is rather bland and uninspired.
- The game is short (6 stages) with little replay value and an underwhelming boss fight. However, the game's length is justified by it's very low pricepoint.
- Enemy interaction with the stage is iffy; sometimes enemies don't detect gaps and run across them several times before falling.
- You shouldn't need to equip keys to open a door.
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0 of 1 people (0%) found this review helpful
1.0 hrs on record
Posted: August 10
Okay so, there are a few small annoying things that only seem very big because there's not much to the game. Firstly I agree it's a good game, there are many qualities which make it unique and lovable. Some examples would be:

- it's a platform game, but with very unique lands, yes they may look like other games (for me they looked a bit like Kirby's Epic Yarn maps..) but they have very different "monsters" and obstacals which I have not seen used before.
- The characters are very cute, and the graphics are amzing! ♥
- The music is okay..
- The price is good, I would have actually paid a little more for this

So the game does have it's "pros" but I have not recommended it for these reasons:

- The screen moves with the avatar- which you would expect, but it's a bit fast and jolty, after a while it actually made my eyes/brain hurt.
- The controls are really confusing. At the start it does not tell you what any of the controls are (they aren't the normal W,D,S and A) so you have to try and navigate your way to the options menu- and then change them. But I think there are too many options, for example the character can hold two weapons at a time which do different things- you also need two different keys to use them... but which ones do you choose?! You will forever be trying to find which keys you are confortable using and positioning them close enough together so you don't have to use the whole key board!
- There really needs to be check points. When you die you literally restart the game and choose a new avatar and lose any new potions/weapons/armour you find.
- Dying is very easy, which I guess makes this game a little challenging- there's nothing wrong with that. It's just when you can lose all your armour- that does not protect you anyway- then die.. and restart.. It's just a bit annoying..
- Finally some of the characters throw their weapon (usually misses target) and then you have to walk and find it.... there could easily be more monsters ready to kill you that second and you will not have a weapon...

I can just about take all this and carry on playing. If you are known for rage quiting, I would not play this game ☹
As I said "there's not much to it" it's just very simple. It is colourful, and has music, so it seems "fully furnished" if you know what I mean.

6/10 would die every 2 seconds again..
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